762 lines
23 KiB
C++
762 lines
23 KiB
C++
//-----------------------------------------------------------------------------
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// Declarations relating to our user interface, in both the graphics and
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// text browser window.
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//
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// Copyright 2008-2013 Jonathan Westhues.
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//-----------------------------------------------------------------------------
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#ifndef __UI_H
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#define __UI_H
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// This table describes the top-level menus in the graphics winodw.
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enum class Command : uint32_t {
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NONE = 0,
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// File
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NEW = 100,
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OPEN,
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OPEN_RECENT,
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SAVE,
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SAVE_AS,
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EXPORT_PNG,
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EXPORT_MESH,
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EXPORT_SURFACES,
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EXPORT_VIEW,
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EXPORT_SECTION,
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EXPORT_WIREFRAME,
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IMPORT,
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EXIT,
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// View
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ZOOM_IN,
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ZOOM_OUT,
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ZOOM_TO_FIT,
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SHOW_GRID,
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PERSPECTIVE_PROJ,
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ONTO_WORKPLANE,
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NEAREST_ORTHO,
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NEAREST_ISO,
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CENTER_VIEW,
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SHOW_MENU_BAR,
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SHOW_TOOLBAR,
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SHOW_TEXT_WND,
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UNITS_INCHES,
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UNITS_MM,
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FULL_SCREEN,
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// Edit
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UNDO,
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REDO,
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CUT,
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COPY,
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PASTE,
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PASTE_TRANSFORM,
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DELETE,
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SELECT_CHAIN,
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SELECT_ALL,
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SNAP_TO_GRID,
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ROTATE_90,
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UNSELECT_ALL,
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REGEN_ALL,
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// Request
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SEL_WORKPLANE,
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FREE_IN_3D,
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DATUM_POINT,
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WORKPLANE,
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LINE_SEGMENT,
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CONSTR_SEGMENT,
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CIRCLE,
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ARC,
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RECTANGLE,
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CUBIC,
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TTF_TEXT,
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SPLIT_CURVES,
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TANGENT_ARC,
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CONSTRUCTION,
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// Group
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GROUP_3D,
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GROUP_WRKPL,
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GROUP_EXTRUDE,
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GROUP_LATHE,
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GROUP_ROT,
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GROUP_TRANS,
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GROUP_LINK,
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GROUP_RECENT,
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// Constrain
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DISTANCE_DIA,
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REF_DISTANCE,
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ANGLE,
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REF_ANGLE,
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OTHER_ANGLE,
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REFERENCE,
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EQUAL,
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RATIO,
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DIFFERENCE,
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ON_ENTITY,
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SYMMETRIC,
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AT_MIDPOINT,
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HORIZONTAL,
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VERTICAL,
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PARALLEL,
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PERPENDICULAR,
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ORIENTED_SAME,
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WHERE_DRAGGED,
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COMMENT,
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// Analyze
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VOLUME,
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AREA,
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PERIMETER,
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INTERFERENCE,
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NAKED_EDGES,
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SHOW_DOF,
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TRACE_PT,
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STOP_TRACING,
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STEP_DIM,
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// Help
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WEBSITE,
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ABOUT,
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// Recent
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RECENT_OPEN = 0xf000,
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RECENT_LINK = 0xf100,
