More JSLint
git-svn-id: http://svg-edit.googlecode.com/svn/trunk@2642 eee81c28-f429-11dd-99c0-75d572ba1dddmaster
parent
0df050aeb4
commit
d12694f9fa
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@ -1,3 +1,5 @@
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/*globals $, svgedit, svgroot*/
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/*jslint vars: true, eqeq: true, continue: true*/
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/**
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* Package: svgedit.path
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*
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@ -13,7 +15,7 @@
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// 3) math.js
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// 4) svgutils.js
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(function() {
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(function() {'use strict';
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if (!svgedit.path) {
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svgedit.path = {};
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@ -75,12 +77,13 @@ svgedit.path.insertItemBefore = function(elem, newseg, index) {
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}
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var len = list.numberOfItems;
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var arr = [];
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for (var i=0; i<len; i++) {
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var i;
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for (i=0; i < len; i++) {
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var cur_seg = list.getItem(i);
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arr.push(cur_seg);
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}
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list.clear();
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for (var i=0; i<len; i++) {
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for (i=0; i < len; i++) {
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if (i == index) { //index+1
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list.appendItem(newseg);
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}
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@ -92,7 +95,8 @@ svgedit.path.insertItemBefore = function(elem, newseg, index) {
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svgedit.path.ptObjToArr = function(type, seg_item) {
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var arr = segData[type], len = arr.length;
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var out = Array(len);
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for (var i=0; i<len; i++) {
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var i;
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for (i = 0; i < len; i++) {
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out[i] = seg_item[arr[i]];
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}
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return out;
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@ -122,7 +126,7 @@ svgedit.path.getPointFromGrip = function(pt, path) {
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};
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if (path.matrix) {
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var pt = svgedit.math.transformPoint(out.x, out.y, path.imatrix);
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pt = svgedit.math.transformPoint(out.x, out.y, path.imatrix);
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out.x = pt.x;
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out.y = pt.y;
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}
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@ -156,7 +160,9 @@ svgedit.path.addPointGrip = function(index, x, y) {
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var grip = $('#pathpointgrip_'+index);
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grip.dblclick(function() {
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if (svgedit.path.path) svgedit.path.path.setSegType();
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if (svgedit.path.path) {
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svgedit.path.path.setSegType();
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}
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});
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}
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if (x && y) {
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@ -182,7 +188,7 @@ svgedit.path.getGripContainer = function() {
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svgedit.path.addCtrlGrip = function(id) {
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var pointGrip = svgedit.utilities.getElem('ctrlpointgrip_'+id);
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if (pointGrip) return pointGrip;
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if (pointGrip) {return pointGrip;}
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pointGrip = document.createElementNS(NS.SVG, 'circle');
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svgedit.utilities.assignAttributes(pointGrip, {
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@ -202,7 +208,7 @@ svgedit.path.addCtrlGrip = function(id) {
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svgedit.path.getCtrlLine = function(id) {
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var ctrlLine = svgedit.utilities.getElem('ctrlLine_'+id);
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if (ctrlLine) return ctrlLine;
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if (ctrlLine) {return ctrlLine;}
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ctrlLine = document.createElementNS(NS.SVG, 'line');
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svgedit.utilities.assignAttributes(ctrlLine, {
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@ -234,7 +240,7 @@ svgedit.path.getPointGrip = function(seg, update) {
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svgedit.path.getControlPoints = function(seg) {
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var item = seg.item;
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var index = seg.index;
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if (!('x1' in item) || !('x2' in item)) return null;
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if (!('x1' in item) || !('x2' in item)) {return null;}
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var cpt = {};
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var pointGripContainer = svgedit.path.getGripContainer();
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@ -243,7 +249,8 @@ svgedit.path.getControlPoints = function(seg) {
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var seg_items = [prev, item];
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for (var i=1; i<3; i++) {
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var i;
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for (i = 1; i < 3; i++) {
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var id = index + 'c' + i;
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var ctrlLine = cpt['c' + i + '_line'] = svgedit.path.getCtrlLine(id);
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@ -286,12 +293,13 @@ svgedit.path.replacePathSeg = function(type, index, pts, elem) {
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var segList = path.pathSegList;
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var len = segList.numberOfItems;
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var arr = [];
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for (var i=0; i<len; i++) {
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var i;
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for (i = 0; i < len; i++) {
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var cur_seg = segList.getItem(i);
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arr.push(cur_seg);
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}
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segList.clear();
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for (var i=0; i<len; i++) {
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for (i = 0; i < len; i++) {
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if (i == index) {
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segList.appendItem(seg);
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} else {
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@ -332,8 +340,9 @@ svgedit.path.getSegSelector = function(seg, update) {
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svgedit.path.replacePathSeg(2, 0, [pt.x, pt.y], segLine);
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var pts = svgedit.path.ptObjToArr(seg.type, seg.item, true);
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for (var i=0; i < pts.length; i+=2) {
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var pt = svgedit.path.getGripPt(seg, {x:pts[i], y:pts[i+1]});
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var i;
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for (i = 0; i < pts.length; i += 2) {
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pt = svgedit.path.getGripPt(seg, {x:pts[i], y:pts[i+1]});
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pts[i] = pt.x;
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pts[i+1] = pt.y;
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}
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@ -406,7 +415,8 @@ svgedit.path.Segment = function(index, item) {
