Fix Issue 55: height of bottom toolbar. Also improve code for recalculating outline/dimensions. Also fix it so that multiple elements can be moved using the arrow keys
git-svn-id: http://svg-edit.googlecode.com/svn/trunk@281 eee81c28-f429-11dd-99c0-75d572ba1dddmaster
parent
cc545ba273
commit
5551bc97ca
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@ -258,13 +258,11 @@ div.color_block {
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#svg_editor #tools_bottom_1 {
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#svg_editor #tools_bottom_1 {
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width: 100px;
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width: 100px;
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height: 100px;
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float: left;
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float: left;
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}
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}
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#svg_editor #tools_bottom_2 {
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#svg_editor #tools_bottom_2 {
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width: 250px;
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width: 250px;
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height: 100px;
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float: left;
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float: left;
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}
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}
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@ -350,7 +350,7 @@ function svg_edit_setup() {
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}
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}
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var moveSelected = function(dx,dy) {
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var moveSelected = function(dx,dy) {
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if (selectedElement != null) {
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if (selectedElement != null || multiselected) {
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svgCanvas.moveSelectedElement(dx,dy);
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svgCanvas.moveSelectedElement(dx,dy);
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}
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}
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}
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}
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@ -108,7 +108,8 @@ function BatchCommand(text) {
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this.stack = [];
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this.stack = [];
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this.apply = function() {
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this.apply = function() {
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for (var i = 0; i < this.stack.length; ++i) {
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var len = this.stack.length;
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for (var i = 0; i < len; ++i) {
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this.stack[i].apply();
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this.stack[i].apply();
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}
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}
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};
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};
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@ -551,22 +552,38 @@ function SvgCanvas(c)
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return out;
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return out;
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}; // end svgToString()
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}; // end svgToString()
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var recalculateSelectedDimensions = function() {
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var recalculateAllSelectedDimensions = function() {
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var text = (current_resize_mode == "none" ? "position" : "size");
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var text = (current_resize_mode == "none" ? "position" : "size");
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var batchCmd = new BatchCommand(text);
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var batchCmd = new BatchCommand(text);
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for (var i = 0; i < selectedElements.length; ++i) {
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var i = selectedElements.length;
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while(i--) {
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var cmd = recalculateSelectedDimensions(i);
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if (cmd) {
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batchCmd.addSubCommand(cmd);
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}
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}
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if (!batchCmd.isEmpty()) {
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addCommandToHistory(batchCmd);
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call("changed", selectedElements);
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}
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};
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// this function returns the command which resulted from th selected change
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var recalculateSelectedDimensions = function(i) {
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var selected = selectedElements[i];
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var selected = selectedElements[i];
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if (selected == null) break;
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if (selected == null) return null;
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var selectedBBox = selectedBBoxes[i];
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var selectedBBox = selectedBBoxes[i];
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var box = selected.getBBox();
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var box = selected.getBBox();
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// if we have not moved/resized, then immediately leave
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// if we have not moved/resized, then immediately leave
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if (box.x == selectedBBox.x && box.y == selectedBBox.y &&
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if (box.x == selectedBBox.x && box.y == selectedBBox.y &&
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box.width == selectedBBox.width && box.height == selectedBBox.height) {
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box.width == selectedBBox.width && box.height == selectedBBox.height) {
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return;
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return null;
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}
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}
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// after this point, we have some change
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// after this point, we have some change to this element
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var remapx = function(x) {return ((x-box.x)/box.width)*selectedBBox.width + selectedBBox.x;}
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var remapx = function(x) {return ((x-box.x)/box.width)*selectedBBox.width + selectedBBox.x;}
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var remapy = function(y) {return ((y-box.y)/box.height)*selectedBBox.height + selectedBBox.y;}
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var remapy = function(y) {return ((y-box.y)/box.height)*selectedBBox.height + selectedBBox.y;}
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@ -659,20 +676,7 @@ function SvgCanvas(c)
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break;
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break;
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}
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}
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if (changes) {
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if (changes) {
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batchCmd.addSubCommand(new ChangeElementCommand(selected, changes, text));
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return new ChangeElementCommand(selected, changes);
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}
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} // for each selected element
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if (!batchCmd.isEmpty()) addCommandToHistory(batchCmd);
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call("changed", selectedElements);
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};
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var recalculateSelectedOutline = function() {
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var len = selectedElements.length;
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for (var i = 0; i < len; ++i) {
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var selected = selectedElements[i];
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if (selected == null) break;
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selectorManager.requestSelector(selected).resize(selectedBBoxes[i]);
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}
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}
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};
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};
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@ -1031,7 +1035,7 @@ function SvgCanvas(c)
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selected.setAttribute("transform", ("translate(" + (left+tx) + "," + (top+ty) +
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selected.setAttribute("transform", ("translate(" + (left+tx) + "," + (top+ty) +
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") scale(" + (sx) + "," + (sy) + ") translate(" + (-left) + "," + (-top) + ")"));
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") scale(" + (sx) + "," + (sy) + ") translate(" + (-left) + "," + (-top) + ")"));
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recalculateSelectedOutline();
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selectorManager.requestSelector(selected).resize(selectedBBox);
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break;
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break;
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case "text":
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case "text":
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shape.setAttribute("x", x);
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shape.setAttribute("x", x);
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@ -1085,7 +1089,8 @@ function SvgCanvas(c)
