- Fix: Race condition with svgicons and seticonsize
- Embedded editor: Use module form for now; drop unused inline attribute
- Embedded editor: Fix PNG export; work toward restoring PDF (add `getUIStrings` method to editor for assisting)
- canvg and importScript fixes
also expect one directory higher; incorporates #207 (@iuyiuy)
- Breaking change: Separate `extIconsPath` from `extPath` (not copying over icons)
- Breaking change: Don't reference `custom.css` in HTML; can instead be referenced in JavaScript through
the config file (provided in `svgedit-config-sample-iife.js`/`svgedit-config-sample-es.js` as `svgedit-custom.css` for
better namespacing); incorporates #207 (@iuyiuy)
- Breaking change: Remove minified jgraduate/spinbtn files (minified within Rollup routine)
- Fix: Zoom when scrolled; incorporates #169 (@AndrolGenhald), adapting for conventions; also allow avoidance when shift key pressed
- Fix: Update Atom feed reference in HTML
- Fixes related to recent commits: Some path and method name fixes needed, function order, missing methods, variable scope declaration, no need for DOMContentLoaded listeners in modules, switch back to non-default export, avoid trimming nullish, deal with mock tests, fix `math.matrixMultiply`, use jquery-svg where needed for array/SVG attributes; add babel-polyfill and defer script to imagelib; other misc. fixes
- Enhancement: Move config-sample.js out of `editor` directory
- Enhancement: For `callback`-style extensions, also provide config object; add following
to that object: buildCanvgCallback, canvg, decode64, encode64, executeAfterLoads, getTypeMap, isChrome, ieIE, NS, text2xml
- Enhancement: Complete ES6 modules work (extensions, locales, tests), along with Babel;
make Node build routine for converting modular source to non-modular,
use `loadStylesheets` for modular stylehsheet defining (but parallel loading);
- Enhancement: Add `stylesheets` config for modular but parallel stylesheet loading with `@default` option for simple inclusion/exclusion of defaults (if not going with default).
- Refactoring: Clean up `svg-editor.html`: consistent indents; avoid extra lbs, avoid long lines
- Refactoring: Avoid embedded API adding inline JavaScript listener
- Refactoring: Move layers and context code to `draw.js`
- Refactoring: Move `pathActions` from `svgcanvas.js` (though preserve aliases to these methods on `canvas`) and `convertPath` from `svgutils.js` to `path.js`
- Refactoring: Move `getStrokedBBox` from `svgcanvas.js` (while keeping an alias) to `svgutils.js` (as `getStrokedBBoxDefaultVisible` to avoid conflict with existing)
- Docs: Remove "dependencies" comments in code except where summarizing role of jQuery or a non-obvious dependency
- Refactoring/Linting: Enfore `no-extra-semi` and `quote-props` rules
- Refactoring: Further avoidance of quotes on properties (as possible)
- Refactoring: Use `class` in place of functions where intended as classes
- Refactoring: Consistency and granularity in extensions imports
- Testing: Update QUnit to 2.6.1 (node_modules) and Sinon to 5.0.8 (and add sinon-test at 2.1.3) and enforce eslint-plugin-qunit linting rules; update custom extensions
- Testing: Add node-static for automating (and accessing out-of-directory contents)
- Testing: Avoid HTML attributes for styling
- Testing: Add npm `test` script
- Testing: Comment out unused jQuery SVG test
- Testing: Add test1 and svgutils_performance_test to all tests page
- Testing: Due apparently to Path having not been a formal class, the test was calling it without `new`; refactored now with sufficient mock data to take into account it is a class
- npm: Update devDeps
- npm: Add html modules and config build to test script
- Breaking change: Require `new` with `EmbeddedSVGEdit` (allows us to use `class` internally)
- Breaking change: If `svgcanvas.setUiStrings` must now be called if not using editor in order
to get strings (for sake of i18n) (and if using path.js alone, must also have its `setUiStrings` called)
- Breaking change (ext-overview-window): Avoid global `overviewWindowGlobals`
- Breaking change (ext-imagelib): Change to object-based encoding for namespacing of
messages (though keep stringifying/parsing ourselves until we remove IE9 support)
