524 lines
18 KiB
C++
524 lines
18 KiB
C++
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#ifndef __UI_H
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#define __UI_H
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class TextWindow {
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public:
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static const int MAX_COLS = 100;
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static const int MAX_ROWS = 2000;
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#ifndef RGB
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#define RGB(r, g, b) ((r) | ((g) << 8) | ((b) << 16))
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#endif
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#define RGBf(r, g, b) RGB((int)(255*(r)), (int)(255*(g)), (int)(255*(b)))
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#define RED(v) (((v) >> 0) & 0xff)
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#define GREEN(v) (((v) >> 8) & 0xff)
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#define BLUE(v) (((v) >> 16) & 0xff)
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#define REDf(v) (RED (v) / 255.0f)
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#define GREENf(v) (GREEN(v) / 255.0f)
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#define BLUEf(v) (BLUE (v) / 255.0f)
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typedef struct {
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char c;
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int color;
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} Color;
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static const Color fgColors[];
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static const Color bgColors[];
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BYTE text[MAX_ROWS][MAX_COLS];
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typedef void LinkFunction(int link, DWORD v);
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static const int NOT_A_LINK = 0;
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struct {
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char fg;
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int bg;
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int link;
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DWORD data;
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LinkFunction *f;
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LinkFunction *h;
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} meta[MAX_ROWS][MAX_COLS];
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int top[MAX_ROWS]; // in half-line units, or -1 for unused
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int rows;
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void Init(void);
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void Printf(bool half, char *fmt, ...);
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void ClearScreen(void);
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void Show(void);
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// State for the screen that we are showing in the text window.
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static const int SCREEN_LIST_OF_GROUPS = 0;
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static const int SCREEN_GROUP_INFO = 1;
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static const int SCREEN_GROUP_SOLVE_INFO = 2;
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static const int SCREEN_CONFIGURATION = 3;
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static const int SCREEN_STEP_DIMENSION = 4;
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static const int SCREEN_MESH_VOLUME = 5;
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static const int SCREEN_LIST_OF_STYLES = 6;
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static const int SCREEN_STYLE_INFO = 7;
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typedef struct {
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int screen;
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hGroup group;
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hStyle style;
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hConstraint constraint;
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bool dimIsDistance;
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double dimFinish;
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int dimSteps;
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double volume;
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} ShownState;
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ShownState shown;
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static const int EDIT_NOTHING = 0;
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// For multiple groups
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static const int EDIT_TIMES_REPEATED = 1;
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static const int EDIT_GROUP_NAME = 2;
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// For the configuraiton screen
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static const int EDIT_LIGHT_DIRECTION = 10;
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static const int EDIT_LIGHT_INTENSITY = 11;
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static const int EDIT_COLOR = 12;
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static const int EDIT_CHORD_TOLERANCE = 13;
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static const int EDIT_MAX_SEGMENTS = 14;
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static const int EDIT_CAMERA_TANGENT = 15;
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static const int EDIT_GRID_SPACING = 16;
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static const int EDIT_EXPORT_SCALE = 17;
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static const int EDIT_EXPORT_OFFSET = 18;
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static const int EDIT_CANVAS_SIZE = 19;
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// For the helical sweep
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static const int EDIT_HELIX_TURNS = 20;
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static const int EDIT_HELIX_PITCH = 21;
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static const int EDIT_HELIX_DRADIUS = 22;
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// For TTF text
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static const int EDIT_TTF_TEXT = 30;
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// For the step dimension screen
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static const int EDIT_STEP_DIM_FINISH = 40;
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static const int EDIT_STEP_DIM_STEPS = 41;
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// For the styles stuff
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static const int EDIT_STYLE_WIDTH = 50;
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static const int EDIT_STYLE_TEXT_HEIGHT = 51;
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static const int EDIT_STYLE_TEXT_ANGLE = 52;
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static const int EDIT_STYLE_COLOR = 53;
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static const int EDIT_STYLE_FILL_COLOR = 54;
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static const int EDIT_STYLE_NAME = 55;
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static const int EDIT_BACKGROUND_COLOR = 56;
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struct {
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int meaning;
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int i;
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hGroup group;
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hRequest request;
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hStyle style;
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} edit;
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static void ReportHowGroupSolved(hGroup hg);
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void ClearSuper(void);
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void ShowHeader(bool withNav);
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// These are self-contained screens, that show some information about
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// the sketch.
