solvespace/srf
Jonathan Westhues ddbd0ff77b Add ability to represent our surfaces as either a shell or a mesh,
according to the user's preference. I templated the housekeeping
stuff for Boolean operations and step and repeat, so it's
relatively clean.

Still need to add the stuff to make a mesh vertex-to-vertex, and to
export sections of a mesh.

[git-p4: depot-paths = "//depot/solvespace/": change = 1959]
2009-05-24 03:37:07 -08:00
..
boolean.cpp Add code to assemble two shells into one, without checking for any 2009-05-19 19:04:36 -08:00
curve.cpp Generate intersection curves for surfaces of extrusion along a 2009-05-17 23:26:51 -08:00
ratpoly.cpp Make surfaces of revolution with control points on the axis 2009-05-18 00:18:32 -08:00
surface.cpp Add ability to represent our surfaces as either a shell or a mesh, 2009-05-24 03:37:07 -08:00
surface.h Add ability to represent our surfaces as either a shell or a mesh, 2009-05-24 03:37:07 -08:00
surfinter.cpp Generate intersection curves for surfaces of extrusion along a 2009-05-17 23:26:51 -08:00
triangulate.cpp Add triangulation of surfaces with compound curvature; I just build 2009-05-08 00:33:04 -08:00