/* * svgcanvas.js * * Licensed under the Apache License, Version 2 * * Copyright(c) 2010 Alexis Deveria * Copyright(c) 2010 Pavol Rusnak * Copyright(c) 2010 Jeff Schiller * */ if(!window.console) { window.console = {}; window.console.log = function(str) {}; window.console.dir = function(str) {}; } if(window.opera) { window.console.log = function(str) {opera.postError(str);}; window.console.dir = function(str) {}; } (function() { // This fixes $(...).attr() to work as expected with SVG elements. // Does not currently use *AttributeNS() since we rarely need that. // See http://api.jquery.com/attr/ for basic documentation of .attr() // Additional functionality: // - When getting attributes, a string that's a number is return as type number. // - If an array is supplied as first parameter, multiple values are returned // as an object with values for each given attributes var proxied = jQuery.fn.attr, svgns = "http://www.w3.org/2000/svg"; jQuery.fn.attr = function(key, value) { var len = this.length; if(!len) return this; for(var i=0; i').text(str).html(); }, // Function: Utils.fromXml // Converts XML entities in a string to single characters. // Example: "&" becomes "&" // // Parameters: // str - The string to be converted // // Returns: // The converted string "fromXml": function(str) { return $('

').html(str).text(); }, // This code was written by Tyler Akins and has been placed in the // public domain. It would be nice if you left this header intact. // Base64 code from Tyler Akins -- http://rumkin.com // schiller: Removed string concatenation in favour of Array.join() optimization, // also precalculate the size of the array needed. // Function: Utils.encode64 // Converts a string to base64 "encode64" : function(input) { // base64 strings are 4/3 larger than the original string // input = Utils.encodeUTF8(input); // convert non-ASCII characters input = Utils.convertToXMLReferences(input); if(window.btoa) return window.btoa(input); // Use native if available var output = new Array( Math.floor( (input.length + 2) / 3 ) * 4 ); var chr1, chr2, chr3; var enc1, enc2, enc3, enc4; var i = 0, p = 0; do { chr1 = input.charCodeAt(i++); chr2 = input.charCodeAt(i++); chr3 = input.charCodeAt(i++); enc1 = chr1 >> 2; enc2 = ((chr1 & 3) << 4) | (chr2 >> 4); enc3 = ((chr2 & 15) << 2) | (chr3 >> 6); enc4 = chr3 & 63; if (isNaN(chr2)) { enc3 = enc4 = 64; } else if (isNaN(chr3)) { enc4 = 64; } output[p++] = _keyStr.charAt(enc1); output[p++] = _keyStr.charAt(enc2); output[p++] = _keyStr.charAt(enc3); output[p++] = _keyStr.charAt(enc4); } while (i < input.length); return output.join(''); }, // Function: Utils.decode64 // Converts a string from base64 "decode64" : function(input) { if(window.atob) return window.atob(input); var output = ""; var chr1, chr2, chr3 = ""; var enc1, enc2, enc3, enc4 = ""; var i = 0; // remove all characters that are not A-Z, a-z, 0-9, +, /, or = input = input.replace(/[^A-Za-z0-9\+\/\=]/g, ""); do { enc1 = _keyStr.indexOf(input.charAt(i++)); enc2 = _keyStr.indexOf(input.charAt(i++)); enc3 = _keyStr.indexOf(input.charAt(i++)); enc4 = _keyStr.indexOf(input.charAt(i++)); chr1 = (enc1 << 2) | (enc2 >> 4); chr2 = ((enc2 & 15) << 4) | (enc3 >> 2); chr3 = ((enc3 & 3) << 6) | enc4; output = output + String.fromCharCode(chr1); if (enc3 != 64) { output = output + String.fromCharCode(chr2); } if (enc4 != 64) { output = output + String.fromCharCode(chr3); } chr1 = chr2 = chr3 = ""; enc1 = enc2 = enc3 = enc4 = ""; } while (i < input.length); return unescape(output); }, // Currently not being used, so commented out for now // based on http://phpjs.org/functions/utf8_encode:577 // codedread:does not seem to work with webkit-based browsers on OSX // "encodeUTF8": function(input) { // //return unescape(encodeURIComponent(input)); //may or may not work // var output = ''; // for (var n = 0; n < input.length; n++){ // var c = input.charCodeAt(n); // if (c < 128) { // output += input[n]; // } // else if (c > 127) { // if (c < 2048){ // output += String.fromCharCode((c >> 6) | 192); // } // else { // output += String.fromCharCode((c >> 12) | 224) + String.fromCharCode((c >> 6) & 63 | 128); // } // output += String.fromCharCode((c & 63) | 128); // } // } // return output; // }, // Function: Utils.convertToXMLReferences // Converts a string to use XML references "convertToXMLReferences": function(input) { var output = ''; for (var n = 0; n < input.length; n++){ var c = input.charCodeAt(n); if (c < 128) { output += input[n]; } else if(c > 127) { output += ("&#" + c + ";"); } } return output; }, // Function: rectsIntersect // Check if two rectangles (BBoxes objects) intersect each other // // Paramaters: // r1 - The first BBox-like object // r2 - The second BBox-like object // // Returns: // Boolean that's true if rectangles intersect "rectsIntersect": function(r1, r2) { return r2.x < (r1.x+r1.width) && (r2.x+r2.width) > r1.x && r2.y < (r1.y+r1.height) && (r2.y+r2.height) > r1.y; }, // Function: snapToAngle // Returns a 45 degree angle coordinate associated with the two given // coordinates // // Parameters: // x1 - First coordinate's x value // x2 - Second coordinate's x value // y1 - First coordinate's y value // y2 - Second coordinate's y value // // Returns: // Object with the following values: // x - The angle-snapped x value // y - The angle-snapped y value // snapangle - The angle at which to snap "snapToAngle": function(x1,y1,x2,y2) { var snap = Math.PI/4; // 45 degrees var dx = x2 - x1; var dy = y2 - y1; var angle = Math.atan2(dy,dx); var dist = Math.sqrt(dx * dx + dy * dy); var snapangle= Math.round(angle/snap)*snap; var x = x1 + dist*Math.cos(snapangle); var y = y1 + dist*Math.sin(snapangle); //console.log(x1,y1,x2,y2,x,y,angle) return {x:x, y:y, a:snapangle}; }, // Function: snapToGrid // round value to for snapping "snapToGrid" : function(value){ var stepSize = svgEditor.curConfig.snappingStep; value = Math.round(value/stepSize)*stepSize; return value; }, // Function: text2xml // Cross-browser compatible method of converting a string to an XML tree // found this function here: http://groups.google.com/group/jquery-dev/browse_thread/thread/c6d11387c580a77f "text2xml": function(sXML) { if(sXML.indexOf('' + '' + '' + ''+ ''+ ''+ ''+ ''+ ''+ ''+ ''+ '').documentElement, true); } container.appendChild(svgroot); // The actual element that represents the final output SVG element var svgcontent = svgdoc.createElementNS(svgns, "svg"); $(svgcontent).attr({ id: 'svgcontent', width: dimensions[0], height: dimensions[1], x: dimensions[0], y: dimensions[1], overflow: curConfig.show_outside_canvas?'visible':'hidden', xmlns: svgns, "xmlns:se": se_ns, "xmlns:xlink": xlinkns }).appendTo(svgroot); // Set nonce if randomize_ids = true if (randomize_ids) svgcontent.setAttributeNS(se_ns, 'se:nonce', nonce); // map namespace URIs to prefixes var nsMap = {}; nsMap[xlinkns] = 'xlink'; nsMap[xmlns] = 'xml'; nsMap[xmlnsns] = 'xmlns'; nsMap[se_ns] = 'se'; nsMap[htmlns] = 'xhtml'; nsMap[mathns] = 'mathml'; // map prefixes to namespace URIs var nsRevMap = {}; $.each(nsMap, function(key,value){ nsRevMap[value] = key; }); // Produce a Namespace-aware version of svgWhitelist var svgWhiteListNS = {}; $.each(svgWhiteList, function(elt,atts){ var attNS = {}; $.each(atts, function(i, att){ if (att.indexOf(':') != -1) { var v = att.split(':'); attNS[v[1]] = nsRevMap[v[0]]; } else { attNS[att] = att == 'xmlns' ? xmlnsns : null; } }); svgWhiteListNS[elt] = attNS; }); // Animation element to change the opacity of any newly created element var opac_ani = document.createElementNS(svgns, 'animate'); $(opac_ani).attr({ attributeName: 'opacity', begin: 'indefinite', dur: 1, fill: 'freeze' }).appendTo(svgroot); // Group: Unit conversion functions // Set the scope for these functions var convertToNum, convertToUnit, setUnitAttr; (function() { var w_attrs = ['x', 'x1', 'cx', 'rx', 'width']; var h_attrs = ['y', 'y1', 'cy', 'ry', 'height']; var unit_attrs = $.merge(['r','radius'], w_attrs); $.merge(unit_attrs, h_attrs); // Function: convertToNum // Converts given values to numbers. Attributes must be supplied in // case a percentage is given // // Parameters: // attr - String with the name of the attribute associated with the value // val - String with the attribute value to convert convertToNum = function(attr, val) { // Return a number if that's what it already is if(!isNaN(val)) return val-0; if(val.substr(-1) === '%') { // Deal with percentage, depends on attribute var num = val.substr(0, val.length-1)/100; var res = getResolution(); if($.inArray(attr, w_attrs) !== -1) { return num * res.w; } else if($.inArray(attr, h_attrs) !== -1) { return num * res.h; } else { return num * Math.sqrt((res.w*res.w) + (res.h*res.h))/Math.sqrt(2); } } else { var unit = val.substr(-2); var num = val.substr(0, val.length-2); // Note that this multiplication turns the string into a number return num * unit_types[unit]; } }; // Function: setUnitAttr // Sets an element's attribute based on the unit in its current value. // // Parameters: // elem - DOM element to be changed // attr - String with the name of the attribute associated with the value // val - String with the attribute value to convert setUnitAttr = function(elem, attr, val) { if(!isNaN(val)) { // New value is a number, so check currently used unit var old_val = elem.getAttribute(attr); if(old_val !== null && isNaN(old_val)) { // Old value was a number, so get unit, then convert var unit; if(old_val.substr(-1) === '%') { var res = getResolution(); unit = '%'; val *= 100; if($.inArray(attr, w_attrs) !== -1) { val = val / res.w; } else if($.inArray(attr, h_attrs) !== -1) { val = val / res.h; } else { return val / Math.sqrt((res.w*res.w) + (res.h*res.h))/Math.sqrt(2); } } else { unit = old_val.substr(-2); val = val / unit_types[unit]; } val += unit; } } elem.setAttribute(attr, val); } // Function: isValidUnit // Check if an attribute's value is in a valid format // // Parameters: // attr - String with the name of the attribute associated with the value // val - String with the attribute value to check canvas.isValidUnit = function(attr, val) { var valid = false; if($.inArray(attr, unit_attrs) != -1) { // True if it's just a number if(!isNaN(val)) { valid = true; } else { // Not a number, check if it has a valid unit val = val.toLowerCase(); $.each(unit_types, function(unit) { if(valid) return; var re = new RegExp('^-?[\\d\\.]+' + unit + '$'); if(re.test(val)) valid = true; }); } } else if (attr == "id") { // if we're trying to change the id, make sure it's not already present in the doc // and the id value is valid. var result = false; // because getElem() can throw an exception in the case of an invalid id // (according to http://www.w3.org/TR/xml-id/ IDs must be a NCName) // we wrap it in an exception and only return true if the ID was valid and // not already present try { var elem = getElem(val); result = (elem == null); } catch(e) {} return result; } else valid = true; return valid; } })(); // Group: Undo/Redo history management this.undoCmd = {}; // Function: ChangeElementCommand // History command to make a change to an element. // Usually an attribute change, but can also be textcontent. // // Parameters: // elem - The DOM element that was changed // attrs - An object with the attributes to be changed and the values they had *before* the change // text - An optional string visible to user related to this change var ChangeElementCommand = this.undoCmd.changeElement = function(elem, attrs, text) { this.elem = elem; this.text = text ? ("Change " + elem.tagName + " " + text) : ("Change " + elem.tagName); this.newValues = {}; this.oldValues = attrs; for (var attr in attrs) { if (attr == "#text") this.newValues[attr] = elem.textContent; else if (attr == "#href") this.newValues[attr] = getHref(elem); else this.newValues[attr] = elem.getAttribute(attr); } // Function: ChangeElementCommand.apply // Performs the stored change action this.apply = function() { var bChangedTransform = false; for(var attr in this.newValues ) { if (this.newValues[attr]) { if (attr == "#text") this.elem.textContent = this.newValues[attr]; else if (attr == "#href") setHref(this.elem, this.newValues[attr]) else this.elem.setAttribute(attr, this.newValues[attr]); } else { if (attr == "#text") this.elem.textContent = ""; else { this.elem.setAttribute(attr, ""); this.elem.removeAttribute(attr); } } if (attr == "transform") { bChangedTransform = true; } else if (attr == "stdDeviation") { canvas.setBlurOffsets(this.elem.parentNode, this.newValues[attr]); } } // relocate rotational transform, if necessary if(!bChangedTransform) { var angle = getRotationAngle(elem); if (angle) { var bbox = elem.getBBox(); var cx = bbox.x + bbox.width/2, cy = bbox.y + bbox.height/2; var rotate = ["rotate(", angle, " ", cx, ",", cy, ")"].join(''); if (rotate != elem.getAttribute("transform")) { elem.setAttribute("transform", rotate); } } } // if we are changing layer names, re-identify all layers if (this.elem.tagName == "title" && this.elem.parentNode.parentNode == svgcontent) { identifyLayers(); } return true; }; // Function: ChangeElementCommand.unapply // Reverses the stored change action this.unapply = function() { var bChangedTransform = false; for(var attr in this.oldValues ) { if (this.oldValues[attr]) { if (attr == "#text") this.elem.textContent = this.oldValues[attr]; else if (attr == "#href") setHref(this.elem, this.oldValues[attr]); else this.elem.setAttribute(attr, this.oldValues[attr]); if (attr == "stdDeviation") canvas.setBlurOffsets(this.elem.parentNode, this.oldValues[attr]); } else { if (attr == "#text") this.elem.textContent = ""; else this.elem.removeAttribute(attr); } if (attr == "transform") { bChangedTransform = true; } } // relocate rotational transform, if necessary if(!bChangedTransform) { var angle = getRotationAngle(elem); if (angle) { var bbox = elem.getBBox(); var cx = bbox.x + bbox.width/2, cy = bbox.y + bbox.height/2; var rotate = ["rotate(", angle, " ", cx, ",", cy, ")"].join(''); if (rotate != elem.getAttribute("transform")) { elem.setAttribute("transform", rotate); } } } // if we are changing layer names, re-identify all layers if (this.elem.tagName == "title" && this.elem.parentNode.parentNode == svgcontent) { identifyLayers(); } // Remove transformlist to prevent confusion that causes bugs like 575. if (svgTransformLists[this.elem.id]) { delete svgTransformLists[this.elem.id]; } return true; }; // Function: ChangeElementCommand.elements // Returns array with element associated with this command this.elements = function() { return [this.elem]; } } // Function: InsertElementCommand // History command for an element that was added to the DOM // // Parameters: // elem - The newly added DOM element // text - An optional string visible to user related to this change var InsertElementCommand = this.undoCmd.insertElement = function(elem, text) { this.elem = elem; this.text = text || ("Create " + elem.tagName); this.parent = elem.parentNode; // Function: InsertElementCommand.apply // Re-Inserts the new element this.apply = function() { this.elem = this.parent.insertBefore(this.elem, this.elem.nextSibling); if (this.parent == svgcontent) { identifyLayers(); } }; // Function: InsertElementCommand.unapply // Removes the element this.unapply = function() { this.parent = this.elem.parentNode; this.elem = this.elem.parentNode.removeChild(this.elem); if (this.parent == svgcontent) { identifyLayers(); } }; // Function: InsertElementCommand.elements // Returns array with element associated with this command this.elements = function() { return [this.elem]; }; } // Function: RemoveElementCommand // History command for an element removed from the DOM // // Parameters: // elem - The removed DOM element // parent - The DOM element's parent // text - An optional string visible to user related to this change var RemoveElementCommand = this.undoCmd.removeElement = function(elem, parent, text) { this.elem = elem; this.text = text || ("Delete " + elem.tagName); this.parent = parent; // Function: RemoveElementCommand.apply // Re-removes the new element this.apply = function() { if (svgTransformLists[this.elem.id]) { delete svgTransformLists[this.elem.id]; } this.parent = this.elem.parentNode; this.elem = this.parent.removeChild(this.elem); if (this.parent == svgcontent) { identifyLayers(); } }; // Function: RemoveElementCommand.unapply // Re-adds the new element this.unapply = function() { if (svgTransformLists[this.elem.id]) { delete svgTransformLists[this.elem.id]; } this.elem = this.parent.insertBefore(this.elem, this.elem.nextSibling); if (this.parent == svgcontent) { identifyLayers(); } }; // Function: RemoveElementCommand.elements // Returns array with element associated with this command this.elements = function() { return [this.elem]; }; // special hack for webkit: remove this element's entry in the svgTransformLists map if (svgTransformLists[elem.id]) { delete svgTransformLists[elem.id]; } } // Function: MoveElementCommand // History command for an element that had its DOM position changed // // Parameters: // elem - The DOM element that was moved // oldNextSibling - The element's next sibling before it was moved // oldParent - The element's parent before it was moved // text - An optional string visible to user related to this change var MoveElementCommand = this.undoCmd.moveElement = function(elem, oldNextSibling, oldParent, text) { this.elem = elem; this.text = text ? ("Move " + elem.tagName + " to " + text) : ("Move " + elem.tagName); this.oldNextSibling = oldNextSibling; this.oldParent = oldParent; this.newNextSibling = elem.nextSibling; this.newParent = elem.parentNode; // Function: MoveElementCommand.unapply // Re-positions the element this.apply = function() { this.elem = this.newParent.insertBefore(this.elem, this.newNextSibling); if (this.newParent == svgcontent) { identifyLayers(); } }; // Function: MoveElementCommand.unapply // Positions the element back to its original location this.unapply = function() { this.elem = this.oldParent.insertBefore(this.elem, this.oldNextSibling); if (this.oldParent == svgcontent) { identifyLayers(); } }; // Function: MoveElementCommand.elements // Returns array with element associated with this command this.elements = function() { return [this.elem]; }; } // TODO: create a 'typing' command object that tracks changes in text // if a new Typing command is created and the top command on the stack is also a Typing // and they both affect the same element, then collapse the two commands into one // Function: BatchCommand // History command that can contain/execute multiple other commands // // Parameters: // text - An optional string visible to user related to this change var BatchCommand = this.undoCmd.batch = function(text) { this.text = text || "Batch Command"; this.stack = []; // Function: BatchCommand.apply // Runs "apply" on all subcommands this.apply = function() { var len = this.stack.length; for (var i = 0; i < len; ++i) { this.stack[i].apply(); } }; // Function: BatchCommand.unapply // Runs "unapply" on all subcommands this.unapply = function() { for (var i = this.stack.length-1; i >= 0; i--) { this.stack[i].unapply(); } }; // Function: BatchCommand.elements // Iterate through all our subcommands and returns all the elements we are changing this.elements = function() { var elems = []; var cmd = this.stack.length; while (cmd--) { var thisElems = this.stack[cmd].elements(); var elem = thisElems.length; while (elem--) { if (elems.indexOf(thisElems[elem]) == -1) elems.push(thisElems[elem]); } } return elems; }; // Function: BatchCommand.addSubCommand // Adds a given command to the history stack // // Parameters: // cmd - The undo command object to add this.addSubCommand = function(cmd) { this.stack.push(cmd); }; // Function: BatchCommand.isEmpty // Returns a boolean indicating whether or not the batch command is empty this.isEmpty = function() { return this.stack.length == 0; }; } // Set scope for these undo functions var resetUndoStack, addCommandToHistory; // Undo/redo stack related functions (function(c) { var undoStackPointer = 0, undoStack = []; // Function: resetUndoStack // Resets the undo stack, effectively clearing the undo/redo history resetUndoStack = function() { undoStack = []; undoStackPointer = 0; }; c.undoMgr = { // Function: undoMgr.getUndoStackSize // Returns: // Integer with the current size of the undo history stack getUndoStackSize: function() { return undoStackPointer; }, // Function: undoMgr.getRedoStackSize // Returns: // Integer with the current size of the redo history stack getRedoStackSize: function() { return undoStack.length - undoStackPointer; }, // Function: undoMgr.getNextUndoCommandText // Returns: // String associated with the next undo command getNextUndoCommandText: function() { if (undoStackPointer > 0) return undoStack[undoStackPointer-1].text; return ""; }, // Function: undoMgr.getNextRedoCommandText // Returns: // String associated with the next redo command getNextRedoCommandText: function() { if (undoStackPointer < undoStack.length) return undoStack[undoStackPointer].text; return ""; }, // Function: undoMgr.undo // Performs an undo step undo: function() { if (undoStackPointer > 0) { c.clearSelection(); var cmd = undoStack[--undoStackPointer]; cmd.unapply(); pathActions.clear(); call("changed", cmd.elements()); } }, // Function: undoMgr.redo // Performs a redo step redo: function() { if (undoStackPointer < undoStack.length && undoStack.length > 0) { c.clearSelection(); var cmd = undoStack[undoStackPointer++]; cmd.apply(); pathActions.clear(); call("changed", cmd.elements()); } } }; // Function: addCommandToHistory // Adds a command object to the undo history stack // // Parameters: // cmd - The command object to add addCommandToHistory = c.undoCmd.add = function(cmd) { // FIXME: we MUST compress consecutive text changes to the same element // (right now each keystroke is saved as a separate command that includes the // entire text contents of the text element) // TODO: consider limiting the history that we store here (need to do some slicing) // if our stack pointer is not at the end, then we have to remove // all commands after the pointer and insert the new command if (undoStackPointer < undoStack.length && undoStack.length > 0) { undoStack = undoStack.splice(0, undoStackPointer); } undoStack.push(cmd); undoStackPointer = undoStack.length; }; }(canvas)); (function(c) { // New functions for refactoring of Undo/Redo // this is the stack that stores the original values, the elements and // the attribute name for begin/finish var undoChangeStackPointer = -1; var undoableChangeStack = []; // Function: beginUndoableChange // This function tells the canvas to remember the old values of the // attrName attribute for each element sent in. The elements and values // are stored on a stack, so the next call to finishUndoableChange() will // pop the elements and old values off the stack, gets the current values // from the DOM and uses all of these to construct the undo-able command. // // Parameters: // attrName - The name of the attribute being changed // elems - Array of DOM elements being changed c.beginUndoableChange = function(attrName, elems) { var p = ++undoChangeStackPointer; var i = elems.length; var oldValues = new Array(i), elements = new Array(i); while (i--) { var elem = elems[i]; if (elem == null) continue; elements[i] = elem; oldValues[i] = elem.getAttribute(attrName); } undoableChangeStack[p] = {'attrName': attrName, 'oldValues': oldValues, 'elements': elements}; }; // Function: finishUndoableChange // This function returns a BatchCommand object which summarizes the // change since beginUndoableChange was called. The command can then // be added to the command history // // Returns: // Batch command object with resulting changes c.finishUndoableChange = function() { var p = undoChangeStackPointer--; var changeset = undoableChangeStack[p]; var i = changeset['elements'].length; var attrName = changeset['attrName']; var batchCmd = new BatchCommand("Change " + attrName); while (i--) { var elem = changeset['elements'][i]; if (elem == null) continue; var changes = {}; changes[attrName] = changeset['oldValues'][i]; if (changes[attrName] != elem.getAttribute(attrName)) { batchCmd.addSubCommand(new ChangeElementCommand(elem, changes, attrName)); } } undoableChangeStack[p] = null; return batchCmd; }; }(canvas)); // Put SelectorManager in this scope var SelectorManager; (function() { // Interface: Selector // Private class for DOM element selection boxes // // Parameters: // id - integer to internally indentify the selector // elem - DOM element associated with this selector function