svgedit/editor/layer.js

223 lines
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JavaScript
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/*globals $ svgedit*/
/*jslint vars: true, eqeq: true */
/**
* Package: svgedit.history
*
* Licensed under the MIT License
*
* Copyright(c) 2011 Jeff Schiller
* Copyright(c) 2016 Flint O'Brien
*/
// Dependencies:
// 1) svgedit.js
// 2) draw.js
(function() {
'use strict';
if (!svgedit.draw) {
svgedit.draw = {};
}
var NS = svgedit.NS;
/**
* This class encapsulates the concept of a layer in the drawing. It can be constructed with
* an existing group element or, with three parameters, will create a new layer group element.
*
* Usage:
* new Layer( 'name', group) // Use the existing group for this layer.
* new Layer( 'name', group, svgElem) // Create a new group and add it to the DOM after group.
* new Layer( 'name', null, svgElem) // Create a new group and add it to the DOM as the last layer.
*
* @param {string} name - Layer name
* @param {SVGGElement|null} group - An existing SVG group element or null.
* If group and no svgElem, use group for this layer.
* If group and svgElem, create a new group element and insert it in the DOM after group.
* If no group and svgElem, create a new group element and insert it in the DOM as the last layer.
* @param {SVGGElement=} svgElem - The SVG DOM element. If defined, use this to add
* a new layer to the document.
*/
var Layer = svgedit.draw.Layer = function(name, group, svgElem) {
this.name_ = name;
this.group_ = svgElem ? null : group;
if (svgElem) {
// Create a group element with title and add it to the DOM.
var svgdoc = svgElem.ownerDocument;
this.group_ = svgdoc.createElementNS(NS.SVG, "g");
var layer_title = svgdoc.createElementNS(NS.SVG, "title");
layer_title.textContent = name;
this.group_.appendChild(layer_title);
if( group) {
$(group).after(this.group_);
} else {
svgElem.appendChild(this.group_);
}
}
addLayerClass(this.group_);
svgedit.utilities.walkTree(this.group_, function(e){e.setAttribute("style", "pointer-events:inherit");});
this.group_.setAttribute("style", svgElem ? "pointer-events:all" : "pointer-events:none");
};
/**
* @type {string} CLASS_NAME - class attribute assigned to all layer groups.
*/
Layer.CLASS_NAME = 'layer';
/**
* @type {RegExp} CLASS_REGEX - Used to test presence of class Layer.CLASS_NAME
*/
Layer.CLASS_REGEX = new RegExp('(\\s|^)' + Layer.CLASS_NAME + '(\\s|$)');
/**
* Get the layer's name.
* @returns {string} The layer name
*/
Layer.prototype.getName = function() {
return this.name_;
};
/**
* Get the group element for this layer.
* @returns {SVGGElement} The layer SVG group
*/
Layer.prototype.getGroup = function() {
return this.group_;
};
/**
* Active this layer so it takes pointer events.
*/
Layer.prototype.activate = function() {
this.group_.setAttribute("style", "pointer-events:all");
};
/**
* Deactive this layer so it does NOT take pointer events.
*/
Layer.prototype.deactivate = function() {
this.group_.setAttribute("style", "pointer-events:none");
};
/**
* Set this layer visible or hidden based on 'visible' parameter.
* @param {boolean} visible - If true, make visible; otherwise, hide it.
*/
Layer.prototype.setVisible = function(visible) {
var expected = visible === undefined || visible ? "inline" : "none";
var oldDisplay = this.group_.getAttribute("display");
if (oldDisplay !== expected) {
this.group_.setAttribute("display", expected);
}
};
/**
* Is this layer visible?
* @returns {boolean} True if visible.
*/
Layer.prototype.isVisible = function() {
return this.group_.getAttribute('display') !== 'none';
};
/**
* Get layer opacity.
* @returns {number} Opacity value.
*/
Layer.prototype.getOpacity = function() {
var opacity = this.group_.getAttribute('opacity');
if (opacity === null || opacity === undefined) {
return 1;
}
return parseFloat(opacity);
};
/**
* Sets the opacity of this layer. If opacity is not a value between 0.0 and 1.0,
* nothing happens.
* @param {number} opacity - A float value in the range 0.0-1.0
*/
Layer.prototype.setOpacity = function(opacity) {
if (typeof opacity === 'number' && opacity >= 0.0 && opacity <= 1.0) {
this.group_.setAttribute('opacity', opacity);
}
};
/**
* Append children to this layer.
* @param {SVGGElement} children - The children to append to this layer.
*/
Layer.prototype.appendChildren = function(children) {
for (var i = 0; i < children.length; ++i) {
this.group_.appendChild(children[i]);
}
};
Layer.prototype.getTitleElement = function() {
var len = this.group_.childNodes.length;
for (var i = 0; i < len; ++i) {
var child = this.group_.childNodes.item(i);
if (child && child.tagName === 'title') {
return child;
}
}
return null;
};
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/**
* Set the name of this layer.
* @param {string} name - The new name.
* @param {svgedit.history.HistoryRecordingService} hrService - History recording service
* @returns {string|null} The new name if changed; otherwise, null.
*/
Layer.prototype.setName = function(name, hrService) {
var previousName = this.name_;
name = svgedit.utilities.toXml(name);
// now change the underlying title element contents
var title = this.getTitleElement();
if (title) {
while (title.firstChild) { title.removeChild(title.firstChild); }
title.textContent = name;
this.name_ = name;
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if( hrService) {
hrService.changeElement(title, {'#text':previousName});
}
return this.name_;
}
return null;
};
/**
* Remove this layer's group from the DOM. No more functions on group can be called after this.
* @param {SVGGElement} children - The children to append to this layer.
* @returns {SVGGElement} The layer SVG group that was just removed.
*/
Layer.prototype.removeGroup = function() {
var parent = this.group_.parentNode;
var group = parent.removeChild(this.group_);
this.group_ = undefined;
return group;
};
/**
* Add class Layer.CLASS_NAME to the element (usually class='layer').
*
* Parameters:
* @param {SVGGElement} elem - The SVG element to update
*/
function addLayerClass(elem) {
var classes = elem.getAttribute('class');
if (classes === null || classes === undefined || classes.length === 0) {
elem.setAttribute('class', Layer.CLASS_NAME);
} else if (! Layer.CLASS_REGEX.test(classes)) {
elem.setAttribute('class', classes + ' ' + Layer.CLASS_NAME);
}
}
}());