/** * SVGTransformList * * Licensed under the Apache License, Version 2 * * Copyright(c) 2010 Alexis Deveria * Copyright(c) 2010 Jeff Schiller */ // Dependencies: // 1) browsersupport.js (function() { if (!window.svgedit) { window.svgedit = {}; } if (!svgedit.transformlist) { svgedit.transformlist = {}; } var svgroot = document.createElementNS('http://www.w3.org/2000/svg', 'svg'); // Helper function. function transformToString(xform) { var m = xform.matrix, text = ""; switch(xform.type) { case 1: // MATRIX text = "matrix(" + [m.a,m.b,m.c,m.d,m.e,m.f].join(",") + ")"; break; case 2: // TRANSLATE text = "translate(" + m.e + "," + m.f + ")"; break; case 3: // SCALE if (m.a == m.d) text = "scale(" + m.a + ")"; else text = "scale(" + m.a + "," + m.d + ")"; break; case 4: // ROTATE var cx = 0, cy = 0; // this prevents divide by zero if (xform.angle != 0) { var K = 1 - m.a; cy = ( K * m.f + m.b*m.e ) / ( K*K + m.b*m.b ); cx = ( m.e - m.b * cy ) / K; } text = "rotate(" + xform.angle + " " + cx + "," + cy + ")"; break; } return text; }; /** * Map of SVGTransformList objects. */ var listMap_ = {}; // ************************************************************************************** // SVGTransformList implementation for Webkit // These methods do not currently raise any exceptions. // These methods also do not check that transforms are being inserted. This is basically // implementing as much of SVGTransformList that we need to get the job done. // // interface SVGEditTransformList { // attribute unsigned long numberOfItems; // void clear ( ) // SVGTransform initialize ( in SVGTransform newItem ) // SVGTransform getItem ( in unsigned long index ) (DOES NOT THROW DOMException, INDEX_SIZE_ERR) // SVGTransform insertItemBefore ( in SVGTransform newItem, in unsigned long index ) (DOES NOT THROW DOMException, INDEX_SIZE_ERR) // SVGTransform replaceItem ( in SVGTransform newItem, in unsigned long index ) (DOES NOT THROW DOMException, INDEX_SIZE_ERR) // SVGTransform removeItem ( in unsigned long index ) (DOES NOT THROW DOMException, INDEX_SIZE_ERR) // SVGTransform appendItem ( in SVGTransform newItem ) // NOT IMPLEMENTED: SVGTransform createSVGTransformFromMatrix ( in SVGMatrix matrix ); // NOT IMPLEMENTED: SVGTransform consolidate ( ); // } // ************************************************************************************** svgedit.transformlist.SVGTransformList = function(elem) { this._elem = elem || null; this._xforms = []; // TODO: how do we capture the undo-ability in the changed transform list? this._update = function() { var tstr = ""; var concatMatrix = svgroot.createSVGMatrix(); for (var i = 0; i < this.numberOfItems; ++i) { var xform = this._list.getItem(i); tstr += transformToString(xform) + " "; } this._elem.setAttribute("transform", tstr); }; this._list = this; this._init = function() { // Transform attribute parser var str = this._elem.getAttribute("transform"); if(!str) return; // TODO: Add skew support in future var re = /\s*((scale|matrix|rotate|translate)\s*\(.*?\))\s*,?\s*/; var arr = []; var m = true; while(m) { m = str.match(re); str = str.replace(re,''); if(m && m[1]) { var x = m[1]; var bits = x.split(/\s*\(/); var name = bits[0]; var val_bits = bits[1].match(/\s*(.*?)\s*\)/); val_bits[1] = val_bits[1].replace(/(\d)-/g, "$1 -"); var val_arr = val_bits[1].split(/[, ]+/); var letters = 'abcdef'.split(''); var mtx = svgroot.createSVGMatrix(); $.each(val_arr, function(i, item) { val_arr[i] = parseFloat(item); if(name == 'matrix') { mtx[letters[i]] = val_arr[i]; } }); var xform = svgroot.createSVGTransform(); var fname = 'set' + name.charAt(0).toUpperCase() + name.slice(1); var values = name=='matrix'?