Selector(id, elem) { // this is the selector's unique number this.id = id; // this holds a reference to the element for which this selector is being used this.selectedElement = elem; // this is a flag used internally to track whether the selector is being used or not this.locked = true; // Function: Selector.reset // Used to reset the id and element that the selector is attached to // // Parameters: // e - DOM element associated with this selector this.reset = function(e) { this.locked = true; this.selectedElement = e; this.resize(); this.selectorGroup.setAttribute("display", "inline"); }; // this holds a reference to the element that holds all visual elements of the selector this.selectorGroup = addSvgElementFromJson({ "element": "g", "attr": {"id": ("selectorGroup"+this.id)} }); // this holds a reference to the path rect this.selectorRect = this.selectorGroup.appendChild( addSvgElementFromJson({ "element": "path", "attr": { "id": ("selectedBox"+this.id), "fill": "none", "stroke": "#22C", "stroke-width": "1", "stroke-dasharray": "5,5", // need to specify this so that the rect is not selectable "style": "pointer-events:none" } }) ); // this holds a reference to the grip elements for this selector this.selectorGrips = { "nw":null, "n":null, "ne":null, "e":null, "se":null, "s":null, "sw":null, "w":null }; this.rotateGripConnector = this.selectorGroup.appendChild( addSvgElementFromJson({ "element": "line", "attr": { "id": ("selectorGrip_rotateconnector_" + this.id), "stroke": "#22C", "stroke-width": "1" } }) ); this.rotateGrip = this.selectorGroup.appendChild( addSvgElementFromJson({ "element": "circle", "attr": { "id": ("selectorGrip_rotate_" + this.id), "fill": "lime", "r": 4, "stroke": "#22C", "stroke-width": 2, "style": "cursor:url(" + curConfig.imgPath + "rotate.png) 12 12, auto;" } }) ); // add the corner grips for (var dir in this.selectorGrips) { this.selectorGrips[dir] = this.selectorGroup.appendChild( addSvgElementFromJson({ "element": "circle", "attr": { "id": ("selectorGrip_resize_" + dir + "_" + this.id), "fill": "#22C", "r": 4, "style": ("cursor:" + dir + "-resize"), // This expands the mouse-able area of the grips making them // easier to grab with the mouse. // This works in Opera and WebKit, but does not work in Firefox // see https://bugzilla.mozilla.org/show_bug.cgi?id=500174 "stroke-width": 2, "pointer-events":"all", "display":"none" } }) ); } // Function: Selector.showGrips // Show the resize grips of this selector // // Parameters: // show - boolean indicating whether grips should be shown or not this.showGrips = function(show) { // TODO: use suspendRedraw() here var bShow = show ? "inline" : "none"; this.rotateGrip.setAttribute("display", bShow); this.rotateGripConnector.setAttribute("display", bShow); var elem = this.selectedElement; for (var dir in this.selectorGrips) { this.selectorGrips[dir].setAttribute("display", bShow); } if(elem) this.updateGripCursors(getRotationAngle(elem)); }; // Function: Selector.updateGripCursors // Updates cursors for corner grips on rotation so arrows point the right way // // Parameters: // angle - Float indicating current rotation angle in degrees this.updateGripCursors = function(angle) { var dir_arr = []; var steps = Math.round(angle / 45); if(steps < 0) steps += 8; for (var dir in this.selectorGrips) { dir_arr.push(dir); } while(steps > 0) { dir_arr.push(dir_arr.shift()); steps--; } var i = 0; for (var dir in this.selectorGrips) { this.selectorGrips[dir].setAttribute('style', ("cursor:" + dir_arr[i] + "-resize")); i++; }; }; // Function: Selector.resize // Updates the selector to match the element's size this.resize = function() { var selectedBox = this.selectorRect, selectedGrips = this.selectorGrips, selected = this.selectedElement, sw = selected.getAttribute("stroke-width"); var offset = 1/current_zoom; if (selected.getAttribute("stroke") != "none" && !isNaN(sw)) { offset += (sw/2); } if (selected.tagName == "text") { offset += 2/current_zoom; } var bbox = getBBox(selected); if(selected.tagName == 'g' && !$(selected).data('gsvg')) { // The bbox for a group does not include stroke vals, so we // get the bbox based on its children. var stroked_bbox = getStrokedBBox(selected.childNodes); if(stroked_bbox) { $.each(bbox, function(key, val) { bbox[key] = stroked_bbox[key]; }); } } // loop and transform our bounding box until we reach our first rotation var m = getMatrix(selected); // This should probably be handled somewhere else, but for now // it keeps the selection box correctly positioned when zoomed m.e *= current_zoom; m.f *= current_zoom; // apply the transforms var l=bbox.x-offset, t=bbox.y-offset, w=bbox.width+(offset*2), h=bbox.height+(offset*2), bbox = {x:l, y:t, width:w, height:h}; // we need to handle temporary transforms too // if skewed, get its transformed box, then find its axis-aligned bbox //* var nbox = transformBox(l*current_zoom, t*current_zoom, w*current_zoom, h*current_zoom, m), nbax = nbox.aabox.x, nbay = nbox.aabox.y, nbaw = nbox.aabox.width, nbah = nbox.aabox.height; // now if the shape is rotated, un-rotate it var cx = nbax + nbaw/2, cy = nbay + nbah/2; var angle = getRotationAngle(selected); if (angle) { var rot = svgroot.createSVGTransform(); rot.setRotate(-angle,cx,cy); var rotm = rot.matrix; nbox.tl = transformPoint(nbox.tl.x,nbox.tl.y,rotm); nbox.tr = transformPoint(nbox.tr.x,nbox.tr.y,rotm); nbox.bl = transformPoint(nbox.bl.x,nbox.bl.y,rotm); nbox.br = transformPoint(nbox.br.x,nbox.br.y,rotm); // calculate the axis-aligned bbox var minx = nbox.tl.x, miny = nbox.tl.y, maxx = nbox.tl.x, maxy = nbox.tl.y; minx = Math.min(minx, Math.min(nbox.tr.x, Math.min(nbox.bl.x, nbox.br.x) ) ); miny = Math.min(miny, Math.min(nbox.tr.y, Math.min(nbox.bl.y, nbox.br.y) ) ); maxx = Math.max(maxx, Math.max(nbox.tr.x, Math.max(nbox.bl.x, nbox.br.x) ) ); maxy = Math.max(maxy, Math.max(nbox.tr.y, Math.max(nbox.bl.y, nbox.br.y) ) ); nbax = minx; nbay = miny; nbaw = (maxx-minx); nbah = (maxy-miny); } var sr_handle = svgroot.suspendRedraw(100); var dstr = "M" + nbax + "," + nbay + " L" + (nbax+nbaw) + "," + nbay + " " + (nbax+nbaw) + "," + (nbay+nbah) + " " + nbax + "," + (nbay+nbah) + "z"; assignAttributes(selectedBox, {'d': dstr}); var gripCoords = { nw: [nbax, nbay], ne: [nbax+nbaw, nbay], sw: [nbax, nbay+nbah], se: [nbax+nbaw, nbay+nbah], n: [nbax + (nbaw)/2, nbay], w: [nbax, nbay + (nbah)/2], e: [nbax + nbaw, nbay + (nbah)/2], s: [nbax + (nbaw)/2, nbay + nbah] }; if(selected == selectedElements[0]) { for(var dir in gripCoords) { var coords = gripCoords[dir]; assignAttributes(selectedGrips[dir], { cx: coords[0], cy: coords[1] }); }; } if (angle) { this.selectorGroup.setAttribute("transform", "rotate(" + [angle,cx,cy].join(",") + ")"); } else { this.selectorGroup.setAttribute("transform", ""); } // we want to go 20 pixels in the negative transformed y direction, ignoring scale assignAttributes(this.rotateGripConnector, { x1: nbax + (nbaw)/2, y1: nbay, x2: nbax + (nbaw)/2, y2: nbay- 20}); assignAttributes(this.rotateGrip, { cx: nbax + (nbaw)/2, cy: nbay - 20 }); svgroot.unsuspendRedraw(sr_handle); }; // now initialize the selector this.reset(elem); }; // Interface: SelectorManager // Public class to manage all selector objects (selection boxes) SelectorManager = function() { // this will hold the element that contains all selector rects/grips this.selectorParentGroup = null; // this is a special rect that is used for multi-select this.rubberBandBox = null; // this will hold objects of type Selector (see above) this.selectors = []; // this holds a map of SVG elements to their Selector object this.selectorMap = {}; // local reference to this object var mgr = this; // Function: SelectorManager.initGroup // Resets the parent selector group element this.initGroup = function() { // remove old selector parent group if it existed if (mgr.selectorParentGroup && mgr.selectorParentGroup.parentNode) { mgr.selectorParentGroup.parentNode.removeChild(mgr.selectorParentGroup); } // create parent selector group and add it to svgroot mgr.selectorParentGroup = svgdoc.createElementNS(svgns, "g"); mgr.selectorParentGroup.setAttribute("id", "selectorParentGroup"); svgroot.appendChild(mgr.selectorParentGroup); mgr.selectorMap = {}; mgr.selectors = []; mgr.rubberBandBox = null; if($("#canvasBackground").length) return; var canvasbg = svgdoc.createElementNS(svgns, "svg"); var dims = curConfig.dimensions; assignAttributes(canvasbg, { 'id':'canvasBackground', 'width': dims[0], 'height': dims[1], 'x': 0, 'y': 0, 'overflow': 'visible', 'style': 'pointer-events:none' }); var rect = svgdoc.createElementNS(svgns, "rect"); assignAttributes(rect, { 'width': '100%', 'height': '100%', 'x': 0, 'y': 0, 'stroke-width': 1, 'stroke': '#000', 'fill': '#FFF', 'style': 'pointer-events:none' }); // Both Firefox and WebKit are too slow with this filter region (especially at higher // zoom levels) and Opera has at least one bug // if (!window.opera) rect.setAttribute('filter', 'url(#canvashadow)'); canvasbg.appendChild(rect); svgroot.insertBefore(canvasbg, svgcontent); }; // Function: SelectorManager.requestSelector // Returns the selector based on the given element // // Parameters: // elem - DOM element to get the selector for this.requestSelector = function(elem) { if (elem == null) return null; var N = this.selectors.length; // if we've already acquired one for this element, return it if (typeof(this.selectorMap[elem.id]) == "object") { this.selectorMap[elem.id].locked = true; return this.selectorMap[elem.id]; } for (var i = 0; i < N; ++i) { if (this.selectors[i] && !this.selectors[i].locked) { this.selectors[i].locked = true; this.selectors[i].reset(elem); this.selectorMap[elem.id] = this.selectors[i]; return this.selectors[i]; } } // if we reached here, no available selectors were found, we create one this.selectors[N] = new Selector(N, elem); this.selectorParentGroup.appendChild(this.selectors[N].selectorGroup); this.selectorMap[elem.id] = this.selectors[N]; return this.selectors[N]; }; // Function: SelectorManager.releaseSelector // Removes the selector of the given element (hides selection box) // // Parameters: // elem - DOM element to remove the selector for this.releaseSelector = function(elem) { if (elem == null) return; var N = this.selectors.length, sel = this.selectorMap[elem.id]; for (var i = 0; i < N; ++i) { if (this.selectors[i] && this.selectors[i] == sel) { if (sel.locked == false) { console.log("WARNING! selector was released but was already unlocked"); } delete this.selectorMap[elem.id]; sel.locked = false; sel.selectedElement = null; sel.showGrips(false); // remove from DOM and store reference in JS but only if it exists in the DOM try { sel.selectorGroup.setAttribute("display", "none"); } catch(e) { } break; } } }; // Function: SelectorManager.getRubberBandBox // Returns the rubberBandBox DOM element. This is the rectangle drawn by the user for selecting/zooming this.getRubberBandBox = function() { if (this.rubberBandBox == null) { this.rubberBandBox = this.selectorParentGroup.appendChild( addSvgElementFromJson({ "element": "rect", "attr": { "id": "selectorRubberBand", "fill": "#22C", "fill-opacity": 0.15, "stroke": "#22C", "stroke-width": 0.5, "display": "none", "style": "pointer-events:none" } })); } return this.rubberBandBox; }; this.initGroup(); }; }()); // ************************************************************************************** // SVGTransformList implementation for Webkit // These methods do not currently raise any exceptions. // These methods also do not check that transforms are being inserted or handle if // a transform is already in the list, etc. This is basically implementing as much // of SVGTransformList that we need to get the job done. // // interface SVGEditTransformList { // attribute unsigned long numberOfItems; // void clear ( ) // SVGTransform initialize ( in SVGTransform newItem ) // SVGTransform getItem ( in unsigned long index ) // SVGTransform insertItemBefore ( in SVGTransform newItem, in unsigned long index ) // SVGTransform replaceItem ( in SVGTransform newItem, in unsigned long index ) // SVGTransform removeItem ( in unsigned long index ) // SVGTransform appendItem ( in SVGTransform newItem ) // NOT IMPLEMENTED: SVGTransform createSVGTransformFromMatrix ( in SVGMatrix matrix ); // NOT IMPLEMENTED: SVGTransform consolidate ( ); // } // ************************************************************************************** var svgTransformLists = {}; var SVGEditTransformList = function(elem) { function transformToString(xform) { var m = xform.matrix, text = ""; switch(xform.type) { case 1: // MATRIX text = "matrix(" + [m.a,m.b,m.c,m.d,m.e,m.f].join(",") + ")"; break; case 2: // TRANSLATE text = "translate(" + m.e + "," + m.f + ")"; break; case 3: // SCALE if (m.a == m.d) text = "scale(" + m.a + ")"; else text = "scale(" + m.a + "," + m.d + ")"; break; case 4: // ROTATE var cx = 0, cy = 0; // this prevents divide by zero if (xform.angle != 0) { var K = 1 - m.a; cy = ( K * m.f + m.b*m.e ) / ( K*K + m.b*m.b ); cx = ( m.e - m.b * cy ) / K; } text = "rotate(" + xform.angle + " " + cx + "," + cy + ")"; break; } return text; }; this._elem = elem || null; this._xforms = []; // TODO: how do we capture the undo-ability in the changed transform list? this._update = function() { var tstr = ""; var concatMatrix = svgroot.createSVGMatrix(); for (var i = 0; i < this.numberOfItems; ++i) { var xform = this._list.getItem(i); tstr += transformToString(xform) + " "; } this._elem.setAttribute("transform", tstr); }; this._list = this; this._init = function() { // Transform attribute parser var str = this._elem.getAttribute("transform"); if(!str) return; // TODO: Add skew support in future var re = /\s*((scale|matrix|rotate|translate)\s*\(.*?\))\s*,?\s*/; var arr = []; var m = true; while(m) { m = str.match(re); str = str.replace(re,''); if(m && m[1]) { var x = m[1]; var bits = x.split(/\s*\(/); var name = bits[0]; var val_bits = bits[1].match(/\s*(.*?)\s*\)/); var val_arr = val_bits[1].split(/[, ]+/); var letters = 'abcdef'.split(''); var mtx = svgroot.createSVGMatrix(); $.each(val_arr, function(i, item) { val_arr[i] = parseFloat(item); if(name == 'matrix') { mtx[letters[i]] = val_arr[i]; } }); var xform = svgroot.createSVGTransform(); var fname = 'set' + name.charAt(0).toUpperCase() + name.slice(1); var values = name=='matrix'?[mtx]:val_arr; if(name == 'scale' && values.length == 1) { values.push(values[0]); } else if(name == 'translate' && values.length == 1) { values.push(0); } xform[fname].apply(xform, values); this._list.appendItem(xform); } } } this.numberOfItems = 0; this.clear = function() { this.numberOfItems = 0; this._xforms = []; }; this.initialize = function(newItem) { this.numberOfItems = 1; this._xforms = [newItem]; }; this.getItem = function(index) { if (index < this.numberOfItems && index >= 0) { return this._xforms[index]; } return null; }; this.insertItemBefore = function(newItem, index) { var retValue = null; if (index >= 0) { if (index < this.numberOfItems) { var newxforms = new Array(this.numberOfItems + 1); // TODO: use array copying and slicing for ( var i = 0; i < index; ++i) { newxforms[i] = this._xforms[i]; } newxforms[i] = newItem; for ( var j = i+1; i < this.numberOfItems; ++j, ++i) { newxforms[j] = this._xforms[i]; } this.numberOfItems++; this._xforms = newxforms; retValue = newItem; this._list._update(); } else { retValue = this._list.appendItem(newItem); } } return retValue; }; this.replaceItem = function(newItem, index) { var retValue = null; if (index < this.numberOfItems && index >= 0) { this._xforms[index] = newItem; retValue = newItem; this._list._update(); } return retValue; }; this.removeItem = function(index) { var retValue = null; if (index < this.numberOfItems && index >= 0) { var retValue = this._xforms[index]; var newxforms = new Array(this.numberOfItems - 1); for (var i = 0; i < index; ++i) { newxforms[i] = this._xforms[i]; } for (var j = i; j < this.numberOfItems-1; ++j, ++i) { newxforms[j] = this._xforms[i+1]; } this.numberOfItems--; this._xforms = newxforms; this._list._update(); } return retValue; }; this.appendItem = function(newItem) { this._xforms.push(newItem); this.numberOfItems++; this._list._update(); return newItem; }; }; // ************************************************************************************** // Group: Helper functions // Function: walkTree // Walks the tree and executes the callback on each element in a top-down fashion // // Parameters: // elem - DOM element to traverse // cbFn - Callback function to run on each element function walkTree(elem, cbFn){ if (elem && elem.nodeType == 1) { cbFn(elem); var i = elem.childNodes.length; while (i--) { walkTree(elem.childNodes.item(i), cbFn); } } }; // Function: walkTreePost // Walks the tree and executes the callback on each element in a depth-first fashion // // Parameters: // elem - DOM element to traverse // cbFn - Callback function to run on each element function walkTreePost(elem, cbFn) { if (elem && elem.nodeType == 1) { var i = elem.childNodes.length; while (i--) { walkTree(elem.childNodes.item(i), cbFn); } cbFn(elem); } }; // Function: assignAttributes // Assigns multiple attributes to an element. // // Parameters: // node - DOM element to apply new attribute values to // attrs - Object with attribute keys/values // suspendLength - Optional integer of milliseconds to suspend redraw // unitCheck - Boolean to indicate the need to use setUnitAttr var assignAttributes = this.assignAttributes = function(node, attrs, suspendLength, unitCheck) { if(!suspendLength) suspendLength = 0; // Opera has a problem with suspendRedraw() apparently var handle = null; if (!window.opera) svgroot.suspendRedraw(suspendLength); for (var i in attrs) { var ns = (i.substr(0,4) == "xml:" ? xmlns : i.substr(0,6) == "xlink:" ? xlinkns : null); if(ns || !unitCheck) { node.setAttributeNS(ns, i, attrs[i]); } else { setUnitAttr(node, i, attrs[i]); } } if (!window.opera) svgroot.unsuspendRedraw(handle); }; // Function: cleanupElement // Remove unneeded (default) attributes, makes resulting SVG smaller // // Parameters: // element - DOM element to clean up var cleanupElement = this.cleanupElement = function(element) { var handle = svgroot.suspendRedraw(60); var defaults = { 'fill-opacity':1, 'stop-opacity':1, 'opacity':1, 'stroke':'none', 'stroke-dasharray':'none', 'stroke-linejoin':'miter', 'stroke-linecap':'butt', 'stroke-opacity':1, 'stroke-width':1, 'rx':0, 'ry':0 } for(var attr in defaults) { var val = defaults[attr]; if(element.getAttribute(attr) == val) { element.removeAttribute(attr); } } svgroot.unsuspendRedraw(handle); }; // Function: addSvgElementFromJson // Create a new SVG element based on the given object keys/values and add it to the current layer // The element will be ran through cleanupElement before being returned // // Parameters: // data - Object with the following keys/values: // * element - DOM element to create // * attr - Object with attributes/values to assign to the new element // * curStyles - Boolean indicating that current style attributes should be applied first // // Returns: The new element var addSvgElementFromJson = this.addSvgElementFromJson = function(data) { var shape = getElem(data.attr.id); // if shape is a path but we need to create a rect/ellipse, then remove the path if (shape && data.element != shape.tagName) { current_layer.removeChild(shape); shape = null; } if (!shape) { shape = svgdoc.createElementNS(svgns, data.element); if (current_layer) { current_layer.appendChild(shape); } } if(data.curStyles) { assignAttributes(shape, { "fill": cur_shape.fill, "stroke": cur_shape.stroke, "stroke-width": cur_shape.stroke_width, "stroke-dasharray": cur_shape.stroke_dasharray, "stroke-linejoin": cur_shape.stroke_linejoin, "stroke-linecap": cur_shape.stroke_linecap, "stroke-opacity": cur_shape.stroke_opacity, "fill-opacity": cur_shape.fill_opacity, "opacity": cur_shape.opacity / 2, "style": "pointer-events:inherit" }, 100); } assignAttributes(shape, data.attr, 100); cleanupElement(shape); return shape; }; (function() { // TODO: make this string optional and set by the client var comment = svgdoc.createComment(" Created with SVG-edit - http://svg-edit.googlecode.com/ "); svgcontent.appendChild(comment); // TODO For Issue 208: this is a start on a thumbnail // var svgthumb = svgdoc.createElementNS(svgns, "use"); // svgthumb.setAttribute('width', '100'); // svgthumb.setAttribute('height', '100'); // setHref(svgthumb, '#svgcontent'); // svgroot.appendChild(svgthumb); })(); // z-ordered array of tuples containing layer names and elements // the first layer is the one at the bottom of the rendering var all_layers = [], // Object to contain image data for raster images that were found encodable encodableImages = {}, // String with image URL of last loadable image last_good_img_url = curConfig.imgPath + 'logo.png', // pointer to the current layer current_layer = null, // Object with save options save_options = {round_digits: 5}, // Boolean indicating whether or not a draw action has been started started = false, // Integer with internal ID number for the latest element obj_num = 1, // String with an element's initial transform attribute value start_transform = null, // String indicating the current editor mode current_mode = "select", // String with the current direction in which an element is being resized current_resize_mode = "none", // Object containing data for the currently selected styles all_properties = { shape: { fill: "#" + curConfig.initFill.color, fill_paint: null, fill_opacity: curConfig.initFill.opacity, stroke: "#" + curConfig.initStroke.color, stroke_paint: null, stroke_opacity: curConfig.initStroke.opacity, stroke_width: curConfig.initStroke.width, stroke_dasharray: 'none', stroke_linejoin: 'miter', stroke_linecap: 'butt', opacity: curConfig.initOpacity } }; all_properties.text = $.extend(true, {}, all_properties.shape); $.extend(all_properties.text, { fill: "#000000", stroke_width: 0, font_size: 24, font_family: 'serif' }); // Current shape style properties var cur_shape = all_properties.shape, // Current text style properties cur_text = all_properties.text, // Current general properties cur_properties = cur_shape, // Float displaying the current zoom level (1 = 100%, .5 = 50%, etc) current_zoom = 1, // Array with all the currently selected elements // default size of 1 until it needs to grow bigger selectedElements = new Array(1), // Array with selected elements' Bounding box object selectedBBoxes = new Array(1), // The DOM element that was just selected justSelected = null, // this object manages selectors for us selectorManager = this.selectorManager = new SelectorManager(), // DOM element for selection rectangle drawn by the user rubberBox = null, // Array of current BBoxes (still needed?) curBBoxes = [], // Object to contain all included extensions extensions = {}, // Canvas point for the most recent right click lastClickPoint = null; // Clipboard for cut, copy&pasted elements canvas.clipBoard = []; // Should this return an array by default, so extension results aren't overwritten? var runExtensions = this.runExtensions = function(action, vars, returnArray) { var result = false; if(returnArray) result = []; $.each(extensions, function(name, opts) { if(action in opts) { if(returnArray) { result.push(opts[action](vars)) } else { result = opts[action](vars); } } }); return result; } // Function: addExtension // Add an extension to the editor // // Parameters: // name - String with the ID of the extension // ext_func - Function supplied by the extension with its data this.addExtension = function(name, ext_func) { if(!