solvespace/test/group/translate_asy
EvilSpirit 37defcbc33 Unbreak Camera::UnProjectPoint3.
The handedness was wrong, and this resulted in weird glitches
while drawing anything that depends on AlignToPixelGrid, like
normals.
2016-11-19 09:50:00 +00:00
..
normal.png Unbreak Camera::UnProjectPoint3. 2016-11-19 09:50:00 +00:00
normal.slvs Don't consider workplane origin point for bounding box calculation. 2016-11-02 02:43:45 +00:00
normal_v22.slvs tests: bulk add of migrate_from_v22 tests. 2016-11-02 02:33:31 +00:00
test.cpp tests: bulk add of migrate_from_v22 tests. 2016-11-02 02:33:31 +00:00