solvespace/src/sketch.h

925 lines
28 KiB
C++

//-----------------------------------------------------------------------------
// The parametric structure of our sketch, in multiple groups, that generate
// geometric entities and surfaces.
//
// Copyright 2008-2013 Jonathan Westhues.
//-----------------------------------------------------------------------------
#ifndef __SKETCH_H
#define __SKETCH_H
class hGroup;
class hRequest;
class hEntity;
class hParam;
class hStyle;
class hConstraint;
class hEquation;
class Entity;
class Param;
class Equation;
class Style;
enum class PolyError : uint32_t {
GOOD = 0,
NOT_CLOSED = 1,
NOT_COPLANAR = 2,
SELF_INTERSECTING = 3,
ZERO_LEN_EDGE = 4
};
enum class StipplePattern : uint32_t {
CONTINUOUS = 0,
SHORT_DASH = 1,
DASH = 2,
LONG_DASH = 3,
DASH_DOT = 4,
DASH_DOT_DOT = 5,
DOT = 6,
FREEHAND = 7,
ZIGZAG = 8,
LAST = ZIGZAG
};
const std::vector<double> &StipplePatternDashes(StipplePattern pattern);
double StipplePatternLength(StipplePattern pattern);
enum class Command : uint32_t;
// All of the hWhatever handles are a 32-bit ID, that is used to represent
// some data structure in the sketch.
class hGroup {
public:
// bits 15: 0 -- group index
uint32_t v;
inline hEntity entity(int i) const;
inline hParam param(int i) const;
inline hEquation equation(int i) const;
};
class hRequest {
public:
// bits 15: 0 -- request index
uint32_t v;
inline hEntity entity(int i) const;
inline hParam param(int i) const;
inline bool IsFromReferences() const;
};
class hEntity {
public:
// bits 15: 0 -- entity index
// 31:16 -- request index
uint32_t v;
inline bool isFromRequest() const;
inline hRequest request() const;
inline hGroup group() const;
inline hEquation equation(int i) const;
};
class hParam {
public:
// bits 15: 0 -- param index
// 31:16 -- request index
uint32_t v;
inline hRequest request() const;
};
class hStyle {
public:
uint32_t v;
};
class EntityId {
public:
uint32_t v; // entity ID, starting from 0
};
class EntityMap {
public:
int tag;
EntityId h;
hEntity input;
int copyNumber;
// (input, copyNumber) gets mapped to ((Request)xxx).entity(h.v)
void Clear() {}
};
// A set of requests. Every request must have an associated group.
class Group {
public:
static const hGroup HGROUP_REFERENCES;
int tag;
hGroup h;
enum class CopyAs {
NUMERIC,
N_TRANS,
N_ROT_AA,
N_ROT_TRANS,
};
enum class Type : uint32_t {
DRAWING_3D = 5000,
DRAWING_WORKPLANE = 5001,
EXTRUDE = 5100,
LATHE = 5101,
ROTATE = 5200,
TRANSLATE = 5201,
LINKED = 5300
};
Group::Type type;
int order;
hGroup opA;
hGroup opB;
bool visible;
bool suppress;
bool relaxConstraints;
bool allowRedundant;
bool allDimsReference;
double scale;
bool clean;
bool dofCheckOk;
hEntity activeWorkplane;
double valA;
double valB;
double valC;
RgbaColor color;
struct {
SolveResult how;
int dof;
List<hConstraint> remove;
} solved;
enum class Subtype : uint32_t {
// For drawings in 2d
WORKPLANE_BY_POINT_ORTHO = 6000,
WORKPLANE_BY_LINE_SEGMENTS = 6001,
// For extrudes, translates, and rotates
ONE_SIDED = 7000,
TWO_SIDED = 7001
};
Group::Subtype subtype;
bool skipFirst; // for step and repeat ops
struct {
Quaternion q;
hEntity origin;
