46 lines
2.5 KiB
C
46 lines
2.5 KiB
C
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#ifndef _EC20TCP_H
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#define _EC20TCP_H
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#include "ec20net.h"
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#define TCP_CONTEXTID 1 //1~16 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǿ<EFBFBD>ƹ涨<C6B9><E6B6A8>TCP/IPЭ<50><D0AD>ֻ<EFBFBD><D6BB>һ<EFBFBD><D2BB><EFBFBD><EFBFBD>·1D<31><44><EFBFBD><EFBFBD>contextID=1<><31><EFBFBD><EFBFBD><EFBFBD><EFBFBD>TCP<43><50>·
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/*****************************************
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*<EFBFBD>Զ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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****************************************/
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typedef enum //The URC of TCP/IP AT commands will be reported to the host in the format of beginning with <20><>+QIURC:<3A><>
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{
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CLOSED = 0 , //Socket service connection is closed
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RECV = 1 , //receiving data, the module will report a URC to the host
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INCOMING_FULL = 2 , //incoming connection reaches the limit
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INCOMING_CONT = 3 , //he <service_type> is <20><>TCP LISTENER<45><52>, when a remote client connects to this server
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PDPDEACT = 4, //PDP context may be deactivated by the network
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UNKNOWM = 5 //δ֪<CEB4><D6AA>URC
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} TcpUrcType ; //<2F><>Quectel_EC20_R2.1_AT_Commands_Manual_V1.0<EFBFBD><EFBFBD> P31
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typedef struct //contextID:<3A><>·ID connetcID<49><44>ͨ<EFBFBD><CDA8>ID
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{
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uint8_t connectId ; //TCP<43><50>·ͨ<C2B7><CDA8>ID
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uint8_t serverIP[MAX_IP_LEN] ; //TCP<43><50>·ͨ<C2B7><CDA8> <09><>Server IP
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uint16_t serverPort ; //TCP<43><50>·ͨ<C2B7><CDA8> <09><>Server PORT
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uint16_t localPort ; //TCP<43><50>·ͨ<C2B7><CDA8> <09><>Local PORT
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}ChannalP_s ; //<2F><><EFBFBD><EFBFBD>TCPͨ<50><CDA8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ṹ<EFBFBD><E1B9B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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/*****************************************
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*<EFBFBD>ڲ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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****************************************/
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RunResult EC20_SendTcpCmd( uint8_t cmdNum, char *format,... ) ; // EC20ͨ<30><CDA8><EFBFBD><EFBFBD><EFBFBD>ڷ<EFBFBD><DAB7><EFBFBD>TCP<43><50><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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RunResult Open_Socket(uint8_t connectId, uint8_t *serverIp, uint16_t serverPortNum, uint16_t localPortNum ) ; // <20><><EFBFBD><EFBFBD>һ<EFBFBD><D2BB>tcpͨ<70><CDA8>
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RunResult Close_Socket(uint8_t connectId) ; // <20>ر<EFBFBD>һ<EFBFBD><D2BB>tcpͨ<70><CDA8>
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RunResult Query_Socket(uint8_t connectId) ; // <20><>ѯһ<D1AF><D2BB>tcpͨ<70><CDA8>״̬
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/*****************************************
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*<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ӿں<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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*ע<EFBFBD>⣺<EFBFBD><EFBFBD><EFBFBD>й<EFBFBD><EFBFBD>ⲿ<EFBFBD><EFBFBD><EFBFBD>õĽӿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڲ<EFBFBD><EFBFBD><EFBFBD>ȫ<EFBFBD><EFBFBD>ͳһΪChannalP_s *channal
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****************************************/
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extern RunResult Tcp_PDP_Init( void ) ; //EC20 TCP context<78>ij<EFBFBD>ʼ<EFBFBD><CABC><EFBFBD><EFBFBD>ֻ<EFBFBD><D6BB>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD>һ<EFBFBD>μ<EFBFBD><CEBC><EFBFBD>
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extern RunResult Tcp_Channal_Init( ChannalP_s *channal ) ; //TCPͨ<50><CDA8><EFBFBD><EFBFBD>ʼ<EFBFBD><CABC>
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extern RunResult Tcp_SendData(ChannalP_s *channal, uint8_t *sendBuf, uint16_t sendLen) ; //ͨ<><CDA8>TCPͨ<50><CDA8><EFBFBD><EFBFBD><EFBFBD><EFBFBD>TCP<43><50><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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extern TcpUrcType TcpUrcHandle( char *recvBuf, uint16_t recvLen ) ; //TCP/IPЭ<50><D0AD><EFBFBD><EFBFBD>ģ<EFBFBD>鷵<EFBFBD>ص<EFBFBD>һдURC<52><43><EFBFBD>ദ<EFBFBD><E0B4A6>
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#endif
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