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};
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svgedit.path.Segment.prototype.showCtrlPts = function(y) {
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for (var i in this.ctrlpts) {
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var i;
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for (i in this.ctrlpts) {
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this.ctrlpts[i].setAttribute('display', y ? 'inline' : 'none');
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}
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};
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@ -484,14 +494,14 @@ svgedit.path.Segment.prototype.move = function(dx, dy) {
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if (this.mate) {
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// The last point of a closed subpath has a 'mate',
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// which is the 'M' segment of the subpath
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var item = this.mate.item;
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item = this.mate.item;
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var pts = [item.x += dx, item.y += dy];
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svgedit.path.replacePathSeg(this.mate.type, this.mate.index, pts);
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// Has no grip, so does not need 'updating'?
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}
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this.update(true);
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if (this.next) this.next.update(true);
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if (this.next) {this.next.update(true);}
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};
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svgedit.path.Segment.prototype.setLinked = function(num) {
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@ -499,12 +509,12 @@ svgedit.path.Segment.prototype.setLinked = function(num) {
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if (num == 2) {
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anum = 1;
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seg = this.next;
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if (!seg) return;
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if (!seg) {return;}
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pt = this.item;
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} else {
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anum = 2;
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seg = this.prev;
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if (!seg) return;
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if (!seg) {return;}
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pt = seg.item;
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}
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@ -566,7 +576,8 @@ svgedit.path.Path.prototype.init = function() {
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this.first_seg = null;
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// Set up segs array
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for (var i=0; i < len; i++) {
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var i;
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for (i = 0; i < len; i++) {
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var item = segList.getItem(i);
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var segment = new svgedit.path.Segment(i, item);
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segment.path = this;
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@ -576,16 +587,16 @@ svgedit.path.Path.prototype.init = function() {
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var segs = this.segs;
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var start_i = null;
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for (var i=0; i < len; i++) {
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for (i = 0; i < len; i++) {
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var seg = segs[i];
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var next_seg = (i+1) >= len ? null : segs[i+1];
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var prev_seg = (i-1) < 0 ? null : segs[i-1];
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var start_seg;
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if (seg.type === 2) {
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if (prev_seg && prev_seg.type !== 1) {
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// New sub-path, last one is open,
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// so add a grip to last sub-path's first point
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var start_seg = segs[start_i];
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start_seg = segs[start_i];
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start_seg.next = segs[start_i+1];
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start_seg.next.prev = start_seg;
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start_seg.addGrip();
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@ -608,7 +619,7 @@ svgedit.path.Path.prototype.init = function() {
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if (seg.type !== 1) {
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// Last seg, doesn't close so add a grip
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// to last sub-path's first point
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var start_seg = segs[start_i];
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start_seg = segs[start_i];
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start_seg.next = segs[start_i+1];
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start_seg.next.prev = start_seg;
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start_seg.addGrip();
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@ -634,17 +645,18 @@ svgedit.path.Path.prototype.init = function() {
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};
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svgedit.path.Path.prototype.eachSeg = function(fn) {
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var i;
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var len = this.segs.length;
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for (var i=0; i < len; i++) {
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for (i = 0; i < len; i++) {
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var ret = fn.call(this.segs[i], i);
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if (ret === false) break;
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if (ret === false) {break;}
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}
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};
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svgedit.path.Path.prototype.addSeg = function(index) {
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// Adds a new segment
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var seg = this.segs[index];
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if (!seg.prev) return;
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if (!seg.prev) {return;}
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var prev = seg.prev;
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var newseg;
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@ -683,9 +695,10 @@ svgedit.path.Path.prototype.deleteSeg = function(index) {
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seg.show(false);
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var next = seg.next;
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var pt;
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if (seg.mate) {
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// Make the next point be the "M" point
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var pt = [next.item.x, next.item.y];
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pt = [next.item.x, next.item.y];
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svgedit.path.replacePathSeg(2, next.index, pt);
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// Reposition last node
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} else if (!seg.prev) {
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// First node of open path, make next point the M
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var item = seg.item;
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var pt = [next.item.x, next.item.y];
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pt = [next.item.x, next.item.y];
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svgedit.path.replacePathSeg(2, seg.next.index, pt);
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list.removeItem(index);
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} else {
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var closed = false;
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// Check if subpath is already open
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svgedit.path.path.eachSeg(function(i) {
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if (i <= index) return true;
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if (i <= index) {return true;}
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if (this.type === 2) {
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// Found M first, so open