hEntity entityB;
hEntity entityC;
bool swapUV;
bool negateU;
bool negateV;
} predef;
SPolygon polyLoops;
SBezierLoopSetSet bezierLoops;
SBezierList bezierOpens;
struct {
PolyError how;
SEdge notClosedAt;
Vector errorPointAt;
} polyError;
bool booleanFailed;
SShell thisShell;
SShell runningShell;
SMesh thisMesh;
SMesh runningMesh;
bool displayDirty;
SMesh displayMesh;
SOutlineList displayOutlines;
enum class CombineAs : uint32_t {
UNION = 0,
DIFFERENCE = 1,
ASSEMBLE = 2
};
CombineAs meshCombine;
bool forceToMesh;
IdList<EntityMap,EntityId> remap;
enum { REMAP_PRIME = 19477 };
int remapCache[REMAP_PRIME];
Platform::Path linkFile;
SMesh impMesh;
SShell impShell;
EntityList impEntity;
std::string name;
void Activate();
std::string DescriptionString();
void Clear();
static void AddParam(ParamList *param, hParam hp, double v);
void Generate(EntityList *entity, ParamList *param);
bool IsSolvedOkay();
void TransformImportedBy(Vector t, Quaternion q);
bool IsForcedToMeshBySource() const;
bool IsForcedToMesh() const;
// When a request generates entities from entities, and the source
// entities may have come from multiple requests, it's necessary to
// remap the entity ID so that it's still unique. We do this with a
// mapping list.
enum {
REMAP_LAST = 1000,
REMAP_TOP = 1001,
REMAP_BOTTOM = 1002,
REMAP_PT_TO_LINE = 1003,
REMAP_LINE_TO_FACE = 1004,
REMAP_LATHE_START = 1006,
REMAP_LATHE_END = 1007,
REMAP_PT_TO_ARC = 1008,
REMAP_PT_TO_NORMAL = 1009,
};
hEntity Remap(hEntity in, int copyNumber);
void MakeExtrusionLines(EntityList *el, hEntity in);
void MakeLatheCircles(IdList<Entity,hEntity> *el, IdList<Param,hParam> *param, hEntity in, Vector pt, Vector axis, int ai);
void MakeExtrusionTopBottomFaces(EntityList *el, hEntity pt);
void CopyEntity(EntityList *el,
Entity *ep, int timesApplied, int remap,
hParam dx, hParam dy, hParam dz,
hParam qw, hParam qvx, hParam qvy, hParam qvz,
CopyAs as);
void AddEq(IdList<Equation,hEquation> *l, Expr *expr, int index);
void GenerateEquations(IdList<Equation,hEquation> *l);
bool IsVisible();
int GetNumConstraints();
Vector ExtrusionGetVector();
void ExtrusionForceVectorTo(const Vector &v);
// Assembling the curves into loops, and into a piecewise linear polygon
// at the same time.
void AssembleLoops(bool *allClosed, bool *allCoplanar, bool *allNonZeroLen);
void GenerateLoops();
// And the mesh stuff
Group *PreviousGroup() const;
Group *RunningMeshGroup() const;
bool IsMeshGroup();
void GenerateShellAndMesh();
template<class T> void GenerateForStepAndRepeat(T *steps, T *outs, Group::CombineAs forWhat);
template<class T> void GenerateForBoolean(T *a, T *b, T *o, Group::CombineAs how);
void GenerateDisplayItems();
enum class DrawMeshAs { DEFAULT, HOVERED, SELECTED };
void DrawMesh(DrawMeshAs how, Canvas *canvas);
void Draw(Canvas *canvas);
void DrawPolyError(Canvas *canvas);
void DrawFilledPaths(Canvas *canvas);
SPolygon GetPolygon();
static void MenuGroup(Command id);
};
// A user request for some primitive or derived operation; for example a
// line, or a step and repeat.
class Request {
public:
// Some predefined requests, that are present in every sketch.