(name in extensions)) { // Provide private vars/funcs here. Is there a better way to do this? if($.isFunction(ext_func)) { var ext = ext_func($.extend(canvas.getPrivateMethods(), { svgroot: svgroot, svgcontent: svgcontent, nonce: nonce, selectorManager: selectorManager })); } else { var ext = ext_func; } extensions[name] = ext; call("extension_added", ext); } else { console.log('Cannot add extension "' + name + '", an extension by that name already exists"'); } }; // Function: shortFloat // Rounds a given value to a float with number of digits defined in save_options // // Parameters: // val - The value as a String, Number or Array of two numbers to be rounded // // Returns: // If a string/number was given, returns a Float. If an array, return a string // with comma-seperated floats var shortFloat = function(val) { var digits = save_options.round_digits; if(!isNaN(val)) { return Number(Number(val).toFixed(digits)); } else if($.isArray(val)) { return shortFloat(val[0]) + ',' + shortFloat(val[1]); } } // This method rounds the incoming value to the nearest value based on the current_zoom var round = this.round = function(val) { return parseInt(val*current_zoom)/current_zoom; }; // This method sends back an array or a NodeList full of elements that // intersect the multi-select rubber-band-box on the current_layer only. // // Since the only browser that supports the SVG DOM getIntersectionList is Opera, // we need to provide an implementation here. We brute-force it for now. // // Reference: // Firefox does not implement getIntersectionList(), see https://bugzilla.mozilla.org/show_bug.cgi?id=501421 // Webkit does not implement getIntersectionList(), see https://bugs.webkit.org/show_bug.cgi?id=11274 var getIntersectionList = this.getIntersectionList = function(rect) { if (rubberBox == null) { return null; } if(!curBBoxes.length) { // Cache all bboxes curBBoxes = getVisibleElements(current_layer, true); } var resultList = null; try { resultList = current_layer.getIntersectionList(rect, null); } catch(e) { } if (resultList == null || typeof(resultList.item) != "function") { resultList = []; if(!rect) { var rubberBBox = rubberBox.getBBox(); var bb = {}; $.each(rubberBBox, function(key, val) { // Can't set values to a real BBox object, so make a fake one bb[key] = val / current_zoom; }); rubberBBox = bb; } else { var rubberBBox = rect; } var i = curBBoxes.length; while (i--) { if(!rubberBBox.width || !rubberBBox.width) continue; if (Utils.rectsIntersect(rubberBBox, curBBoxes[i].bbox)) { resultList.push(curBBoxes[i].elem); } } } // addToSelection expects an array, but it's ok to pass a NodeList // because using square-bracket notation is allowed: // http://www.w3.org/TR/DOM-Level-2-Core/ecma-script-binding.html return resultList; }; // Function: getStrokedBBox // Get the bounding box for one or more stroked and/or transformed elements // // Parameters: // elems - Array with DOM elements to check // // Returns: // A single bounding box object var getStrokedBBox = this.getStrokedBBox = function(elems) { if(!elems) elems = getVisibleElements(); if(!elems.length) return false; // Make sure the expected BBox is returned if the element is a group var getCheckedBBox = function(elem) { try { // TODO: Fix issue with rotated groups. Currently they work // fine in FF, but not in other browsers (same problem mentioned // in Issue 339 comment #2). var bb = getBBox(elem); var angle = getRotationAngle(elem); if ((angle && angle % 90) || hasMatrixTransform(getTransformList(elem))) { // Accurate way to get BBox of rotated element in Firefox: // Put element in group and get its BBox var good_bb = false; // Get the BBox from the raw path for these elements var elemNames = ['ellipse','path','line','polyline','polygon']; if($.inArray(elem.tagName, elemNames) != -1) { bb = good_bb = canvas.convertToPath(elem, true); } else if(elem.tagName == 'rect') { // Look for radius var rx = elem.getAttribute('rx'); var ry = elem.getAttribute('ry'); if(rx || ry) { bb = good_bb = canvas.convertToPath(elem, true); } } if(!good_bb) { var g = document.createElementNS(svgns, "g"); var parent = elem.parentNode; parent.replaceChild(g, elem); g.appendChild(elem); bb = g.getBBox(); parent.insertBefore(elem,g); parent.removeChild(g); } // Old method: Works by giving the rotated BBox, // this is (unfortunately) what Opera and Safari do // natively when getting the BBox of the parent group // var angle = angle * Math.PI / 180.0; // var rminx = Number.MAX_VALUE, rminy = Number.MAX_VALUE, // rmaxx = Number.MIN_VALUE, rmaxy = Number.MIN_VALUE; // var cx = round(bb.x + bb.width/2), // cy = round(bb.y + bb.height/2); // var pts = [ [bb.x - cx, bb.y - cy], // [bb.x + bb.width - cx, bb.y - cy], // [bb.x + bb.width - cx, bb.y + bb.height - cy], // [bb.x - cx, bb.y + bb.height - cy] ]; // var j = 4; // while (j--) { // var x = pts[j][0], // y = pts[j][1], // r = Math.sqrt( x*x + y*y ); // var theta = Math.atan2(y,x) + angle; // x = round(r * Math.cos(theta) + cx); // y = round(r * Math.sin(theta) + cy); // // // now set the bbox for the shape after it's been rotated // if (x < rminx) rminx = x; // if (y < rminy) rminy = y; // if (x > rmaxx) rmaxx = x; // if (y > rmaxy) rmaxy = y; // } // // bb.x = rminx; // bb.y = rminy; // bb.width = rmaxx - rminx; // bb.height = rmaxy - rminy; } return bb; } catch(e) { console.log(elem, e); return null; } } var full_bb; $.each(elems, function() { if(full_bb) return; if(!this.parentNode) return; full_bb = getCheckedBBox(this); if(full_bb) { var b = {}; for(var i in full_bb) b[i] = full_bb[i]; full_bb = b; } }); // This shouldn't ever happen... if(full_bb == null) return null; // full_bb doesn't include the stoke, so this does no good! // if(elems.length == 1) return full_bb; var max_x = full_bb.x + full_bb.width; var max_y = full_bb.y + full_bb.height; var min_x = full_bb.x; var min_y = full_bb.y; // FIXME: same re-creation problem with this function as getCheckedBBox() above var getOffset = function(elem) { var sw = elem.getAttribute("stroke-width"); var offset = 0; if (elem.getAttribute("stroke") != "none" && !isNaN(sw)) { offset += sw/2; } return offset; } var bboxes = []; $.each(elems, function(i, elem) { var cur_bb = getCheckedBBox(elem); if(cur_bb) { var offset = getOffset(elem); min_x = Math.min(min_x, cur_bb.x - offset); min_y = Math.min(min_y, cur_bb.y - offset); bboxes.push(cur_bb); } }); full_bb.x = min_x; full_bb.y = min_y; $.each(elems, function(i, elem) { var cur_bb = bboxes[i]; // ensure that elem is really an element node if (cur_bb && elem.nodeType == 1) { var offset = getOffset(elem); max_x = Math.max(max_x, cur_bb.x + cur_bb.width + offset); max_y = Math.max(max_y, cur_bb.y + cur_bb.height + offset); } }); full_bb.width = max_x - min_x; full_bb.height = max_y - min_y; return full_bb; } // Function: getVisibleElements // Get all elements that have a BBox (excludes , , etc). // Note that 0-opacity, off-screen etc elements are still considered "visible" // for this function // // Parameters: // parent - The parent DOM element to search within // includeBBox - Boolean to indicate that an object should return with the element and its bbox // // Returns: // An array with all "visible" elements, or if includeBBox is true, an array with // objects that include: // * elem - The element // * bbox - The element's BBox as retrieved from getStrokedBBox var getVisibleElements = this.getVisibleElements = function(parent, includeBBox) { if(!parent) parent = $(svgcontent).children(); // Prevent layers from being included var contentElems = []; $(parent).children().each(function(i, elem) { try { var box = elem.getBBox(); if (box) { var item = includeBBox?{'elem':elem, 'bbox':getStrokedBBox([elem])}:elem; contentElems.push(item); } } catch(e) {} }); return contentElems.reverse(); } // Function: groupSvgElem // Wrap an SVG element into a group element, mark the group as 'gsvg' // // Parameters: // elem - SVG element to wrap var groupSvgElem = this.groupSvgElem = function(elem) { var g = document.createElementNS(svgns, "g"); elem.parentNode.replaceChild(g, elem); $(g).append(elem).data('gsvg', elem)[0].id = getNextId(); } // Function: copyElem // Create a clone of an element, updating its ID and its children's IDs when needed // // Parameters: // el - DOM element to clone // // Returns: The cloned element var copyElem = function(el) { // manually create a copy of the element var new_el = document.createElementNS(el.namespaceURI, el.nodeName); $.each(el.attributes, function(i, attr) { if (attr.localName != '-moz-math-font-style') { new_el.setAttributeNS(attr.namespaceURI, attr.nodeName, attr.nodeValue); } }); // set the copied element's new id new_el.removeAttribute("id"); new_el.id = getNextId(); // manually increment obj_num because our cloned elements are not in the DOM yet obj_num++; // Opera's "d" value needs to be reset for Opera/Win/non-EN // Also needed for webkit (else does not keep curved segments on clone) if((isWebkit) && el.nodeName == 'path') { var fixed_d = pathActions.convertPath(el); new_el.setAttribute('d', fixed_d); } // now create copies of all children $.each(el.childNodes, function(i, child) { switch(child.nodeType) { case 1: // element node new_el.appendChild(copyElem(child)); break; case 3: // text node new_el.textContent = child.nodeValue; break; default: break; } }); if($(el).data('gsvg')) { $(new_el).data('gsvg', new_el.firstChild); } else if($(el).data('symbol')) { var ref = $(el).data('symbol'); $(new_el).data('ref', ref).data('symbol', ref); } else if(new_el.tagName == 'image') { preventClickDefault(new_el); } return new_el; }; // Function: getElem // Get a DOM element by ID within the SVG root element. // // Parameters: // id - String with the element's new ID function getElem(id) { // if(svgroot.getElementById) { // // getElementById lookup // return svgroot.getElementById(id); // } else if(svgroot.querySelector) { // querySelector lookup return svgroot.querySelector('#'+id); } else if(svgdoc.evaluate) { // xpath lookup return svgdoc.evaluate('svg:svg[@id="svgroot"]//svg:*[@id="'+id+'"]', container, function() { return "http://www.w3.org/2000/svg"; }, 9, null).singleNodeValue; } else { // jQuery lookup: twice as slow as xpath in FF return $(svgroot).find('[id=' + id + ']')[0]; } // getElementById lookup: includes icons, not good // return svgdoc.getElementById(id); } // Set scope for these functions var getId, getNextId; (function(c) { // Object to contain editor event names and callback functions var events = {}; // Prefix string for element IDs var idprefix = "svg_"; // Function: getId // Returns the last created DOM element ID string getId = c.getId = function() { if (events["getid"]) return call("getid", obj_num); if (randomize_ids) { return idprefix + nonce +'_' + obj_num; } else { return idprefix + obj_num; } }; // Function: getNextId // Creates and returns a unique ID string for a DOM element getNextId = c.getNextId = function() { // ensure the ID does not exist var id = getId(); while (getElem(id)) { obj_num++; id = getId(); } return id; }; // Run the callback function associated with the given event // // Parameters: // event - String with the event name // arg - Argument to pass through to the callback function call = c.call = function(event, arg) { if (events[event]) { return events[event](this,arg); } }; // Function: bind // Attaches a callback function to an event // // Parameters: // event - String indicating the name of the event // f - The callback function to bind to the event // // Return: // The previous event c.bind = function(event, f) { var old = events[event]; events[event] = f; return old; }; // Function: setIdPrefix // Changes the ID prefix to the given value // // Parameters: // p - String with the new prefix c.setIdPrefix = function(p) { idprefix = p; }; }(canvas)); // Function: sanitizeSvg // Sanitizes the input node and its children // It only keeps what is allowed from our whitelist defined above // // Parameters: // node - The DOM element to be checked, will also check its children var sanitizeSvg = this.sanitizeSvg = function(node) { // we only care about element nodes // automatically return for all comment, etc nodes // for text, we do a whitespace trim if (node.nodeType == 3) { node.nodeValue = node.nodeValue.replace(/^\s+|\s+$/g, ""); // Remove empty text nodes if(!node.nodeValue.length) node.parentNode.removeChild(node); } if (node.nodeType != 1) return; var doc = node.ownerDocument; var parent = node.parentNode; // can parent ever be null here? I think the root node's parent is the document... if (!doc || !parent) return; var allowedAttrs = svgWhiteList[node.nodeName]; var allowedAttrsNS = svgWhiteListNS[node.nodeName]; // if this element is allowed if (allowedAttrs != undefined) { var se_attrs = []; var i = node.attributes.length; while (i--) { // if the attribute is not in our whitelist, then remove it // could use jQuery's inArray(), but I don't know if that's any better var attr = node.attributes.item(i); var attrName = attr.nodeName; var attrLocalName = attr.localName; var attrNsURI = attr.namespaceURI; // Check that an attribute with the correct localName in the correct namespace is on // our whitelist or is a namespace declaration for one of our allowed namespaces if (!(allowedAttrsNS.hasOwnProperty(attrLocalName) && attrNsURI == allowedAttrsNS[attrLocalName] && attrNsURI != xmlnsns) && !(attrNsURI == xmlnsns && nsMap[attr.nodeValue]) ) { // Bypassing the whitelist to allow se: prefixes. Is there // a more appropriate way to do this? if(attrName.indexOf('se:') == 0) { se_attrs.push([attrName, attr.nodeValue]); } node.removeAttributeNS(attrNsURI, attrLocalName); } // special handling for path d attribute if (node.nodeName == 'path' && attrName == 'd') { // Convert to absolute node.setAttribute('d',pathActions.convertPath(node)); pathActions.fixEnd(node); } // for the style attribute, rewrite it in terms of XML presentational attributes if (attrName == "style") { var props = attr.nodeValue.split(";"), p = props.length; while(p--) { var nv = props[p].split(":"); // now check that this attribute is supported if (allowedAttrs.indexOf(nv[0]) != -1) { node.setAttribute(nv[0],nv[1]); } } node.removeAttribute('style'); } } $.each(se_attrs, function(i, attr) { node.setAttributeNS(se_ns, attr[0], attr[1]); }); // for some elements that have a xlink:href, ensure the URI refers to a local element // (but not for links) var href = getHref(node); if(href && $.inArray(node.nodeName, ["filter", "linearGradient", "pattern", "radialGradient", "textPath", "use"]) != -1) { // TODO: we simply check if the first character is a #, is this bullet-proof? if (href[0] != "#") { // remove the attribute (but keep the element) setHref(node, ""); node.removeAttributeNS(xlinkns, "href"); } } // Safari crashes on a <use> without a xlink:href, so we just remove the node here if (node.nodeName == "use" && !getHref(node)) { parent.removeChild(node); return; } // if the element has attributes pointing to a non-local reference, // need to remove the attribute $.each(["clip-path", "fill", "filter", "marker-end", "marker-mid", "marker-start", "mask", "stroke"],function(i,attr) { var val = node.getAttribute(attr); if (val) { val = getUrlFromAttr(val); // simply check for first character being a '#' if (val && val[0] != "#") { node.setAttribute(attr, ""); node.removeAttribute(attr); } } }); // recurse to children i = node.childNodes.length; while (i--) { sanitizeSvg(node.childNodes.item(i)); } } // else, remove this element else { // remove all children from this node and insert them before this node // FIXME: in the case of animation elements this will hardly ever be correct var children = []; while (node.hasChildNodes()) { children.push(parent.insertBefore(node.firstChild, node)); } // remove this node from the document altogether parent.removeChild(node); // call sanitizeSvg on each of those children var i = children.length; while (i--) { sanitizeSvg(children[i]); } } }; // Function: getUrlFromAttr // Extracts the URL from the url(...) syntax of some attributes. // Three variants: // * <circle fill="url(someFile.svg#foo)" /> // * <circle fill="url('someFile.svg#foo')" /> // * <circle fill='url("someFile.svg#foo")' /> // // Parameters: // attrVal - The attribute value as a string // // Returns: // String with just the URL, like someFile.svg#foo var getUrlFromAttr = this.getUrlFromAttr = function(attrVal) { if (attrVal) { // url("#somegrad") if (attrVal.indexOf('url("') == 0) { return attrVal.substring(5,attrVal.indexOf('"',6)); } // url('#somegrad') else if (attrVal.indexOf("url('") == 0) { return attrVal.substring(5,attrVal.indexOf("'",6)); } else if (attrVal.indexOf("url(") == 0) { return attrVal.substring(4,attrVal.indexOf(')')); } } return null; }; // Function: getBBox // Get the given/selected element's bounding box object, convert it to be more // usable when necessary // // Parameters: // elem - Optional DOM element to get the BBox for var getBBox = this.getBBox = function(elem) { var selected = elem || selectedElements[0]; if (elem.nodeType != 1) return null; var ret = null; if(elem.nodeName == 'text' && selected.textContent == '') { selected.textContent = 'a'; // Some character needed for the selector to use. ret = selected.getBBox(); selected.textContent = ''; } else if(elem.nodeName == 'path' && isWebkit) { ret = getPathBBox(selected); } else if(elem.nodeName == 'use' && !isWebkit) { ret = selected.getBBox(); ret.x += parseFloat(selected.getAttribute('x')||0); ret.y += parseFloat(selected.getAttribute('y')||0); } else if(elem.nodeName == 'foreignObject') { ret = selected.getBBox(); ret.x += parseFloat(selected.getAttribute('x')||0); ret.y += parseFloat(selected.getAttribute('y')||0); } else { try { ret = selected.getBBox(); } catch(e) { // Check if element is child of a foreignObject var fo = $(selected).closest("foreignObject"); if(fo.length) { try { ret = fo[0].getBBox(); } catch(e) { ret = null; } } else { ret = null; } } } // get the bounding box from the DOM (which is in that element's coordinate system) return ret; }; // Function: ffClone // Hack for Firefox bugs where text element features aren't updated. // This function clones the element and re-selects it // TODO: Test for this bug on load and add it to "support" object instead of // browser sniffing // // Parameters: // elem - The (text) DOM element to clone var ffClone = function(elem) { if(navigator.userAgent.indexOf('Gecko/') == -1) return elem; var clone = elem.cloneNode(true) elem.parentNode.insertBefore(clone, elem); elem.parentNode.removeChild(elem); selectorManager.releaseSelector(elem); selectedElements[0] = clone; selectorManager.requestSelector(clone).showGrips(true); return clone; } // Function: getPathBBox // Get correct BBox for a path in Webkit // Converted from code found here: // http://blog.hackers-cafe.net/2009/06/how-to-calculate-bezier-curves-bounding.html // // Parameters: // path - The path DOM element to get the BBox for // // Returns: // A BBox-like object var getPathBBox = function(path) { var seglist = path.pathSegList; var tot = seglist.numberOfItems; var bounds = [[], []]; var start = seglist.getItem(0); var P0 = [start.x, start.y]; for(var i=0; i < tot; i++) { var seg = seglist.getItem(i); if(!seg.x) continue; // Add actual points to limits bounds[0].push(P0[0]); bounds[1].push(P0[1]); if(seg.x1) { var P1 = [seg.x1, seg.y1], P2 = [seg.x2, seg.y2], P3 = [seg.x, seg.y]; for(var j=0; j < 2; j++) { var calc = function(t) { return Math.pow(1-t,3) * P0[j] + 3 * Math.pow(1-t,2) * t * P1[j] + 3 * (1-t) * Math.pow(t,2) * P2[j] + Math.pow(t,3) * P3[j]; }; var b = 6 * P0[j] - 12 * P1[j] + 6 * P2[j]; var a = -3 * P0[j] + 9 * P1[j] - 9 * P2[j] + 3 * P3[j]; var c = 3 * P1[j] - 3 * P0[j]; if(a == 0) { if(b == 0) { continue; } var t = -c / b; if(0 < t && t < 1) { bounds[j].push(calc(t)); } continue; } var b2ac = Math.pow(b,2) - 4 * c * a; if(b2ac < 0) continue; var t1 = (-b + Math.sqrt(b2ac))/(2 * a); if(0 < t1 && t1 < 1) bounds[j].push(calc(t1)); var t2 = (-b - Math.sqrt(b2ac))/(2 * a); if(0 < t2 && t2 < 1) bounds[j].push(calc(t2)); } P0 = P3; } else { bounds[0].push(seg.x); bounds[1].push(seg.y); } } var x = Math.min.apply(null, bounds[0]); var w = Math.max.apply(null, bounds[0]) - x; var y = Math.min.apply(null, bounds[1]); var h = Math.max.apply(null, bounds[1]) - y; return { 'x': x, 'y': y, 'width': w, 'height': h }; } // this.each is deprecated, if any extension used this it can be recreated by doing this: // $(canvas.getRootElem()).children().each(...) // this.each = function(cb) { // $(svgroot).children().each(cb); // }; // Group: Element Transforms // Function: getRotationAngle // Get the rotation angle of the given/selected DOM element // // Parameters: // elem - Optional DOM element to get the angle for // to_rad - Boolean that when true returns the value in radians rather than degrees // // Returns: // Float with the angle in degrees or radians var getRotationAngle = this.getRotationAngle = function(elem, to_rad) { var selected = elem || selectedElements[0]; // find the rotation transform (if any) and set it var tlist = getTransformList(selected); if(!tlist) return 0; // <svg> elements have no tlist var N = tlist.numberOfItems; for (var i = 0; i < N; ++i) { var xform = tlist.getItem(i); if (xform.type == 4) { return to_rad ? xform.angle * Math.PI / 180.0 : xform.angle; } } return 0.0; }; // Function: setRotationAngle // Removes any old rotations if present, prepends a new rotation at the // transformed center // // Parameters: // val - The new rotation angle in degrees // preventUndo - Boolean indicating whether the action should be undoable or not this.setRotationAngle = function(val, preventUndo) { // ensure val is the proper type val = parseFloat(val); var elem = selectedElements[0]; var oldTransform = elem.getAttribute("transform"); var bbox = getBBox(elem); var cx = bbox.x+bbox.width/2, cy = bbox.y+bbox.height/2; var tlist = getTransformList(elem); // only remove the real rotational transform if present (i.e. at index=0) if (tlist.numberOfItems > 0) { var xform = tlist.getItem(0); if (xform.type == 4) { tlist.removeItem(0); } } // find R_nc and insert it if (val != 0) { var center = transformPoint(cx,cy,transformListToTransform(tlist).matrix); var R_nc = svgroot.createSVGTransform(); R_nc.setRotate(val, center.x, center.y); if(tlist.numberOfItems) { tlist.insertItemBefore(R_nc, 0); } else { tlist.appendItem(R_nc); } } else if (tlist.numberOfItems == 0) { elem.removeAttribute("transform"); } if (!preventUndo) { // we need to undo it, then redo it so it can be undo-able! :) // TODO: figure out how to make changes to transform list undo-able cross-browser? var newTransform = elem.getAttribute("transform"); elem.setAttribute("transform", oldTransform); changeSelectedAttribute("transform",newTransform,selectedElements); } var pointGripContainer = getElem("pathpointgrip_container"); // if(elem.nodeName == "path" && pointGripContainer) { // pathActions.setPointContainerTransform(elem.getAttribute("transform")); // } var selector = selectorManager.requestSelector(selectedElements[0]); selector.resize(); selector.updateGripCursors(val); }; // Function: getTransformList // Returns an object that behaves like a SVGTransformList for the given DOM element // // Parameters: // elem - DOM element to get a transformlist from var getTransformList = this.getTransformList = function(elem) { if (isWebkit) { var id = elem.id; if(!id) { // Get unique ID for temporary element id = 'temp'; } var t = svgTransformLists[id]; if (!t || id == 'temp') { svgTransformLists[id] = new SVGEditTransformList(elem); svgTransformLists[id]._init(); t = svgTransformLists[id]; } return t; } else if (elem.transform) { return elem.transform.baseVal; } else if (elem.gradientTransform) { return elem.gradientTransform.baseVal; } return null; }; // Function: recalculateAllSelectedDimensions // Runs recalculateDimensions on the selected elements, // adding the changes to a single batch command var recalculateAllSelectedDimensions = this.recalculateAllSelectedDimensions = function() { var text = (current_resize_mode == "none" ? "position" : "size"); var batchCmd = new BatchCommand(text); var i = selectedElements.length; while(i--) { var elem = selectedElements[i]; // if(getRotationAngle(elem) && !hasMatrixTransform(getTransformList(elem))) continue; var cmd = recalculateDimensions(elem); if (cmd) { batchCmd.addSubCommand(cmd); } } if (!batchCmd.isEmpty()) { addCommandToHistory(batchCmd); call("changed", selectedElements); } }; // this is how we map paths to our preferred relative segment types var pathMap = [0, 'z', 'M', 'm', 'L', 'l', 'C', 'c', 'Q', 'q', 'A', 'a', 'H', 'h', 'V', 'v', 'S', 's', 'T', 't']; // Debug tool to easily see the current matrix in the browser's console var logMatrix = function(m) { console.log([m.a,m.b,m.c,m.d,m.e,m.f]); }; // Function: remapElement // Applies coordinate changes to an element based on the given matrix // // Parameters: // selected - DOM element to be changed // changes - Object with changes to be remapped // m - Matrix object to use for remapping coordinates var remapElement = this.remapElement = function(selected,changes,m) { var remap = function(x,y) { return transformPoint(x,y,m); }, scalew = function(w) { return m.a*w; }, scaleh = function(h) { return m.d*h; }, box = getBBox(selected); switch (selected.tagName) { case "line": var pt1 = remap(changes["x1"],changes["y1"]), pt2 = remap(changes["x2"],changes["y2"]); changes["x1"] = pt1.x; changes["y1"] = pt1.y; changes["x2"] = pt2.x; changes["y2"] = pt2.y; break; case "circle": var c = remap(changes["cx"],changes["cy"]); changes["cx"] = c.x; changes["cy"] = c.y; // take the minimum of the new selected box's