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};
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enum class ContextCommand : uint32_t {
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CANCELLED = 0x000,
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SUBMENU = 0x001,
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SEPARATOR = 0x002,
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UNSELECT_ALL = 0x100,
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UNSELECT_HOVERED = 0x101,
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CUT_SEL = 0x102,
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COPY_SEL = 0x103,
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PASTE = 0x104,
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PASTE_XFRM = 0x105,
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DELETE_SEL = 0x106,
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SELECT_CHAIN = 0x107,
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NEW_CUSTOM_STYLE = 0x110,
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NO_STYLE = 0x111,
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GROUP_INFO = 0x120,
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STYLE_INFO = 0x121,
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REFERENCE_DIM = 0x130,
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OTHER_ANGLE = 0x131,
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DEL_COINCIDENT = 0x132,
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SNAP_TO_GRID = 0x140,
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REMOVE_SPLINE_PT = 0x141,
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ADD_SPLINE_PT = 0x142,
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FIRST_STYLE = 0x40000000
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};
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class Button;
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class TextWindow {
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public:
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enum {
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MAX_COLS = 100,
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MIN_COLS = 45,
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MAX_ROWS = 2000
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};
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typedef struct {
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char c;
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RgbaColor color;
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} Color;
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static const Color fgColors[];
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static const Color bgColors[];
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float bgColorTable[256*3];
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float fgColorTable[256*3];
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enum {
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CHAR_WIDTH = 9,
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CHAR_HEIGHT = 16,
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LINE_HEIGHT = 20,
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LEFT_MARGIN = 6,
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};
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#define CHECK_FALSE "\xEE\x80\x80" // U+E000
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#define CHECK_TRUE "\xEE\x80\x81"
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#define RADIO_FALSE "\xEE\x80\x82"
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#define RADIO_TRUE "\xEE\x80\x83"
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int scrollPos; // The scrollbar position, in half-row units
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int halfRows; // The height of our window, in half-row units
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uint32_t text[MAX_ROWS][MAX_COLS];
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typedef void LinkFunction(int link, uint32_t v);
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enum { NOT_A_LINK = 0 };
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struct {
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char fg;
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char bg;
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RgbaColor bgRgb;
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int link;
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uint32_t data;
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LinkFunction *f;
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LinkFunction *h;
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} meta[MAX_ROWS][MAX_COLS];
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int hoveredRow, hoveredCol;
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int top[MAX_ROWS]; // in half-line units, or -1 for unused
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int rows;
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// The row of icons at the top of the text window, to hide/show things
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void Draw(Canvas *canvas);
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// These are called by the platform-specific code.
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void Paint();
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void MouseEvent(bool isClick, bool leftDown, double x, double y);
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void MouseScroll(double x, double y, int delta);
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void MouseLeave();
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void ScrollbarEvent(int newPos);
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enum DrawOrHitHow : uint32_t {
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PAINT = 0,
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HOVER = 1,
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CLICK = 2
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};
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void DrawOrHitTestIcons(UiCanvas *canvas, DrawOrHitHow how,
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double mx, double my);
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void TimerCallback();
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Point2d oldMousePos;
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Button *hoveredButton, *tooltippedButton;
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Vector HsvToRgb(Vector hsv);
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std::shared_ptr<Pixmap> HsvPattern2d(int w, int h);
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std::shared_ptr<Pixmap> HsvPattern1d(double hue, double sat, int w, int h);
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void ColorPickerDone();
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bool DrawOrHitTestColorPicker(UiCanvas *canvas, DrawOrHitHow how,
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bool leftDown, double x, double y);
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void Init();
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void MakeColorTable(const Color *in, float *out);
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void Printf(bool half, const char *fmt, ...);
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void ClearScreen();
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void Show();
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// State for the screen that we are showing in the text window.