static const hRequest HREQUEST_REFERENCE_XY;
static const hRequest HREQUEST_REFERENCE_YZ;
static const hRequest HREQUEST_REFERENCE_ZX;
int tag;
hRequest h;
// Types of requests
enum class Type : uint32_t {
WORKPLANE = 100,
DATUM_POINT = 101,
LINE_SEGMENT = 200,
CUBIC = 300,
CUBIC_PERIODIC = 301,
CIRCLE = 400,
ARC_OF_CIRCLE = 500,
TTF_TEXT = 600,
IMAGE = 700
};
Request::Type type;
int extraPoints;
hEntity workplane; // or Entity::FREE_IN_3D
hGroup group;
hStyle style;
bool construction;
std::string str;
std::string font;
Platform::Path file;
double aspectRatio;
static hParam AddParam(ParamList *param, hParam hp);
void Generate(EntityList *entity, ParamList *param);
std::string DescriptionString() const;
int IndexOfPoint(hEntity he) const;
void Clear() {}
};
#define MAX_POINTS_IN_ENTITY (12)
class EntityBase {
public:
int tag;
hEntity h;
static const hEntity FREE_IN_3D;
static const hEntity NO_ENTITY;
enum class Type : uint32_t {
POINT_IN_3D = 2000,
POINT_IN_2D = 2001,
POINT_N_TRANS = 2010,
POINT_N_ROT_TRANS = 2011,
POINT_N_COPY = 2012,
POINT_N_ROT_AA = 2013,
NORMAL_IN_3D = 3000,
NORMAL_IN_2D = 3001,
NORMAL_N_COPY = 3010,
NORMAL_N_ROT = 3011,
NORMAL_N_ROT_AA = 3012,
DISTANCE = 4000,
DISTANCE_N_COPY = 4001,
FACE_NORMAL_PT = 5000,
FACE_XPROD = 5001,
FACE_N_ROT_TRANS = 5002,
FACE_N_TRANS = 5003,
FACE_N_ROT_AA = 5004,
WORKPLANE = 10000,
LINE_SEGMENT = 11000,
CUBIC = 12000,
CUBIC_PERIODIC = 12001,
CIRCLE = 13000,
ARC_OF_CIRCLE = 14000,
TTF_TEXT = 15000,
IMAGE = 16000
};
Type type;
hGroup group;
hEntity workplane; // or Entity::FREE_IN_3D
// When it comes time to draw an entity, we look here to get the
// defining variables.
hEntity point[MAX_POINTS_IN_ENTITY];
int extraPoints;
hEntity normal;
hEntity distance;
// The only types that have their own params are points, normals,
// and directions.
hParam param[7];
// Transformed points/normals/distances have their numerical base
Vector numPoint;
Quaternion numNormal;
double numDistance;
std::string str;
std::string font;
Platform::Path file;
double aspectRatio;
// For entities that are derived by a transformation, the number of
// times to apply the transformation.
int timesApplied;
Quaternion GetAxisAngleQuaternion(int param0) const;
ExprQuaternion GetAxisAngleQuaternionExprs(int param0) const;
bool IsCircle() const;
Expr *CircleGetRadiusExpr() const;
double CircleGetRadiusNum() const;
void ArcGetAngles(double *thetaa, double *thetab, double *dtheta) const;
bool HasVector() const;
ExprVector VectorGetExprs() const;
ExprVector VectorGetExprsInWorkplane(hEntity wrkpl) const;
Vector VectorGetNum() const;
Vector VectorGetRefPoint() const;
Vector VectorGetStartPoint() const;
// For distances
bool IsDistance() const;
double DistanceGetNum() const;
Expr *DistanceGetExpr() const;
void DistanceForceTo(double v);
bool IsWorkplane() const;
// The plane is points P such that P dot (xn, yn, zn) - d = 0
void WorkplaneGetPlaneExprs(ExprVector *n, Expr **d) const;
ExprVector WorkplaneGetOffsetExprs() const;
Vector WorkplaneGetOffset() const;
EntityBase *Normal() const;
bool IsFace() const;