dimensions for the new circle radius var tbox = transformBox(box.x, box.y, box.width, box.height, m); var w = tbox.tr.x - tbox.tl.x, h = tbox.bl.y - tbox.tl.y; changes["r"] = Math.min(w/2, h/2); break; case "ellipse": var c = remap(changes["cx"],changes["cy"]); changes["cx"] = c.x; changes["cy"] = c.y; changes["rx"] = scalew(changes["rx"]); changes["ry"] = scaleh(changes["ry"]); break; case "foreignObject": case "rect": case "image": var pt1 = remap(changes["x"],changes["y"]); changes["x"] = pt1.x; changes["y"] = pt1.y; changes["width"] = scalew(changes["width"]); changes["height"] = scaleh(changes["height"]); break; case "use": // var pt1 = remap(changes["x"],changes["y"]); // changes["x"] = pt1.x; // changes["y"] = pt1.y; // break; case "g": case "text": // if it was a translate, then just update x,y if (m.a == 1 && m.b == 0 && m.c == 0 && m.d == 1 && (m.e != 0 || m.f != 0) ) { // [T][M] = [M][T'] // therefore [T'] = [M_inv][T][M] var existing = transformListToTransform(selected).matrix, t_new = matrixMultiply(existing.inverse(), m, existing); changes["x"] = parseFloat(changes["x"]) + t_new.e; changes["y"] = parseFloat(changes["y"]) + t_new.f; } else { // we just absorb all matrices into the element and don't do any remapping var chlist = getTransformList(selected); var mt = svgroot.createSVGTransform(); mt.setMatrix(matrixMultiply(transformListToTransform(chlist).matrix,m)); chlist.clear(); chlist.appendItem(mt); } break; case "polygon": case "polyline": var len = changes["points"].length; for (var i = 0; i < len; ++i) { var pt = changes["points"][i]; pt = remap(pt.x,pt.y); changes["points"][i].x = pt.x; changes["points"][i].y = pt.y; } break; case "path": var segList = selected.pathSegList; var len = segList.numberOfItems; changes.d = new Array(len); for (var i = 0; i < len; ++i) { var seg = segList.getItem(i); changes.d[i] = { type: seg.pathSegType, x: seg.x, y: seg.y, x1: seg.x1, y1: seg.y1, x2: seg.x2, y2: seg.y2, r1: seg.r1, r2: seg.r2, angle: seg.angle, largeArcFlag: seg.largeArcFlag, sweepFlag: seg.sweepFlag }; } var len = changes["d"].length, firstseg = changes["d"][0], currentpt = remap(firstseg.x,firstseg.y); changes["d"][0].x = currentpt.x; changes["d"][0].y = currentpt.y; for (var i = 1; i < len; ++i) { var seg = changes["d"][i]; var type = seg.type; // if absolute or first segment, we want to remap x, y, x1, y1, x2, y2 // if relative, we want to scalew, scaleh if (type % 2 == 0) { // absolute var thisx = (seg.x != undefined) ? seg.x : currentpt.x, // for V commands thisy = (seg.y != undefined) ? seg.y : currentpt.y, // for H commands pt = remap(thisx,thisy), pt1 = remap(seg.x1,seg.y1), pt2 = remap(seg.x2,seg.y2); seg.x = pt.x; seg.y = pt.y; seg.x1 = pt1.x; seg.y1 = pt1.y; seg.x2 = pt2.x; seg.y2 = pt2.y; seg.r1 = scalew(seg.r1), seg.r2 = scaleh(seg.r2); } else { // relative seg.x = scalew(seg.x); seg.y = scaleh(seg.y); seg.x1 = scalew(seg.x1); seg.y1 = scaleh(seg.y1); seg.x2 = scalew(seg.x2); seg.y2 = scaleh(seg.y2); seg.r1 = scalew(seg.r1), seg.r2 = scaleh(seg.r2); } // tracks the current position (for H,V commands) if (seg.x) currentpt.x = seg.x; if (seg.y) currentpt.y = seg.y; } // for each segment break; } // switch on element type to get initial values // now we have a set of changes and an applied reduced transform list // we apply the changes directly to the DOM // TODO: merge this switch with the above one and optimize switch (selected.tagName) { case "foreignObject": case "rect": case "image": changes.x = changes.x-0 + Math.min(0,changes.width); changes.y = changes.y-0 + Math.min(0,changes.height); changes.width = Math.abs(changes.width); changes.height = Math.abs(changes.height); if(svgEditor.curConfig.gridSnapping && selected.parentNode.parentNode.localName == "svg"){ changes.x = Utils.snapToGrid(changes.x); changes.y = Utils.snapToGrid(changes.y); changes.width = Utils.snapToGrid(changes.width); changes.height = Utils.snapToGrid(changes.height); } assignAttributes(selected, changes, 1000, true); break; case "ellipse": changes.rx = Math.abs(changes.rx); changes.ry = Math.abs(changes.ry); if(svgEditor.curConfig.gridSnapping && selected.parentNode.parentNode.localName == "svg"){ changes.cx = Utils.snapToGrid(changes.cx); changes.cy = Utils.snapToGrid(changes.cy); changes.rx = Utils.snapToGrid(changes.rx); changes.ry = Utils.snapToGrid(changes.ry); } case "circle": if(changes.r) changes.r = Math.abs(changes.r); if(svgEditor.curConfig.gridSnapping && selected.parentNode.parentNode.localName == "svg"){ changes.cx = Utils.snapToGrid(changes.cx); changes.cy = Utils.snapToGrid(changes.cy); changes.r = Utils.snapToGrid(changes.r); } case "line": if(svgEditor.curConfig.gridSnapping && selected.parentNode.parentNode.localName == "svg"){ changes.x1 = Utils.snapToGrid(changes.x1); changes.y1 = Utils.snapToGrid(changes.y1); changes.x2 = Utils.snapToGrid(changes.x2); changes.y2 = Utils.snapToGrid(changes.y2); } case "text": if(svgEditor.curConfig.gridSnapping && selected.parentNode.parentNode.localName == "svg"){ changes.x = Utils.snapToGrid(changes.x); changes.y = Utils.snapToGrid(changes.y); } case "use": assignAttributes(selected, changes, 1000, true); break; case "g": var gsvg = $(selected).data('gsvg'); if(gsvg) { assignAttributes(gsvg, changes, 1000, true); } break; case "polyline": case "polygon": var len = changes["points"].length; var pstr = ""; for (var i = 0; i < len; ++i) { var pt = changes["points"][i]; pstr += pt.x + "," + pt.y + " "; } selected.setAttribute("points", pstr); break; case "path": var dstr = ""; var len = changes["d"].length; for (var i = 0; i < len; ++i) { var seg = changes["d"][i]; var type = seg.type; dstr += pathMap[type]; switch(type) { case 13: // relative horizontal line (h) case 12: // absolute horizontal line (H) dstr += seg.x + " "; break; case 15: // relative vertical line (v) case 14: // absolute vertical line (V) dstr += seg.y + " "; break; case 3: // relative move (m) case 5: // relative line (l) case 19: // relative smooth quad (t) case 2: // absolute move (M) case 4: // absolute line (L) case 18: // absolute smooth quad (T) dstr += seg.x + "," + seg.y + " "; break; case 7: // relative cubic (c) case 6: // absolute cubic (C) dstr += seg.x1 + "," + seg.y1 + " " + seg.x2 + "," + seg.y2 + " " + seg.x + "," + seg.y + " "; break; case 9: // relative quad (q) case 8: // absolute quad (Q) dstr += seg.x1 + "," + seg.y1 + " " + seg.x + "," + seg.y + " "; break; case 11: // relative elliptical arc (a) case 10: // absolute elliptical arc (A) dstr += seg.r1 + "," + seg.r2 + " " + seg.angle + " " + Number(seg.largeArcFlag) + " " + Number(seg.sweepFlag) + " " + seg.x + "," + seg.y + " "; break; case 17: // relative smooth cubic (s) case 16: // absolute smooth cubic (S) dstr += seg.x2 + "," + seg.y2 + " " + seg.x + "," + seg.y + " "; break; } } selected.setAttribute("d", dstr); break; } }; // Function: updateClipPath // Updates a <clipPath>s values based on the given translation of an element // // Parameters: // attr - The clip-path attribute value with the clipPath's ID // tx - The translation's x value // ty - The translation's y value var updateClipPath = function(attr, tx, ty) { var id = getUrlFromAttr(attr).substr(1); var path = getElem(id).firstChild; var cp_xform = getTransformList(path); var newxlate = svgroot.createSVGTransform(); newxlate.setTranslate(tx, ty); cp_xform.appendItem(newxlate); // Update clipPath's dimensions recalculateDimensions(path); } // Function: recalculateDimensions // Decides the course of action based on the element's transform list // // Parameters: // selected - The DOM element to recalculate // // Returns: // Undo command object with the resulting change var recalculateDimensions = this.recalculateDimensions = function(selected) { if (selected == null) return null; var tlist = getTransformList(selected); // remove any unnecessary transforms if (tlist && tlist.numberOfItems > 0) { var k = tlist.numberOfItems; while (k--) { var xform = tlist.getItem(k); if (xform.type == 0) { tlist.removeItem(k); } // remove identity matrices else if (xform.type == 1) { if (isIdentity(xform.matrix)) { tlist.removeItem(k); } } // remove zero-degree rotations else if (xform.type == 4) { if (xform.angle == 0) { tlist.removeItem(k); } } } // End here if all it has is a rotation if(tlist.numberOfItems == 1 && getRotationAngle(selected)) return null; } // if this element had no transforms, we are done if (!tlist || tlist.numberOfItems == 0) { selected.removeAttribute("transform"); return null; } // Grouped SVG element var gsvg = $(selected).data('gsvg'); // we know we have some transforms, so set up return variable var batchCmd = new BatchCommand("Transform"); // store initial values that will be affected by reducing the transform list var changes = {}, initial = null, attrs = []; switch (selected.tagName) { case "line": attrs = ["x1", "y1", "x2", "y2"]; break; case "circle": attrs = ["cx", "cy", "r"]; break; case "ellipse": attrs = ["cx", "cy", "rx", "ry"]; break; case "foreignObject": case "rect": case "image": attrs = ["width", "height", "x", "y"]; break; case "use": case "text": attrs = ["x", "y"]; break; case "polygon": case "polyline": initial = {}; initial["points"] = selected.getAttribute("points"); var list = selected.points; var len = list.numberOfItems; changes["points"] = new Array(len); for (var i = 0; i < len; ++i) { var pt = list.getItem(i); changes["points"][i] = {x:pt.x,y:pt.y}; } break; case "path": initial = {}; initial["d"] = selected.getAttribute("d"); changes["d"] = selected.getAttribute("d"); break; } // switch on element type to get initial values if(attrs.length) { changes = $(selected).attr(attrs); $.each(changes, function(attr, val) { changes[attr] = convertToNum(attr, val); }); } else if(gsvg) { // GSVG exception changes = { x: $(gsvg).attr('x') || 0, y: $(gsvg).attr('y') || 0 }; } // if we haven't created an initial array in polygon/polyline/path, then // make a copy of initial values and include the transform if (initial == null) { initial = $.extend(true, {}, changes); $.each(initial, function(attr, val) { initial[attr] = convertToNum(attr, val); }); } // save the start transform value too initial["transform"] = start_transform ? start_transform : ""; // if it's a regular group, we have special processing to flatten transforms if ((selected.tagName == "g" && !gsvg) || selected.tagName == "a") { var box = getBBox(selected), oldcenter = {x: box.x+box.width/2, y: box.y+box.height/2}, newcenter = transformPoint(box.x+box.width/2, box.y+box.height/2, transformListToTransform(tlist).matrix), m = svgroot.createSVGMatrix(); // temporarily strip off the rotate and save the old center var gangle = getRotationAngle(selected); if (gangle) { var a = gangle * Math.PI / 180; if ( Math.abs(a) > (1.0e-10) ) { var s = Math.sin(a)/(1 - Math.cos(a)); } else { // FIXME: This blows up if the angle is exactly 0! var s = 2/a; } for (var i = 0; i < tlist.numberOfItems; ++i) { var xform = tlist.getItem(i); if (xform.type == 4) { // extract old center through mystical arts var rm = xform.matrix; oldcenter.y = (s*rm.e + rm.f)/2; oldcenter.x = (rm.e - s*rm.f)/2; tlist.removeItem(i); break; } } } var tx = 0, ty = 0, operation = 0, N = tlist.numberOfItems; if(N) { var first_m = tlist.getItem(0).matrix; } // first, if it was a scale then the second-last transform will be it if (N >= 3 && tlist.getItem(N-2).type == 3 && tlist.getItem(N-3).type == 2 && tlist.getItem(N-1).type == 2) { operation = 3; // scale // if the children are unrotated, pass the scale down directly // otherwise pass the equivalent matrix() down directly var tm = tlist.getItem(N-3).matrix, sm = tlist.getItem(N-2).matrix, tmn = tlist.getItem(N-1).matrix; var children = selected.childNodes; var c = children.length; while (c--) { var child = children.item(c); tx = 0; ty = 0; if (child.nodeType == 1) { var childTlist = getTransformList(child); // some children might not have a transform (<metadata>, <defs>, etc) if (!childTlist) continue; var m = transformListToTransform(childTlist).matrix; // Convert a matrix to a scale if applicable // if(hasMatrixTransform(childTlist) && childTlist.numberOfItems == 1) { // if(m.b==0 && m.c==0 && m.e==0 && m.f==0) { // childTlist.removeItem(0); // var translateOrigin = svgroot.createSVGTransform(), // scale = svgroot.createSVGTransform(), // translateBack = svgroot.createSVGTransform(); // translateOrigin.setTranslate(0, 0); // scale.setScale(m.a, m.d); // translateBack.setTranslate(0, 0); // childTlist.appendItem(translateBack); // childTlist.appendItem(scale); // childTlist.appendItem(translateOrigin); // } // } var angle = getRotationAngle(child); var old_start_transform = start_transform; var childxforms = []; start_transform = child.getAttribute("transform"); if(angle || hasMatrixTransform(childTlist)) { var e2t = svgroot.createSVGTransform(); e2t.setMatrix(matrixMultiply(tm, sm, tmn, m)); childTlist.clear(); childTlist.appendItem(e2t); childxforms.push(e2t); } // if not rotated or skewed, push the [T][S][-T] down to the child else { // update the transform list with translate,scale,translate // slide the [T][S][-T] from the front to the back // [T][S][-T][M] = [M][T2][S2][-T2] // (only bringing [-T] to the right of [M]) // [T][S][-T][M] = [T][S][M][-T2] // [-T2] = [M_inv][-T][M] var t2n = matrixMultiply(m.inverse(), tmn, m); // [T2] is always negative translation of [-T2] var t2 = svgroot.createSVGMatrix(); t2.e = -t2n.e; t2.f = -t2n.f; // [T][S][-T][M] = [M][T2][S2][-T2] // [S2] = [T2_inv][M_inv][T][S][-T][M][-T2_inv] var s2 = matrixMultiply(t2.inverse(), m.inverse(), tm, sm, tmn, m, t2n.inverse()); var translateOrigin = svgroot.createSVGTransform(), scale = svgroot.createSVGTransform(), translateBack = svgroot.createSVGTransform(); translateOrigin.setTranslate(t2n.e, t2n.f); scale.setScale(s2.a, s2.d); translateBack.setTranslate(t2.e, t2.f); childTlist.appendItem(translateBack); childTlist.appendItem(scale); childTlist.appendItem(translateOrigin); childxforms.push(translateBack); childxforms.push(scale); childxforms.push(translateOrigin); logMatrix(translateBack.matrix); logMatrix(scale.matrix); } // not rotated batchCmd.addSubCommand( recalculateDimensions(child) ); // TODO: If any <use> have this group as a parent and are // referencing this child, then we need to impose a reverse // scale on it so that when it won't get double-translated // var uses = selected.getElementsByTagNameNS(svgns, "use"); // var href = "#"+child.id; // var u = uses.length; // while (u--) { // var useElem = uses.item(u); // if(href == getHref(useElem)) { // var usexlate = svgroot.createSVGTransform(); // usexlate.setTranslate(-tx,-ty); // getTransformList(useElem).insertItemBefore(usexlate,0); // batchCmd.addSubCommand( recalculateDimensions(useElem) ); // } // } start_transform = old_start_transform; } // element } // for each child // Remove these transforms from group tlist.removeItem(N-1); tlist.removeItem(N-2); tlist.removeItem(N-3); } else if (N >= 3 && tlist.getItem(N-1).type == 1) { operation = 3; // scale m = transformListToTransform(tlist).matrix; var e2t = svgroot.createSVGTransform(); e2t.setMatrix(m); tlist.clear(); tlist.appendItem(e2t); } // next, check if the first transform was a translate // if we had [ T1 ] [ M ] we want to transform this into [ M ] [ T2 ] // therefore [ T2 ] = [ M_inv ] [ T1 ] [ M ] else if ( (N == 1 || (N > 1 && tlist.getItem(1).type != 3)) && tlist.getItem(0).type == 2) { operation = 2; // translate var T_M = transformListToTransform(tlist).matrix; tlist.removeItem(0); var M_inv = transformListToTransform(tlist).matrix.inverse(); var M2 = matrixMultiply( M_inv, T_M ); tx = M2.e; ty = M2.f; if (tx != 0 || ty != 0) { // we pass the translates down to the individual children var children = selected.childNodes; var c = children.length; var clipPaths_done = []; while (c--) { var child = children.item(c); if (child.nodeType == 1) { // Check if child has clip-path if(child.getAttribute('clip-path')) { // tx, ty var attr = child.getAttribute('clip-path'); if($.inArray(attr, clipPaths_done) === -1) { updateClipPath(attr, tx, ty); clipPaths_done.push(attr); } } var old_start_transform = start_transform; start_transform = child.getAttribute("transform"); var childTlist = getTransformList(child); // some children might not have a transform (<metadata>, <defs>, etc) if (childTlist) { var newxlate = svgroot.createSVGTransform(); newxlate.setTranslate(tx,ty); childTlist.insertItemBefore(newxlate, 0); batchCmd.addSubCommand( recalculateDimensions(child) ); // If any <use> have this group as a parent and are // referencing this child, then impose a reverse translate on it // so that when it won't get double-translated var uses = selected.getElementsByTagNameNS(svgns, "use"); var href = "#"+child.id; var u = uses.length; while (u--) { var useElem = uses.item(u); if(href == getHref(useElem)) { var usexlate = svgroot.createSVGTransform(); usexlate.setTranslate(-tx,-ty); getTransformList(useElem).insertItemBefore(usexlate,0); batchCmd.addSubCommand( recalculateDimensions(useElem) ); } } start_transform = old_start_transform; } } } clipPaths_done = []; start_transform = old_start_transform; } } // else, a matrix imposition from a parent group // keep pushing it down to the children else if (N == 1 && tlist.getItem(0).type == 1 && !gangle) { operation = 1; var m = tlist.getItem(0).matrix, children = selected.childNodes, c = children.length; while (c--) { var child = children.item(c); if (child.nodeType == 1) { var old_start_transform = start_transform; start_transform = child.getAttribute("transform"); var childTlist = getTransformList(child); if (!childTlist) continue; var em = matrixMultiply(m, transformListToTransform(childTlist).matrix); var e2m = svgroot.createSVGTransform(); e2m.setMatrix(em); childTlist.clear(); childTlist.appendItem(e2m,0); batchCmd.addSubCommand( recalculateDimensions(child) ); start_transform = old_start_transform; } } tlist.clear(); } // else it was just a rotate else { if (gangle) { var newRot = svgroot.createSVGTransform(); newRot.setRotate(gangle,newcenter.x,newcenter.y); tlist.insertItemBefore(newRot, 0); } if (tlist.numberOfItems == 0) { selected.removeAttribute("transform"); } return null; } // if it was a translate, put back the rotate at the new center if (operation == 2) { if (gangle) { newcenter = { x: oldcenter.x + first_m.e, y: oldcenter.y + first_m.f }; var newRot = svgroot.createSVGTransform(); newRot.setRotate(gangle,newcenter.x,newcenter.y); tlist.insertItemBefore(newRot, 0); } } // if it was a resize else if (operation == 3) { var m = transformListToTransform(tlist).matrix; var roldt = svgroot.createSVGTransform(); roldt.setRotate(gangle, oldcenter.x, oldcenter.y); var rold = roldt.matrix; var rnew = svgroot.createSVGTransform(); rnew.setRotate(gangle, newcenter.x, newcenter.y); var rnew_inv = rnew.matrix.inverse(), m_inv = m.inverse(), extrat = matrixMultiply(m_inv, rnew_inv, rold, m); tx = extrat.e; ty = extrat.f; if (tx != 0 || ty != 0) { // now push this transform down to the children // we pass the translates down to the individual children var children = selected.childNodes; var c = children.length; while (c--) { var child = children.item(c); if (child.nodeType == 1) { var old_start_transform = start_transform; start_transform = child.getAttribute("transform"); var childTlist = getTransformList(child); var newxlate = svgroot.createSVGTransform(); newxlate.setTranslate(tx,ty); childTlist.insertItemBefore(newxlate, 0); batchCmd.addSubCommand( recalculateDimensions(child) ); start_transform = old_start_transform; } } } if (gangle) { tlist.insertItemBefore(rnew, 0); } } } // else, it's a non-group else { // FIXME: box might be null for some elements (<metadata> etc), need to handle this var box = getBBox(selected); // Paths (and possbly other shapes) will have no BBox while still in <defs>, // but we still may need to recalculate them (see issue 595). // TODO: Figure out how to get BBox from these elements in case they // have a rotation transform if(!box && selected.tagName != 'path') return null; var m = svgroot.createSVGMatrix(), // temporarily strip off the rotate and save the old center angle = getRotationAngle(selected); if (angle) { var oldcenter = {x: box.x+box.width/2, y: box.y+box.height/2}, newcenter = transformPoint(box.x+box.width/2, box.y+box.height/2, transformListToTransform(tlist).matrix); var a = angle * Math.PI / 180; if ( Math.abs(a) > (1.0e-10) ) { var s = Math.sin(a)/(1 - Math.cos(a)); } else { // FIXME: This blows up if the angle is exactly 0! var s = 2/a; } for (var i = 0; i < tlist.numberOfItems; ++i) { var xform = tlist.getItem(i); if (xform.type == 4) { // extract old center through mystical arts var rm = xform.matrix; oldcenter.y = (s*rm.e + rm.f)/2; oldcenter.x = (rm.e - s*rm.f)/2; tlist.removeItem(i); break; } } } // 2 = translate, 3 = scale, 4 = rotate, 1 = matrix imposition var operation = 0; var N = tlist.numberOfItems; // Check if it has a gradient with userSpaceOnUse, in which case // adjust it by recalculating the matrix transform. // TODO: Make this work in Webkit using SVGEditTransformList if(!isWebkit) { var fill = selected.getAttribute('fill'); if(fill && fill.indexOf('url(') === 0) { var grad = getElem(getUrlFromAttr(fill).substr(1)); if(grad.getAttribute('gradientUnits') === 'userSpaceOnUse') { //Update the userSpaceOnUse element var grad = $(grad); m = transformListToTransform(tlist).matrix; var gtlist = getTransformList(grad[0]); var gmatrix = transformListToTransform(gtlist).matrix; m = matrixMultiply(m, gmatrix); var m_str = "matrix(" + [m.a,m.b,m.c,m.d,m.e,m.f].join(",") + ")"; grad.attr('gradientTransform', m_str); } } } // first, if it was a scale of a non-skewed element, then the second-last // transform will be the [S] // if we had [M][T][S][T] we want to extract the matrix equivalent of // [T][S][T] and push it down to the element if (N >= 3 && tlist.getItem(N-2).type == 3 && tlist.getItem(N-3).type == 2 && tlist.getItem(N-1).type == 2) // Removed this so a <use> with a given [T][S][T] would convert to a matrix. // Is that bad? // && selected.nodeName != "use" { operation = 3; // scale m = transformListToTransform(tlist,N-3,N-1).matrix; tlist.removeItem(N-1); tlist.removeItem(N-2); tlist.removeItem(N-3); } // if we had [T][S][-T][M], then this was a skewed element being resized // Thus, we simply combine it all into one matrix else if(N == 4 && tlist.getItem(N-1).type == 1) { operation = 3; // scale m = transformListToTransform(tlist).matrix; var e2t = svgroot.createSVGTransform(); e2t.setMatrix(m); tlist.clear(); tlist.appendItem(e2t); // reset the matrix so that the element is not re-mapped m = svgroot.createSVGMatrix(); } // if we had [R][T][S][-T][M], then this was a rotated matrix-element // if we had [T1][M] we want to transform this into [M][T2] // therefore [ T2 ] = [ M_inv ] [ T1 ] [ M ] and we can push [T2] // down to the element else if ( (N == 1 || (N > 1 && tlist.getItem(1).type != 3)) && tlist.getItem(0).type == 2) { operation = 2; // translate var oldxlate = tlist.getItem(0).matrix, meq = transformListToTransform(tlist,1).matrix, meq_inv = meq.inverse(); m = matrixMultiply( meq_inv, oldxlate, meq ); tlist.removeItem(0); } // else if this child now has a matrix imposition (from a parent group) // we might be able to simplify else if (N == 1 && tlist.getItem(0).type == 1 && !angle) { // Remap all point-based elements m = transformListToTransform(tlist).matrix; switch (selected.tagName) { case 'line': changes = $(selected).attr(["x1","y1","x2","y2"]); case 'polyline': case 'polygon': changes.points = selected.getAttribute("points"); if(changes.points) { var list = selected.points; var len = list.numberOfItems; changes.points = new Array(len); for (var i = 0; i < len; ++i) { var pt = list.getItem(i); changes.points[i] = {x:pt.x,y:pt.y}; } } case 'path': changes.d = selected.getAttribute("d"); operation = 1; tlist.clear(); break; default: break; } } // if it was a rotation, put the rotate back and return without a command // (this function has zero work to do for a rotate()) else { operation = 4; // rotation if (angle) { var newRot = svgroot.createSVGTransform(); newRot.setRotate(angle,newcenter.x,newcenter.y); tlist.insertItemBefore(newRot, 0); } if (tlist.numberOfItems == 0) { selected.removeAttribute("transform"); } return null; } // if it was a translate or resize, we need to remap the element and absorb the xform if (operation == 1 || operation == 2 || operation == 3) { remapElement(selected,changes,m); } // if we are remapping // if it was a translate, put back the rotate at the new center if (operation == 2) { if (angle) { if(!hasMatrixTransform(tlist)) { newcenter = { x: oldcenter.x + m.e, y: oldcenter.y + m.f }; } var newRot = svgroot.createSVGTransform(); newRot.setRotate(angle, newcenter.x, newcenter.y); tlist.insertItemBefore(newRot, 0); } } // [Rold][M][T][S][-T] became [Rold][M] // we want it to be [Rnew][M][Tr] where Tr is the // translation required to re-center it // Therefore, [Tr] = [M_inv][Rnew_inv][Rold][M] else if (operation == 3 && angle) { var m = transformListToTransform(tlist).matrix; var roldt = svgroot.createSVGTransform(); roldt.setRotate(angle, oldcenter.x, oldcenter.y); var rold = roldt.matrix; var rnew = svgroot.createSVGTransform(); rnew.setRotate(angle, newcenter.x, newcenter.y); var rnew_inv = rnew.matrix.inverse(); var m_inv = m.inverse(); var extrat = matrixMultiply(m_inv, rnew_inv, rold, m); remapElement(selected,changes,extrat); if (angle) { tlist.insertItemBefore(rnew,0); } } } // a non-group // if the transform list has been emptied, remove it if (tlist.numberOfItems == 0) { selected.removeAttribute("transform"); } batchCmd.addSubCommand(new ChangeElementCommand(selected, initial)); return batchCmd; }; // Root Current Transformation Matrix in user units var root_sctm = null; // Function: transformPoint // A (hopefully) quicker function to transform a point by a matrix // (this function avoids any DOM calls and just does the math) // // Parameters: // x - Float representing the x coordinate // y - Float representing the y coordinate // m - Matrix object to transform the point with // Returns a x,y object representing the transformed point var transformPoint = function(x, y, m) { return { x: m.a * x + m.c * y + m.e, y: m.b * x + m.d * y + m.f}; }; // Function: isIdentity // Helper function to check if the matrix performs no actual transform // (i.e. exists for identity purposes) // // Parameters: // m - The matrix object to check // // Returns: // Boolean indicating whether or not the matrix is 1,0,0,1,0,0 var isIdentity = function(m) { return (m.a == 1 && m.b == 0 && m.c == 0 && m.d == 1 && m.e == 0 && m.f == 0); } // matrixMultiply() is provided because WebKit didn't implement multiply() correctly // on the SVGMatrix interface. See https://bugs.webkit.org/show_bug.cgi?id=16062 // Function: matrixMultiply // This function tries to return a SVGMatrix that is the multiplication m1*m2. // We also round to zero when it's near zero // // Parameters: // >= 2 Matrix objects to multiply // // Returns: // The matrix object resulting from the calculation var matrixMultiply = this.matrixMultiply = function() { var NEAR_ZERO = 1e-14, multi2 = function(m1, m2) { var m = svgroot.createSVGMatrix(); m.a = m1.a*m2.a + m1.c*m2.b; m.b = m1.b*m2.a + m1.d*m2.b, m.c = m1.a*m2.c + m1.c*m2.d, m.d = m1.b*m2.c + m1.d*m2.d, m.e = m1.a*m2.e + m1.c*m2.f + m1.e, m.f = m1.b*m2.e + m1.d*m2.f + m1.f; return m; }, args = arguments, i = args.length, m = args[i-1]; while(i-- > 1) { var m1 = args[i-1]; m = multi2(m1, m); } if (Math.abs(m.a) < NEAR_ZERO) m.a = 0; if (Math.abs(m.b) < NEAR_ZERO) m.b = 0; if (Math.abs(m.c) < NEAR_ZERO) m.c = 0; if (Math.abs(m.d) < NEAR_ZERO) m.d = 0; if (Math.abs(m.e) < NEAR_ZERO) m.e = 0; if (Math.abs(m.f) < NEAR_ZERO) m.f = 0; return m; } // Function: transformListToTransform // This returns a single matrix Transform for a given Transform List // (this is the equivalent of SVGTransformList.consolidate() but unlike // that method, this one does not modify the actual SVGTransformList) // This function is very liberal with its min,max arguments // // Parameters: // tlist - The transformlist object // min - Optional integer indicating start transform position // max - Optional integer indicating end transform position // // Returns: // A single matrix transform object var transformListToTransform = this.transformListToTransform = function(tlist, min, max) { if(tlist == null) { // Or should tlist = null have been prevented before this? return svgroot.createSVGTransformFromMatrix(svgroot.createSVGMatrix()); } var min = min == undefined ? 0 : min; var max = max == undefined ? (tlist.numberOfItems-1) : max; min = parseInt(min); max = parseInt(max); if (min > max) { var temp = max; max = min; min = temp; } var m = svgroot.createSVGMatrix(); for (var i = min; i <= max; ++i) { // if our indices are out of range, just use a harmless identity matrix var mtom = (i >= 0 && i < tlist.numberOfItems ? tlist.getItem(i).matrix : svgroot.createSVGMatrix()); m = matrixMultiply(m, mtom); } return svgroot.createSVGTransformFromMatrix(m); }; // Function: hasMatrixTransform // See if the given transformlist includes a non-indentity matrix transform // // Parameters: // tlist - The transformlist to check // // Returns: // Boolean on whether or not a matrix transform was found var hasMatrixTransform = this.hasMatrixTransform = function(tlist) { if(!tlist) return false; var num = tlist.numberOfItems; while (num--) { var xform = tlist.getItem(num); if (xform.type == 1 && !isIdentity(xform.matrix)) return true; } return false; } // Function: getMatrix // Get the matrix object for a given element // // Parameters: // elem - The DOM element to check // // Returns: // The matrix object associated with the element's transformlist var getMatrix = function(elem) { var tlist = getTransformList(elem); return transformListToTransform(tlist).matrix; } // Function: transformBox // Transforms a rectangle based on the given matrix // // Parameters: // l - Float with the box's left coordinate // t - Float with the box's top coordinate // w - Float with the box width // h - Float with the box height // m - Matrix object to transform the box by // // Returns: // An object with the following values: // * tl - The top left coordinate (x,y object) // * tr - The top right coordinate (x,y object) // * bl - The bottom left coordinate (x,y object) // * br - The bottom right coordinate (x,y object) // * aabox - Object with the following values: // * Float with the axis-aligned x coordinate // * Float with the axis-aligned y coordinate // * Float with the axis-aligned width coordinate // * Float with the axis-aligned height coordinate var transformBox = this.transformBox = function(l, t, w, h, m) { var topleft = {x:l,y:t}, topright = {x:(l+w),y:t}, botright = {x:(l+w),y:(t+h)}, botleft = {x:l,y:(t+h)}; topleft = transformPoint( topleft.x, topleft.y, m ); var minx = topleft.x, maxx = topleft.x, miny = topleft.y, maxy = topleft.y; topright = transformPoint( topright.x, topright.y, m ); minx = Math.min(minx, topright.x); maxx = Math.max(maxx, topright.x); miny = Math.min(miny, topright.y); maxy = Math.max(maxy, topright.y); botleft = transformPoint( botleft.x, botleft.y, m); minx = Math.min(minx, botleft.x); maxx = Math.max(maxx, botleft.x); miny = Math.min(miny, botleft.y); maxy = Math.max(maxy, botleft.y); botright = transformPoint( botright.x, botright.y, m ); minx = Math.min(minx, botright.x); maxx = Math.max(maxx, botright.x); miny = Math.min(miny, botright.y); maxy = Math.max(maxy, botright.y); return {tl:topleft, tr:topright, bl:botleft, br:botright, aabox: {x:minx, y:miny, width:(maxx-minx), height:(maxy-miny)} }; }; // Group: Selection // Function: clearSelection // Clears the selection. The 'selected' handler is then called. // Parameters: // noCall - Optional boolean that when true does not call the "selected" handler var clearSelection = this.clearSelection = function(noCall) { if (selectedElements[0] != null) { var len = selectedElements.length; for (var i = 0; i < len; ++i) { var elem = selectedElements[i]; if (elem == null) break; selectorManager.releaseSelector(elem); selectedElements[i] = null; } selectedBBoxes[0] = null; } if(!noCall) call("selected", selectedElements); }; // TODO: do we need to worry about selectedBBoxes here? // Function: addToSelection // Adds a list of elements to the selection. The 'selected' handler is then called. // // Parameters: // elemsToAdd - an array of DOM elements to add to the selection // showGrips - a boolean flag indicating whether the resize grips should be shown var addToSelection = this.addToSelection = function(elemsToAdd, showGrips) { if (elemsToAdd.length == 0) { return; } // find the first null in our selectedElements array var j = 0; while (j < selectedElements.length) { if (selectedElements[j] == null) { break; } ++j; } // now add each element consecutively var i = elemsToAdd.length; while (i--) { var elem = elemsToAdd[i]; if (!elem || !getBBox(elem)) continue; // if it's not already there, add it if (selectedElements.indexOf(elem) == -1) { selectedElements[j] = elem; // only the first selectedBBoxes element is ever used in the codebase these days if (j == 0) selectedBBoxes[j] = getBBox(elem); j++; var sel = selectorManager.requestSelector(elem); if (selectedElements.length > 1) { sel.showGrips(false); } } } if(selectedElements[0] && selectedElements.length === 1 && selectedElements[0].tagName == 'a') { // Make "a" element's child be the selected element selectedElements[0] = selectedElements[0].firstChild; } call("selected", selectedElements); if (showGrips || selectedElements.length == 1) { selectorManager.requestSelector(selectedElements[0]).showGrips(true); } else { selectorManager.requestSelector(selectedElements[0]).showGrips(false); } // make sure the elements are in the correct order // See: http://www.w3.org/TR/DOM-Level-3-Core/core.html#Node3-compareDocumentPosition selectedElements.sort(function(a,b) { if(a && b && a.compareDocumentPosition) { return 3 - (b.compareDocumentPosition(a) & 6); } else if(a == null) { return 1; } }); // Make sure first elements are not null while(selectedElements[0] == null) selectedElements.shift(0); }; // TODO: could use slice here to make this faster? // TODO: should the 'selected' handler // Function: removeFromSelection // Removes elements from the selection. // // Parameters: // elemsToRemove - an array of elements to remove from selection var removeFromSelection = this.removeFromSelection = function(elemsToRemove) { if (selectedElements[0] == null) { return; } if (elemsToRemove.length == 0) { return; } // find every element and remove it from our array copy var newSelectedItems = new Array(selectedElements.length), newSelectedBBoxes = new Array(selectedBBoxes.length), j = 0, len = selectedElements.length; for (var i = 0; i < len; ++i) { var elem = selectedElements[i]; if (elem) { // keep the item if (elemsToRemove.indexOf(elem) == -1) { newSelectedItems[j] = elem; if (j==0) newSelectedBBoxes[j] = selectedBBoxes[i]; j++; } else { // remove the item and its selector selectorManager.releaseSelector(elem); } } } // the copy becomes the master now selectedElements = newSelectedItems; selectedBBoxes = newSelectedBBoxes; }; // Function: selectAllInCurrentLayer // Clears the selection, then adds all elements in the current layer to the selection. // This function then fires the selected event. this.selectAllInCurrentLayer = function() { if (current_layer) { clearSelection(); addToSelection($(current_layer).children()); current_mode = "select"; call("selected", selectedElements); } }; // Function: smoothControlPoints // Takes three points and creates a smoother line based on them // // Parameters: // ct1 - Object with x and y values (first control point) // ct2 - Object with x and y values (second control point) // pt - Object with x and y values (third point) // // Returns: // Array of two "smoothed" point objects var smoothControlPoints = this.smoothControlPoints = function(ct1, ct2, pt) { // each point must not be the origin var x1 = ct1.x - pt.x, y1 = ct1.y - pt.y, x2 = ct2.x - pt.x, y2 = ct2.y - pt.y; if ( (x1 != 0 || y1 != 0) && (x2 != 0 || y2 != 0) ) { var anglea = Math.atan2(y1,x1), angleb = Math.atan2(y2,x2), r1 = Math.sqrt(x1*x1+y1*y1), r2 = Math.sqrt(x2*x2+y2*y2), nct1 = svgroot.createSVGPoint(), nct2 = svgroot.createSVGPoint(); if (anglea < 0) { anglea += 2*Math.PI; } if (angleb < 0) { angleb += 2*Math.PI; } var angleBetween = Math.abs(anglea - angleb), angleDiff = Math.abs(Math.PI - angleBetween)/2; var new_anglea, new_angleb; if (anglea - angleb > 0) { new_anglea = angleBetween < Math.PI ? (anglea + angleDiff) : (anglea - angleDiff); new_angleb = angleBetween < Math.PI ? (angleb - angleDiff) : (angleb + angleDiff); } else { new_anglea = angleBetween < Math.PI ? (anglea - angleDiff) : (anglea + angleDiff); new_angleb = angleBetween < Math.PI ? (angleb + angleDiff) : (angleb - angleDiff); } // rotate the points nct1.x = r1 * Math.cos(new_anglea) + pt.x; nct1.y = r1 * Math.sin(new_anglea) + pt.y; nct2.x = r2 * Math.cos(new_angleb) + pt.x; nct2.y = r2 * Math.sin(new_angleb) + pt.y; return [nct1, nct2]; } return undefined; }; // Function: getMouseTarget // Gets the desired element from a mouse event // // Parameters: // evt - Event object from the mouse event // // Returns: // DOM element we want var getMouseTarget = this.getMouseTarget = function(evt) { if (evt == null) { return null; } var mouse_target = evt.target; // if it was a <use>, Opera and WebKit return the SVGElementInstance if (mouse_target.correspondingUseElement) mouse_target = mouse_target.correspondingUseElement; // for foreign content, go up until we find the foreignObject // WebKit browsers set the mouse target to the svgcanvas div if ($.inArray(mouse_target.namespaceURI, [mathns, htmlns]) != -1 && mouse_target.id != "svgcanvas") { while (mouse_target.nodeName != "foreignObject") { mouse_target = mouse_target.parentNode; } } // Get the desired mouse_target with jQuery selector-fu // If it's root-like, select the root if($.inArray(mouse_target, [svgroot, container, svgcontent, current_layer]) !== -1) { return svgroot; } var $target = $(mouse_target); // If it's a selection grip, return the grip parent if($target.closest('#selectorParentGroup').length) { // While we could instead have just returned mouse_target, // this makes it easier to indentify as being a selector grip return selectorManager.selectorParentGroup; } while (mouse_target.parentNode !== current_layer) { mouse_target = mouse_target.parentNode; } return mouse_target; // // // go up until we hit a child of a layer // while (mouse_target.parentNode.parentNode.tagName == 'g') { // mouse_target = mouse_target.parentNode; // } // Webkit bubbles the mouse event all the way up to the div, so we // set the mouse_target to the svgroot like the other browsers // if (mouse_target.nodeName.toLowerCase() == "div") { // mouse_target = svgroot; // } return mouse_target; }; // Mouse events (function() { var off_x, off_y; var d_attr = null, start_x = null, start_y = null, init_bbox = {}, freehand = { minx: null, miny: null, maxx: null, maxy: null }; // - when we are in a create mode, the element is added to the canvas // but the action is not recorded until mousing up // - when we are in select mode, select the element, remember the position // and do nothing else var mouseDown = function(evt) { if(canvas.spaceKey) return; var right_click = evt.button === 2; root_sctm = svgcontent.getScreenCTM().inverse(); var pt = transformPoint( evt.pageX, evt.pageY, root_sctm ), mouse_x = pt.x * current_zoom, mouse_y = pt.y * current_zoom; if($.browser.msie) { var off = $(container.parentNode).offset(); off_x = svgcontent.getAttribute('x')-0 + off.left - container.parentNode.scrollLeft; off_y = svgcontent.getAttribute('y')-0 + off.top - container.parentNode.scrollTop; mouse_x = -(off_x - evt.pageX); mouse_y = -(off_y - evt.pageY); } evt.preventDefault(); if(right_click) { current_mode = "select"; lastClickPoint = pt; } // This would seem to be unnecessary... // if($.inArray(current_mode, ['select', 'resize']) == -1) { // setGradient(); // } var x = mouse_x / current_zoom, y = mouse_y / current_zoom, mouse_target = getMouseTarget(evt); start_x = x; start_y = y; if(svgEditor.curConfig.gridSnapping){ x = Utils.snapToGrid(x); y = Utils.snapToGrid(y); } // if it is a selector grip, then it must be a single element selected, // set the mouse_target to that and update the mode to rotate/resize if (mouse_target == selectorManager.selectorParentGroup && selectedElements[0] != null) { var gripid = evt.target.id, griptype = gripid.substr(0,20); // rotating if (griptype == "selectorGrip_rotate_") { current_mode = "rotate"; } // resizing else if(griptype == "selectorGrip_resize_") { current_mode = "resize"; current_resize_mode = gripid.substr(20,gripid.indexOf("_",20)-20); } mouse_target = selectedElements[0]; } start_transform = mouse_target.getAttribute("transform"); var tlist = getTransformList(mouse_target); switch (current_mode) { case "select": started = true; current_resize_mode = "none"; if(right_click) started = false; if (mouse_target != svgroot) { // if this element is not yet selected, clear selection and select it if (selectedElements.indexOf(mouse_target) == -1) { // only clear selection if shift is not pressed (otherwise, add // element to selection) if (!evt.shiftKey) { // No need to do the call here as it will be done on addToSelection clearSelection(true); } addToSelection([mouse_target]); justSelected = mouse_target; pathActions.clear(); } // else if it's a path, go into pathedit mode in mouseup if(!right_click) { // insert a dummy transform so if the element(s) are moved it will have // a transform to use for its translate for (var i = 0; i < selectedElements.length; ++i) { if(selectedElements[i] == null) continue; var slist = getTransformList(selectedElements[i]); slist.insertItemBefore(svgroot.createSVGTransform(), 0); } } } else if(!right_click){ clearSelection(); current_mode = "multiselect"; if (rubberBox == null) { rubberBox = selectorManager.getRubberBandBox(); } start_x *= current_zoom; start_y *= current_zoom; // console.log('p',[evt.pageX, evt.pageY]); // console.log('c',[evt.clientX, evt.clientY]); // console.log('o',[evt.offsetX, evt.offsetY]); // console.log('s',[start_x, start_y]); assignAttributes(rubberBox, { 'x': start_x, 'y': start_y, 'width': 0, 'height': 0, 'display': 'inline' }, 100); } break; case "zoom": started = true; start_x = x; start_y = y; if (rubberBox == null) { rubberBox = selectorManager.getRubberBandBox(); } assignAttributes(rubberBox, { 'x': start_x * current_zoom, 'y': start_y * current_zoom, 'width': 0, 'height': 0, 'display': 'inline' }, 100); break; case "resize": started = true; start_x = x; start_y = y; // Getting the BBox from the selection box, since we know we // want to orient around it init_bbox = getBBox($('#selectedBox0')[0]); $.each(init_bbox, function(key, val) { init_bbox[key] = val/current_zoom; }); // append three dummy transforms to the tlist so that // we can translate,scale,translate in mousemove var pos = getRotationAngle(mouse_target)?1:0; if(hasMatrixTransform(tlist)) { tlist.insertItemBefore(svgroot.createSVGTransform(), pos); tlist.insertItemBefore(svgroot.createSVGTransform(), pos); tlist.insertItemBefore(svgroot.createSVGTransform(), pos); } else { tlist.appendItem(svgroot.createSVGTransform()); tlist.appendItem(svgroot.createSVGTransform()); tlist.appendItem(svgroot.createSVGTransform()); } break; case "fhellipse": case "fhrect": case "fhpath": started = true; start_x = x; start_y = y; d_attr = x + "," + y + " "; var stroke_w = cur_shape.stroke_width == 0?1:cur_shape.stroke_width; addSvgElementFromJson({ "element": "polyline", "curStyles": true, "attr": { "points": d_attr, "id": getNextId(), "fill": "none", "opacity": cur_shape.opacity / 2, "stroke-linecap": "round", "style": "pointer-events:none" } }); freehand.minx = x; freehand.maxx = x; freehand.miny = y; freehand.maxy = y; break; case "image": started = true; start_x = x; start_y = y; var newImage = addSvgElementFromJson({ "element": "image", "attr": { "x": x, "y": y, "width": 0, "height": 0, "id": getNextId(), "opacity": cur_shape.opacity / 2, "style": "pointer-events:inherit" } }); setHref(newImage, last_good_img_url); preventClickDefault(newImage); break; case "square": // FIXME: once we create the rect, we lose information that this was a square // (for resizing purposes this could be important) case "rect": started = true; start_x = x; start_y = y; addSvgElementFromJson({ "element": "rect", "curStyles": true, "attr": { "x": x, "y": y, "width": 0, "height": 0, "id": getNextId(), "opacity": cur_shape.opacity / 2 } }); break; case "line": started = true; var stroke_w = cur_shape.stroke_width == 0?1:cur_shape.stroke_width; addSvgElementFromJson({ "element": "line", "curStyles": true, "attr": { "x1": x, "y1": y, "x2": x, "y2": y, "id": getNextId(), "stroke": cur_shape.stroke, "stroke-width": stroke_w, "stroke-dasharray": cur_shape.stroke_dasharray, "stroke-linejoin": cur_shape.stroke_linejoin, "stroke-linecap": cur_shape.stroke_linecap, "stroke-opacity": cur_shape.stroke_opacity, "fill": "none", "opacity": cur_shape.opacity / 2, "style": "pointer-events:none" } }); break; case "circle": started = true; addSvgElementFromJson({ "element": "circle", "curStyles": true, "attr": { "cx": x, "cy": y, "r": 0, "id": getNextId(), "opacity": cur_shape.opacity / 2 } }); break; case "ellipse": started = true; addSvgElementFromJson({ "element": "ellipse", "curStyles": true, "attr": { "cx": x, "cy": y, "rx": 0, "ry": 0, "id": getNextId(), "opacity": cur_shape.opacity / 2 } }); break; case "text": started = true; var newText = addSvgElementFromJson({ "element": "text", "curStyles": true, "attr": { "x": x, "y": y, "id": getNextId(), "fill": cur_text.fill, "stroke-width": cur_text.stroke_width, "font-size": cur_text.font_size, "font-family": cur_text.font_family, "text-anchor": "middle", "xml:space": "preserve" } }); // newText.textContent = "text"; break; case "path": // Fall through case "pathedit": start_x *= current_zoom; start_y *= current_zoom; pathActions.mouseDown(evt, mouse_target, start_x, start_y); started = true; break; case "textedit": start_x *= current_zoom; start_y *= current_zoom; textActions.mouseDown(evt, mouse_target, start_x, start_y); started = true; break; case "rotate": started = true; // we are starting an undoable change (a drag-rotation) canvas.beginUndoableChange("transform", selectedElements); break; default: // This could occur in an extension break; } var ext_result = runExtensions("mouseDown", { event: evt, start_x: start_x, start_y: start_y, selectedElements: selectedElements }, true); $.each(ext_result, function(i, r) { if(r && r.started) { started = true; } }); }; // in this function we do not record any state changes yet (but we do update // any elements that are still being created, moved or resized on the canvas) // TODO: svgcanvas should just retain a reference to the image being dragged instead // of the getId() and getElementById() funkiness - this will help us customize the ids // a little bit for squares and paths var mouseMove = function(evt) { if (!started) return; if(evt.button === 1 || canvas.spaceKey) return; var selected = selectedElements[0], pt = transformPoint( evt.pageX, evt.pageY, root_sctm ), mouse_x = pt.x * current_zoom, mouse_y = pt.y * current_zoom, shape = getElem(getId()); // IE9 gives the wrong root_sctm // TODO: Use non-browser sniffing way to make this work if($.browser.msie) { mouse_x = -(off_x - evt.pageX); mouse_y = -(off_y - evt.pageY); } x = mouse_x / current_zoom; y = mouse_y / current_zoom; if(svgEditor.curConfig.gridSnapping){ x = Utils.snapToGrid(x); y = Utils.snapToGrid(y); start_x = Utils.snapToGrid(start_x); start_y = Utils.snapToGrid(start_y); } evt.preventDefault(); switch (current_mode) { case "select": // we temporarily use a translate on the element(s) being dragged // this transform is removed upon mousing up and the element is // relocated to the new location if (selectedElements[0] != null) { var dx = x - start_x; var dy = y - start_y; if(svgEditor.curConfig.gridSnapping){ dx = Utils.snapToGrid(dx); dy = Utils.snapToGrid(dy); } if(evt.shiftKey) { var xya = Utils.snapToAngle(start_x,start_y,x,y); x=xya.x; y=xya.y; } if (dx != 0 || dy != 0) { var len = selectedElements.length; for (var i = 0; i < len; ++i) { var selected = selectedElements[i]; if (selected == null) break; if (i==0) { var box = getBBox(selected); // selectedBBoxes[i].x = box.x + dx; // selectedBBoxes[i].y = box.y + dy; } // update the dummy transform in our transform list // to be a translate var xform = svgroot.createSVGTransform(); var tlist = getTransformList(selected); // Note that if Webkit and there's no ID for this // element, the dummy transform may have gotten lost. // This results in unexpected behaviour xform.setTranslate(dx,dy); if(tlist.numberOfItems) { tlist.replaceItem(xform, 0); } else { tlist.appendItem(xform); } // update our internal bbox that we're tracking while dragging selectorManager.requestSelector(selected).resize(); } } } break; case "multiselect": x *= current_zoom; y *= current_zoom; assignAttributes(rubberBox, { 