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enum class Screen : uint32_t {
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LIST_OF_GROUPS = 0,
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GROUP_INFO = 1,
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GROUP_SOLVE_INFO = 2,
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CONFIGURATION = 3,
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STEP_DIMENSION = 4,
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LIST_OF_STYLES = 5,
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STYLE_INFO = 6,
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PASTE_TRANSFORMED = 7,
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EDIT_VIEW = 8,
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TANGENT_ARC = 9
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};
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typedef struct {
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Screen screen;
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hGroup group;
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hStyle style;
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hConstraint constraint;
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bool dimIsDistance;
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double dimFinish;
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int dimSteps;
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struct {
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int times;
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Vector trans;
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double theta;
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Vector origin;
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double scale;
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} paste;
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} ShownState;
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ShownState shown;
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enum class Edit : uint32_t {
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NOTHING = 0,
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// For multiple groups
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TIMES_REPEATED = 1,
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GROUP_NAME = 2,
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GROUP_SCALE = 3,
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GROUP_COLOR = 4,
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GROUP_OPACITY = 5,
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// For the configuraiton screen
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LIGHT_DIRECTION = 100,
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LIGHT_INTENSITY = 101,
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COLOR = 102,
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CHORD_TOLERANCE = 103,
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MAX_SEGMENTS = 104,
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CAMERA_TANGENT = 105,
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GRID_SPACING = 106,
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DIGITS_AFTER_DECIMAL = 107,
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EXPORT_SCALE = 108,
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EXPORT_OFFSET = 109,
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CANVAS_SIZE = 110,
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G_CODE_DEPTH = 120,
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G_CODE_PASSES = 121,
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G_CODE_FEED = 122,
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G_CODE_PLUNGE_FEED = 123,
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AUTOSAVE_INTERVAL = 124,
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// For TTF text
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TTF_TEXT = 300,
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// For the step dimension screen
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STEP_DIM_FINISH = 400,
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STEP_DIM_STEPS = 401,
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// For the styles stuff
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STYLE_WIDTH = 500,
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STYLE_TEXT_HEIGHT = 501,
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STYLE_TEXT_ANGLE = 502,
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STYLE_COLOR = 503,
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STYLE_FILL_COLOR = 504,
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STYLE_NAME = 505,
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BACKGROUND_COLOR = 506,
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BACKGROUND_IMG_SCALE = 507,
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STYLE_STIPPLE_PERIOD = 508,
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// For paste transforming
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PASTE_TIMES_REPEATED = 600,
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PASTE_ANGLE = 601,
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PASTE_SCALE = 602,
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// For view
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VIEW_SCALE = 700,
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VIEW_ORIGIN = 701,
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VIEW_PROJ_RIGHT = 702,
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VIEW_PROJ_UP = 703,
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// For tangent arc
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TANGENT_ARC_RADIUS = 800
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};
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struct {
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bool showAgain;
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Edit meaning;
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int i;
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hGroup group;
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hRequest request;
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hStyle style;
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} edit;
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static void ReportHowGroupSolved(hGroup hg);
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struct {
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int halfRow;
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int col;
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struct {
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RgbaColor rgb;
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double h, s, v;
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bool show;
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bool picker1dActive;
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bool picker2dActive;
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} colorPicker;
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} editControl;
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void HideEditControl();
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void ShowEditControl(int col, const std::string &str, int halfRow = -1);
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void ShowEditControlWithColorPicker(int col, RgbaColor rgb);
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void ClearSuper();
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void ShowHeader(bool withNav);
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// These are self-contained screens, that show some information about
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// the sketch.
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void ShowListOfGroups();
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void ShowGroupInfo();
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void ShowGroupSolveInfo();
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void ShowConfiguration();
