* #refactor-canvas getJsonFromSvgElement and svgroot code moved to separate file
* #refactor-canvas build files changes
* #refactor-canvas addSVGElementsFromJson move to json file
* #refactor-canvas selected element option function move separate file
* #refactor-canvas moveUpDownSelected move to select-elem
* ##refactor-canvas build file updated
* #refactor-canvas moveSelectedElements move to selected-elem
* #refactor-canvas cloneSelectedElements move to slected-elem
* #refactor-canvas alignSelectedElements move to selected-elem
* #refactor-canvas deleteSelectedElements move to selected-elem
* #refactor-canvas copySelectedElements and groupSelectedElements move to selected-elem
* #refactor-canvas pushGroupProperty, ungroupSelectedElement move to selected-elem
* #refactor-canvas comment changes
* #refactor-canvas UndoManager move to separate file
* #refactor-canvas event file move to mouseMove, mouseUpEvent and dblClickEvent
* #refactor-canvas mouseDown move to event
* #refactor-canvas move to undo file
* #refactor alignment changes and set function revert return
* #refactor-canvas textaction move to separate file
* #refactor-canvas paste-element function move to separate file
* #refactor-canvas set and get method move to separate file
* #refactor-canvas set and get function moved changes
* #refactor clear file import and regaring function moved changes changes
* #refactor-canvas svg related function move to separate file
* #refactor-canvas setBackground methos move to elem-get-set file
* #refactor-canvas getBsplinePoint method move to event file
* #refactor-canvas export functions move to svg-exec
* #refactor-canvas svg related function moved separate file
* #refactor-canvas updateCanvas, cycleElement move to selected-elem file
* #refactor-canvas removeUnusedDefElems move to svg-exec file
* #refactor-canvas blur method move to separate file blur-event.js
* #refactor-canvas selection related function move to separate file slection.js
* #refactor-canvas convertGradients, mousewheelmove event bind function move to other files
* #refactor-canvas extension function move to selection file
* #refactor-canvas svg tag long string changes to es6 format
* eslint fixes
* eslint and test fixes
* add netlify logo per their requirements
* #refactor-canvas path file separate to path-method.js and path-actions.js
* #refactor-canvas lint issue fixed
* #refactor-canvas path.js file class and const move to path-method.js
* #refactor-canvas eslint issue fixed. 'jsdoc/check-examples': 'off' already so removed eslint-disable jsdoc/check-examples
* #refactor-canvas path class moved changes and copy-elem.js file cypress test issue fixed
* #refactor-canvas UI - Clipboard paste element cypress issue fixed
* #refactor-canvas cypress test cases issue fixed changes
* #refactor-canvas cypress test cases issue fixed changes
* #refactor-canvas cypress test case issue fixed
* npm update and fix a few eslint new errors
* fix snapshot and run tests
* add star tool to cypress
* #refactor-canvas shapelibrary, star, polygon and panning tool issue fixed
* build
* Update layer.js
* revert proper declarations
Authored-by OptimistikSAS
- npm: Add `prepare` script to update license-badges, copy, and prep (leaving prepublishOnly to handle build-docs)
- npm: Make license badge prep. in series as getting too many files open error running in parallel
- npm: Update devDeps
- npm: Update devDeps; use stable eslint-plugin-mocha-cleanup now that updated
- npm: Add scripts for reporting with test summaries (free of full noise during tests);
auto-run at end of tests
- npm: Update devDeps. and use stable version of eslint-plugin-mocha-cleanup
- Linting: Add linting plugins (mocha, chai-expect, chai-friendly, cypress)
- Testing: Change cypress plugins file to ESM (so can set up any needed unit testing tasks)
not only on licenses of repository as a whole (i.e., "MIT") but
individual component files; see `filesByLicense` in `licenseInfo.json`
for a map of license to these files within the repo with their own
licenses. See the new license badges on the README for a summary of
the licenses including either bundled devDependencies or all
`devDependencies` (we have no direct npm `dependencies` currently).
- Docs: Add license badges and `licenseInfo.json` (has a
`filesByLicense` map of files to licenses (not yet used programmatically)
and `bundledRootPackages` which is used by `license-badger` to know which
dev. packages are being bundled (added by `npm run copy`) for determining
summary of all licenses including bundled).
- npm: Update devDep.