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void ShowListOfGroups(void);
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void ShowGroupInfo(void);
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void ShowGroupSolveInfo(void);
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void ShowConfiguration(void);
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void ShowListOfStyles(void);
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void ShowStyleInfo(void);
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void ShowStepDimension(void);
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void ShowMeshVolume(void);
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// Special screen, based on selection
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void DescribeSelection(void);
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void GoToScreen(int screen);
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// All of these are callbacks from the GUI code; first from when
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// we're describing an entity
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static void ScreenEditTtfText(int link, DWORD v);
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static void ScreenSetTtfFont(int link, DWORD v);
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static void ScreenUnselectAll(int link, DWORD v);
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// and the rest from the stuff in textscreens.cpp
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static void ScreenSelectGroup(int link, DWORD v);
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static void ScreenActivateGroup(int link, DWORD v);
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static void ScreenToggleGroupShown(int link, DWORD v);
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static void ScreenHowGroupSolved(int link, DWORD v);
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static void ScreenShowGroupsSpecial(int link, DWORD v);
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static void ScreenDeleteGroup(int link, DWORD v);
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static void ScreenHoverConstraint(int link, DWORD v);
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static void ScreenHoverRequest(int link, DWORD v);
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static void ScreenSelectRequest(int link, DWORD v);
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static void ScreenSelectConstraint(int link, DWORD v);
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static void ScreenChangeGroupOption(int link, DWORD v);
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static void ScreenChangeRightLeftHanded(int link, DWORD v);
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static void ScreenChangeHelixParameter(int link, DWORD v);
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static void ScreenColor(int link, DWORD v);
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static void ScreenShowListOfStyles(int link, DWORD v);
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static void ScreenShowStyleInfo(int link, DWORD v);
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static void ScreenDeleteStyle(int link, DWORD v);
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static void ScreenChangeStyleYesNo(int link, DWORD v);
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static void ScreenCreateCustomStyle(int link, DWORD v);
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static void ScreenLoadFactoryDefaultStyles(int link, DWORD v);
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static void ScreenAssignSelectionToStyle(int link, DWORD v);
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static void ScreenShowConfiguration(int link, DWORD v);
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static void ScreenGoToWebsite(int link, DWORD v);
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static void ScreenChangeFixExportColors(int link, DWORD v);
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static void ScreenChangeBackFaces(int link, DWORD v);
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static void ScreenChangeCheckClosedContour(int link, DWORD v);
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static void ScreenChangePwlCurves(int link, DWORD v);
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static void ScreenChangeCanvasSizeAuto(int link, DWORD v);
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static void ScreenChangeCanvasSize(int link, DWORD v);
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static void ScreenChangeShadedTriangles(int link, DWORD v);
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static void ScreenStepDimSteps(int link, DWORD v);
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static void ScreenStepDimFinish(int link, DWORD v);
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static void ScreenStepDimGo(int link, DWORD v);
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static void ScreenHome(int link, DWORD v);
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// These ones do stuff with the edit control
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static void ScreenChangeExprA(int link, DWORD v);
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static void ScreenChangeGroupName(int link, DWORD v);
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static void ScreenChangeLightDirection(int link, DWORD v);
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static void ScreenChangeLightIntensity(int link, DWORD v);
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static void ScreenChangeColor(int link, DWORD v);
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static void ScreenChangeChordTolerance(int link, DWORD v);
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static void ScreenChangeMaxSegments(int link, DWORD v);
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static void ScreenChangeCameraTangent(int link, DWORD v);
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static void ScreenChangeGridSpacing(int link, DWORD v);
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static void ScreenChangeExportScale(int link, DWORD v);
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static void ScreenChangeExportOffset(int link, DWORD v);
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static void ScreenChangeStyleName(int link, DWORD v);
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static void ScreenChangeStyleWidthOrTextHeight(int link, DWORD v);
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static void ScreenChangeStyleTextAngle(int link, DWORD v);
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static void ScreenChangeStyleColor(int link, DWORD v);
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static void ScreenChangeBackgroundColor(int link, DWORD v);
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bool EditControlDoneForStyles(char *s);
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bool EditControlDoneForConfiguration(char *s);
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void EditControlDone(char *s);
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};
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class GraphicsWindow {
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public:
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void Init(void);
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// This table describes the top-level menus in the graphics winodw.
