305 lines
8.7 KiB
C++
305 lines
8.7 KiB
C++
#include "solvespace.h"
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SolveSpace SS;
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void SolveSpace::Init(char *cmdLine) {
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int i;
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// Default list of colors for the model material
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modelColor[0] = CnfThawDWORD(RGB(150, 150, 150), "ModelColor_0");
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modelColor[1] = CnfThawDWORD(RGB(100, 100, 100), "ModelColor_1");
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modelColor[2] = CnfThawDWORD(RGB( 30, 30, 30), "ModelColor_2");
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modelColor[3] = CnfThawDWORD(RGB(150, 0, 0), "ModelColor_3");
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modelColor[4] = CnfThawDWORD(RGB( 0, 100, 0), "ModelColor_4");
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modelColor[5] = CnfThawDWORD(RGB( 0, 80, 80), "ModelColor_5");
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modelColor[6] = CnfThawDWORD(RGB( 0, 0, 130), "ModelColor_6");
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modelColor[7] = CnfThawDWORD(RGB( 80, 0, 80), "ModelColor_7");
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// Light intensities
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lightIntensity[0] = CnfThawFloat(1.0f, "LightIntensity_0");
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lightIntensity[1] = CnfThawFloat(0.5f, "LightIntensity_1");
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// Light positions
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lightDir[0].x = CnfThawFloat(-1.0f, "LightDir_0_Right" );
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lightDir[0].y = CnfThawFloat( 1.0f, "LightDir_0_Up" );
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lightDir[0].z = CnfThawFloat( 0.0f, "LightDir_0_Forward" );
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lightDir[1].x = CnfThawFloat( 1.0f, "LightDir_1_Right" );
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lightDir[1].y = CnfThawFloat( 0.0f, "LightDir_1_Up" );
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lightDir[1].z = CnfThawFloat( 0.0f, "LightDir_1_Forward" );
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// Mesh tolerance
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meshTol = CnfThawFloat(1.0f, "MeshTolerance");
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// View units
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viewUnits = (Unit)CnfThawDWORD((DWORD)UNIT_MM, "ViewUnits");
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// Camera tangent (determines perspective)
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cameraTangent = CnfThawFloat(0.0f, "CameraTangent");
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// Color for edges (drawn as lines for emphasis)
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edgeColor = CnfThawDWORD(RGB(0, 0, 0), "EdgeColor");
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// Export scale factor
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exportScale = CnfThawFloat(1.0f, "ExportScale");
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// Recent files menus
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for(i = 0; i < MAX_RECENT; i++) {
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char name[100];
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sprintf(name, "RecentFile_%d", i);
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strcpy(RecentFile[i], "");
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CnfThawString(RecentFile[i], MAX_PATH, name);
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}
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RefreshRecentMenus();
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// Start with either an empty file, or the file specified on the
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// command line.
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NewFile();
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AfterNewFile();
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if(strlen(cmdLine) != 0) {
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if(LoadFromFile(cmdLine)) {
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strcpy(saveFile, cmdLine);
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} else {
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NewFile();
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}
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}
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AfterNewFile();
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}
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void SolveSpace::Exit(void) {
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int i;
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char name[100];
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// Recent files
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for(i = 0; i < MAX_RECENT; i++) {
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sprintf(name, "RecentFile_%d", i);
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CnfFreezeString(RecentFile[i], name);
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}
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// Model colors
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for(i = 0; i < MODEL_COLORS; i++) {
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sprintf(name, "ModelColor_%d", i);
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CnfFreezeDWORD(modelColor[i], name);
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}
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// Light intensities
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CnfFreezeFloat((float)lightIntensity[0], "LightIntensity_0");
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CnfFreezeFloat((float)lightIntensity[1], "LightIntensity_1");
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// Light directions
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CnfFreezeFloat((float)lightDir[0].x, "LightDir_0_Right");
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CnfFreezeFloat((float)lightDir[0].y, "LightDir_0_Up");
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CnfFreezeFloat((float)lightDir[0].z, "LightDir_0_Forward");
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CnfFreezeFloat((float)lightDir[1].x, "LightDir_1_Right");
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CnfFreezeFloat((float)lightDir[1].y, "LightDir_1_Up");
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CnfFreezeFloat((float)lightDir[1].z, "LightDir_1_Forward");
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// Mesh tolerance
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CnfFreezeFloat((float)meshTol, "MeshTolerance");
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// Display/entry units
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CnfFreezeDWORD((DWORD)viewUnits, "ViewUnits");
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// Camera tangent (determines perspective)
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CnfFreezeFloat((float)cameraTangent, "CameraTangent");
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// Color for edges (drawn as lines for emphasis)
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CnfFreezeDWORD(edgeColor, "EdgeColor");
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// Export scale (a float, stored as a DWORD)
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CnfFreezeFloat(exportScale, "ExportScale");
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ExitNow();
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}
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void SolveSpace::DoLater(void) {
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if(later.generateAll) GenerateAll();
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if(later.showTW) TW.Show();
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ZERO(&later);
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}
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int SolveSpace::CircleSides(double r) {
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int s = 7 + (int)(sqrt(r*SS.GW.scale/meshTol));
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return min(s, 40);
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}
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char *SolveSpace::MmToString(double v) {
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static int WhichBuf;
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static char Bufs[8][128];
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WhichBuf++;
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if(WhichBuf >= 8 || WhichBuf < 0) WhichBuf = 0;
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char *s = Bufs[WhichBuf];
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if(viewUnits == UNIT_INCHES) {
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sprintf(s, "%.3f", v/25.4);
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} else {
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sprintf(s, "%.2f", v);
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}
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return s;
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}
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double SolveSpace::ExprToMm(Expr *e) {
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if(viewUnits == UNIT_INCHES) {
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return (e->Eval())*25.4;
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} else {
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return e->Eval();
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}
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}
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void SolveSpace::AfterNewFile(void) {
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ReloadAllImported();
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GenerateAll(-1, -1);
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TW.Init();
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GW.Init();
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unsaved = false;
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int w, h;
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GetGraphicsWindowSize(&w, &h);
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GW.width = w;
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GW.height = h;
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// The triangles haven't been generated yet, but zoom to fit the entities
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// roughly in the window, since that sets the mesh tolerance.