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void ShowListOfStyles();
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void ShowStyleInfo();
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void ShowStepDimension();
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void ShowPasteTransformed();
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void ShowEditView();
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void ShowTangentArc();
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// Special screen, based on selection
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void DescribeSelection();
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void GoToScreen(Screen screen);
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// All of these are callbacks from the GUI code; first from when
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// we're describing an entity
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static void ScreenEditTtfText(int link, uint32_t v);
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static void ScreenSetTtfFont(int link, uint32_t v);
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static void ScreenUnselectAll(int link, uint32_t v);
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// when we're describing a constraint
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static void ScreenConstraintShowAsRadius(int link, uint32_t v);
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// and the rest from the stuff in textscreens.cpp
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static void ScreenSelectGroup(int link, uint32_t v);
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static void ScreenActivateGroup(int link, uint32_t v);
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static void ScreenToggleGroupShown(int link, uint32_t v);
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static void ScreenHowGroupSolved(int link, uint32_t v);
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static void ScreenShowGroupsSpecial(int link, uint32_t v);
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static void ScreenDeleteGroup(int link, uint32_t v);
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static void ScreenHoverConstraint(int link, uint32_t v);
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static void ScreenHoverRequest(int link, uint32_t v);
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static void ScreenSelectRequest(int link, uint32_t v);
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static void ScreenSelectConstraint(int link, uint32_t v);
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static void ScreenChangeGroupOption(int link, uint32_t v);
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static void ScreenColor(int link, uint32_t v);
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static void ScreenOpacity(int link, uint32_t v);
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static void ScreenShowListOfStyles(int link, uint32_t v);
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static void ScreenShowStyleInfo(int link, uint32_t v);
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static void ScreenDeleteStyle(int link, uint32_t v);
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static void ScreenChangeStylePatternType(int link, uint32_t v);
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static void ScreenChangeStyleYesNo(int link, uint32_t v);
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static void ScreenCreateCustomStyle(int link, uint32_t v);
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static void ScreenLoadFactoryDefaultStyles(int link, uint32_t v);
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static void ScreenAssignSelectionToStyle(int link, uint32_t v);
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static void ScreenBackgroundImage(int link, uint32_t v);
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static void ScreenShowConfiguration(int link, uint32_t v);
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static void ScreenShowEditView(int link, uint32_t v);
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static void ScreenGoToWebsite(int link, uint32_t v);
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static void ScreenChangeFixExportColors(int link, uint32_t v);
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static void ScreenChangeBackFaces(int link, uint32_t v);
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static void ScreenChangeCheckClosedContour(int link, uint32_t v);
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static void ScreenChangePwlCurves(int link, uint32_t v);
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static void ScreenChangeCanvasSizeAuto(int link, uint32_t v);
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static void ScreenChangeCanvasSize(int link, uint32_t v);
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static void ScreenChangeShadedTriangles(int link, uint32_t v);
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static void ScreenAllowRedundant(int link, uint32_t v);
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static void ScreenStepDimSteps(int link, uint32_t v);
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static void ScreenStepDimFinish(int link, uint32_t v);
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static void ScreenStepDimGo(int link, uint32_t v);
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static void ScreenChangeTangentArc(int link, uint32_t v);
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static void ScreenPasteTransformed(int link, uint32_t v);
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static void ScreenHome(int link, uint32_t v);
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// These ones do stuff with the edit control
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static void ScreenChangeExprA(int link, uint32_t v);
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static void ScreenChangeGroupName(int link, uint32_t v);
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static void ScreenChangeGroupScale(int link, uint32_t v);
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static void ScreenChangeLightDirection(int link, uint32_t v);
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static void ScreenChangeLightIntensity(int link, uint32_t v);
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static void ScreenChangeColor(int link, uint32_t v);
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static void ScreenChangeChordTolerance(int link, uint32_t v);
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static void ScreenChangeMaxSegments(int link, uint32_t v);
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static void ScreenChangeExportChordTolerance(int link, uint32_t v);
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static void ScreenChangeExportMaxSegments(int link, uint32_t v);
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static void ScreenChangeCameraTangent(int link, uint32_t v);
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static void ScreenChangeGridSpacing(int link, uint32_t v);
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static void ScreenChangeDigitsAfterDecimal(int link, uint32_t v);
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static void ScreenChangeExportScale(int link, uint32_t v);
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static void ScreenChangeExportOffset(int link, uint32_t v);
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static void ScreenChangeGCodeParameter(int link, uint32_t v);
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static void ScreenChangeAutosaveInterval(int link, uint32_t v);
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static void ScreenChangeStyleName(int link, uint32_t v);
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static void ScreenChangeStyleMetric(int link, uint32_t v);
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static void ScreenChangeStyleTextAngle(int link, uint32_t v);