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typedef enum {
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// File
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MNU_NEW = 100,
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MNU_OPEN,
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MNU_OPEN_RECENT,
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MNU_SAVE,
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MNU_SAVE_AS,
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MNU_EXPORT_PNG,
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MNU_EXPORT_MESH,
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MNU_EXPORT_SURFACES,
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MNU_EXPORT_VIEW,
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MNU_EXPORT_SECTION,
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MNU_EXPORT_WIREFRAME,
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MNU_EXIT,
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// View
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MNU_ZOOM_IN,
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MNU_ZOOM_OUT,
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MNU_ZOOM_TO_FIT,
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MNU_SHOW_GRID,
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MNU_PARALLEL_PROJ,
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MNU_NEAREST_ORTHO,
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MNU_NEAREST_ISO,
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MNU_CENTER_VIEW,
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MNU_SHOW_TEXT_WND,
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MNU_SHOW_TOOLBAR,
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MNU_UNITS_INCHES,
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MNU_UNITS_MM,
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// Edit
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MNU_UNDO,
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MNU_REDO,
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MNU_CUT,
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MNU_COPY,
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MNU_PASTE,
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MNU_DELETE,
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MNU_SELECT_CHAIN,
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MNU_INVERT_SEL,
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MNU_SNAP_TO_GRID,
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MNU_ROTATE_90,
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MNU_UNSELECT_ALL,
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MNU_REGEN_ALL,
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// Request
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MNU_SEL_WORKPLANE,
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MNU_FREE_IN_3D,
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MNU_DATUM_POINT,
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MNU_WORKPLANE,
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MNU_LINE_SEGMENT,
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MNU_CIRCLE,
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MNU_ARC,
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MNU_RECTANGLE,
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MNU_CUBIC,
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MNU_TTF_TEXT,
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MNU_SPLIT_CURVES,
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MNU_CONSTRUCTION,
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// Group
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MNU_GROUP_3D,
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MNU_GROUP_WRKPL,
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MNU_GROUP_EXTRUDE,
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MNU_GROUP_LATHE,
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MNU_GROUP_SWEEP,
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MNU_GROUP_HELICAL,
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MNU_GROUP_ROT,
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MNU_GROUP_TRANS,
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MNU_GROUP_IMPORT,
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MNU_GROUP_RECENT,
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// Constrain
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MNU_DISTANCE_DIA,
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MNU_ANGLE,
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MNU_OTHER_ANGLE,
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MNU_REFERENCE,
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MNU_EQUAL,
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MNU_RATIO,
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MNU_ON_ENTITY,
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MNU_SYMMETRIC,
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MNU_AT_MIDPOINT,
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MNU_HORIZONTAL,
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MNU_VERTICAL,
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MNU_PARALLEL,
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MNU_PERPENDICULAR,
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MNU_ORIENTED_SAME,
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MNU_COMMENT,
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// Analyze
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MNU_VOLUME,
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MNU_INTERFERENCE,
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MNU_NAKED_EDGES,
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MNU_SHOW_DOF,
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MNU_TRACE_PT,
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MNU_STOP_TRACING,
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MNU_STEP_DIM,
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// Help,
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MNU_LICENSE,
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MNU_WEBSITE,
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MNU_ABOUT,
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} MenuId;
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typedef void MenuHandler(int id);
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typedef struct {
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int level; // 0 == on menu bar, 1 == one level down
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char *label; // or NULL for a separator
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int id; // unique ID
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int accel; // keyboard accelerator
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MenuHandler *fn;
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} MenuEntry;
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static const MenuEntry menu[];
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static void MenuView(int id);
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static void MenuEdit(int id);
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static void MenuRequest(int id);
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// The width and height (in pixels) of the window.
