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Jonathan Westhues adc910185c Add plane-plane intersection as a special case (to generate the
trimmed line), and plane-line intersection. Terminate the Bezier
surface subdivision on a chord tolerance, and that seems okay now.
And print info about the graphics adapter in the text window, could
be useful.

Also have a cylinder-detection routine that works; should special
case those surfaces in closed form since they are common, but not
doing it yet.

[git-p4: depot-paths = "//depot/solvespace/": change = 1928]
2009-03-14 12:01:20 -08:00
doc Update reference manual for SolveSpace. 2008-08-11 03:57:46 -08:00
extlib Link against libpng and zlib, and use that to export graphics; 2008-06-18 00:35:14 -08:00
icons Add toolbar buttons for a few more things. 2009-01-03 05:30:12 -08:00
obj This is my initial checkin for solvespace, a second attempt at 2008-03-25 02:02:13 -08:00
srf Add plane-plane intersection as a special case (to generate the 2009-03-14 12:01:20 -08:00
win32 Add plane-plane intersection as a special case (to generate the 2009-03-14 12:01:20 -08:00
Makefile Add plane-plane intersection as a special case (to generate the 2009-03-14 12:01:20 -08:00
bsp.cpp Remove some of the oops() calls that tend to blow because of issues 2008-02-10 05:34:32 -08:00
constraint.cpp Add a constraint to make line length equal arc length. That's quite 2009-01-08 09:22:59 -08:00
constrainteq.cpp Add a constraint to make line length equal arc length. That's quite 2009-01-08 09:22:59 -08:00
draw.cpp Add plane-plane intersection as a special case (to generate the 2009-03-14 12:01:20 -08:00
drawconstraint.cpp Add a constraint to make line length equal arc length. That's quite 2009-01-08 09:22:59 -08:00
drawentity.cpp SPolyCurve (i.e., polynomial curve) vs. SPolygon got too confusing; 2009-01-18 19:51:00 -08:00
dsc.h Add plane-plane intersection as a special case (to generate the 2009-03-14 12:01:20 -08:00
entity.cpp Add a trim command. I can now do circles (or arcs) against lines, 2009-01-03 04:27:33 -08:00
export.cpp Add eps, hpgl, and svg output (simple, all just for polylines). And 2009-01-26 21:48:40 -08:00
expr.cpp Add sin and cos to the expression entry (for dimensions etc.), with 2009-01-25 01:19:59 -08:00
expr.h Add a constraint to make line length equal arc length. That's quite 2009-01-08 09:22:59 -08:00
file.cpp Tolerate files with \r characters in them; we would never write 2009-01-10 00:18:54 -08:00
font.table Add routines to draw a vector font (public domain Hershey Simplex 2008-04-11 03:13:47 -08:00
generate.cpp Tear everything apart, moving away from meshes and toward shells. 2009-01-22 19:30:30 -08:00
glhelper.cpp Add sin and cos to the expression entry (for dimensions etc.), with 2009-01-25 01:19:59 -08:00
graphicswin.cpp Add sin and cos to the expression entry (for dimensions etc.), with 2009-01-25 01:19:59 -08:00
group.cpp Add a simple license key: I take the CRC of the license info, plus 2008-02-09 05:52:01 -08:00
groupmesh.cpp Preparatory work for Boolean. Make the u and v coordinates of the 2009-01-25 03:52:29 -08:00
icon.ico Add an icon file (ugly, but at least it's not the default anymore). 2008-07-18 01:50:52 -08:00
keygen.pl Change name to SolveSpace everywhere. 2008-02-13 08:13:08 -08:00
mesh.cpp Test for self-intersecting mesh too when we test for naked edges. 2009-01-27 23:09:01 -08:00
modify.cpp Add a trim command. I can now do circles (or arcs) against lines, 2009-01-03 04:27:33 -08:00
png2c.pl Add a toolbar. This requires a tool to convert my PNG icons to 2009-01-02 02:38:36 -08:00
polygon.cpp Fix triangulation issues when a polygon has more than two edges at 2009-02-18 03:15:33 -08:00
polygon.h When clipping ears to triangulate a curved surface, clip the ear 2009-02-27 06:05:08 -08:00
request.cpp Add TrueType font support to SolveSpace. This uses a modified 2008-06-30 01:09:17 -08:00
sketch.h Tear everything apart, moving away from meshes and toward shells. 2009-01-22 19:30:30 -08:00
solvespace.cpp Add code to subdivide (with de Castljau's algorithm) a surface, and 2009-03-08 02:59:57 -08:00
solvespace.h Add code to subdivide (with de Castljau's algorithm) a surface, and 2009-03-08 02:59:57 -08:00
system.cpp Add a constraint to make line length equal arc length. That's quite 2009-01-08 09:22:59 -08:00
textscreens.cpp Add plane-plane intersection as a special case (to generate the 2009-03-14 12:01:20 -08:00
textwin.cpp Add a constraint to make line length equal arc length. That's quite 2009-01-08 09:22:59 -08:00
toolbar.cpp Oops, wasn't setting line width for the tool tips on the toolbar; 2009-01-25 03:25:40 -08:00
ttf.cpp SPolyCurve (i.e., polynomial curve) vs. SPolygon got too confusing; 2009-01-18 19:51:00 -08:00
ui.h Early attempts at rational polynomial surfaces. I can create one 2009-01-19 02:37:10 -08:00
undoredo.cpp Tear everything apart, moving away from meshes and toward shells. 2009-01-22 19:30:30 -08:00
util.cpp Add plane-plane intersection as a special case (to generate the 2009-03-14 12:01:20 -08:00
wishlist.txt Add plane-plane intersection as a special case (to generate the 2009-03-14 12:01:20 -08:00