'x': Math.min(start_x,x), 'y': Math.min(start_y,y), 'width': Math.abs(x-start_x), 'height': Math.abs(y-start_y) },100); // for each selected: // - if newList contains selected, do nothing // - if newList doesn't contain selected, remove it from selected // - for any newList that was not in selectedElements, add it to selected var elemsToRemove = [], elemsToAdd = [], newList = getIntersectionList(), len = selectedElements.length; for (var i = 0; i < len; ++i) { var ind = newList.indexOf(selectedElements[i]); if (ind == -1) { elemsToRemove.push(selectedElements[i]); } else { newList[ind] = null; } } len = newList.length; for (i = 0; i < len; ++i) { if (newList[i]) elemsToAdd.push(newList[i]); } if (elemsToRemove.length > 0) canvas.removeFromSelection(elemsToRemove); if (elemsToAdd.length > 0) addToSelection(elemsToAdd); break; case "resize": // we track the resize bounding box and translate/scale the selected element // while the mouse is down, when mouse goes up, we use this to recalculate // the shape's coordinates var tlist = getTransformList(selected), hasMatrix = hasMatrixTransform(tlist), box=hasMatrix?init_bbox:getBBox(selected), left=box.x, top=box.y, width=box.width, height=box.height, dx=(x-start_x), dy=(y-start_y); if(svgEditor.curConfig.gridSnapping){ dx = Utils.snapToGrid(dx); dy = Utils.snapToGrid(dy); height = Utils.snapToGrid(height); width = Utils.snapToGrid(width); } // if rotated, adjust the dx,dy values var angle = getRotationAngle(selected); if (angle) { var r = Math.sqrt( dx*dx + dy*dy ), theta = Math.atan2(dy,dx) - angle * Math.PI / 180.0; dx = r * Math.cos(theta); dy = r * Math.sin(theta); } // if not stretching in y direction, set dy to 0 // if not stretching in x direction, set dx to 0 if(current_resize_mode.indexOf("n")==-1 && current_resize_mode.indexOf("s")==-1) { dy = 0; } if(current_resize_mode.indexOf("e")==-1 && current_resize_mode.indexOf("w")==-1) { dx = 0; } var ts = null, tx = 0, ty = 0, sy = height ? (height+dy)/height : 1, sx = width ? (width+dx)/width : 1; // if we are dragging on the north side, then adjust the scale factor and ty if(current_resize_mode.indexOf("n") != -1) { sy = height ? (height-dy)/height : 1; ty = height; } // if we dragging on the east side, then adjust the scale factor and tx if(current_resize_mode.indexOf("w") != -1) { sx = width ? (width-dx)/width : 1; tx = width; } // update the transform list with translate,scale,translate var translateOrigin = svgroot.createSVGTransform(), scale = svgroot.createSVGTransform(), translateBack = svgroot.createSVGTransform(); if(svgEditor.curConfig.gridSnapping){ left = Utils.snapToGrid(left); tx = Utils.snapToGrid(tx); top = Utils.snapToGrid(top); ty = Utils.snapToGrid(ty); } translateOrigin.setTranslate(-(left+tx),-(top+ty)); if(evt.shiftKey) { if(sx == 1) sx = sy else sy = sx; } scale.setScale(sx,sy); translateBack.setTranslate(left+tx,top+ty); if(hasMatrix) { var diff = angle?1:0; tlist.replaceItem(translateOrigin, 2+diff); tlist.replaceItem(scale, 1+diff); tlist.replaceItem(translateBack, 0+diff); } else { var N = tlist.numberOfItems; tlist.replaceItem(translateBack, N-3); tlist.replaceItem(scale, N-2); tlist.replaceItem(translateOrigin, N-1); } var selectedBBox = selectedBBoxes[0]; if(selectedBBox) { // reset selected bbox top-left position selectedBBox.x = left; selectedBBox.y = top; // if this is a translate, adjust the box position if (tx) { selectedBBox.x += dx; } if (ty) { selectedBBox.y += dy; } } selectorManager.requestSelector(selected).resize(); break; case "zoom": x *= current_zoom; y *= current_zoom; assignAttributes(rubberBox, { 'x': Math.min(start_x*current_zoom,x), 'y': Math.min(start_y*current_zoom,y), 'width': Math.abs(x-start_x*current_zoom), 'height': Math.abs(y-start_y*current_zoom) },100); break; case "text": assignAttributes(shape,{ 'x': x, 'y': y },1000); break; case "line": // Opera has a problem with suspendRedraw() apparently var handle = null; if (!window.opera) svgroot.suspendRedraw(1000); if(svgEditor.curConfig.gridSnapping){ x = Utils.snapToGrid(x); y = Utils.snapToGrid(y); } var x2 = x; var y2 = y; if(evt.shiftKey) { var xya=Utils.snapToAngle(start_x,start_y,x2,y2); x2=xya.x; y2=xya.y; } shape.setAttributeNS(null, "x2", x2); shape.setAttributeNS(null, "y2", y2); if (!window.opera) svgroot.unsuspendRedraw(handle); break; case "foreignObject": // fall through case "square": // fall through case "rect": // fall through case "image": var square = (current_mode == 'square') || evt.shiftKey, w = Math.abs(x - start_x), h = Math.abs(y - start_y), new_x, new_y; if(square) { w = h = Math.max(w, h); new_x = start_x < x ? start_x : start_x - w; new_y = start_y < y ? start_y : start_y - h; } else { new_x = Math.min(start_x,x); new_y = Math.min(start_y,y); } if(svgEditor.curConfig.gridSnapping){ w = Utils.snapToGrid(w); h = Utils.snapToGrid(h); new_x = Utils.snapToGrid(new_x); new_y = Utils.snapToGrid(new_y); } assignAttributes(shape,{ 'width': w, 'height': h, 'x': new_x, 'y': new_y },1000); break; case "circle": var c = $(shape).attr(["cx", "cy"]); var cx = c.cx, cy = c.cy, rad = Math.sqrt( (x-cx)*(x-cx) + (y-cy)*(y-cy) ); if(svgEditor.curConfig.gridSnapping){ rad = Utils.snapToGrid(rad); } shape.setAttributeNS(null, "r", rad); break; case "ellipse": var c = $(shape).attr(["cx", "cy"]); var cx = c.cx, cy = c.cy; // Opera has a problem with suspendRedraw() apparently handle = null; if (!window.opera) svgroot.suspendRedraw(1000); if(svgEditor.curConfig.gridSnapping){ x = Utils.snapToGrid(x); cx = Utils.snapToGrid(cx); y = Utils.snapToGrid(y); cy = Utils.snapToGrid(cy); } shape.setAttributeNS(null, "rx", Math.abs(x - cx) ); var ry = Math.abs(evt.shiftKey?(x - cx):(y - cy)); shape.setAttributeNS(null, "ry", ry ); if (!window.opera) svgroot.unsuspendRedraw(handle); break; case "fhellipse": case "fhrect": freehand.minx = Math.min(x, freehand.minx); freehand.maxx = Math.max(x, freehand.maxx); freehand.miny = Math.min(y, freehand.miny); freehand.maxy = Math.max(y, freehand.maxy); // break; missing on purpose case "fhpath": start_x = x; start_y = y; d_attr += + x + "," + y + " "; shape.setAttributeNS(null, "points", d_attr); break; // update path stretch line coordinates case "path": // fall through case "pathedit": x *= current_zoom; y *= current_zoom; if(svgEditor.curConfig.gridSnapping){ x = Utils.snapToGrid(x); y = Utils.snapToGrid(y); start_x = Utils.snapToGrid(start_x); start_y = Utils.snapToGrid(start_y); } if(evt.shiftKey) { var x1 = path.dragging?path.dragging[0]:start_x; var y1 = path.dragging?path.dragging[1]:start_y; var xya=Utils.snapToAngle(x1,y1,x,y); x=xya.x; y=xya.y; } if(rubberBox && rubberBox.getAttribute('display') != 'none') { assignAttributes(rubberBox, { 'x': Math.min(start_x,x), 'y': Math.min(start_y,y), 'width': Math.abs(x-start_x), 'height': Math.abs(y-start_y) },100); } pathActions.mouseMove(x, y); break; case "textedit": x *= current_zoom; y *= current_zoom; // if(rubberBox && rubberBox.getAttribute('display') != 'none') { // assignAttributes(rubberBox, { // 'x': Math.min(start_x,x), // 'y': Math.min(start_y,y), // 'width': Math.abs(x-start_x), // 'height': Math.abs(y-start_y) // },100); // } textActions.mouseMove(mouse_x, mouse_y); break; case "rotate": var box = getBBox(selected), cx = box.x + box.width/2, cy = box.y + box.height/2, m = getMatrix(selected), center = transformPoint(cx,cy,m); cx = center.x; cy = center.y; var angle = ((Math.atan2(cy-y,cx-x) * (180/Math.PI))-90) % 360; if(svgEditor.curConfig.gridSnapping){ angle = Utils.snapToGrid(angle); } if(evt.shiftKey) { // restrict rotations to nice angles (WRS) var snap = 45; angle= Math.round(angle/snap)*snap; } canvas.setRotationAngle(angle<-180?(360+angle):angle, true); call("changed", selectedElements); break; default: break; } runExtensions("mouseMove", { event: evt, mouse_x: mouse_x, mouse_y: mouse_y, selected: selected }); }; // mouseMove() // - in create mode, the element's opacity is set properly, we create an InsertElementCommand // and store it on the Undo stack // - in move/resize mode, the element's attributes which were affected by the move/resize are // identified, a ChangeElementCommand is created and stored on the stack for those attrs // this is done in when we recalculate the selected dimensions() var mouseUp = function(evt) { if(evt.button === 2) return; var tempJustSelected = justSelected; justSelected = null; if (!started) return; var pt = transformPoint( evt.pageX, evt.pageY, root_sctm ), mouse_x = pt.x * current_zoom, mouse_y = pt.y * current_zoom, x = mouse_x / current_zoom, y = mouse_y / current_zoom, element = getElem(getId()), keep = false; started = false; switch (current_mode) { // intentionally fall-through to select here case "resize": case "multiselect": if (rubberBox != null) { rubberBox.setAttribute("display", "none"); curBBoxes = []; } current_mode = "select"; case "select": if (selectedElements[0] != null) { // if we only have one selected element if (selectedElements[1] == null) { // set our current stroke/fill properties to the element's var selected = selectedElements[0]; if (selected.tagName != "g" && selected.tagName != "image" && selected.tagName != "foreignObject") { cur_properties.fill = selected.getAttribute("fill"); cur_properties.fill_opacity = selected.getAttribute("fill-opacity"); cur_properties.stroke = selected.getAttribute("stroke"); cur_properties.stroke_opacity = selected.getAttribute("stroke-opacity"); cur_properties.stroke_width = selected.getAttribute("stroke-width"); cur_properties.stroke_dasharray = selected.getAttribute("stroke-dasharray"); cur_properties.stroke_linejoin = selected.getAttribute("stroke-linejoin"); cur_properties.stroke_linecap = selected.getAttribute("stroke-linecap"); } if (selected.tagName == "text") { cur_text.font_size = selected.getAttribute("font-size"); cur_text.font_family = selected.getAttribute("font-family"); } selectorManager.requestSelector(selected).showGrips(true); // This shouldn't be necessary as it was done on mouseDown... // call("selected", [selected]); } // always recalculate dimensions to strip off stray identity transforms recalculateAllSelectedDimensions(); // if it was being dragged/resized if (x != start_x || y != start_y) { var len = selectedElements.length; for (var i = 0; i < len; ++i) { if (selectedElements[i] == null) break; if(selectedElements[i].tagName != 'g') { // Not needed for groups (incorrectly resizes elems), possibly not needed at all? selectorManager.requestSelector(selectedElements[i]).resize(); } } } // no change in position/size, so maybe we should move to pathedit else { var t = evt.target; if (selectedElements[0].nodeName == "path" && selectedElements[1] == null) { pathActions.select(t); } // if it was a path else if (selectedElements[0].nodeName == "text" && selectedElements[1] == null) { textActions.select(t, x, y); } // if it was a path // else, if it was selected and this is a shift-click, remove it from selection else if (evt.shiftKey) { if(tempJustSelected != t) { canvas.removeFromSelection([t]); } } } // no change in mouse position } // we return immediately from select so that the obj_num is not incremented return; break; case "zoom": if (rubberBox != null) { rubberBox.setAttribute("display", "none"); } var factor = evt.shiftKey?.5:2; call("zoomed", { 'x': Math.min(start_x,x), 'y': Math.min(start_y,y), 'width': Math.abs(x-start_x), 'height': Math.abs(y-start_y), 'factor': factor }); return; case "fhpath": // Check that the path contains at least 2 points; a degenerate one-point path // causes problems. // Webkit ignores how we set the points attribute with commas and uses space // to separate all coordinates, see https://bugs.webkit.org/show_bug.cgi?id=29870 var coords = element.getAttribute('points'); var commaIndex = coords.indexOf(','); if (commaIndex >= 0) { keep = coords.indexOf(',', commaIndex+1) >= 0; } else { keep = coords.indexOf(' ', coords.indexOf(' ')+1) >= 0; } if (keep) { element = pathActions.smoothPolylineIntoPath(element); } break; case "line": var attrs = $(element).attr(["x1", "x2", "y1", "y2"]); keep = (attrs.x1 != attrs.x2 || attrs.y1 != attrs.y2); break; case "foreignObject": case "square": case "rect": case "image": var attrs = $(element).attr(["width", "height"]); // Image should be kept regardless of size (use inherit dimensions later) keep = (attrs.width != 0 || attrs.height != 0) || current_mode === "image"; break; case "circle": keep = (element.getAttribute('r') != 0); break; case "ellipse": var attrs = $(element).attr(["rx", "ry"]); keep = (attrs.rx != null || attrs.ry != null); break; case "fhellipse": if ((freehand.maxx - freehand.minx) > 0 && (freehand.maxy - freehand.miny) > 0) { element = addSvgElementFromJson({ "element": "ellipse", "curStyles": true, "attr": { "cx": (freehand.minx + freehand.maxx) / 2, "cy": (freehand.miny + freehand.maxy) / 2, "rx": (freehand.maxx - freehand.minx) / 2, "ry": (freehand.maxy - freehand.miny) / 2, "id": getId() } }); call("changed",[element]); keep = true; } break; case "fhrect": if ((freehand.maxx - freehand.minx) > 0 && (freehand.maxy - freehand.miny) > 0) { element = addSvgElementFromJson({ "element": "rect", "curStyles": true, "attr": { "x": freehand.minx, "y": freehand.miny, "width": (freehand.maxx - freehand.minx), "height": (freehand.maxy - freehand.miny), "id": getId() } }); call("changed",[element]); keep = true; } break; case "text": keep = true; addToSelection([element]); textActions.start(element); break; case "path": // set element to null here so that it is not removed nor finalized element = null; // continue to be set to true so that mouseMove happens started = true; var res = pathActions.mouseUp(evt, element, mouse_x, mouse_y); element = res.element keep = res.keep; break; case "pathedit": keep = true; element = null; pathActions.mouseUp(evt); break; case "textedit": keep = false; element = null; textActions.mouseUp(evt, mouse_x, mouse_y); break; case "rotate": keep = true; element = null; current_mode = "select"; var batchCmd = canvas.finishUndoableChange(); if (!batchCmd.isEmpty()) { addCommandToHistory(batchCmd); } // perform recalculation to weed out any stray identity transforms that might get stuck recalculateAllSelectedDimensions(); call("changed", selectedElements); break; default: // This could occur in an extension break; } var ext_result = runExtensions("mouseUp", { event: evt, mouse_x: mouse_x, mouse_y: mouse_y }, true); $.each(ext_result, function(i, r) { if(r) { keep = r.keep || keep; element = r.element; started = r.started || started; } }); if (!keep && element != null) { element.parentNode.removeChild(element); element = null; var t = evt.target; // if this element is in a group, go up until we reach the top-level group // just below the layer groups // TODO: once we implement links, we also would have to check for <a> elements while (t.parentNode.parentNode.tagName == "g") { t = t.parentNode; } // if we are not in the middle of creating a path, and we've clicked on some shape, // then go to Select mode. // WebKit returns <div> when the canvas is clicked, Firefox/Opera return <svg> if ( (current_mode != "path" || current_path_pts.length == 0) && t.parentNode.id != "selectorParentGroup" && t.id != "svgcanvas" && t.id != "svgroot") { // switch into "select" mode if we've clicked on an element clearSelection(true); addToSelection([t], true); canvas.setMode("select"); } } else if (element != null) { canvas.addedNew = true; var ani_dur = .2, c_ani; if(opac_ani.beginElement && element.getAttribute('opacity') != cur_shape.opacity) { c_ani = $(opac_ani).clone().attr({ to: cur_shape.opacity, dur: ani_dur }).appendTo(element); try { // Fails in FF4 on foreignObject c_ani[0].beginElement(); } catch(e){} } else { ani_dur = 0; } // Ideally this would be done on the endEvent of the animation, // but that doesn't seem to be supported in Webkit setTimeout(function() { if(c_ani) c_ani.remove(); element.setAttribute("opacity", cur_shape.opacity); element.setAttribute("style", "pointer-events:inherit"); cleanupElement(element); if(current_mode == "path") { pathActions.toEditMode(element); } else if (current_mode == "text" || current_mode == "image" || current_mode == "foreignObject") { // keep us in the tool we were in unless it was a text or image element addToSelection([element], true); } else { clearSelection(true); addToSelection([element], true); } // we create the insert command that is stored on the stack // undo means to call cmd.unapply(), redo means to call cmd.apply() addCommandToHistory(new InsertElementCommand(element)); call("changed",[element]); }, ani_dur * 1000); } start_transform = null; }; // prevent links from being followed in the canvas var handleLinkInCanvas = function(e) { e.preventDefault(); return false; }; $(container).mousedown(mouseDown).mousemove(mouseMove).click(handleLinkInCanvas); $(window).mouseup(mouseUp); $(container).bind("mousewheel DOMMouseScroll", function(e){ if(!e.shiftKey) return; e.preventDefault(); root_sctm = svgcontent.getScreenCTM().inverse(); var pt = transformPoint( e.pageX, e.pageY, root_sctm ); var bbox = { 'x': pt.x, 'y': pt.y, 'width': 0, 'height': 0 }; // Respond to mouse wheel in IE/Webkit/Opera. // (It returns up/dn motion in multiples of 120) if(e.wheelDelta) { if (e.wheelDelta >= 120) { bbox.factor = 2; } else if (e.wheelDelta <= -120) { bbox.factor = .5; } } else if(e.detail) { if (e.detail > 0) { bbox.factor = .5; } else if (e.detail < 0) { bbox.factor = 2; } } if(!bbox.factor) return; call("zoomed", bbox); }); }()); // Function: preventClickDefault // Prevents default browser click behaviour on the given element // // Parameters: // img - The DOM element to prevent the cilck on var preventClickDefault = function(img) { $(img).click(function(e){e.preventDefault()}); } // Group: Text edit functions // Functions relating to editing text elements var textActions = canvas.textActions = function() { var curtext, current_text; var textinput; var cursor; var selblock; var blinker; var chardata = []; var textbb, transbb; var matrix; var last_x, last_y; var allow_dbl; function setCursor(index) { var empty = (textinput.value === ""); $(textinput).focus(); if(!arguments.length) { if(empty) { index = 0; } else { if(textinput.selectionEnd !== textinput.selectionStart) return; index = textinput.selectionEnd; } } var charbb; charbb = chardata[index]; if(!empty) { textinput.setSelectionRange(index, index); } cursor = getElem("text_cursor"); if (!cursor) { cursor = document.createElementNS(svgns, "line"); assignAttributes(cursor, { 'id': "text_cursor", 'stroke': "#333", 'stroke-width': 1 }); cursor = getElem("selectorParentGroup").appendChild(cursor); } if(!blinker) { blinker = setInterval(function() { var show = (cursor.getAttribute('display') === 'none'); cursor.setAttribute('display', show?'inline':'none'); }, 600); } var start_pt = ptToScreen(charbb.x, textbb.y); var end_pt = ptToScreen(charbb.x, (textbb.y + textbb.height)); assignAttributes(cursor, { x1: start_pt.x, y1: start_pt.y, x2: end_pt.x, y2: end_pt.y, visibility: 'visible', display: 'inline' }); if(selblock) selblock.setAttribute('d', ''); } function setSelection(start, end, skipInput) { if(start === end) { setCursor(end); return; } if(!skipInput) { textinput.setSelectionRange(start, end); } selblock = getElem("text_selectblock"); if (!selblock) { selblock = document.createElementNS(svgns, "path"); assignAttributes(selblock, { 'id': "text_selectblock", 'fill': "green", 'opacity': .5, 'style': "pointer-events:none" }); getElem("selectorParentGroup").appendChild(selblock); } var startbb = chardata[start]; var endbb = chardata[end]; cursor.setAttribute('visibility', 'hidden'); var tl = ptToScreen(startbb.x, textbb.y), tr = ptToScreen(startbb.x + (endbb.x - startbb.x), textbb.y), bl = ptToScreen(startbb.x, textbb.y + textbb.height), br = ptToScreen(startbb.x + (endbb.x - startbb.x), textbb.y + textbb.height); var dstr = "M" + tl.x + "," + tl.y + " L" + tr.x + "," + tr.y + " " + br.x + "," + br.y + " " + bl.x + "," + bl.y + "z"; assignAttributes(selblock, { d: dstr, 'display': 'inline' }); } function getIndexFromPoint(mouse_x, mouse_y) { // Position cursor here var pt = svgroot.createSVGPoint(); pt.x = mouse_x; pt.y = mouse_y; // No content, so return 0 if(chardata.length == 1) return 0; // Determine if cursor should be on left or right of character var charpos = curtext.getCharNumAtPosition(pt); if(charpos < 0) { // Out of text range, look at mouse coords charpos = chardata.length - 2; if(mouse_x <= chardata[0].x) { charpos = 0; } } else if(charpos >= chardata.length - 2) { charpos = chardata.length - 2; } var charbb = chardata[charpos]; var mid = charbb.x + (charbb.width/2); if(mouse_x > mid) { charpos++; } return charpos; } function setCursorFromPoint(mouse_x, mouse_y) { setCursor(getIndexFromPoint(mouse_x, mouse_y)); } function setEndSelectionFromPoint(x, y, apply) { var i1 = textinput.selectionStart; var i2 = getIndexFromPoint(x, y); var start = Math.min(i1, i2); var end = Math.max(i1, i2); setSelection(start, end, !apply); } function screenToPt(x_in, y_in) { var out = { x: x_in, y: y_in } out.x /= current_zoom; out.y /= current_zoom; if(matrix) { var pt = transformPoint(out.x, out.y, matrix.inverse()); out.x = pt.x; out.y = pt.y; } return out; } function ptToScreen(x_in, y_in) { var out = { x: x_in, y: y_in } if(matrix) { var pt = transformPoint(out.x, out.y, matrix); out.x = pt.x; out.y = pt.y; } out.x *= current_zoom; out.y *= current_zoom; return out; } function hideCursor() { if(cursor) { cursor.setAttribute('visibility', 'hidden'); } } function selectAll(evt) { setSelection(0, curtext.textContent.length); $(this).unbind(evt); } function selectWord(evt) { if(!allow_dbl) return; var ept = transformPoint( evt.pageX, evt.pageY, root_sctm ), mouse_x = ept.x * current_zoom, mouse_y = ept.y * current_zoom; var pt = screenToPt(mouse_x, mouse_y); var index = getIndexFromPoint(pt.x, pt.y); var str = curtext.textContent; var first = str.substr(0, index).replace(/[a-z0-9]+$/i, '').length; var m = str.substr(index).match(/^[a-z0-9]+/i); var last = (m?m[0].length:0) + index; setSelection(first, last); // Set tripleclick $(evt.target).click(selectAll); setTimeout(function() { $(evt.target).unbind('click', selectAll); }, 300); } return { select: function(target, x, y) { if (current_text == target) { curtext = target; textActions.toEditMode(x, y); } // going into pathedit mode else { current_text = target; } }, start: function(elem) { curtext = elem; textActions.toEditMode(); }, mouseDown: function(evt, mouse_target, start_x, start_y) { var pt = screenToPt(start_x, start_y); textinput.focus(); setCursorFromPoint(pt.x, pt.y); last_x = start_x; last_y = start_y; // TODO: Find way to block native selection }, mouseMove: function(mouse_x, mouse_y) { var pt = screenToPt(mouse_x, mouse_y); setEndSelectionFromPoint(pt.x, pt.y); }, mouseUp: function(evt, mouse_x, mouse_y) { var pt = screenToPt(mouse_x, mouse_y); setEndSelectionFromPoint(pt.x, pt.y, true); // TODO: Find a way to make this work: Use transformed BBox instead of evt.target // if(last_x === mouse_x && last_y === mouse_y // && !Utils.rectsIntersect(transbb, {x: pt.x, y: pt.y, width:0, height:0})) { // textActions.toSelectMode(true); // } if(last_x === mouse_x && last_y === mouse_y && evt.target !