svgedit/editor/spinbtn/jQuery.SpinButton.css

42 lines
2.1 KiB
CSS
Raw Normal View History

/*
Styles to make ordinary <INPUT type="text"/> look like a spinbutton/spinbox control.
- Security fix: 'extPath', 'imgPath', 'extIconsPath', 'canvgPath', 'langPath', 'jGraduatePath', and 'jspdfPath' were not being prevented - Breaking change: Rename "svgutils.js" to "utilities.js" (make in conformity with JSDoc module naming convention) - Breaking change: Rename "svgedit.js" to "namespaces.js" (to make clear purpose and avoid confusing with editor) - Breaking change: Rename "jquery-svg.js" to "jQuery.attr.js" - Breaking change: Rename "jquery.contextMenu.js" to "jQuery.contextMenu.js" - Breaking change: Rename "jquery.jpicker.js" to "jQuery.jPicker.js" - Breaking change: Rename "JQuerySpinBtn.css" to "jQuery.SpinButton.css" - Breaking change: Rename "JQuerySpinBtn.js" to "jQuery.SpinButton.js" (to have file name more closely reflect name) - Breaking change: Rename "jquery.svgicons.js" to "jQuery.svgIcons.js" - Breaking change: Rename "jquery.jgraduate.js" to "jQuery.jGraduate.js" - Breaking change: Rename "pathseg.js" to "svgpathseg.js" (as it is a poyfill of SVGPathSeg) - Breaking change: Rename `addSvgElementFromJson()` to `addSVGElementFromJson` for consistency - Breaking change: Rename `changeSvgContent()` to `changeSVGContent()` for consistency - Breaking change: Have `exportPDF` resolve with `output` and `outputType` rather than `dataurlstring` (as type may vary) - Breaking change: Rename `extensions/mathjax/MathJax.js` to `extensions/mathjax/MathJax.min.js` - Breaking change: Avoid recent change to have editor ready callbacks return Promises (we're not using and advantageous to keep sequential) - Breaking change: Avoid recent addition of locale-side function in ext-imagelib for l10n - Breaking change: Change name of ext-arrows.js from `Arrows` to `arrows` for sake of file path (not localized anyways). - Breaking change: Change `addlangData` extension event to `addLangData` for consistency with method name - Breaking change: Have `readLang` return lang and data but do not call `setLang` - Fix: Have general locales load first so extensions may use - Fix: Provide `importLocale` to extensions `init` so it may delay adding of the extension until locale data loaded - Fix: Ensure call to `rasterExport` without `imgType` properly sets MIME type to PNG - Fix: Wrong name for moinsave - Update: Update WebAppFind per new API changes - Enhancement: Make `setStrings` public on editor for late setting (used by `ext-shapes.js`) - Enhancement: Add `extensions_added` event - Enhancement: Add `message` event (Relay messages including those which have been been received prior to extension load) - Enhancement: Allow SVGEdit to work out of the box--avoid need for copying sample config file. Should also help with Github-based file servers - Enhancement: Allow avoiding "name" in extension export (just extract out of file name) - Enhancement: Add stack blur to canvg by default (and refactoring it) - Enhancement: Return `Promise` for `embedImage` (as with some other loading methods) - Enhancement: Supply `importLocale` to `langReady` to facilitate extension locale loading - Enhancement: Recover if an extension fails to load (just log and otherwise ignore) - Enhancement: More i18n of extensions (also fixed issue with some console warnings about missing locale strings); i18nize Hello World too - Enhancement: Allowing importing of locales within `addLangData` - npm: Update devDeps - Docs: Migrate copies of all old wiki pages to docs/from-old-wiki folder; intended for a possible move to Markdown, so raw HTML (with formatting) was not preserved, though named links had their absolute URL links preserved - Docs: Begin deleting `SvgCanvas.md` as ensuring jsdoc has replacements - Docs: Add Edtior doc file for help to general users - Docs: Clarify/simplify install instructions - npm/Docs (JSDoc): Add script to check for overly generic types - Docs (JSDoc): For config/prefs and extension creating, link to tutorials (moved tutorials to own directory to avoid recursion problems by jsdoc) - Docs (JSDoc): Add modules (upper case for usual main entrance files or regular names) - Docs (JSDoc): Fill out missing areas; indicate return of `undefined`; consistency with `@returns` - Docs (JSDoc): Add our own layout template to support overflow - Docs (JSDoc): Use cleverLinks and disallow unknown tags - Docs (JSDoc): Insist on "pedantic" flag; put output directory in config - Docs (JSDoc): Use more precise Integer/Float over number, the specific type of array/function/object - Docs (JSDoc): Use `@throws`, `@enum`, `@event`/`@fires`/`@listens` - Docs: Generally update/improve docs (fixes #92) - Docs: Update links to `latest` path (Avoid needing to update such references upon each release) - Docs: 80 chars max - Refactoring: Drop code for extension as function (already requiring export to be an object) - Refactoring: Object destructuring, `Object.entries`, Object shorthand, array extras, more camelCase variable names - Refactoring: Add a `Command` base class - Refactoring: Simplify svgicons `callback` ready detection - Refactoring: Put `let` or `const` closer to scope - Refactoring: Remove unneeded `delimiter` from regex escaping utility - Refactoring: Clearer variable names - Refactoring: Use (non-deprecated) Event constructors - Testing: Use new Sinon
2018-06-06 07:26:20 +00:00
Use with jQuery.SpinButton.js to provide the spin functionality by reacting to mouse etc.
(Requires a reference to the JQuery library found at http://code.jquery.com/)
(Hats-off to John Resig for creating the excellent JQuery library. It is fab.)
This control is achieved with no extra html markup whatsoever and uses unobtrusive javascript.
Written by George Adamson, Software Unity (george.jquery@softwareunity.com) September 2006.
Big improvements added by Mark Gibson, (mgibson@designlinks.net) September 2006.
Do contact me with comments and suggestions but please don't ask for support.
As much as I'd love to help with specific problems I have plenty to get on with already!
Go ahead and use it in your own projects. This code is provided 'as is'.
Sure I've tested in heaps of ways. Its good for me, but you use it at your own risk.
SoftwareUnity and I are certainly not responsible if your computer sets fire to the sofa,
hacks into the pentagon, hijacks a plane or gives you any kind of hassle whatsoever.
If you'd like your spin-button image in a different place then you'll need to alter both
the CSS below and the javascript isMouseOverUpDn() function to accommodate the new position.
You could even have left and right buttons either side of the textbox.
*/
INPUT.spin-button {
/* explicitly put padding for top/bottom/left in here so that Opera displays it better */
padding: 2px 20px 2px 2px;
background-repeat:no-repeat; /* Warning: Img may disappear in Firefox if you use 'background-attachment:fixed' ! */
background-position:100% 0%;
background-image:url('spinbtn_updn.png');
background-color:white; /* Needed for Opera */
}
INPUT.spin-button.up { /* Change button img when mouse is over the UP-arrow */
cursor:pointer;
background-position:100% -18px; /* 18px matches height of 2 visible buttons */
}
INPUT.spin-button.down { /* Change button img when mouse is over the DOWN-arrow */
cursor:pointer;
background-position:100% -36px; /* 36px matches height of 2x2 visible buttons */
}