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return false;
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@ -782,7 +795,7 @@ svgedit.path.Path.prototype.setSegType = function(new_type) {
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// Selected seg
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var cur = this.segs[sel_pt];
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var prev = cur.prev;
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if (!prev) continue;
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if (!prev) {continue;}
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if (!new_type) { // double-click, so just toggle
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text = 'Toggle Path Segment Type';
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@ -877,12 +890,14 @@ svgedit.path.Path.prototype.update = function() {
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svgedit.path.getPath_ = function(elem) {
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var p = pathData[elem.id];
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if (!p) p = pathData[elem.id] = new svgedit.path.Path(elem);
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if (!p) {
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p = pathData[elem.id] = new svgedit.path.Path(elem);
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}
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return p;
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};
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svgedit.path.removePath_ = function(id) {
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if (id in pathData) delete pathData[id];
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if (id in pathData) {delete pathData[id];}
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};
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var getRotVals = function(x, y) {
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@ -919,7 +934,7 @@ var getRotVals = function(x, y) {
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svgedit.path.recalcRotatedPath = function() {
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var current_path = svgedit.path.path.elem;
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var angle = svgedit.utilities.getRotationAngle(current_path, true);
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if (!angle) return;
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if (!angle) {return;}
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// selectedBBoxes[0] = svgedit.path.path.oldbbox;
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var box = svgedit.utilities.getBBox(current_path),
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oldbox = svgedit.path.path.oldbbox,//selectedBBoxes[0],
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i -= 1;
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var seg = list.getItem(i),
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type = seg.pathSegType;
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if (type == 1) continue;
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if (type == 1) {continue;}
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var rvals = getRotVals(seg.x, seg.y),
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points = [rvals.x, rvals.y];
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@ -973,4 +988,4 @@ svgedit.path.clearData = function() {
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pathData = {};
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};
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})();
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}());
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@ -1,3 +1,5 @@
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/*globals $*/
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/*jslint vars: true, eqeq: true, continue: true*/
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/**
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* Recalculate.
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*
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@ -63,7 +65,7 @@ svgedit.recalculate.updateClipPath = function(attr, tx, ty) {
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// Returns:
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// Undo command object with the resulting change
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svgedit.recalculate.recalculateDimensions = function(selected) {
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if (selected == null) return null;
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if (selected == null) {return null;}
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// Firefox Issue - 1081
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if (selected.nodeName == "svg" && navigator.userAgent.indexOf("Firefox/20") >= 0) {
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@ -72,10 +74,10 @@ svgedit.recalculate.recalculateDimensions = function(selected) {
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var svgroot = context_.getSVGRoot();
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var tlist = svgedit.transformlist.getTransformList(selected);
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var k;
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// remove any unnecessary transforms
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if (tlist && tlist.numberOfItems > 0) {
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var k = tlist.numberOfItems;
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k = tlist.numberOfItems;
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while (k--) {
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var xform = tlist.getItem(k);
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if (xform.type === 0) {
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@ -96,7 +98,7 @@ svgedit.recalculate.recalculateDimensions = function(selected) {
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}
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// End here if all it has is a rotation
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if (tlist.numberOfItems === 1 &&
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svgedit.utilities.getRotationAngle(selected)) return null;
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svgedit.utilities.getRotationAngle(selected)) {return null;}
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}
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// if this element had no transforms, we are done
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@ -109,7 +111,7 @@ svgedit.recalculate.recalculateDimensions = function(selected) {
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// TODO: Make this work for more than 2
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if (tlist) {
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var k = tlist.numberOfItems;
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k = tlist.numberOfItems;
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var mxs = [];
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while (k--) {
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var xform = tlist.getItem(k);
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@ -187,19 +189,20 @@ svgedit.recalculate.recalculateDimensions = function(selected) {
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case 'polygon':
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case 'polyline':
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initial = {};
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initial['points'] = selected.getAttribute('points');
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initial.points = selected.getAttribute('points');
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var list = selected.points;
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var len = list.numberOfItems;
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changes['points'] = new Array(len);
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for (var i = 0; i < len; ++i) {
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changes.points = new Array(len);
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var i;
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for (i = 0; i < len; ++i) {
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var pt = list.getItem(i);
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changes['points'][i] = {x:pt.x, y:pt.y};
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changes.points[i] = {x:pt.x, y:pt.y};
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}
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break;
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case 'path':
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initial = {};
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initial['d'] = selected.getAttribute('d');
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changes['d'] = selected.getAttribute('d');
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initial.d = selected.getAttribute('d');
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changes.d = selected.getAttribute('d');
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break;
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} // switch on element type to get initial values
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@ -246,7 +249,8 @@ svgedit.recalculate.recalculateDimensions = function(selected) {
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// FIXME: This blows up if the angle is exactly 0!