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double width, height;
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// These parameters define the map from 2d screen coordinates to the
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// coordinates of the 3d sketch points. We will use an axonometric
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// projection.
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Vector offset;
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Vector projRight;
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Vector projUp;
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double scale;
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struct {
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Vector offset;
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Vector projRight;
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Vector projUp;
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Point2d mouse;
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Point2d mouseOnButtonDown;
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bool startedMoving;
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} orig;
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// When the user is dragging a point, don't solve multiple times without
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// allowing a paint in between. The extra solves are wasted if they're
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// not displayed.
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bool havePainted;
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// Some state for the context menu.
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struct {
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bool active;
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} context;
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void NormalizeProjectionVectors(void);
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Point2d ProjectPoint(Vector p);
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Vector ProjectPoint3(Vector p);
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Vector ProjectPoint4(Vector p, double *w);
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void AnimateOnto(Quaternion quatf, Vector offsetf);
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void AnimateOntoWorkplane(void);
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Vector VectorFromProjs(Vector rightUpForward);
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void HandlePointForZoomToFit(Vector p, Point2d *pmax, Point2d *pmin,
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double *wmin, bool div);
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void LoopOverPoints(Point2d *pmax, Point2d *pmin, double *wmin, bool div,
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bool includingInvisibles);
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void ZoomToFit(bool includingInvisibles);
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hGroup activeGroup;
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void EnsureValidActives(void);
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bool LockedInWorkplane(void);
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void SetWorkplaneFreeIn3d(void);
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hEntity ActiveWorkplane(void);
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void ForceTextWindowShown(void);
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// Operations that must be completed by doing something with the mouse
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// are noted here. These occupy the same space as the menu ids.
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static const int FIRST_PENDING = 0x0f000000;
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static const int DRAGGING_POINTS = 0x0f000000;
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static const int DRAGGING_NEW_POINT = 0x0f000001;
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static const int DRAGGING_NEW_LINE_POINT = 0x0f000002;
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static const int DRAGGING_NEW_CUBIC_POINT = 0x0f000003;
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static const int DRAGGING_NEW_ARC_POINT = 0x0f000004;
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static const int DRAGGING_CONSTRAINT = 0x0f000005;
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static const int DRAGGING_RADIUS = 0x0f000006;
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static const int DRAGGING_NORMAL = 0x0f000007;
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static const int DRAGGING_NEW_RADIUS = 0x0f000008;
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struct {
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int operation;
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hEntity point;
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List<hEntity> points;
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hEntity circle;
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hEntity normal;
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hConstraint constraint;
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char *description;
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} pending;
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void ClearPending(void);
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// The constraint that is being edited with the on-screen textbox.
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hConstraint constraintBeingEdited;
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Vector SnapToGrid(Vector p);
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bool ConstrainPointByHovered(hEntity pt);
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void DeleteTaggedRequests(void);
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hRequest AddRequest(int type, bool rememberForUndo);
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hRequest AddRequest(int type);
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void MakeTangentArc(void);
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void SplitLinesOrCurves(void);
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hEntity SplitEntity(hEntity he, Vector pinter);
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hEntity SplitLine(hEntity he, Vector pinter);
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hEntity SplitCircle(hEntity he, Vector pinter);
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hEntity SplitCubic(hEntity he, Vector pinter);
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void ReplacePointInConstraints(hEntity oldpt, hEntity newpt);
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void FixConstraintsForRequestBeingDeleted(hRequest hr);
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void FixConstraintsForPointBeingDeleted(hEntity hpt);
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// The current selection.