ExprVector FaceGetNormalExprs() const;
Vector FaceGetNormalNum() const;
ExprVector FaceGetPointExprs() const;
Vector FaceGetPointNum() const;
bool IsPoint() const;
// Applies for any of the point types
Vector PointGetNum() const;
ExprVector PointGetExprs() const;
void PointGetExprsInWorkplane(hEntity wrkpl, Expr **u, Expr **v) const;
ExprVector PointGetExprsInWorkplane(hEntity wrkpl) const;
void PointForceTo(Vector v);
void PointForceParamTo(Vector v);
// These apply only the POINT_N_ROT_TRANS, which has an assoc rotation
Quaternion PointGetQuaternion() const;
void PointForceQuaternionTo(Quaternion q);
bool IsNormal() const;
// Applies for any of the normal types
Quaternion NormalGetNum() const;
ExprQuaternion NormalGetExprs() const;
void NormalForceTo(Quaternion q);
Vector NormalU() const;
Vector NormalV() const;
Vector NormalN() const;
ExprVector NormalExprsU() const;
ExprVector NormalExprsV() const;
ExprVector NormalExprsN() const;
Vector CubicGetStartNum() const;
Vector CubicGetFinishNum() const;
ExprVector CubicGetStartTangentExprs() const;
ExprVector CubicGetFinishTangentExprs() const;
Vector CubicGetStartTangentNum() const;
Vector CubicGetFinishTangentNum() const;
bool HasEndpoints() const;
Vector EndpointStart() const;
Vector EndpointFinish() const;
void RectGetPointsExprs(ExprVector *eap, ExprVector *ebp) const;
void AddEq(IdList<Equation,hEquation> *l, Expr *expr, int index) const;
void GenerateEquations(IdList<Equation,hEquation> *l) const;
void Clear() {}
};
class Entity : public EntityBase {
public:
// Necessary for Entity e = {} to zero-initialize, since
// classes with base classes are not aggregates and
// the default constructor does not initialize members.
//
// Note EntityBase({}); without explicitly value-initializing
// the base class, MSVC2013 will default-initialize it, leaving
// POD members with indeterminate value.
Entity() : EntityBase({}), forceHidden(), actPoint(), actNormal(),
actDistance(), actVisible(), style(), construction(),
beziers(), edges(), edgesChordTol(), screenBBox(), screenBBoxValid() {};
// A linked entity that was hidden in the source file ends up hidden
// here too.
bool forceHidden;
// All points/normals/distances have their numerical value; this is
// a convenience, to simplify the link/assembly code, so that the
// part is entirely described by the entities.
Vector actPoint;
Quaternion actNormal;
double actDistance;
// and the shown state also gets saved here, for later import
bool actVisible;
hStyle style;
bool construction;
SBezierList beziers;
SEdgeList edges;
double edgesChordTol;
BBox screenBBox;
bool screenBBoxValid;
bool IsStylable() const;
bool IsVisible() const;
enum class DrawAs { DEFAULT, OVERLAY, HIDDEN, HOVERED, SELECTED };
void Draw(DrawAs how, Canvas *canvas);
void GetReferencePoints(std::vector<Vector> *refs);
int GetPositionOfPoint(const Camera &camera, Point2d p);
void ComputeInterpolatingSpline(SBezierList *sbl, bool periodic) const;
void GenerateBezierCurves(SBezierList *sbl) const;
void GenerateEdges(SEdgeList *el);
SBezierList *GetOrGenerateBezierCurves();
SEdgeList *GetOrGenerateEdges();