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var s = 2/a;
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}
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for (var i = 0; i < tlist.numberOfItems; ++i) {
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var i;
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for (i = 0; i < tlist.numberOfItems; ++i) {
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var xform = tlist.getItem(i);
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if (xform.type == 4) {
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// extract old center through mystical arts
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@ -288,7 +292,7 @@ svgedit.recalculate.recalculateDimensions = function(selected) {
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var childTlist = svgedit.transformlist.getTransformList(child);
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// some children might not have a transform (<metadata>, <defs>, etc)
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if (!childTlist) continue;
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if (!childTlist) {continue;}
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var m = svgedit.math.transformListToTransform(childTlist).matrix;
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@ -473,7 +477,7 @@ svgedit.recalculate.recalculateDimensions = function(selected) {
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context_.setStartTransform(child.getAttribute('transform'));
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var childTlist = svgedit.transformlist.getTransformList(child);
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if (!childTlist) continue;
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if (!childTlist) {continue;}
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var em = svgedit.math.matrixMultiply(m, svgedit.math.transformListToTransform(childTlist).matrix);
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var e2m = svgroot.createSVGTransform();
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@ -1,3 +1,5 @@
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/*globals $, svgedit*/
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/*jslint vars: true, eqeq: true*/
|
||||
/**
|
||||
* Package: svgedit.sanitize
|
||||
*
|
||||
|
@ -12,7 +14,7 @@
|
|||
// 2) browser.js
|
||||
// 3) svgutils.js
|
||||
|
||||
(function() {
|
||||
(function() {'use strict';
|
||||
|
||||
if (!svgedit.sanitize) {
|
||||
svgedit.sanitize = {};
|
||||
|
@ -138,12 +140,12 @@ svgedit.sanitize.sanitizeSvg = function(node) {
|
|||
|
||||
var allowedAttrs = svgWhiteList_[node.nodeName];
|
||||
var allowedAttrsNS = svgWhiteListNS_[node.nodeName];
|
||||
|
||||
var i;
|
||||
// if this element is supported, sanitize it
|
||||
if (typeof allowedAttrs !== 'undefined') {
|
||||
|
||||
var seAttrs = [];
|
||||
var i = node.attributes.length;
|
||||
i = node.attributes.length;
|
||||
while (i--) {
|
||||
// if the attribute is not in our whitelist, then remove it
|
||||
// could use jQuery's inArray(), but I don't know if that's any better
|
||||
|
@ -173,6 +175,7 @@ svgedit.sanitize.sanitizeSvg = function(node) {
|
|||
case 'patternTransform':
|
||||
var val = attr.nodeValue.replace(/(\d)-/g, '$1 -');
|
||||
node.setAttribute(attrName, val);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -202,8 +205,7 @@ svgedit.sanitize.sanitizeSvg = function(node) {
|
|||
var href = svgedit.utilities.getHref(node);
|
||||
if (href &&
|
||||
['filter', 'linearGradient', 'pattern',
|
||||
'radialGradient', 'textPath', 'use'].indexOf(node.nodeName) >= 0)
|
||||
{
|
||||
'radialGradient', 'textPath', 'use'].indexOf(node.nodeName) >= 0) {
|
||||
// TODO: we simply check if the first character is a #, is this bullet-proof?