== curtext) { textActions.toSelectMode(true); } }, setCursor: setCursor, toEditMode: function(x, y) { allow_dbl = false; current_mode = "textedit"; selectorManager.requestSelector(curtext).showGrips(false); // Make selector group accept clicks var sel = selectorManager.requestSelector(curtext).selectorRect; textActions.init(); $(curtext).css('cursor', 'text'); // if(support.editableText) { // curtext.setAttribute('editable', 'simple'); // return; // } if(!arguments.length) { setCursor(); } else { var pt = screenToPt(x, y); setCursorFromPoint(pt.x, pt.y); } setTimeout(function() { allow_dbl = true; }, 300); }, toSelectMode: function(selectElem) { current_mode = "select"; clearInterval(blinker); blinker = null; if(selblock) $(selblock).attr('display','none'); if(cursor) $(cursor).attr('visibility','hidden'); $(curtext).css('cursor', 'move'); if(selectElem) { clearSelection(); $(curtext).css('cursor', 'move'); call("selected", [curtext]); addToSelection([curtext], true); } if(curtext && !curtext.textContent.length) { // No content, so delete canvas.deleteSelectedElements(); } $(textinput).blur(); curtext = false; // if(support.editableText) { // curtext.removeAttribute('editable'); // } }, setInputElem: function(elem) { textinput = elem; // $(textinput).blur(hideCursor); }, clear: function() { current_text = null; if(current_mode == "textedit") { textActions.toSelectMode(); } }, init: function(inputElem) { if(!curtext) return; // if(support.editableText) { // curtext.select(); // return; // } if(!curtext.parentNode) { // Result of the ffClone, need to get correct element curtext = selectedElements[0]; selectorManager.requestSelector(curtext).showGrips(false); } var str = curtext.textContent; var len = str.length; var xform = curtext.getAttribute('transform'); textbb = getBBox(curtext); matrix = xform?getMatrix(curtext):null; chardata = Array(len); textinput.focus(); $(curtext).unbind('dblclick', selectWord).dblclick(selectWord); if(!len) { var end = {x: textbb.x + (textbb.width/2), width: 0}; } for(var i=0; i<len; i++) { var start = curtext.getStartPositionOfChar(i); var end = curtext.getEndPositionOfChar(i); // Get a "bbox" equivalent for each character. Uses the // bbox data of the actual text for y, height purposes // TODO: Decide if y, width and height are actually necessary chardata[i] = { x: start.x, y: textbb.y, // start.y? width: end.x - start.x, height: textbb.height }; } // Add a last bbox for cursor at end of text chardata.push({ x: end.x, width: 0 }); setSelection(textinput.selectionStart, textinput.selectionEnd, true); } } }(); // Group: Path edit functions // Functions relating to editing path elements var pathActions = this.pathActions = function() { var subpath = false; var pathData = {}; var current_path; var path; var segData = { 2: ['x','y'], 4: ['x','y'], 6: ['x','y','x1','y1','x2','y2'], 8: ['x','y','x1','y1'], 10: ['x','y','r1','r2','angle','largeArcFlag','sweepFlag'], 12: ['x'], 14: ['y'], 16: ['x','y','x2','y2'], 18: ['x','y'] }; function retPath() { return path; } function resetD(p) { p.setAttribute("d", pathActions.convertPath(p)); } function insertItemBefore(elem, newseg, index) { // Support insertItemBefore on paths for FF2 var list = elem.pathSegList; if(support.pathInsertItemBefore) { list.insertItemBefore(newseg, index); return; } var len = list.numberOfItems; var arr = []; for(var i=0; i<len; i++) { var cur_seg = list.getItem(i); arr.push(cur_seg) } list.clear(); for(var i=0; i<len; i++) { if(i == index) { //index+1 list.appendItem(newseg); } list.appendItem(arr[i]); } } // TODO: See if this should just live in replacePathSeg function ptObjToArr(type, seg_item) { var arr = segData[type], len = arr.length; var out = Array(len); for(var i=0; i<len; i++) { out[i] = seg_item[arr[i]]; } return out; } function getGripContainer() { var c = getElem("pathpointgrip_container"); if (!c) { var parent = getElem("selectorParentGroup"); c = parent.appendChild(document.createElementNS(svgns, "g")); c.id = "pathpointgrip_container"; } return c; } var addPointGrip = function(index, x, y) { // create the container of all the point grips var pointGripContainer = getGripContainer(); var pointGrip = getElem("pathpointgrip_"+index); // create it if (!pointGrip) { pointGrip = document.createElementNS(svgns, "circle"); assignAttributes(pointGrip, { 'id': "pathpointgrip_" + index, 'display': "none", 'r': 4, 'fill': "#0FF", 'stroke': "#00F", 'stroke-width': 2, 'cursor': 'move', 'style': 'pointer-events:all', 'xlink:title': uiStrings.pathNodeTooltip }); pointGrip = pointGripContainer.appendChild(pointGrip); var grip = $('#pathpointgrip_'+index); grip.dblclick(function() { if(path) path.setSegType(); }); } if(x && y) { // set up the point grip element and display it assignAttributes(pointGrip, { 'cx': x, 'cy': y, 'display': "inline" }); } return pointGrip; }; var getPointGrip = function(seg, update) { var index = seg.index; var pointGrip = addPointGrip(index); if(update) { var pt = getGripPt(seg); assignAttributes(pointGrip, { 'cx': pt.x, 'cy': pt.y, 'display': "inline" }); } return pointGrip; } var getSegSelector = function(seg, update) { var index = seg.index; var segLine = getElem("segline_" + index); if(!segLine) { var pointGripContainer = getGripContainer(); // create segline segLine = document.createElementNS(svgns, "path"); assignAttributes(segLine, { 'id': "segline_" + index, 'display': 'none', 'fill': "none", 'stroke': "#0FF", 'stroke-width': 2, 'style':'pointer-events:none', 'd': 'M0,0 0,0' }); pointGripContainer.appendChild(segLine); } if(update) { var prev = seg.prev; if(!prev) { segLine.setAttribute("display", "none"); return segLine; } var pt = getGripPt(prev); // Set start point replacePathSeg(2, 0, [pt.x, pt.y], segLine); var pts = ptObjToArr(seg.type, seg.item, true); for(var i=0; i < pts.length; i+=2) { var pt = getGripPt(seg, {x:pts[i], y:pts[i+1]}); pts[i] = pt.x; pts[i+1] = pt.y; } replacePathSeg(seg.type, 1, pts, segLine); } return segLine; } var getControlPoints = function(seg) { var item = seg.item; var index = seg.index; if(!("x1" in item) || !("x2" in item)) return null; var cpt = {}; var pointGripContainer = getGripContainer(); // Note that this is intentionally not seg.prev.item var prev = path.segs[index-1].item; var seg_items = [prev, item]; for(var i=1; i<3; i++) { var id = index + 'c' + i; var ctrlLine = cpt['c' + i + '_line'] = getElem("ctrlLine_"+id); if(!ctrlLine) { ctrlLine = document.createElementNS(svgns, "line"); assignAttributes(ctrlLine, { 'id': "ctrlLine_"+id, 'stroke': "#555", 'stroke-width': 1, "style": "pointer-events:none" }); pointGripContainer.appendChild(ctrlLine); } var pt = getGripPt(seg, {x:item['x' + i], y:item['y' + i]}); var gpt = getGripPt(seg, {x:seg_items[i-1].x, y:seg_items[i-1].y}); assignAttributes(ctrlLine, { 'x1': pt.x, 'y1': pt.y, 'x2': gpt.x, 'y2': gpt.y, 'display': "inline" }); cpt['c' + i + '_line'] = ctrlLine; var pointGrip = cpt['c' + i] = getElem("ctrlpointgrip_"+id); // create it if (!pointGrip) { pointGrip = document.createElementNS(svgns, "circle"); assignAttributes(pointGrip, { 'id': "ctrlpointgrip_" + id, 'display': "none", 'r': 4, 'fill': "#0FF", 'stroke': "#55F", 'stroke-width': 1, 'cursor': 'move', 'style': 'pointer-events:all', 'xlink:title': uiStrings.pathCtrlPtTooltip }); pointGripContainer.appendChild(pointGrip); } assignAttributes(pointGrip, { 'cx': pt.x, 'cy': pt.y, 'display': "inline" }); cpt['c' + i] = pointGrip; } return cpt; } function getGripPt(seg, alt_pt) { var out = { x: alt_pt? alt_pt.x : seg.item.x, y: alt_pt? alt_pt.y : seg.item.y }, path = seg.path; if(path.matrix) { var pt = transformPoint(out.x, out.y, path.matrix); out = pt; } out.x *= current_zoom; out.y *= current_zoom; return out; } function getPointFromGrip(pt, path) { var out = { x: pt.x, y: pt.y } if(path.matrix) { var pt = transformPoint(out.x, out.y, path.imatrix); out.x = pt.x; out.y = pt.y; } out.x /= current_zoom; out.y /= current_zoom; return out; } function Segment(index, item) { var s = this; s.index = index; s.selected = false; s.type = item.pathSegType; var grip; s.addGrip = function() { grip = s.ptgrip = getPointGrip(s, true); s.ctrlpts = getControlPoints(s, true); s.segsel = getSegSelector(s, true); } s.item = item; s.show = function(y) { if(grip) { grip.setAttribute("display", y?"inline":"none"); s.segsel.setAttribute("display", y?"inline":"none"); // Show/hide all control points if available s.showCtrlPts(y); } } s.select = function(y) { if(grip) { grip.setAttribute("stroke", y?"#0FF":"#00F"); s.segsel.setAttribute("display", y?"inline":"none"); if(s.ctrlpts) { s.selectCtrls(y); } s.selected = y; } } s.selectCtrls = function(y) { $('#ctrlpointgrip_' + s.index + 'c1, #ctrlpointgrip_' + s.index + 'c2').attr('fill',y?'#0FF':'#EEE'); } s.update = function(full) { item = s.item; if(grip) { var pt = getGripPt(s); assignAttributes(grip, { 'cx': pt.x, 'cy': pt.y }); getSegSelector(s, true); if(s.ctrlpts) { if(full) { s.item = path.elem.pathSegList.getItem(s.index); s.type = s.item.pathSegType; } getControlPoints(s); } // this.segsel.setAttribute("display", y?"inline":"none"); } } s.move = function(dx, dy) { var item = s.item; var cur = s; if(cur.ctrlpts) { var cur_pts = [item.x += dx, item.y += dy, item.x1, item.y1, item.x2 += dx, item.y2 += dy]; } else { var cur_pts = [item.x += dx, item.y += dy]; } replacePathSeg(cur.type, cur.index, cur_pts); if(s.next && s.next.ctrlpts) { var next = s.next.item; var next_pts = [next.x, next.y, next.x1 += dx, next.y1 += dy, next.x2, next.y2]; replacePathSeg(s.next.type, s.next.index, next_pts); } if(s.mate) { // The last point of a closed subpath has a "mate", // which is the "M" segment of the subpath var item = s.mate.item; var pts = [item.x += dx, item.y += dy]; replacePathSeg(s.mate.type, s.mate.index, pts); // Has no grip, so does not need "updating"? } s.update(true); if(s.next) s.next.update(true); } s.setLinked = function(num) { var seg, anum, pt; if(num == 2) { anum = 1; seg = s.next; if(!seg) return; pt = s.item; } else { anum = 2; seg = s.prev; if(!seg) return; pt = seg.item; } var item = seg.item; item['x' + anum] = pt.x + (pt.x - s.item['x' + num]); item['y' + anum] = pt.y + (pt.y - s.item['y' + num]); var pts = [item.x,item.y, item.x1,item.y1, item.x2,item.y2]; replacePathSeg(seg.type, seg.index, pts); seg.update(true); } s.moveCtrl = function(num, dx, dy) { var item = s.item; item['x' + num] += dx; item['y' + num] += dy; var pts = [item.x,item.y, item.x1,item.y1, item.x2,item.y2]; replacePathSeg(s.type, s.index, pts); s.update(true); } s.setType = function(new_type, pts) { replacePathSeg(new_type, index, pts); s.type = new_type; s.item = path.elem.pathSegList.getItem(index); s.showCtrlPts(new_type === 6); s.ctrlpts = getControlPoints(s); s.update(true); } s.showCtrlPts = function(y) { if(s.ctrlpts) { for (var o in s.ctrlpts) { s.ctrlpts[o].setAttribute("display", y?"inline":"none"); } } } } function Path(elem) { if(!elem || elem.tagName !== "path") return false; var p = path = this; this.elem = elem; this.segs = []; this.selected_pts = []; // Reset path data this.init = function() { // Hide all grips, etc $(getGripContainer()).find("*").attr("display", "none"); var segList = elem.pathSegList; var len = segList.numberOfItems; p.segs = []; p.selected_pts = []; p.first_seg = null; // Set up segs array for(var i=0; i < len; i++) { var item = segList.getItem(i); var segment = new Segment(i, item); segment.path = p; p.segs.push(segment); } var segs = p.segs; var start_i = null; for(var i=0; i < len; i++) { var seg = segs[i]; var next_seg = (i+1) >= len ? null : segs[i+1]; var prev_seg = (i-1) < 0 ? null : segs[i-1]; if(seg.type === 2) { if(prev_seg && prev_seg.type !== 1) { // New sub-path, last one is open, // so add a grip to last sub-path's first point var start_seg = segs[start_i]; start_seg.next = segs[start_i+1]; start_seg.next.prev = start_seg; start_seg.addGrip(); } // Remember that this is a starter seg start_i = i; } else if(next_seg && next_seg.type === 1) { // This is the last real segment of a closed sub-path // Next is first seg after "M" seg.next = segs[start_i+1]; // First seg after "M"'s prev is this seg.next.prev = seg; seg.mate = segs[start_i]; seg.addGrip(); if(p.first_seg == null) { p.first_seg = seg; } } else if(!next_seg) { if(seg.type !== 1) { // Last seg, doesn't close so add a grip // to last sub-path's first point var start_seg = segs[start_i]; start_seg.next = segs[start_i+1]; start_seg.next.prev = start_seg; start_seg.addGrip(); seg.addGrip(); if(!p.first_seg) { // Open path, so set first as real first and add grip p.first_seg = segs[start_i]; } } } else if(seg.type !== 1){ // Regular segment, so add grip and its "next" seg.addGrip(); // Don't set its "next" if it's an "M" if(next_seg && next_seg.type !== 2) { seg.next = next_seg; seg.next.prev = seg; } } } return p; } this.init(); // Update position of all points this.update = function() { if(getRotationAngle(p.elem)) { p.matrix = getMatrix(path.elem); p.imatrix = p.matrix.inverse(); } p.eachSeg(function(i) { this.item = elem.pathSegList.getItem(i); this.update(); }); return p; } this.eachSeg = function(fn) { var len = p.segs.length for(var i=0; i < len; i++) { var ret = fn.call(p.segs[i], i); if(ret === false) break; } } this.addSeg = function(index) { // Adds a new segment var seg = p.segs[index]; if(!seg.prev) return; var prev = seg.prev; var newseg; switch(seg.item.pathSegType) { case 4: var new_x = (seg.item.x + prev.item.x) / 2; var new_y = (seg.item.y + prev.item.y) / 2; newseg = elem.createSVGPathSegLinetoAbs(new_x, new_y); break; case 6: //make it a curved segment to preserve the shape (WRS) // http://en.wikipedia.org/wiki/De_Casteljau%27s_algorithm#Geometric_interpretation var p0_x = (prev.item.x + seg.item.x1)/2; var p1_x = (seg.item.x1 + seg.item.x2)/2; var p2_x = (seg.item.x2 + seg.item.x)/2; var p01_x = (p0_x + p1_x)/2; var p12_x = (p1_x + p2_x)/2; var new_x = (p01_x + p12_x)/2; var p0_y = (prev.item.y + seg.item.y1)/2; var p1_y = (seg.item.y1 + seg.item.y2)/2; var p2_y = (seg.item.y2 + seg.item.y)/2; var p01_y = (p0_y + p1_y)/2; var p12_y = (p1_y + p2_y)/2; var new_y = (p01_y + p12_y)/2; newseg = elem.createSVGPathSegCurvetoCubicAbs(new_x,new_y, p0_x,p0_y, p01_x,p01_y); var pts = [seg.item.x,seg.item.y,p12_x,p12_y,p2_x,p2_y]; replacePathSeg(seg.type,index,pts); break; } insertItemBefore(elem, newseg, index); } this.deleteSeg = function(index) { var seg = p.segs[index]; var list = elem.pathSegList; seg.show(false); var next = seg.next; if(seg.mate) { // Make the next point be the "M" point var pt = [next.item.x, next.item.y]; replacePathSeg(2, next.index, pt); // Reposition last node replacePathSeg(4, seg.index, pt); list.removeItem(seg.mate.index); } else if(!seg.prev) { // First node of open path, make next point the M var item = seg.item; var pt = [next.item.x, next.item.y]; replacePathSeg(2, seg.next.index, pt); list.removeItem(index); } else { list.removeItem(index); } } this.endChanges = function(text) { if(isWebkit) resetD(p.elem); var cmd = new ChangeElementCommand(elem, {d: p.last_d}, text); addCommandToHistory(cmd); call("changed", [elem]); } this.subpathIsClosed = function(index) { var closed = false; // Check if subpath is already open path.eachSeg(function(i) { if(i <= index) return true; if(this.type === 2) { // Found M first, so open return false; } else if(this.type === 1) { // Found Z first, so closed closed = true; return false; } }); return closed; } this.addPtsToSelection = function(indexes) { if(!$.isArray(indexes)) indexes = [indexes]; for(var i=0; i< indexes.length; i++) { var index = indexes[i]; var seg = p.segs[index]; if(seg.ptgrip) { if($.inArray(index, p.selected_pts) == -1 && index >= 0) { p.selected_pts.push(index); } } }; p.selected_pts.sort(); var i = p.selected_pts.length, grips = new Array(i); // Loop through points to be selected and highlight each while(i--) { var pt = p.selected_pts[i]; var seg = p.segs[pt]; seg.select(true); grips[i] = seg.ptgrip; } // TODO: Correct this: pathActions.canDeleteNodes = true; pathActions.closed_subpath = p.subpathIsClosed(p.selected_pts[0]); call("selected", grips); } this.removePtFromSelection = function(index) { var pos = $.inArray(index, p.selected_pts); if(pos == -1) { return; } p.segs[index].select(false); p.selected_pts.splice(pos, 1); } this.clearSelection = function() { p.eachSeg(function(i) { this.select(false); }); p.selected_pts = []; } this.selectPt = function(pt, ctrl_num) { p.clearSelection(); if(pt == null) { p.eachSeg(function(i) { if(this.prev) { pt = i; } }); } p.addPtsToSelection(pt); if(ctrl_num) { p.dragctrl = ctrl_num; if(link_control_pts) { p.segs[pt].setLinked(ctrl_num); } } } this.storeD = function() { this.last_d = elem.getAttribute('d'); } this.show = function(y) { // Shows this path's segment grips p.eachSeg(function() { this.show(y); }); if(y) { p.selectPt(p.first_seg.index); } return p; } // Move selected points this.movePts = function(d_x, d_y) { var i = p.selected_pts.length; while(i--) { var seg = p.segs[p.selected_pts[i]]; seg.move(d_x, d_y); } } this.moveCtrl = function(d_x, d_y) { var seg = p.segs[p.selected_pts[0]]; seg.moveCtrl(p.dragctrl, d_x, d_y); if(link_control_pts) { seg.setLinked(p.dragctrl); } } this.setSegType = function(new_type) { p.storeD(); var i = p.selected_pts.length; var text; while(i--) { var sel_pt = p.selected_pts[i]; // Selected seg var cur = p.segs[sel_pt]; var prev = cur.prev; if(!prev) continue; if(!new_type) { // double-click, so just toggle text = "Toggle Path Segment Type"; // Toggle segment to curve/straight line var old_type = cur.type; new_type = (old_type == 6) ? 4 : 6; } new_type = new_type-0; var cur_x = cur.item.x; var cur_y = cur.item.y; var prev_x = prev.item.x; var prev_y = prev.item.y; var points; switch ( new_type ) { case 6: if(cur.olditem) { var old = cur.olditem; points = [cur_x,cur_y, old.x1,old.y1, old.x2,old.y2]; } else { var diff_x = cur_x - prev_x; var diff_y = cur_y - prev_y; // get control points from straight line segment /* var ct1_x = (prev_x + (diff_y/2)); var ct1_y = (prev_y - (diff_x/2)); var ct2_x = (cur_x + (diff_y/2)); var ct2_y = (cur_y - (diff_x/2)); */ //create control points on the line to preserve the shape (WRS) var ct1_x = (prev_x + (diff_x/3)); var ct1_y = (prev_y + (diff_y/3)); var ct2_x = (cur_x - (diff_x/3)); var ct2_y = (cur_y - (diff_y/3)); points = [cur_x,cur_y, ct1_x,ct1_y, ct2_x,ct2_y]; } break; case 4: points = [cur_x,cur_y]; // Store original prevve segment nums cur.olditem = cur.item; break; } cur.setType(new_type, points); } path.endChanges(text); return; } } function getPath(elem) { var p = pathData[elem.id]; if(!p) p = pathData[elem.id] = new Path(elem); return p; } var pathFuncs = [], current_path = null, current_path_pts = [], link_control_pts = false, hasMoved = false; // This function converts a polyline (created by the fh_path tool) into // a path element and coverts every three line segments into a single bezier // curve in an attempt to smooth out the free-hand var smoothPolylineIntoPath = function(element) { var points = element.points; var N = points.numberOfItems; if (N >= 4) { // loop through every 3 points and convert to a cubic bezier curve segment // // NOTE: this is cheating, it means that every 3 points has the potential to // be a corner instead of treating each point in an equal manner. In general, // this technique does not look that good. // // I am open to better ideas! // // Reading: // - http://www.efg2.com/Lab/Graphics/Jean-YvesQueinecBezierCurves.htm // - http://www.codeproject.com/KB/graphics/BezierSpline.aspx?msg=2956963 // - http://www.ian-ko.com/ET_GeoWizards/UserGuide/smooth.htm // - http://www.cs.mtu.edu/~shene/COURSES/cs3621/NOTES/spline/Bezier/bezier-der.html var curpos = points.getItem(0), prevCtlPt = null; var d = []; d.push(["M",curpos.x,",",curpos.y," C"].join("")); for (var i = 1; i <= (N-4); i += 3) { var ct1 = points.getItem(i); var ct2 = points.getItem(i+1); var end = points.getItem(i+2); // if the previous segment had a control point, we want to smooth out // the control points on both sides if (prevCtlPt) { var newpts = smoothControlPoints( prevCtlPt, ct1, curpos ); if (newpts && newpts.length == 2) { var prevArr = d[d.length-1].split(','); prevArr[2] = newpts[0].x; prevArr[3] = newpts[0].y; d[d.length-1] = prevArr.join(','); ct1 = newpts[1]; } } d.push([ct1.x,ct1.y,ct2.x,ct2.y,end.x,end.y].join(',')); curpos = end; prevCtlPt = ct2; } // handle remaining line segments d.push("L"); for(;i < N;++i) { var pt = points.getItem(i); d.push([pt.x,pt.y].join(",")); } d = d.join(" "); // create new path element element = addSvgElementFromJson({ "element": "path", "curStyles": true, "attr": { "id": getId(), "d": d, "fill": "none" } }); call("changed",[element]); } return element; }; // This replaces the segment at the given index. Type is given as number. var replacePathSeg = function(type, index, pts, elem) { var path = elem || retPath().elem; var func = 'createSVGPathSeg' + pathFuncs[type]; var seg = path[func].apply(path, pts); if(support.pathReplaceItem) { path.pathSegList.replaceItem(seg, index); } else { var segList = path.pathSegList; var len = segList.numberOfItems; var arr = []; for(var i=0; i<len; i++) { var cur_seg = segList.getItem(i); arr.push(cur_seg) } segList.clear(); for(var i=0; i<len; i++) { if(i == index) { segList.appendItem(seg); } else { segList.appendItem(arr[i]); } } } } // If the path was rotated, we must now pay the piper: // Every path point must be rotated into the rotated coordinate system of // its old center, then determine the new center, then rotate it back // This is because we want the path to remember its rotation // TODO: This is still using ye olde transform methods, can probably // be optimized or even taken care of by recalculateDimensions var recalcRotatedPath = function() { var current_path = path.elem; var angle = getRotationAngle(current_path, true); if(!angle) return; selectedBBoxes[0] = path.oldbbox; var box = getBBox(current_path), oldbox = selectedBBoxes[0], oldcx = oldbox.x + oldbox.width/2, oldcy = oldbox.y + oldbox.height/2, newcx = box.x + box.width/2, newcy = box.y + box.height/2, // un-rotate the new center to the proper position dx = newcx - oldcx, dy = newcy - oldcy, r = Math.sqrt(dx*dx + dy*dy), theta = Math.atan2(dy,dx) + angle; newcx = r * Math.cos(theta) + oldcx; newcy = r * Math.sin(theta) + oldcy; var getRotVals = function(x, y) { dx = x - oldcx; dy = y - oldcy; // rotate the point around the old center r = Math.sqrt(dx*dx + dy*dy); theta = Math.atan2(dy,dx) + angle; dx = r * Math.cos(theta) + oldcx; dy = r * Math.sin(theta) + oldcy; // dx,dy should now hold the actual coordinates of each // point after being rotated // now we want to rotate them around the new center in the reverse direction dx -= newcx; dy -= newcy; r = Math.sqrt(dx*dx + dy*dy); theta = Math.atan2(dy,dx) - angle; return {'x':(r * Math.cos(theta) + newcx)/1, 'y':(r * Math.sin(theta) + newcy)/1}; } var list = current_path.pathSegList, i = list.numberOfItems; while (i) { i -= 1; var seg = list.getItem(i), type = seg.pathSegType; if(type == 1) continue; var rvals = getRotVals(seg.x,seg.y), points = [rvals.x, rvals.y]; if(seg.x1 != null && seg.x2 != null) { c_vals1 = getRotVals(seg.x1, seg.y1); c_vals2 = getRotVals(seg.x2, seg.y2); points.splice(points.length, 0, c_vals1.x , c_vals1.y, c_vals2.x, c_vals2.y); } replacePathSeg(type, i, points); } // loop for each point box = getBBox(current_path); selectedBBoxes[0].x = box.x; selectedBBoxes[0].y = box.y; selectedBBoxes[0].width = box.width; selectedBBoxes[0].height = box.height; // now we must set the new transform to be rotated around the new center var R_nc = svgroot.createSVGTransform(), tlist = getTransformList(current_path); R_nc.setRotate((angle * 180.0 / Math.PI), newcx, newcy); tlist.replaceItem(R_nc,0); } return { init: function() { pathFuncs = [0,'ClosePath']; var pathFuncsStrs = ['Moveto','Lineto','CurvetoCubic','CurvetoQuadratic','Arc','LinetoHorizontal','LinetoVertical','CurvetoCubicSmooth','CurvetoQuadraticSmooth']; $.each(pathFuncsStrs,function(i,s){pathFuncs.push(s+'Abs');pathFuncs.push(s+'Rel');}); }, getPath: function() { return path; }, mouseDown: function(evt, mouse_target, start_x, start_y) { if(current_mode == "path") return; // TODO: Make sure current_path isn't null at this point if(!path) return; path.storeD(); var id = evt.target.id; if (id.substr(0,14) == "pathpointgrip_") { // Select this point var cur_pt = path.cur_pt = parseInt(id.substr(14)); path.dragging = [start_x, start_y]; var seg = path.segs[cur_pt]; // only clear selection if shift is not pressed (otherwise, add // node to selection) if (!evt.shiftKey) { if(path.selected_pts.length <= 1 || !seg.selected) { path.clearSelection(); } path.addPtsToSelection(cur_pt); } else if(seg.selected) { path.removePtFromSelection(cur_pt); } else { path.addPtsToSelection(cur_pt); } } else if(id.indexOf("ctrlpointgrip_") == 0) { path.dragging = [start_x, start_y]; var parts = id.split('_')[1].split('c'); var cur_pt = parts[0]-0; var ctrl_num = parts[1]-0; path.selectPt(cur_pt, ctrl_num); } // Start selection box if(!path.dragging) { if (rubberBox == null) { rubberBox = selectorManager.getRubberBandBox(); } assignAttributes(rubberBox, { 'x': start_x * current_zoom, 'y': start_y * current_zoom, 'width': 0, 'height': 0, 'display': 'inline' }, 100); } }, mouseMove: function(mouse_x, mouse_y) { hasMoved = true; if(current_mode == "path") { var line = getElem("path_stretch_line"); if (line) { line.setAttribute("x2", mouse_x); line.setAttribute("y2", mouse_y); } return; } // if we are dragging a point, let's move it if (path.dragging) { var pt = getPointFromGrip({ x: path.dragging[0], y: path.dragging[1] }, path); var mpt = getPointFromGrip({ x: mouse_x, y: mouse_y }, path); var diff_x = mpt.x - pt.x; var diff_y = mpt.y - pt.y; path.dragging = [mouse_x, mouse_y]; if(path.dragctrl) { path.moveCtrl(diff_x, diff_y); } else { path.movePts(diff_x, diff_y); } } else { path.selected_pts = []; path.eachSeg(function(i) { var seg = this; if(!seg.next && !seg.prev) return; var item = seg.item; var rbb = rubberBox.getBBox(); var pt = getGripPt(seg); var pt_bb = { x: pt.x, y: pt.y, width: 0, height: 0 }; var sel = Utils.rectsIntersect(rbb, pt_bb); this.select(sel); //Note that addPtsToSelection is not being run if(sel) path.selected_pts.push(seg.index); }); } }, mouseUp: function(evt, element, mouse_x, mouse_y) { // Create mode if(current_mode == "path") { var x = mouse_x/current_zoom, y = mouse_y/current_zoom, stretchy = getElem("path_stretch_line"); if(svgEditor.curConfig.gridSnapping){ x = Utils.snapToGrid(x); y = Utils.snapToGrid(y); } if (!stretchy) { stretchy = document.createElementNS(svgns, "line"); assignAttributes(stretchy, { 'id': "path_stretch_line", 'stroke': "#22C", 'stroke-width': "0.5" }); stretchy = getElem("selectorParentGroup").appendChild(stretchy); } stretchy.setAttribute("display", "inline"); var keep = null; // if pts array is empty, create path element with M at current point if (current_path_pts.length == 0) { current_path_pts.push(x); current_path_pts.push(y); d_attr = "M" + x + "," + y + " "; addSvgElementFromJson({ "element": "path", "curStyles": true, "attr": { "d": d_attr, "id": getNextId(), "opacity": cur_shape.opacity / 2, } }); // set stretchy line to first point assignAttributes(stretchy, { 'x1': mouse_x, 'y1': mouse_y, 'x2': mouse_x, 'y2': mouse_y }); var index = subpath ? path.segs.length : 0; addPointGrip(index, mouse_x, mouse_y); } else { // determine if we clicked on an existing point var i = current_path_pts.length; var FUZZ = 6/current_zoom; var clickOnPoint = false; while(i) { i -= 2; var px = current_path_pts[i], py = current_path_pts[i+1]; // found a matching point if ( x >= (px-FUZZ) && x <= (px+FUZZ) && y >= (py-FUZZ) && y <= (py+FUZZ) ) { clickOnPoint = true; break; } } // get path element that we are in the process of creating var id = getId(); // Remove previous path object if previously created if(id in pathData) delete pathData[id]; var newpath = getElem(id); var len = current_path_pts.length; // if we clicked on an existing point, then we are done this path, commit it // (i,i+1) are the x,y that were clicked on if (clickOnPoint) { // if clicked on any other point but the first OR // the first point was clicked on and there are less than 3 points // then leave the path open // otherwise, close the path if (i == 0 && len >= 6) { // Create end segment var abs_x = current_path_pts[0]; var abs_y = current_path_pts[1]; d_attr += ['L',abs_x,',',abs_y,'z'].join(''); newpath.setAttribute("d", d_attr); } else if(len < 3) { keep = false; return keep; } $(stretchy).remove(); // this will signal to commit the path element = newpath; current_path_pts = []; started = false; if(subpath) { if(path.matrix) { remapElement(newpath, {}, path.matrix.inverse()); } var new_d = newpath.getAttribute("d"); var orig_d = $(path.elem).attr("d"); $(path.elem).attr("d", orig_d + new_d); $(newpath).remove(); if(path.matrix) { recalcRotatedPath(); } path.init(); pathActions.toEditMode(path.elem); path.selectPt(); return false; } } // else, create a new point, append to pts array, update path element else { // Checks if current target or parents are #svgcontent if(!