BBox GetOrGenerateScreenBBox(bool *hasBBox);
void CalculateNumerical(bool forExport);
std::string DescriptionString() const;
void Clear() {
beziers.l.Clear();
edges.l.Clear();
}
};
class EntReqTable {
public:
static bool GetRequestInfo(Request::Type req, int extraPoints,
EntityBase::Type *ent, int *pts, bool *hasNormal, bool *hasDistance);
static bool GetEntityInfo(EntityBase::Type ent, int extraPoints,
Request::Type *req, int *pts, bool *hasNormal, bool *hasDistance);
static Request::Type GetRequestForEntity(EntityBase::Type ent);
};
class Param {
public:
int tag;
hParam h;
double val;
bool known;
bool free;
// Used only in the solver
hParam substd;
static const hParam NO_PARAM;
void Clear() {}
};
class hConstraint {
public:
uint32_t v;
inline hEquation equation(int i) const;
inline hParam param(int i) const;
};
class ConstraintBase {
public:
int tag;
hConstraint h;
static const hConstraint NO_CONSTRAINT;
enum class Type : uint32_t {
POINTS_COINCIDENT = 20,
PT_PT_DISTANCE = 30,
PT_PLANE_DISTANCE = 31,
PT_LINE_DISTANCE = 32,
PT_FACE_DISTANCE = 33,
PROJ_PT_DISTANCE = 34,
PT_IN_PLANE = 41,
PT_ON_LINE = 42,
PT_ON_FACE = 43,
EQUAL_LENGTH_LINES = 50,
LENGTH_RATIO = 51,
EQ_LEN_PT_LINE_D = 52,
EQ_PT_LN_DISTANCES = 53,
EQUAL_ANGLE = 54,
EQUAL_LINE_ARC_LEN = 55,
LENGTH_DIFFERENCE = 56,
SYMMETRIC = 60,
SYMMETRIC_HORIZ = 61,
SYMMETRIC_VERT = 62,
SYMMETRIC_LINE = 63,
AT_MIDPOINT = 70,
HORIZONTAL = 80,
VERTICAL = 81,
DIAMETER = 90,
PT_ON_CIRCLE = 100,
SAME_ORIENTATION = 110,
ANGLE = 120,
PARALLEL = 121,
PERPENDICULAR = 122,
ARC_LINE_TANGENT = 123,
CUBIC_LINE_TANGENT = 124,
CURVE_CURVE_TANGENT = 125,
EQUAL_RADIUS = 130,
WHERE_DRAGGED = 200,
COMMENT = 1000
};
Type type;
hGroup group;
hEntity workplane;
// These are the parameters for the constraint.
double valA;
hParam valP;
hEntity ptA;
hEntity ptB;
hEntity entityA;
hEntity entityB;
hEntity entityC;
hEntity entityD;
bool other;
bool other2;
bool reference; // a ref dimension, that generates no eqs
std::string comment; // since comments are represented as constraints
bool HasLabel() const;
void Generate(IdList<Param, hParam> *param);
void GenerateEquations(IdList<Equation,hEquation> *entity,
bool forReference = false) const;
// Some helpers when generating symbolic constraint equations
void ModifyToSatisfy();
void AddEq(IdList<Equation,hEquation> *l, Expr *expr, int index) const;
void AddEq(IdList<Equation,hEquation> *l, const ExprVector &v, int baseIndex = 0) const;
static Expr *DirectionCosine(hEntity wrkpl, ExprVector ae, ExprVector be);
static Expr *Distance(hEntity workplane, hEntity pa, hEntity pb);
static Expr *PointLineDistance(hEntity workplane, hEntity pt, hEntity ln);
static Expr *PointPlaneDistance(ExprVector p, hEntity plane);
static ExprVector VectorsParallel3d(ExprVector a, ExprVector b, hParam p);
static ExprVector PointInThreeSpace(hEntity workplane, Expr *u, Expr *v);
void Clear() {}
};
class Constraint : public ConstraintBase {
public:
// See Entity::Entity().
Constraint() : ConstraintBase({}), disp() {}
// These define how the constraint is drawn on-screen.