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GW.ZoomToFit();
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GenerateAll(0, INT_MAX);
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later.showTW = true;
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// Then zoom to fit again, to fit the triangles
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GW.ZoomToFit();
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UpdateWindowTitle();
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}
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void SolveSpace::RemoveFromRecentList(char *file) {
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int src, dest;
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dest = 0;
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for(src = 0; src < MAX_RECENT; src++) {
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if(strcmp(file, RecentFile[src]) != 0) {
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if(src != dest) strcpy(RecentFile[dest], RecentFile[src]);
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dest++;
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}
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}
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while(dest < MAX_RECENT) strcpy(RecentFile[dest++], "");
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RefreshRecentMenus();
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}
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void SolveSpace::AddToRecentList(char *file) {
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RemoveFromRecentList(file);
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int src;
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for(src = MAX_RECENT - 2; src >= 0; src--) {
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strcpy(RecentFile[src+1], RecentFile[src]);
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}
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strcpy(RecentFile[0], file);
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RefreshRecentMenus();
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}
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bool SolveSpace::GetFilenameAndSave(bool saveAs) {
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char newFile[MAX_PATH];
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strcpy(newFile, saveFile);
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if(saveAs || strlen(newFile)==0) {
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if(!GetSaveFile(newFile, SLVS_EXT, SLVS_PATTERN)) return false;
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}
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if(SaveToFile(newFile)) {
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AddToRecentList(newFile);
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strcpy(saveFile, newFile);
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unsaved = false;
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return true;
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} else {
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return false;
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}
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}
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bool SolveSpace::OkayToStartNewFile(void) {
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if(!unsaved) return true;
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switch(SaveFileYesNoCancel()) {
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case IDYES:
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return GetFilenameAndSave(false);
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case IDNO:
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return true;
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case IDCANCEL:
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return false;
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default: oops();
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}
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}
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void SolveSpace::UpdateWindowTitle(void) {
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if(strlen(saveFile) == 0) {
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SetWindowTitle("SolveSpace - (not yet saved)");
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} else {
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char buf[MAX_PATH+100];
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sprintf(buf, "SolveSpace - %s", saveFile);
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SetWindowTitle(buf);
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}
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}
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void SolveSpace::MenuFile(int id) {
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if(id >= RECENT_OPEN && id < (RECENT_OPEN+MAX_RECENT)) {
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char newFile[MAX_PATH];
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strcpy(newFile, RecentFile[id-RECENT_OPEN]);
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RemoveFromRecentList(newFile);
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if(SS.LoadFromFile(newFile)) {
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strcpy(SS.saveFile, newFile);
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AddToRecentList(newFile);
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} else {
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strcpy(SS.saveFile, "");
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SS.NewFile();
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}
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SS.AfterNewFile();
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return;
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}
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switch(id) {
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case GraphicsWindow::MNU_NEW:
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if(!SS.OkayToStartNewFile()) break;
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strcpy(SS.saveFile, "");
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SS.NewFile();
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SS.AfterNewFile();
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break;
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case GraphicsWindow::MNU_OPEN: {
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if(!SS.OkayToStartNewFile()) break;
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char newFile[MAX_PATH] = "";
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if(GetOpenFile(newFile, SLVS_EXT, SLVS_PATTERN)) {
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if(SS.LoadFromFile(newFile)) {
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strcpy(SS.saveFile, newFile);
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AddToRecentList(newFile);
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} else {
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strcpy(SS.saveFile, "");
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SS.NewFile();
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}
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SS.AfterNewFile();
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}
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break;
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}
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case GraphicsWindow::MNU_SAVE:
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SS.GetFilenameAndSave(false);
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break;
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case GraphicsWindow::MNU_SAVE_AS:
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SS.GetFilenameAndSave(true);
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break;
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case GraphicsWindow::MNU_EXPORT_PNG: {
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char exportFile[MAX_PATH] = "";
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if(!GetSaveFile(exportFile, PNG_EXT, PNG_PATTERN)) break;
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SS.ExportAsPngTo(exportFile);
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break;
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}
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case GraphicsWindow::MNU_EXPORT_DXF: {
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char exportFile[MAX_PATH] = "";
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if(!GetSaveFile(exportFile, DXF_EXT, DXF_PATTERN)) break;
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SS.ExportDxfTo(exportFile);
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break;
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}
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case GraphicsWindow::MNU_EXPORT_MESH: {
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char exportFile[MAX_PATH] = "";
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if(!GetSaveFile(exportFile, STL_EXT, STL_PATTERN)) break;
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SS.ExportMeshTo(exportFile);
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break;
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}
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case GraphicsWindow::MNU_EXIT:
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if(!SS.OkayToStartNewFile()) break;
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SS.Exit();
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break;
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default: oops();
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}
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SS.UpdateWindowTitle();
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}
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