solvespace/srf
Jonathan Westhues 7cf3a06274 A very rough set of routines to triangulate by ear clipping. This
is O(n^2), not perfectly robust, and the bridge-finding code is
particularly bad. But it works, triangulates, and shouldn't ever
generate zero-area triangles like gl does.

[git-p4: depot-paths = "//depot/solvespace/": change = 1900]
2009-01-20 21:04:38 -08:00
..
ratpoly.cpp A very rough set of routines to triangulate by ear clipping. This 2009-01-20 21:04:38 -08:00
surface.h Early attempts at rational polynomial surfaces. I can create one 2009-01-19 02:37:10 -08:00
triangulate.cpp A very rough set of routines to triangulate by ear clipping. This 2009-01-20 21:04:38 -08:00