[mtx]:val_arr; if (name == 'scale' && values.length == 1) { values.push(values[0]); } else if (name == 'translate' && values.length == 1) { values.push(0); } else if (name == 'rotate' && values.length == 1) { values.push(0); values.push(0); } xform[fname].apply(xform, values); this._list.appendItem(xform); } } }; this._removeFromOtherLists = function(item) { // Check if this transform is already in a transformlist, and // remove it if so. var found = false; for (var id in listMap_) { var tl = listMap_[id]; for (var i = 0, len = tl._xforms.length; i < len; ++i) { if(tl._xforms[i] == item) { found = true; tl.removeItem(i); break; } } if (found) { break; } } }; this.numberOfItems = 0; this.clear = function() { this.numberOfItems = 0; this._xforms = []; }; this.initialize = function(newItem) { this.numberOfItems = 1; this._removeFromOtherLists(newItem); this._xforms = [newItem]; }; this.getItem = function(index) { if (index < this.numberOfItems && index >= 0) { return this._xforms[index]; } return null; }; this.insertItemBefore = function(newItem, index) { var retValue = null; if (index >= 0) { if (index < this.numberOfItems) { this._removeFromOtherLists(newItem); var newxforms = new Array(this.numberOfItems + 1); // TODO: use array copying and slicing for ( var i = 0; i < index; ++i) { newxforms[i] = this._xforms[i]; } newxforms[i] = newItem; for ( var j = i+1; i < this.numberOfItems; ++j, ++i) { newxforms[j] = this._xforms[i]; } this.numberOfItems++; this._xforms = newxforms; retValue = newItem; this._list._update(); } else { retValue = this._list.appendItem(newItem); } } return retValue; }; this.replaceItem = function(newItem, index) { var retValue = null; if (index < this.numberOfItems && index >= 0) { this._removeFromOtherLists(newItem); this._xforms[index] = newItem; retValue = newItem; this._list._update(); } return retValue; }; this.removeItem = function(index) { var retValue = null; if (index < this.numberOfItems && index >= 0) { var retValue = this._xforms[index]; var newxforms = new Array(this.numberOfItems - 1); for (var i = 0; i < index; ++i) { newxforms[i] = this._xforms[i]; } for (var j = i; j < this.numberOfItems-1; ++j, ++i) { newxforms[j] = this._xforms[i+1]; } this.numberOfItems--; this._xforms = newxforms; this._list._update(); } return retValue; }; this.appendItem = function(newItem) { this._removeFromOtherLists(newItem); this._xforms.push(newItem); this.numberOfItems++; this._list._update(); return newItem; }; }; svgedit.transformlist.resetListMap = function() { listMap_ = {}; }; /** * Removes transforms of the given element from the map. * Parameters: * elem - a DOM Element */ svgedit.transformlist.removeElementFromListMap = function(elem) { if (elem.id && listMap_[elem.id]) { delete listMap_[elem.id]; } }; // Function: getTransformList // Returns an object that behaves like a SVGTransformList for the given DOM element // // Parameters: // elem - DOM element to get a transformlist from svgedit.transformlist.getTransformList = function(elem) { if (svgedit.browsersupport.isWebkit()) { var id = elem.id; if(!id) { // Get unique ID for temporary element id = 'temp'; } var t = listMap_[id]; if (!t || id == 'temp') { listMap_[id] = new svgedit.transformlist.SVGTransformList(elem); listMap_[id]._init(); t = listMap_[id]; } return t; } else if (elem.transform) { return elem.transform.baseVal; } else if (elem.gradientTransform) { return elem.gradientTransform.baseVal; } else if (elem.patternTransform) { return elem.patternTransform.baseVal; } return null; }; })();