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static void ScreenChangeStyleColor(int link, uint32_t v);
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static void ScreenChangeBackgroundColor(int link, uint32_t v);
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static void ScreenChangeBackgroundImageScale(int link, uint32_t v);
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static void ScreenChangePasteTransformed(int link, uint32_t v);
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static void ScreenChangeViewScale(int link, uint32_t v);
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static void ScreenChangeViewToFullScale(int link, uint32_t v);
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static void ScreenChangeViewOrigin(int link, uint32_t v);
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static void ScreenChangeViewProjection(int link, uint32_t v);
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bool EditControlDoneForStyles(const char *s);
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bool EditControlDoneForConfiguration(const char *s);
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bool EditControlDoneForPaste(const char *s);
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bool EditControlDoneForView(const char *s);
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void EditControlDone(const char *s);
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};
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class GraphicsWindow {
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public:
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void Init();
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typedef void MenuHandler(Command id);
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enum {
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ESCAPE_KEY = 27,
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DELETE_KEY = 127,
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FUNCTION_KEY_BASE = 0xf0
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};
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enum {
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SHIFT_MASK = 0x100,
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CTRL_MASK = 0x200
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};
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enum class MenuKind : uint32_t {
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NORMAL = 0,
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CHECK,
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RADIO
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};
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typedef struct {
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int level; // 0 == on menu bar, 1 == one level down
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const char *label; // or NULL for a separator
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Command id; // unique ID
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int accel; // keyboard accelerator
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MenuKind kind;
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MenuHandler *fn;
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} MenuEntry;
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static const MenuEntry menu[];
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static void MenuView(Command id);
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static void MenuEdit(Command id);
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static void MenuRequest(Command id);
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void DeleteSelection();
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void CopySelection();
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void PasteClipboard(Vector trans, double theta, double scale);
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static void MenuClipboard(Command id);
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// The width and height (in pixels) of the window.
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double width, height;
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// These parameters define the map from 2d screen coordinates to the
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// coordinates of the 3d sketch points. We will use an axonometric
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// projection.
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Vector offset;
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Vector projRight;
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Vector projUp;
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double scale;
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struct {
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bool mouseDown;
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Vector offset;
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Vector projRight;
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Vector projUp;
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Point2d mouse;
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Point2d mouseOnButtonDown;
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Vector marqueePoint;
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bool startedMoving;
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} orig;
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// We need to detect when the projection is changed to invalidate
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// caches for drawn items.
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struct {
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Vector offset;
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Vector projRight;
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Vector projUp;
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double scale;
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} cached;
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// Most recent mouse position, updated every time the mouse moves.
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Point2d currentMousePosition;
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// When the user is dragging a point, don't solve multiple times without
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// allowing a paint in between. The extra solves are wasted if they're
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// not displayed.
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bool havePainted;
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// Some state for the context menu.
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struct {
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bool active;
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} context;
|
|
|
|
Camera GetCamera() const;
|
|
Lighting GetLighting() const;
|
|
|
|
void NormalizeProjectionVectors();
|
|
Point2d ProjectPoint(Vector p);
|
|
Vector ProjectPoint3(Vector p);
|
|
Vector ProjectPoint4(Vector p, double *w);
|
|
Vector UnProjectPoint(Point2d p);
|
|
Vector UnProjectPoint3(Vector p);
|
|
void AnimateOnto(Quaternion quatf, Vector offsetf);
|
|
void AnimateOntoWorkplane();
|
|
Vector VectorFromProjs(Vector rightUpForward);
|
|
void HandlePointForZoomToFit(Vector p, Point2d *pmax, Point2d *pmin,
|
|
double *wmin, bool usePerspective);
|
|
void LoopOverPoints(const std::vector<Entity *> &entities,
|
|
const std::vector<Constraint *> &constraints,
|
|
const std::vector<hEntity> &faces,
|
|
Point2d *pmax, Point2d *pmin,
|
|
double *wmin, bool usePerspective, bool includeMesh);
|
|
void ZoomToFit(bool includingInvisibles, bool useSelection = false);
|
|
|
|
hGroup activeGroup;
|
|
void EnsureValidActives();
|
|
bool LockedInWorkplane();
|
|
void SetWorkplaneFreeIn3d();
|
|
hEntity ActiveWorkplane();
|
|
void ForceTextWindowShown();
|
|
|
|
// Operations that must be completed by doing something with the mouse
|
|
// are noted here.
