transformlist branch: Can resize groups as long as they are not rotated. Rotating groups still broken. Ungrouping still broken
git-svn-id: http://svg-edit.googlecode.com/svn/branches/transformlist@923 eee81c28-f429-11dd-99c0-75d572ba1dddmaster
parent
9cb650119f
commit
f603b01efc
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@ -1,11 +1,7 @@
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/*
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TODOs for TransformList:
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* Fix rotation of groups (rotate being prepended)
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* See if we can completely eliminate translates on groups (currently flattening to one)
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* Flattening adjacent scale transform sets on groups
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* Fix bounding box of groups with rotated children
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* Fix resizing/rotating of groups (pummel the transforms down to the children?)
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* Fix rotating of resized groups (need to re-center?)
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* Ensure resizing in negative direction works (nope! broken!)
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* Ensure ungrouping works (surely broken)
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* Ensure undo still works properly (nope! broken!)
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@ -1383,7 +1379,8 @@ function BatchCommand(text) {
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// always remove translates by transferring them down to the children
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// otherwise just reduce adjacent scales
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// The first pass is to collapse all translates
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// The first pass is to collapse all adjacent translates and push
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// them down to the children
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var n = tlist.numberOfItems;
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while (n--) {
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var xform = tlist.getItem(n);
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@ -1401,21 +1398,8 @@ function BatchCommand(text) {
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tlist.removeItem(n);
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}
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// now restore just the one translate
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// its matrix before transferring down
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if (tx != 0 || ty != 0) {
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var newxlate = svgroot.createSVGTransform();
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newxlate.setTranslate(tx,ty);
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tlist.insertItemBefore(newxlate, 0);
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// TODO: can we pass the translates down to the individual children?
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/*
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// get the matrix of the remaining transformlist
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var mat = svgroot.createSVGMatrix();
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var m = tlist.numberOfItems;
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while (m--) {
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mat = matrixMultiply(tlist.getItem(m).matrix, mat);
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}
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mat = mat.inverse();
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var mv = transformPoint(tx,ty,mat);
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// we pass the translates down to the individual children
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var children = selected.childNodes;
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var c = children.length;
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while (c--) {
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@ -1423,56 +1407,84 @@ function BatchCommand(text) {
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if (child.nodeType == 1) {
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var childTlist = canvas.getTransformList(child);
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var newxlate = svgroot.createSVGTransform();
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newxlate.setTranslate(mv.x,mv.y);
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newxlate.setTranslate(tx,ty);
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childTlist.insertItemBefore(newxlate, 0);
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batchCmd.addSubCommand( recalculateDimensions(child) );
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}
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}
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*/
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}
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// The second pass is to find all adjacent transform sets of the form:
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// translate(tx,ty) scale(sx,sy) translate(-tx,-ty) and collapse them
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tx = 0;
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ty = 0;
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var bGotOffset = false;
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// translate(tx,ty) scale(sx,sy) translate(-tx,-ty) and collapse them by
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// applying the translates to the children and accumulating the scale factors
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var mat = svgroot.createSVGMatrix();
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n = tlist.numberOfItems;
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while (n--) {
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var xform = tlist.getItem(n);
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if (!xform || xform.type != 3) {
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continue;
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// we stop as soon as we encounter a rotate
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if (xform.type == 4) {
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// update the frame of reference
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mat = matrixMultiply(mat, xform.matrix);
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break;
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}
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// if it's a translate we push it to the children
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else if (xform.type == 2) {
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// get the centroid of scaling and determine the net translation for this scale
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var tobj = transformToObj(xform);
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var t = transformPoint(tobj.tx, tobj.ty, mat.inverse());
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// we pass the translates down to the individual children
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var children = selected.childNodes;
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var c = children.length;
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while (c--) {
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var child = children.item(c);
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if (child.nodeType == 1) {
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var childTlist = canvas.getTransformList(child);
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var newxlate = svgroot.createSVGTransform();
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newxlate.setTranslate(t.x, t.y);
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childTlist.insertItemBefore(newxlate, 0);
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batchCmd.addSubCommand( recalculateDimensions(child) );
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}
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}
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tlist.removeItem(n);
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}
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// if it's a scale, we accumulate it
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else if (xform.type == 3) {
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// update the frame of reference
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mat = matrixMultiply(mat, xform.matrix);
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// accumulate the scale values
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var sobj = transformToObj(xform);
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sx *= sobj.sx;
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sy *= sobj.sy;
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if (!bGotOffset) {
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var tobj = transformToObj(tlist.getItem(n-1));
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tx = tobj.tx;
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ty = tobj.ty;
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bGotOffset = true;
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}
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// remove the scale and translates from the group
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tlist.removeItem(n+1);
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tlist.removeItem(n);
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tlist.removeItem(n-1);
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// decrement one more so that we're not off the end of the transformlist
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// after removing three transforms above
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n--;
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}
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// now restore just the one scale and its offset translates
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}
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// now restore just the one scale
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if (sx != 1 || sy != 1) {
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var newscale = svgroot.createSVGTransform(),
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offset_p = svgroot.createSVGTransform(),
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offset_n = svgroot.createSVGTransform();
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offset_n.setTranslate(-tx,-ty);
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offset_p.setTranslate(tx,ty);
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var newscale = svgroot.createSVGTransform();
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newscale.setScale(sx,sy);
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tlist.appendItem(offset_p);
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tlist.appendItem(newscale);
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tlist.appendItem(offset_n);
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}
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// TODO: if we have a rotate, we need to update its center
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// now loop through the other transforms and adjust accordingly
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/*
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var newBox = canvas.getBBox(selected);
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for ( var j = 0; j < tlist.numberOfItems; ++j) {
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var changed_xform = tlist.getItem(j);
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switch (changed_xform.type) {
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case 4: // rotate
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var newrot = svgroot.createSVGTransform();
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newrot.setRotate(changed_xform.angle, newcenter.x, newcenter.y);
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tlist.replaceItem(newrot, j);
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break;
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}
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}
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*/
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}
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// else, it's a non-group
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else {
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