|
||||
if (href[0] != '#') {
|
||||
// remove the attribute (but keep the element)
|
||||
|
@ -248,9 +250,9 @@ svgedit.sanitize.sanitizeSvg = function(node) {
|
|||
parent.removeChild(node);
|
||||
|
||||
// call sanitizeSvg on each of those children
|
||||
var i = children.length;
|
||||
i = children.length;
|
||||
while (i--) { svgedit.sanitize.sanitizeSvg(children[i]); }
|
||||
}
|
||||
};
|
||||
|
||||
})();
|
||||
}());
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
/*globals $, svgedit*/
|
||||
/*jslint vars: true, eqeq: true, forin: true*/
|
||||
/**
|
||||
* Package: svedit.select
|
||||
*
|
||||
|
@ -13,7 +15,7 @@
|
|||
// 3) math.js
|
||||
// 4) svgutils.js
|
||||
|
||||
(function() {
|
||||
(function() {'use strict';
|
||||
|
||||
if (!svgedit.select) {
|
||||
svgedit.select = {};
|
||||
|
@ -96,10 +98,11 @@ svgedit.select.Selector.prototype.reset = function(e) {
|
|||
// Parameters:
|
||||
// angle - Float indicating current rotation angle in degrees
|
||||
svgedit.select.Selector.prototype.updateGripCursors = function(angle) {
|
||||
var dir_arr = [];
|
||||
var steps = Math.round(angle / 45);
|
||||
if (steps < 0) steps += 8;
|
||||
for (var dir in selectorManager_.selectorGrips) {
|
||||
var dir,
|
||||
dir_arr = [],
|
||||
steps = Math.round(angle / 45);
|
||||
if (steps < 0) {steps += 8;}
|
||||
for (dir in selectorManager_.selectorGrips) {
|
||||
dir_arr.push(dir);
|
||||
}
|
||||
while (steps > 0) {
|
||||
|
@ -107,7 +110,7 @@ svgedit.select.Selector.prototype.updateGripCursors = function(angle) {
|
|||
steps--;
|
||||
}
|
||||
var i = 0;
|
||||
for (var dir in selectorManager_.selectorGrips) {
|
||||
for (dir in selectorManager_.selectorGrips) {
|
||||
selectorManager_.selectorGrips[dir].setAttribute('style', ('cursor:' + dir_arr[i] + '-resize'));
|
||||
i++;
|
||||
}
|
||||
|
@ -169,7 +172,7 @@ svgedit.select.Selector.prototype.resize = function() {
|
|||
}
|
||||
|
||||
// apply the transforms
|
||||
var l = bbox.x, t = bbox.y, w = bbox.width, h = bbox.height,
|
||||
var l = bbox.x, t = bbox.y, w = bbox.width, h = bbox.height;
|
||||
bbox = {x:l, y:t, width:w, height:h};
|
||||
|
||||
// we need to handle temporary transforms too
|
||||
|
@ -206,12 +209,12 @@ svgedit.select.Selector.prototype.resize = function() {
|
|||
maxx = tl.x,
|
||||
maxy = tl.y;
|
||||
|
||||
var Min = Math.min, Max = Math.max;
|
||||
var min = Math.min, max = Math.max;
|
||||
|
||||
minx = Min(minx, Min(nbox.tr.x, Min(nbox.bl.x, nbox.br.x) ) ) - offset;
|
||||
miny = Min(miny, Min(nbox.tr.y, Min(nbox.bl.y, nbox.br.y) ) ) - offset;
|
||||
maxx = Max(maxx, Max(nbox.tr.x, Max(nbox.bl.x, nbox.br.x) ) ) + offset;
|
||||
maxy = Max(maxy, Max(nbox.tr.y, Max(nbox.bl.y, nbox.br.y) ) ) + offset;
|
||||
minx = min(minx, min(nbox.tr.x, min(nbox.bl.x, nbox.br.x) ) ) - offset;
|
||||
miny = min(miny, min(nbox.tr.y, min(nbox.bl.y, nbox.br.y) ) ) - offset;
|
||||
maxx = max(maxx, max(nbox.tr.x, max(nbox.bl.x, nbox.br.x) ) ) + offset;
|
||||
maxy = max(maxy, max(nbox.tr.y, max(nbox.bl.y, nbox.br.y) ) ) + offset;
|
||||
|
||||
nbax = minx;
|
||||
nbay = miny;
|
||||
|
@ -241,8 +244,8 @@ svgedit.select.Selector.prototype.resize = function() {
|
|||
'e': [nbax + nbaw, nbay + (nbah)/2],
|
||||
's': [nbax + (nbaw)/2, nbay + nbah]
|
||||
};
|
||||
|
||||
for (var dir in this.gripCoords) {