|
|
enum class Pending : uint32_t {
|
|
NONE = 0,
|
|
COMMAND = 1,
|
|
DRAGGING_POINTS = 2,
|
|
DRAGGING_NEW_POINT = 3,
|
|
DRAGGING_NEW_LINE_POINT = 4,
|
|
DRAGGING_NEW_CUBIC_POINT = 5,
|
|
DRAGGING_NEW_ARC_POINT = 6,
|
|
DRAGGING_CONSTRAINT = 7,
|
|
DRAGGING_RADIUS = 8,
|
|
DRAGGING_NORMAL = 9,
|
|
DRAGGING_NEW_RADIUS = 10,
|
|
DRAGGING_MARQUEE = 11,
|
|
};
|
|
|
|
struct {
|
|
Pending operation;
|
|
Command command;
|
|
|
|
hRequest request;
|
|
hEntity point;
|
|
List<hEntity> points;
|
|
hEntity circle;
|
|
hEntity normal;
|
|
hConstraint constraint;
|
|
|
|
const char *description;
|
|
|
|
bool hasSuggestion;
|
|
Constraint::Type suggestion;
|
|
} pending;
|
|
void ClearPending();
|
|
// The constraint that is being edited with the on-screen textbox.
|
|
hConstraint constraintBeingEdited;
|
|
|
|
bool SuggestLineConstraint(hRequest lineSegment, ConstraintBase::Type *type);
|
|
|
|
Vector SnapToGrid(Vector p);
|
|
bool ConstrainPointByHovered(hEntity pt);
|
|
void DeleteTaggedRequests();
|
|
hRequest AddRequest(Request::Type type, bool rememberForUndo);
|
|
hRequest AddRequest(Request::Type type);
|
|
|
|
class ParametricCurve {
|
|
public:
|
|
bool isLine; // else circle
|
|
Vector p0, p1;
|
|
Vector u, v;
|
|
double r, theta0, theta1, dtheta;
|
|
|
|
void MakeFromEntity(hEntity he, bool reverse);
|
|
Vector PointAt(double t);
|
|
Vector TangentAt(double t);
|
|
double LengthForAuto();
|
|
|
|
hRequest CreateRequestTrimmedTo(double t, bool extraConstraints,
|
|
hEntity orig, hEntity arc, bool arcFinish);
|
|
void ConstrainPointIfCoincident(hEntity hpt);
|
|
};
|
|
void MakeTangentArc();
|
|
void SplitLinesOrCurves();
|
|
hEntity SplitEntity(hEntity he, Vector pinter);
|
|
hEntity SplitLine(hEntity he, Vector pinter);
|
|
hEntity SplitCircle(hEntity he, Vector pinter);
|
|
hEntity SplitCubic(hEntity he, Vector pinter);
|
|
void ReplacePointInConstraints(hEntity oldpt, hEntity newpt);
|
|
void RemoveConstraintsForPointBeingDeleted(hEntity hpt);
|
|
void FixConstraintsForRequestBeingDeleted(hRequest hr);
|
|
void FixConstraintsForPointBeingDeleted(hEntity hpt);
|
|
|
|
// The current selection.
