solvespace/tools/ttf2c.cpp

53 lines
1.4 KiB
C++

#include <windows.h>
#include <stdio.h>
#include <commctrl.h>
//-----------------------------------------------------------------------------
// Entry point into the program.
//-----------------------------------------------------------------------------
int main(void)
{
InitCommonControls();
// A monospaced font
HFONT font = CreateFont(16, 9, 0, 0, FW_REGULAR, FALSE,
FALSE, FALSE, ANSI_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
DEFAULT_QUALITY, FF_DONTCARE, "Lucida Console");
HDC hdc = CreateDC("DISPLAY", NULL, NULL, NULL);
HBITMAP bitmap = CreateCompatibleBitmap(hdc, 30, 30);
SelectObject(hdc, bitmap);
SelectObject(hdc, font);
printf("static const BYTE FontTexture[256*16*16] = {\n");
int c;
for(c = 0; c < 128; c++) {
RECT r;
r.left = 0; r.top = 0;
r.right = 30; r.bottom = 30;
FillRect(hdc, &r, (HBRUSH)GetStockObject(BLACK_BRUSH));
SetBkColor(hdc, RGB(0, 0, 0));
SetTextColor(hdc, RGB(255, 255, 255));
char str[2] = { c, 0 };
TextOut(hdc, 0, 0, str, 1);
int i, j;
for(i = 0; i < 16; i++) {
for(j = 0; j < 16; j++) {
COLORREF c = GetPixel(hdc, i, j);
printf("%3d, ", c ? 255 : 0);
}
printf("\n");
}
printf("\n");
}
printf("#include \"bitmapextra.table.h\"\n");
printf("};\n");
return 0;
}