obj
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This is my initial checkin for solvespace, a second attempt at
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2008-03-25 02:02:13 -08:00 |
win32
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Use a higher-res timer for GetMilliseconds(), and tweak some stuff.
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2008-06-01 01:46:02 -08:00 |
Makefile
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Add polygon triangulation, by cheating. I'm using the gl tesselator
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2008-05-22 02:28:28 -08:00 |
constraint.cpp
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Consolidate the code that determines whether an entity is visible
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2008-06-02 01:31:26 -08:00 |
drawconstraint.cpp
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Add selectable faces, by associating an hEntity with the triangle's
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2008-06-01 19:31:37 -08:00 |
dsc.h
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Add selectable faces, by associating an hEntity with the triangle's
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2008-06-01 19:31:37 -08:00 |
entity.cpp
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Consolidate the code that determines whether an entity is visible
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2008-06-02 01:31:26 -08:00 |
expr.cpp
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Add selectable faces, by associating an hEntity with the triangle's
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2008-06-01 19:31:37 -08:00 |
expr.h
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Add selectable faces, by associating an hEntity with the triangle's
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2008-06-01 19:31:37 -08:00 |
file.cpp
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Now requests don't have names anymore, because that didn't seem
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2008-06-02 01:41:39 -08:00 |
font.table
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Add routines to draw a vector font (public domain Hershey Simplex
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2008-04-11 03:13:47 -08:00 |
glhelper.cpp
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Stipple the selected/hovered faces, instead of drawing them in
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2008-06-01 21:38:12 -08:00 |
graphicswin.cpp
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Consolidate the code that determines whether an entity is visible
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2008-06-02 01:31:26 -08:00 |
mesh.cpp
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Add selectable faces, by associating an hEntity with the triangle's
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2008-06-01 19:31:37 -08:00 |
polygon.cpp
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Add selectable faces, by associating an hEntity with the triangle's
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2008-06-01 19:31:37 -08:00 |
polygon.h
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Add selectable faces, by associating an hEntity with the triangle's
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2008-06-01 19:31:37 -08:00 |
sketch.cpp
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Now requests don't have names anymore, because that didn't seem
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2008-06-02 01:41:39 -08:00 |
sketch.h
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Now requests don't have names anymore, because that didn't seem
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2008-06-02 01:41:39 -08:00 |
solvespace.cpp
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Consolidate the code that determines whether an entity is visible
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2008-06-02 01:31:26 -08:00 |
solvespace.h
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Consolidate the code that determines whether an entity is visible
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2008-06-02 01:31:26 -08:00 |
system.cpp
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Use a higher-res timer for GetMilliseconds(), and tweak some stuff.
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2008-06-01 01:46:02 -08:00 |
textwin.cpp
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Consolidate the code that determines whether an entity is visible
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2008-06-02 01:31:26 -08:00 |
ui.h
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Consolidate the code that determines whether an entity is visible
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2008-06-02 01:31:26 -08:00 |
util.cpp
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Add selectable faces, by associating an hEntity with the triangle's
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2008-06-01 19:31:37 -08:00 |