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class Selection {
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public:
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int tag;
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hEntity entity;
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hConstraint constraint;
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bool emphasized;
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void Draw(void);
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void Clear(void);
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bool IsEmpty(void);
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bool Equals(Selection *b);
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bool IsStylable(void);
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bool HasEndpoints(void);
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};
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Selection hover;
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List<Selection> selection;
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void HitTestMakeSelection(Point2d mp);
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void ClearSelection(void);
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void ClearNonexistentSelectionItems(void);
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static const int MAX_SELECTED = 32;
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struct {
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hEntity point[MAX_SELECTED];
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hEntity entity[MAX_SELECTED];
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hEntity anyNormal[MAX_SELECTED];
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hEntity vector[MAX_SELECTED];
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hEntity face[MAX_SELECTED];
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hConstraint constraint[MAX_SELECTED];
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int points;
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int entities;
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int workplanes;
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int faces;
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int lineSegments;
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int circlesOrArcs;
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int arcs;
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int cubics;
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int anyNormals;
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int vectors;
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int constraints;
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int stylables;
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int comments;
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int withEndpoints;
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int n;
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} gs;
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void GroupSelection(void);
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void ToggleSelectionStateOf(hEntity he);
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void ToggleSelectionStateOf(Selection *s);
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void ClearSuper(void);
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static const int CMNU_UNSELECT_ALL = 0x101;
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static const int CMNU_DELETE_SEL = 0x102;
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static const int CMNU_NEW_CUSTOM_STYLE = 0x103;
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static const int CMNU_NO_STYLE = 0x104;
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static const int CMNU_GROUP_INFO = 0x105;
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static const int CMNU_REFERENCE_DIM = 0x106;
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static const int CMNU_OTHER_ANGLE = 0x107;
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static const int CMNU_STYLE_INFO = 0x108;
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static const int CMNU_SNAP_TO_GRID = 0x109;
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static const int CMNU_SELECT_CHAIN = 0x10a;
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static const int CMNU_FIRST_STYLE = 0x40000000;
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void ContextMenuListStyles(void);
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// The toolbar, in toolbar.cpp
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bool ToolbarDrawOrHitTest(int x, int y, bool paint, int *menu);
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void ToolbarDraw(void);
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bool ToolbarMouseMoved(int x, int y);
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bool ToolbarMouseDown(int x, int y);
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static void TimerCallback(void);
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int toolbarHovered;
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int toolbarTooltipped;
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int toolbarMouseX, toolbarMouseY;
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// This sets what gets displayed.
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bool showWorkplanes;
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bool showNormals;
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bool showPoints;
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bool showConstraints;
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bool showTextWindow;
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bool showShaded;
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bool showEdges;
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bool showFaces;
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bool showMesh;
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bool showHdnLines;
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static void ToggleBool(int link, DWORD v);
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bool showSnapGrid;
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void AddPointToDraggedList(hEntity hp);
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void StartDraggingByEntity(hEntity he);
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void StartDraggingBySelection(void);
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void UpdateDraggedNum(Vector *pos, double mx, double my);
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void UpdateDraggedPoint(hEntity hp, double mx, double my);
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// These are called by the platform-specific code.
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void Paint(int w, int h);
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void MouseMoved(double x, double y, bool leftDown, bool middleDown,
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bool rightDown, bool shiftDown, bool ctrlDown);
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void MouseLeftDown(double x, double y);
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void MouseLeftUp(double x, double y);
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void MouseLeftDoubleClick(double x, double y);
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void MouseMiddleOrRightDown(double x, double y);
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void MouseRightUp(double x, double y);
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void MouseScroll(double x, double y, int delta);
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void MouseLeave(void);
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bool KeyDown(int c);
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void EditControlDone(char *s);
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SDWORD lastSpaceNavigatorTime;
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hGroup lastSpaceNavigatorGroup;
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void SpaceNavigatorMoved(double tx, double ty, double tz,
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double rx, double ry, double rz, bool shiftDown);
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void SpaceNavigatorButtonUp(void);
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};
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#endif
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