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// TODO: should we fire the change event here? I'm thinking only fire
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// TODO: should we fire the change event here? I'm thinking only fire
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// this event when the user mouses up. That's when the action (create,
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// this event when the user mouses up. That's when the action (create,
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// move, resize, draw) has finished
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// move, resize, draw) has finished
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// fire changed event
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// Only question is whether in Wave Gadget mode whether we want to see the
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// person live-dragging the element around (for instance)
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// call("changed", selected);
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// call("changed", selected);
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};
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};
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@ -1093,7 +1098,7 @@ function SvgCanvas(c)
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// and store it on the Undo stack
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// and store it on the Undo stack
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// - in move/resize mode, the element's attributes which were affected by the move/resize are
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// - in move/resize mode, the element's attributes which were affected by the move/resize are
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// identified, a ChangeElementCommand is created and stored on the stack for those attrs
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// identified, a ChangeElementCommand is created and stored on the stack for those attrs
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// this is done in recalculateSelectedDimensions()
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// this is done in when we recalculate the selected dimensions()
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var mouseUp = function(evt)
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var mouseUp = function(evt)
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{
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{
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if (!started) return;
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if (!started) return;
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@ -1129,8 +1134,11 @@ function SvgCanvas(c)
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selectorManager.requestSelector(selected).showGrips(selected.tagName != "text");
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selectorManager.requestSelector(selected).showGrips(selected.tagName != "text");
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}
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}
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recalculateSelectedDimensions();
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recalculateAllSelectedDimensions();
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recalculateSelectedOutline();
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var i = selectedElements.length;
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while(i--) {
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selectorManager.requestSelector(selectedElements[i]).resize(selectedBBoxes[i]);
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}
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// we return immediately from select so that the obj_num is not incremented
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// we return immediately from select so that the obj_num is not incremented
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return;
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return;
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}
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}
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@ -1230,8 +1238,7 @@ function SvgCanvas(c)
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// remove the selected outline before serializing
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// remove the selected outline before serializing
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this.clearSelection();
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this.clearSelection();
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var str = "<?xml version=\"1.0\" standalone=\"no\"?>\n";
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var str = "<?xml version=\"1.0\" standalone=\"no\"?>\n";
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// see http://jwatt.org/svg/authoring/#doctype-declaration
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// no need for doctype, see http://jwatt.org/svg/authoring/#doctype-declaration
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// str += "<!DOCTYPE svg PUBLIC \"-//W3C//DTD SVG 1.1//EN\" \"http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd\">\n";
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str += svgToString(svgroot, 0);
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str += svgToString(svgroot, 0);
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this.saveHandler(str);
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this.saveHandler(str);
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};
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};
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@ -1441,6 +1448,9 @@ function SvgCanvas(c)
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}
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}
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};
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};
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// TODO: to prevent paths/lines from getting fill values set, we can special-case
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// the fill attribute here and if tagName == "path" or "line" then ignore it?
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// ^^^ is a hack though
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this.changeSelectedAttribute = function(attr, val) {
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this.changeSelectedAttribute = function(attr, val) {
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var batchCmd = new BatchCommand("Change " + attr);
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var batchCmd = new BatchCommand("Change " + attr);
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var len = selectedElements.length;
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var len = selectedElements.length;
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@ -1453,8 +1463,7 @@ function SvgCanvas(c)
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if (attr == "#text") selected.textContent = val;
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if (attr == "#text") selected.textContent = val;
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else selected.setAttribute(attr, val);
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else selected.setAttribute(attr, val);
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selectedBBoxes[i] = selected.getBBox();
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selectedBBoxes[i] = selected.getBBox();
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// TODO: do the select calculation in here directly
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selectorManager.requestSelector(selected).resize(selectedBBoxes[i]);
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recalculateSelectedOutline();
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var changes = {};
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var changes = {};
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changes[attr] = oldval;
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changes[attr] = oldval;
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batchCmd.addSubCommand(new ChangeElementCommand(selected, changes, attr));
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batchCmd.addSubCommand(new ChangeElementCommand(selected, changes, attr));
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@ -1515,16 +1524,25 @@ function SvgCanvas(c)
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}
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}
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};
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};
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// TODO: get this to work with multiple selected elements
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this.moveSelectedElement = function(dx,dy) {
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this.moveSelectedElement = function(dx,dy) {
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var selected = selectedElements[0];
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var batchCmd = new BatchCommand("position");
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var i = selectedElements.length;
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while (i--) {
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var selected = selectedElements[i];
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if (selected != null) {
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if (selected != null) {
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selectedBBoxes[0] = selected.getBBox();
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selectedBBoxes[i] = selected.getBBox();
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selectedBBoxes[0].x += dx;
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selectedBBoxes[i].x += dx;
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selectedBBoxes[0].y += dy;
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selectedBBoxes[i].y += dy;
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var cmd = recalculateSelectedDimensions(i);
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recalculateSelectedDimensions();
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if (cmd) {
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recalculateSelectedOutline();
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batchCmd.addSubCommand(cmd);
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}
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selectorManager.requestSelector(selected).resize(selectedBBoxes[i]);
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}
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}
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if (!batchCmd.isEmpty()) {
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addCommandToHistory(batchCmd);
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call("changed", selectedElements);
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}
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}
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};
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};
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