Fixed issue 109: Arrow cursors are properly updated when rotating element
git-svn-id: http://svg-edit.googlecode.com/svn/trunk@473 eee81c28-f429-11dd-99c0-75d572ba1dddmaster
parent
5eb2087f86
commit
328261b9e3
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@ -220,11 +220,11 @@ function SvgCanvas(c)
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this.selectorGrips = { "nw":null,
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"n":null,
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"ne":null,
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"w":null,
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"e":null,
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"sw":null,
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"se":null,
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"s":null,
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"se":null
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"sw":null,
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"w":null
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};
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// add the corner grips
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@ -260,6 +260,24 @@ function SvgCanvas(c)
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}
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};
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// Updates cursors for corner grips on rotation so arrows point the right way
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this.updateGripCursors = function(angle) {
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var dir_arr = [];
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var steps = Math.round(angle / 45);
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for (dir in this.selectorGrips) {
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dir_arr.push(dir);
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}
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while(steps > 0) {
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dir_arr.push(dir_arr.shift());
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steps--;
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}
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var i = 0;
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for (dir in this.selectorGrips) {
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this.selectorGrips[dir].setAttribute('style', ("cursor:" + dir_arr[i] + "-resize"));
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i++;
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};
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};
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this.resize = function(cur_bbox) {
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var selectedBox = this.selectorRect;
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var selectedGrips = this.selectorGrips;
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@ -2376,7 +2394,7 @@ function SvgCanvas(c)
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if(pointGripContainer) {
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pointGripContainer.setAttribute("transform", rotate);
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}
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selectorManager.requestSelector(selectedElements[0]).updateGripCursors(val);
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};
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this.each = function(cb) {
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