struct {
Vector offset;
hStyle style;
} disp;
bool IsVisible() const;
bool IsStylable() const;
hStyle GetStyle() const;
bool HasLabel() const;
std::string Label() const;
enum class DrawAs { DEFAULT, HOVERED, SELECTED };
void Draw(DrawAs how, Canvas *canvas);
Vector GetLabelPos(const Camera &camera);
void GetReferencePoints(const Camera &camera, std::vector<Vector> *refs);
void DoLayout(DrawAs how, Canvas *canvas,
Vector *labelPos, std::vector<Vector> *refs);
void DoLine(Canvas *canvas, Canvas::hStroke hcs, Vector a, Vector b);
void DoStippledLine(Canvas *canvas, Canvas::hStroke hcs, Vector a, Vector b);
bool DoLineExtend(Canvas *canvas, Canvas::hStroke hcs,
Vector p0, Vector p1, Vector pt, double salient);
void DoArcForAngle(Canvas *canvas, Canvas::hStroke hcs,
Vector a0, Vector da, Vector b0, Vector db,
Vector offset, Vector *ref, bool trim);
void DoArrow(Canvas *canvas, Canvas::hStroke hcs,
Vector p, Vector dir, Vector n, double width, double angle, double da);
void DoLineWithArrows(Canvas *canvas, Canvas::hStroke hcs,
Vector ref, Vector a, Vector b, bool onlyOneExt);
int DoLineTrimmedAgainstBox(Canvas *canvas, Canvas::hStroke hcs,
Vector ref, Vector a, Vector b, bool extend,
Vector gr, Vector gu, double swidth, double sheight);
int DoLineTrimmedAgainstBox(Canvas *canvas, Canvas::hStroke hcs,
Vector ref, Vector a, Vector b, bool extend = true);
void DoLabel(Canvas *canvas, Canvas::hStroke hcs,
Vector ref, Vector *labelPos, Vector gr, Vector gu);
void DoProjectedPoint(Canvas *canvas, Canvas::hStroke hcs, Vector *p);
void DoProjectedPoint(Canvas *canvas, Canvas::hStroke hcs, Vector *p, Vector n, Vector o);
void DoEqualLenTicks(Canvas *canvas, Canvas::hStroke hcs,
Vector a, Vector b, Vector gn, Vector *refp);
void DoEqualRadiusTicks(Canvas *canvas, Canvas::hStroke hcs,
hEntity he, Vector *refp);
std::string DescriptionString() const;
static hConstraint AddConstraint(Constraint *c, bool rememberForUndo);
static hConstraint AddConstraint(Constraint *c);
static void MenuConstrain(Command id);
static void DeleteAllConstraintsFor(Constraint::Type type, hEntity entityA, hEntity ptA);
static hConstraint ConstrainCoincident(hEntity ptA, hEntity ptB);
static hConstraint Constrain(Constraint::Type type, hEntity ptA, hEntity ptB, hEntity entityA);
static hConstraint Constrain(Constraint::Type type, hEntity ptA, hEntity ptB,
hEntity entityA, hEntity entityB,
bool other, bool other2);
};
class hEquation {
public:
uint32_t v;
inline bool isFromConstraint() const;
inline hConstraint constraint() const;
};
class Equation {
public:
int tag;
hEquation h;
Expr *e;
void Clear() {}
};
class Style {
public:
int tag;
hStyle h;
enum {
// If an entity has no style, then it will be colored according to
// whether the group that it's in is active or not, whether it's
// construction or not, and so on.
NO_STYLE = 0,
ACTIVE_GRP = 1,
CONSTRUCTION = 2,
INACTIVE_GRP = 3,
DATUM = 4,
SOLID_EDGE = 5,
CONSTRAINT = 6,
SELECTED = 7,
HOVERED = 8,
CONTOUR_FILL = 9,
NORMALS = 10,
ANALYZE = 11,
DRAW_ERROR = 12,
DIM_SOLID = 13,
HIDDEN_EDGE = 14,
OUTLINE = 15,
FIRST_CUSTOM = 0x100
};
std::string name;
enum class UnitsAs : uint32_t {
PIXELS = 0,
MM = 1
};
double width;
UnitsAs widthAs;
double textHeight;
UnitsAs textHeightAs;
enum class TextOrigin : uint32_t {
NONE = 0x00,
LEFT = 0x01,
RIGHT = 0x02,
BOT = 0x04,
TOP = 0x08
};
TextOrigin textOrigin;
double textAngle;
RgbaColor color;
bool filled;
RgbaColor fillColor;
bool visible;
bool exportable;
StipplePattern stippleType;
double stippleScale;
int zIndex;
// The default styles, for entities that don't have a style assigned yet,
// and for datums and such.
