7265121b24
It was never really needed, since both Linux and OS X, where GlOffscreen is used, guarantee that the API we need is present, on all OS versions we're interested in. Also, reorganize GlOffscreen consistently with the rest of our codebase, and don't use RAII for OpenGL resource management because of its requirement for an active context. |
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build-debian.sh | ||
build-macos.sh | ||
install-debian.sh | ||
install-macos.sh |