- Breaking change: Rename `jquery.js` to `jquery.min.js`
- Breaking change: Remove `scoped` attribute from `style`; it is now deprecated and
obsolete; also move to head (after other stylesheets)
- Enhancement: Make SpinButton plugin independent of SVGEdit via
generic state object for tool_scale
- Enhancement: Remove now unused Python l10n scripts (#238)
- Enhancement: ES6 Modules (including jQuery plugins but not jQuery)
- Enhancement: Further JSDoc (incomplete)
- Enhancement (Optimization): Compress images using imageoptim (and add
npm script) (per #215)
- Fix: i18nize path.js strings and canvas notifications
- Fix: Attempt i18n for ext-markers
- Refactoring (ext-storage): Move locale info to own file imported by the extension (toward modularity; still should be split into separate files by language and *dynamically* imported, but we'll wait for better `import` support to refactor this)
- Refactoring: For imagelib, add local jQuery copy (using old 1.4.4 as had
been using from server)
- Refactoring: For MathJax, add local copy (using old 2.3 as had been using from
server); server had not been working
- Refactoring: Remove `use strict` (implicit in modules)
- Refactoring: Remove trailing whitespace, fix some code within comments
- Refactoring: Expect `jQuery` global rather than `$` for better modularity
(also to adapt line later once available via `import`)
- Refactoring: Prefer `const` (and then `let`)
- Refactoring: Add block scope keywords closer to first block in which they appear
- Refactoring: Use ES6 `class`
- Refactoring `$.isArray` -> `Array.isArray` and avoid some other jQuery core methods
with simple VanillaJS replacements
- Refactoring: Use abbreviated object property syntax
- Refactoring: Object destructuring
- Refactoring: Remove `uiStrings` contents in svg-editor.js (obtains from locale)
- Refactoring: Add favicon to embedded API file
- Refactoring: Use arrow functions for brief functions (incomplete)
- Refactoring: Use `Array.prototype.includes`/`String.prototype.includes`;
`String.prototype.startsWith`, `String.prototype.trim`
- Refactoring: Remove now unnecessary svgutils do/while resetting of variables
- Refactoring: Use shorthand methods for object literals (avoid ": function")
- Refactoring: Avoid quoting object property keys where unnecessary
- Refactoring: Just do truthy/falsey check for lengths in place of comparison to 0
- Refactoring (Testing): Avoid jQuery usage within most test files (defer script,
also in preparation for future switch to ES6 modules for tests)
- Refactoring: Make jpicker variable declaration indent bearable
- Refactoring (Linting): Finish svgcanvas.js
- Docs: Mention in comment no longer an entry file as before
- Docs: Migrate old config, extensions, and FAQ docs
- Licensing: Indicate MIT is license type of rgbcolor; rename/add license file name for
jgraduate and screencast to reflect type (Apache 2.0); rename file to reflect it
contains license information (of type MIT) for Raphael icons
file where used for alignment though use tab escape within JS), CSS
(including comments), PHP, SVG, JSON, XUL
- Remove extra spaces in svgcanvas.js, ext-connector.js
- Use `https://` (fix#172), including in prompt for URL and relevant code comments (where available and naturally not on namespaces)
- Comment out broken link in svg-editor.html
- Trailing space
{object} -> {Object}
Remove extra semicolons.
Use jQuery’s .empty().
Make nodelist loops O(n) rather than O(n^2).
Specify radix in parseInt to prevent guessing octal.
Canvas was referencing drawing.all_layers and drawing.current_layer.
Both variables now represent Layer instead of group element and should
be considered private.
Moved Layer class to layer.js
New HistoryRecordingService added to help with moving Layer code out of
Canvas. Started using it in Canvas.mergLayer
Add class=“layer” to each layer element. This happens when calling
createLayer() or any call to identifyLayers(). This happens with new
drawings and when opening legacy drawings, so it’s fully backwards
compatible.
svg-editor.js elementChanged() looks for g.layer as an addition test
for calling populateLayers() which updates the layers panel.
Addition tests for class=“layer” added to draw_test.html.
Fixed Firefox exception in draw_test.html.