|
|
class Selection {
|
|
public:
|
|
int tag;
|
|
|
|
hEntity entity;
|
|
hConstraint constraint;
|
|
bool emphasized;
|
|
|
|
void Draw(bool isHovered, Canvas *canvas);
|
|
|
|
void Clear();
|
|
bool IsEmpty();
|
|
bool Equals(Selection *b);
|
|
bool HasEndpoints();
|
|
};
|
|
Selection hover;
|
|
bool hoverWasSelectedOnMousedown;
|
|
List<Selection> selection;
|
|
void HitTestMakeSelection(Point2d mp);
|
|
void ClearSelection();
|
|
void ClearNonexistentSelectionItems();
|
|
struct {
|
|
std::vector<hEntity> point;
|
|
std::vector<hEntity> entity;
|
|
std::vector<hEntity> anyNormal;
|
|
std::vector<hEntity> vector;
|
|
std::vector<hEntity> face;
|
|
std::vector<hConstraint> constraint;
|
|
int points;
|
|
int entities;
|
|
int workplanes;
|
|
int faces;
|
|
int lineSegments;
|
|
int circlesOrArcs;
|
|
int arcs;
|
|
int cubics;
|
|
int periodicCubics;
|
|
int anyNormals;
|
|
int vectors;
|
|
int constraints;
|
|
int stylables;
|
|
int constraintLabels;
|
|
int withEndpoints;
|
|
int n;
|
|
} gs;
|
|
void GroupSelection();
|
|
bool IsSelected(Selection *s);
|
|
bool IsSelected(hEntity he);
|
|
void MakeSelected(hEntity he);
|
|
void MakeSelected(hConstraint hc);
|
|
void MakeSelected(Selection *s);
|
|
void MakeUnselected(hEntity he, bool coincidentPointTrick);
|
|
void MakeUnselected(Selection *s, bool coincidentPointTrick);
|
|
void SelectByMarquee();
|
|
void ClearSuper();
|
|
|
|
void ContextMenuListStyles();
|
|
int64_t contextMenuCancelTime;
|
|
|
|
// The toolbar, in toolbar.cpp
|
|
bool ToolbarDrawOrHitTest(int x, int y, UiCanvas *canvas, Command *menuHit);
|
|
void ToolbarDraw(UiCanvas *canvas);
|
|
bool ToolbarMouseMoved(int x, int y);
|
|
bool ToolbarMouseDown(int x, int y);
|
|
static void TimerCallback();
|
|
Command toolbarHovered;
|
|
Command toolbarTooltipped;
|
|
int toolbarMouseX, toolbarMouseY;
|
|
|
|
// This sets what gets displayed.
|
|
bool showWorkplanes;
|
|
bool showNormals;
|
|
bool showPoints;
|
|
bool showConstraints;
|
|
bool showTextWindow;
|
|
bool showShaded;
|
|
bool showEdges;
|
|
bool showOutlines;
|
|
bool showFaces;
|
|
bool showMesh;
|
|
void ToggleBool(bool *v);
|
|
|
|
enum class DrawOccludedAs { INVISIBLE, STIPPLED, VISIBLE };
|
|
DrawOccludedAs drawOccludedAs;
|
|
|
|
bool showSnapGrid;
|
|
void DrawSnapGrid(Canvas *canvas);
|
|
|
|
void AddPointToDraggedList(hEntity hp);
|
|
void StartDraggingByEntity(hEntity he);
|
|
void StartDraggingBySelection();
|
|
void UpdateDraggedNum(Vector *pos, double mx, double my);
|
|
void UpdateDraggedPoint(hEntity hp, double mx, double my);
|
|
|
|
void DrawPersistent(Canvas *canvas);
|
|
void Draw(Canvas *canvas);
|
|
|
|
// These are called by the platform-specific code.
|
|
void Paint();
|
|
void MouseMoved(double x, double y, bool leftDown, bool middleDown,
|
|
bool rightDown, bool shiftDown, bool ctrlDown);
|
|
void MouseLeftDown(double x, double y);
|
|
void MouseLeftUp(double x, double y);
|
|
void MouseLeftDoubleClick(double x, double y);
|
|
void MouseMiddleOrRightDown(double x, double y);
|
|
void MouseRightUp(double x, double y);
|
|
void MouseScroll(double x, double y, int delta);
|
|
void MouseLeave();
|
|
bool KeyDown(int c);
|
|
void EditControlDone(const char *s);
|
|
|
|
int64_t lastSpaceNavigatorTime;
|
|
hGroup lastSpaceNavigatorGroup;
|
|
void SpaceNavigatorMoved(double tx, double ty, double tz,
|
|
double rx, double ry, double rz, bool shiftDown);
|
|
void SpaceNavigatorButtonUp();
|
|
};
|
|
|
|
|
|
#endif
|