typedef struct {
hStyle h;
const char *cnfPrefix;
RgbaColor color;
double width;
int zIndex;
} Default;
static const Default Defaults[];
static std::string CnfColor(const std::string &prefix);
static std::string CnfWidth(const std::string &prefix);
static std::string CnfTextHeight(const std::string &prefix);
static std::string CnfPrefixToName(const std::string &prefix);
static void CreateAllDefaultStyles();
static void CreateDefaultStyle(hStyle h);
static void FillDefaultStyle(Style *s, const Default *d = NULL, bool factory = false);
static void FreezeDefaultStyles();
static void LoadFactoryDefaults();
static void AssignSelectionToStyle(uint32_t v);
static uint32_t CreateCustomStyle(bool rememberForUndo = true);
static RgbaColor RewriteColor(RgbaColor rgb);
static Style *Get(hStyle hs);
static RgbaColor Color(hStyle hs, bool forExport=false);
static RgbaColor Color(int hs, bool forExport=false);
static RgbaColor FillColor(hStyle hs, bool forExport=false);
static double Width(hStyle hs);
static double Width(int hs);
static double WidthMm(int hs);
static double TextHeight(hStyle hs);
static double DefaultTextHeight();
static Canvas::Stroke Stroke(hStyle hs);
static Canvas::Stroke Stroke(int hs);
static bool Exportable(int hs);
static hStyle ForEntity(hEntity he);
static StipplePattern PatternType(hStyle hs);
static double StippleScaleMm(hStyle hs);
std::string DescriptionString() const;
void Clear() {}
};
inline hEntity hGroup::entity(int i) const
{ hEntity r; r.v = 0x80000000 | (v << 16) | (uint32_t)i; return r; }
inline hParam hGroup::param(int i) const
{ hParam r; r.v = 0x80000000 | (v << 16) | (uint32_t)i; return r; }
inline hEquation hGroup::equation(int i) const
{ hEquation r; r.v = (v << 16) | 0x80000000 | (uint32_t)i; return r; }
inline bool hRequest::IsFromReferences() const {
if(v == Request::HREQUEST_REFERENCE_XY.v) return true;
if(v == Request::HREQUEST_REFERENCE_YZ.v) return true;
if(v == Request::HREQUEST_REFERENCE_ZX.v) return true;
return false;
}
inline hEntity hRequest::entity(int i) const
{ hEntity r; r.v = (v << 16) | (uint32_t)i; return r; }
inline hParam hRequest::param(int i) const
{ hParam r; r.v = (v << 16) | (uint32_t)i; return r; }
inline bool hEntity::isFromRequest() const
{ if(v & 0x80000000) return false; else return true; }
inline hRequest hEntity::request() const
{ hRequest r; r.v = (v >> 16); return r; }
inline hGroup hEntity::group() const
{ hGroup r; r.v = (v >> 16) & 0x3fff; return r; }
inline hEquation hEntity::equation(int i) const
{ hEquation r; r.v = v | 0x40000000 | (uint32_t)i; return r; }
inline hRequest hParam::request() const
{ hRequest r; r.v = (v >> 16); return r; }
inline hEquation hConstraint::equation(int i) const
{ hEquation r; r.v = (v << 16) | (uint32_t)i; return r; }
inline hParam hConstraint::param(int i) const
{ hParam r; r.v = v | 0x40000000 | (uint32_t)i; return r; }
inline bool hEquation::isFromConstraint() const
{ if(v & 0xc0000000) return false; else return true; }
inline hConstraint hEquation::constraint() const
{ hConstraint r; r.v = (v >> 16); return r; }
// The format for entities stored on the clipboard.
class ClipboardRequest {
public:
Request::Type type;
int extraPoints;
hStyle style;
std::string str;
std::string font;
bool construction;
Vector point[MAX_POINTS_IN_ENTITY];
double distance;
hEntity oldEnt;
hEntity oldPointEnt[MAX_POINTS_IN_ENTITY];
hRequest newReq;
};
#endif