|
||||
var dir;
|
||||
for (dir in this.gripCoords) {
|
||||
var coords = this.gripCoords[dir];
|
||||
selectedGrips[dir].setAttribute('cx', coords[0]);
|
||||
selectedGrips[dir].setAttribute('cy', coords[1]);
|
||||
|
@ -320,7 +323,8 @@ svgedit.select.SelectorManager.prototype.initGroup = function() {
|
|||
this.rubberBandBox = null;
|
||||
|
||||
// add the corner grips
|
||||
for (var dir in this.selectorGrips) {
|
||||
var dir;
|
||||
for (dir in this.selectorGrips) {
|
||||
var grip = svgFactory_.createSVGElement({
|
||||
'element': 'circle',
|
||||
'attr': {
|
||||
|
@ -369,7 +373,7 @@ svgedit.select.SelectorManager.prototype.initGroup = function() {
|
|||
);
|
||||
$.data(this.rotateGrip, 'type', 'rotate');
|
||||
|
||||
if ($('#canvasBackground').length) return;
|
||||
if ($('#canvasBackground').length) {return;}
|
||||
|
||||
var dims = config_.dimensions;
|
||||
var canvasbg = svgFactory_.createSVGElement({
|
||||
|
@ -412,14 +416,15 @@ svgedit.select.SelectorManager.prototype.initGroup = function() {
|
|||
// Parameters:
|
||||
// elem - DOM element to get the selector for
|
||||
svgedit.select.SelectorManager.prototype.requestSelector = function(elem) {
|
||||
if (elem == null) return null;
|
||||
var N = this.selectors.length;
|
||||
if (elem == null) {return null;}
|
||||
var i,
|
||||
N = this.selectors.length;
|
||||
// If we've already acquired one for this element, return it.
|
||||
if (typeof(this.selectorMap[elem.id]) == 'object') {
|
||||
this.selectorMap[elem.id].locked = true;
|
||||
return this.selectorMap[elem.id];
|
||||
}
|
||||
for (var i = 0; i < N; ++i) {
|
||||
for (i = 0; i < N; ++i) {
|
||||
if (this.selectors[i] && !this.selectors[i].locked) {
|
||||
this.selectors[i].locked = true;
|
||||
this.selectors[i].reset(elem);
|
||||
|
@ -440,10 +445,11 @@ svgedit.select.SelectorManager.prototype.requestSelector = function(elem) {
|
|||
// Parameters:
|
||||
// elem - DOM element to remove the selector for
|
||||
svgedit.select.SelectorManager.prototype.releaseSelector = function(elem) {
|
||||
if (elem == null) return;
|
||||
var N = this.selectors.length,
|
||||
if (elem == null) {return;}
|
||||
var i,
|
||||
N = this.selectors.length,
|
||||
sel = this.selectorMap[elem.id];
|
||||
for (var i = 0; i < N; ++i) {
|
||||
for (i = 0; i < N; ++i) {
|
||||
if (this.selectors[i] && this.selectors[i] == sel) {
|
||||
if (sel.locked == false) {
|
||||
// TODO(codedread): Ensure this exists in this module.
|
||||
|
@ -525,4 +531,4 @@ svgedit.select.getSelectorManager = function() {
|
|||
return selectorManager_;
|
||||
};
|
||||
|
||||
})();
|
||||
}());
|
|
@ -1,7 +1,8 @@
|
|||
/*globals $, svgedit*/
|
||||
/**
|
||||
*
|
||||
* Licensed under the MIT License
|
||||
* main object, loaded first so other modules have the garanty of its existence
|
||||
* main object, loaded first so other modules have the guarantee of its existence
|
||||
*/
|
||||
|
||||
svgedit = {
|
||||
|
@ -18,7 +19,7 @@ svgedit = {
|
|||
};
|
||||
|
||||
// return the svgedit.NS with key values switched and lowercase
|
||||
svgedit.getReverseNS = function() {
|
||||
svgedit.getReverseNS = function() {'use strict';
|
||||
var reverseNS = {};
|
||||
$.each(this.NS, function(name, URI) {
|
||||
reverseNS[URI] = name.toLowerCase();
|
||||
|
|
Loading…
Reference in New Issue