$.contains(container, getMouseTarget(evt))) { // Clicked outside canvas, so don't make point console.log("Clicked outside canvas"); return false; } var lastx = current_path_pts[len-2], lasty = current_path_pts[len-1]; if(evt.shiftKey) { var xya=Utils.snapToAngle(lastx,lasty,x,y); x=xya.x; y=xya.y; } // we store absolute values in our path points array for easy checking above current_path_pts.push(x); current_path_pts.push(y); d_attr += "L" + round(x) + "," + round(y) + " "; newpath.setAttribute("d", d_attr); x *= current_zoom; y *= current_zoom; // set stretchy line to latest point assignAttributes(stretchy, { 'x1': x, 'y1': y, 'x2': x, 'y2': y }); var index = (current_path_pts.length/2 - 1); if(subpath) index += path.segs.length; addPointGrip(index, x, y); } keep = true; } return { keep: keep, element: element } } // Edit mode if (path.dragging) { var last_pt = path.cur_pt; path.dragging = false; path.dragctrl = false; path.update(); if(hasMoved) { path.endChanges("Move path point(s)"); } if(!evt.shiftKey && !hasMoved) { path.selectPt(last_pt); } } else if(rubberBox && rubberBox.getAttribute('display') != 'none') { // Done with multi-node-select rubberBox.setAttribute("display", "none"); if(rubberBox.getAttribute('width') <= 2 && rubberBox.getAttribute('height') <= 2) { pathActions.toSelectMode(evt.target); } // else, move back to select mode } else { pathActions.toSelectMode(evt.target); } hasMoved = false; }, clearData: function() { pathData = {}; }, toEditMode: function(element) { path = getPath(element); current_mode = "pathedit"; clearSelection(); path.show(true).update(); path.oldbbox = getBBox(path.elem); subpath = false; }, toSelectMode: function(elem) { var selPath = (elem == path.elem); current_mode = "select"; path.show(false); current_path = false; clearSelection(); if(path.matrix) { // Rotated, so may need to re-calculate the center recalcRotatedPath(); } if(selPath) { call("selected", [elem]); addToSelection([elem], true); } }, addSubPath: function(on) { if(on) { // Internally we go into "path" mode, but in the UI it will // still appear as if in "pathedit" mode. current_mode = "path"; subpath = true; } else { pathActions.clear(true); pathActions.toEditMode(path.elem); } }, select: function(target) { if (current_path == target) { pathActions.toEditMode(target); current_mode = "pathedit"; } // going into pathedit mode else { current_path = target; } }, reorient: function() { var elem = selectedElements[0]; if(!elem) return; var angle = getRotationAngle(elem); if(angle == 0) return; var batchCmd = new BatchCommand("Reorient path"); var changes = { d: elem.getAttribute('d'), transform: elem.getAttribute('transform') }; batchCmd.addSubCommand(new ChangeElementCommand(elem, changes)); clearSelection(); this.resetOrientation(elem); addCommandToHistory(batchCmd); // Set matrix to null getPath(elem).show(false).matrix = null; this.clear(); addToSelection([elem], true); call("changed", selectedElements); }, clear: function(remove) { current_path = null; if (current_mode == "path" && current_path_pts.length > 0) { var elem = getElem(getId()); $(getElem("path_stretch_line")).remove(); $(elem).remove(); $(getElem("pathpointgrip_container")).find('*').attr('display', 'none'); current_path_pts = []; started = false; } else if (current_mode == "pathedit") { this.toSelectMode(); } if(path) path.init().show(false); }, resetOrientation: function(path) { if(path == null || path.nodeName != 'path') return false; var tlist = getTransformList(path); var m = transformListToTransform(tlist).matrix; tlist.clear(); path.removeAttribute("transform"); var segList = path.pathSegList; // Opera/win/non-EN throws an error here. // TODO: Find out why! // Presumed fixed in Opera 10.5, so commented out for now // try { var len = segList.numberOfItems; // } catch(err) { // var fixed_d = pathActions.convertPath(path); // path.setAttribute('d', fixed_d); // segList = path.pathSegList; // var len = segList.numberOfItems; // } for (var i = 0; i < len; ++i) { var seg = segList.getItem(i); var type = seg.pathSegType; if(type == 1) continue; var pts = []; $.each(['',1,2], function(j, n) { var x = seg['x'+n], y = seg['y'+n]; if(x && y) { var pt = transformPoint(x, y, m); pts.splice(pts.length, 0, pt.x, pt.y); } }); replacePathSeg(type, i, pts, path); } }, zoomChange: function() { if(current_mode == "pathedit") { path.update(); } }, getNodePoint: function() { var sel_pt = path.selected_pts.length ? path.selected_pts[0] : 1; var seg = path.segs[sel_pt]; return { x: seg.item.x, y: seg.item.y, type: seg.type }; }, linkControlPoints: function(linkPoints) { link_control_pts = linkPoints; }, clonePathNode: function() { path.storeD(); var sel_pts = path.selected_pts; var segs = path.segs; var i = sel_pts.length; var nums = []; while(i--) { var pt = sel_pts[i]; path.addSeg(pt); nums.push(pt + i); nums.push(pt + i + 1); } path.init().addPtsToSelection(nums); path.endChanges("Clone path node(s)"); }, opencloseSubPath: function() { var sel_pts = path.selected_pts; // Only allow one selected node for now if(sel_pts.length !== 1) return; var elem = path.elem; var list = elem.pathSegList; var len = list.numberOfItems; var index = sel_pts[0]; var open_pt = null; var start_item = null; // Check if subpath is already open path.eachSeg(function(i) { if(this.type === 2 && i <= index) { start_item = this.item; } if(i <= index) return true; if(this.type === 2) { // Found M first, so open open_pt = i; return false; } else if(this.type === 1) { // Found Z first, so closed open_pt = false; return false; } }); if(open_pt == null) { // Single path, so close last seg open_pt = path.segs.length - 1; } if(open_pt !== false) { // Close this path // Create a line going to the previous "M" var newseg = elem.createSVGPathSegLinetoAbs(start_item.x, start_item.y); var closer = elem.createSVGPathSegClosePath(); if(open_pt == path.segs.length - 1) { list.appendItem(newseg); list.appendItem(closer); } else { insertItemBefore(elem, closer, open_pt); insertItemBefore(elem, newseg, open_pt); } path.init().selectPt(open_pt+1); return; } // M 1,1 L 2,2 L 3,3 L 1,1 z // open at 2,2 // M 2,2 L 3,3 L 1,1 // M 1,1 L 2,2 L 1,1 z M 4,4 L 5,5 L6,6 L 5,5 z // M 1,1 L 2,2 L 1,1 z [M 4,4] L 5,5 L(M)6,6 L 5,5 z var seg = path.segs[index]; if(seg.mate) { list.removeItem(index); // Removes last "L" list.removeItem(index); // Removes the "Z" path.init().selectPt(index - 1); return; } var last_m, z_seg; // Find this sub-path's closing point and remove for(var i=0; i<list.numberOfItems; i++) { var item = list.getItem(i); if(item.pathSegType === 2) { // Find the preceding M last_m = i; } else if(i === index) { // Remove it list.removeItem(last_m); // index--; } else if(item.pathSegType === 1 && index < i) { // Remove the closing seg of this subpath z_seg = i-1; list.removeItem(i); break; } } var num = (index - last_m) - 1; while(num--) { insertItemBefore(elem, list.getItem(last_m), z_seg); } var pt = list.getItem(last_m); // Make this point the new "M" replacePathSeg(2, last_m, [pt.x, pt.y]); var i = index path.init().selectPt(0); }, deletePathNode: function() { if(!pathActions.canDeleteNodes) return; path.storeD(); var sel_pts = path.selected_pts; var i = sel_pts.length; while(i--) { var pt = sel_pts[i]; path.deleteSeg(pt); } // Cleanup var cleanup = function() { var segList = path.elem.pathSegList; var len = segList.numberOfItems; var remItems = function(pos, count) { while(count--) { segList.removeItem(pos); } } if(len <= 1) return true; while(len--) { var item = segList.getItem(len); if(item.pathSegType === 1) { var prev = segList.getItem(len-1); var nprev = segList.getItem(len-2); if(prev.pathSegType === 2) { remItems(len-1, 2); cleanup(); break; } else if(nprev.pathSegType === 2) { remItems(len-2, 3); cleanup(); break; } } else if(item.pathSegType === 2) { if(len > 0) { var prev_type = segList.getItem(len-1).pathSegType; // Path has M M if(prev_type === 2) { remItems(len-1, 1); cleanup(); break; // Entire path ends with Z M } else if(prev_type === 1 && segList.numberOfItems-1 === len) { remItems(len, 1); cleanup(); break; } } } } return false; } cleanup(); // Completely delete a path with 1 or 0 segments if(path.elem.pathSegList.numberOfItems <= 1) { pathActions.toSelectMode(path.elem); canvas.deleteSelectedElements(); return; } path.init(); path.clearSelection(); // TODO: Find right way to select point now // path.selectPt(sel_pt); if(window.opera) { // Opera repaints incorrectly var cp = $(path.elem); cp.attr('d',cp.attr('d')); } path.endChanges("Delete path node(s)"); }, smoothPolylineIntoPath: smoothPolylineIntoPath, setSegType: function(v) { path.setSegType(v); }, moveNode: function(attr, newValue) { var sel_pts = path.selected_pts; if(!sel_pts.length) return; path.storeD(); // Get first selected point var seg = path.segs[sel_pts[0]]; var diff = {x:0, y:0}; diff[attr] = newValue - seg.item[attr]; seg.move(diff.x, diff.y); path.endChanges("Move path point"); }, fixEnd: function(elem) { // Adds an extra segment if the last seg before a Z doesn't end // at its M point // M0,0 L0,100 L100,100 z var segList = elem.pathSegList; var len = segList.numberOfItems; var last_m; for (var i = 0; i < len; ++i) { var item = segList.getItem(i); if(item.pathSegType === 2) { last_m = item; } if(item.pathSegType === 1) { var prev = segList.getItem(i-1); if(prev.x != last_m.x || prev.y != last_m.y) { // Add an L segment here var newseg = elem.createSVGPathSegLinetoAbs(last_m.x, last_m.y); insertItemBefore(elem, newseg, i); // Can this be done better? pathActions.fixEnd(elem); break; } } } if(isWebkit) resetD(elem); }, // Convert a path to one with only absolute or relative values convertPath: function(path, toRel) { var segList = path.pathSegList; var len = segList.numberOfItems; var curx = 0, cury = 0; var d = ""; var last_m = null; for (var i = 0; i < len; ++i) { var seg = segList.getItem(i); // if these properties are not in the segment, set them to zero var x = seg.x || 0, y = seg.y || 0, x1 = seg.x1 || 0, y1 = seg.y1 || 0, x2 = seg.x2 || 0, y2 = seg.y2 || 0; var type = seg.pathSegType; var letter = pathMap[type]['to'+(toRel?'Lower':'Upper')+'Case'](); var addToD = function(pnts, more, last) { var str = ''; var more = more?' '+more.join(' '):''; var last = last?' '+shortFloat(last):''; $.each(pnts, function(i, pnt) { pnts[i] = shortFloat(pnt); }); d += letter + pnts.join(' ') + more + last; } switch (type) { case 1: // z,Z closepath (Z/z) d += "z"; break; case 12: // absolute horizontal line (H) x -= curx; case 13: // relative horizontal line (h) if(toRel) { curx += x; } else { x += curx; curx = x; } addToD([[x]]); break; case 14: // absolute vertical line (V) y -= cury; case 15: // relative vertical line (v) if(toRel) { cury += y; } else { y += cury; cury = y; } addToD([[y]]); break; case 2: // absolute move (M) case 4: // absolute line (L) case 18: // absolute smooth quad (T) x -= curx; y -= cury; case 5: // relative line (l) case 3: // relative move (m) // If the last segment was a "z", this must be relative to if(last_m && segList.getItem(i-1).pathSegType === 1 && !toRel) { curx = last_m[0]; cury = last_m[1]; } case 19: // relative smooth quad (t) if(toRel) { curx += x; cury += y; } else { x += curx; y += cury; curx = x; cury = y; } if(type === 3) last_m = [curx, cury]; addToD([[x,y]]); break; case 6: // absolute cubic (C) x -= curx; x1 -= curx; x2 -= curx; y -= cury; y1 -= cury; y2 -= cury; case 7: // relative cubic (c) if(toRel) { curx += x; cury += y; } else { x += curx; x1 += curx; x2 += curx; y += cury; y1 += cury; y2 += cury; curx = x; cury = y; } addToD([[x1,y1],[x2,y2],[x,y]]); break; case 8: // absolute quad (Q) x -= curx; x1 -= curx; y -= cury; y1 -= cury; case 9: // relative quad (q) if(toRel) { curx += x; cury += y; } else { x += curx; x1 += curx; y += cury; y1 += cury; curx = x; cury = y; } addToD([[x1,y1],[x,y]]); break; case 10: // absolute elliptical arc (A) x -= curx; y -= cury; case 11: // relative elliptical arc (a) if(toRel) { curx += x; cury += y; } else { x += curx; y += cury; curx = x; cury = y; } addToD([[seg.r1,seg.r2]], [ seg.angle, (seg.largeArcFlag ? 1 : 0), (seg.sweepFlag ? 1 : 0) ],[x,y] ); break; case 16: // absolute smooth cubic (S) x -= curx; x2 -= curx; y -= cury; y2 -= cury; case 17: // relative smooth cubic (s) if(toRel) { curx += x; cury += y; } else { x += curx; x2 += curx; y += cury; y2 += cury; curx = x; cury = y; } addToD([[x2,y2],[x,y]]); break; } // switch on path segment type } // for each segment return d; } } }(); pathActions.init(); // Group: Serialization // Function: removeUnusedDefElems // Looks at DOM elements inside the <defs> to see if they are referred to, // removes them from the DOM if they are not. // // Returns: // The amount of elements that were removed var removeUnusedDefElems = this.removeUnusedDefElems = function() { var defs = svgcontent.getElementsByTagNameNS(svgns, "defs"); if(!defs || !defs.length) return 0; var defelem_uses = [], numRemoved = 0; var attrs = ['fill', 'stroke', 'filter', 'marker-start', 'marker-mid', 'marker-end']; var alen = attrs.length; var all_els = svgcontent.getElementsByTagNameNS(svgns, '*'); var all_len = all_els.length; for(var i=0; i<all_len; i++) { var el = all_els[i]; for(var j = 0; j < alen; j++) { var ref = getUrlFromAttr(el.getAttribute(attrs[j])); if(ref) defelem_uses.push(ref.substr(1)); } // gradients can refer to other gradients var href = getHref(el); if (href && href.indexOf('#') == 0) { defelem_uses.push(href.substr(1)); } }; var defelems = $(svgcontent).find("linearGradient, radialGradient, filter, marker, svg"); defelem_ids = [], i = defelems.length; while (i--) { var defelem = defelems[i]; var id = defelem.id; if($.inArray(id, defelem_uses) == -1) { // Not found, so remove defelem.parentNode.removeChild(defelem); numRemoved++; } } // Remove defs if empty var i = defs.length; while (i--) { var def = defs[i]; if(!def.getElementsByTagNameNS(svgns,'*').length) { def.parentNode.removeChild(def); } } return numRemoved; } // Function: svgCanvasToString // Main function to set up the SVG content for output // // Returns: // String containing the SVG image for output var svgCanvasToString = this.svgCanvasToString = function() { // keep calling it until there are none to remove while (removeUnusedDefElems() > 0) {}; pathActions.clear(true); // Keep SVG-Edit comment on top $.each(svgcontent.childNodes, function(i, node) { if(i && node.nodeType == 8 && node.data.indexOf('Created with') != -1) { svgcontent.insertBefore(node, svgcontent.firstChild); } }); var naked_svgs = []; // Unwrap gsvg if it has no special attributes (only id and style) $(svgcontent).find('g:data(gsvg)').each(function() { var attrs = this.attributes; var len = attrs.length; for(var i=0; i<len; i++) { if(attrs[i].nodeName == 'id' || attrs[i].nodeName == 'style') { len--; } } // No significant attributes, so ungroup if(len <= 0) { var svg = this.firstChild; naked_svgs.push(svg); $(this).replaceWith(svg); } }); var output = svgToString(svgcontent, 0); // Rewrap gsvg if(naked_svgs.length) { $(naked_svgs).each(function() { groupSvgElem(this); }); } return output; } // Function: svgToString // Sub function ran on each SVG element to convert it to a string as desired // // Parameters: // elem - The SVG element to convert // indent - Integer with the amount of spaces to indent this tag // // Returns: // String with the given element as an SVG tag var svgToString = this.svgToString = function(elem, indent) { var out = new Array(), toXml = Utils.toXml; if (elem) { cleanupElement(elem); var attrs = elem.attributes, attr, i, childs = elem.childNodes; for (var i=0; i<indent; i++) out.push(" "); out.push("<"); out.push(elem.nodeName); if(elem.id == 'svgcontent') { // Process root element separately var res = getResolution(); out.push(' width="' + res.w + '" height="' + res.h + '" xmlns="'+svgns+'"'); var nsuris = {}; // Check elements for namespaces, add if found $(elem).find('*').andSelf().each(function() { var el = this; $.each(this.attributes, function(i, attr) { var uri = attr.namespaceURI; if(uri && !nsuris[uri] && nsMap[uri] !== 'xmlns' && nsMap[uri] !== 'xml' ) { nsuris[uri] = true; out.push(" xmlns:" + nsMap[uri] + '="' + uri +'"'); } }); }); var i = attrs.length; while (i--) { attr = attrs.item(i); var attrVal = toXml(attr.nodeValue); // Namespaces have already been dealt with, so skip if(attr.nodeName.indexOf('xmlns:') === 0) continue; // only serialize attributes we don't use internally if (attrVal != "" && $.inArray(attr.localName, ['width','height','xmlns','x','y','viewBox','id','overflow']) == -1) { if(!attr.namespaceURI || nsMap[attr.namespaceURI]) { out.push(' '); out.push(attr.nodeName); out.push("=\""); out.push(attrVal); out.push("\""); } } } } else { for (var i=attrs.length-1; i>=0; i--) { attr = attrs.item(i); var attrVal = toXml(attr.nodeValue); //remove bogus attributes added by Gecko if ($.inArray(attr.localName, ['-moz-math-font-style', '_moz-math-font-style']) !== -1) continue; if (attrVal != "") { if(attrVal.indexOf('pointer-events') == 0) continue; if(attr.localName == "class" && attrVal.indexOf('se_') == 0) continue; out.push(" "); if(attr.localName == 'd') attrVal = pathActions.convertPath(elem, true); if(!isNaN(attrVal)) { attrVal = shortFloat(attrVal); } // Embed images when saving if(save_options.apply && elem.nodeName == 'image' && attr.localName == 'href' && save_options.images && save_options.images == 'embed') { var img = encodableImages[attrVal]; if(img) attrVal = img; } // map various namespaces to our fixed namespace prefixes // (the default xmlns attribute itself does not get a prefix) if(!attr.namespaceURI || attr.namespaceURI == svgns || nsMap[attr.namespaceURI]) { out.push(attr.nodeName); out.push("=\""); out.push(attrVal); out.push("\""); } } } } if (elem.hasChildNodes()) { out.push(">"); indent++; var bOneLine = false; for (var i=0; i<childs.length; i++) { var child = childs.item(i); switch(child.nodeType) { case 1: // element node out.push("\n"); out.push(svgToString(childs.item(i), indent)); break; case 3: // text node var str = child.nodeValue.replace(/^\s+|\s+$/g, ""); if (str != "") { bOneLine = true; out.push(toXml(str) + ""); } break; case 8: // comment out.push("\n"); out.push(new Array(indent+1).join(" ")); out.push("<!--"); out.push(child.data); out.push("-->"); break; } // switch on node type } indent--; if (!bOneLine) { out.push("\n"); for (var i=0; i<indent; i++) out.push(" "); } out.push("</"); out.push(elem.nodeName); out.push(">"); } else { out.push("/>"); } } return out.join(''); }; // end svgToString() // Function: embedImage // Converts a given image file to a data URL when possible, then runs a given callback // // Parameters: // val - String with the path/URL of the image // callback - Optional function to run when image data is found, supplies the // result (data URL or false) as first parameter. this.embedImage = function(val, callback) { // load in the image and once it's loaded, get the dimensions $(new Image()).load(function() { // create a canvas the same size as the raster image var canvas = document.createElement("canvas"); canvas.width = this.width; canvas.height = this.height; // load the raster image into the canvas canvas.getContext("2d").drawImage(this,0,0); // retrieve the data: URL try { var urldata = ';svgedit_url=' + encodeURIComponent(val); urldata = canvas.toDataURL().replace(';base64',urldata+';base64'); encodableImages[val] = urldata; } catch(e) { encodableImages[val] = false; } last_good_img_url = val; if(callback) callback(encodableImages[val]); }).attr('src',val); } // Function: setGoodImage // Sets a given URL to be a "last good image" URL this.setGoodImage = function(val) { last_good_img_url = val; } this.open = function() { // Nothing by default, handled by optional widget/extension }; // Function: save // Serializes the current drawing into SVG XML text and returns it to the 'saved' handler. // This function also includes the XML prolog. Clients of the SvgCanvas bind their save // function to the 'saved' event. // // Returns: // Nothing this.save = function(opts) { // remove the selected outline before serializing clearSelection(); // Update save options if provided if(opts) $.extend(save_options, opts); save_options.apply = true; // no need for doctype, see http://jwatt.org/svg/authoring/#doctype-declaration var str = svgCanvasToString(); call("saved", str); }; // Function: rasterExport // Generates a PNG Data URL based on the current image, then calls "exported" // with an object including the string and any issues found this.rasterExport = function() { // remove the selected outline before serializing clearSelection(); // Check for known CanVG issues var issues = []; // Selector and notice var issue_list = { 'feGaussianBlur': uiStrings.exportNoBlur, 'foreignObject': uiStrings.exportNoforeignObject, '[stroke-dasharray]': uiStrings.exportNoDashArray }; var content = $(svgcontent); // Add font/text check if Canvas Text API is not implemented if(!("font" in $('<canvas>')[0].getContext('2d'))) { issue_list['text'] = uiStrings.exportNoText; } $.each(issue_list, function(sel, descr) { if(content.find(sel).length) { issues.push(descr); } }); var str = svgCanvasToString(); call("exported", {svg: str, issues: issues}); }; // Function: getSvgString // Returns the current drawing as raw SVG XML text. // // Returns: // The current drawing as raw SVG XML text. this.getSvgString = function() { save_options.apply = false; return svgCanvasToString(); }; //function randomizeIds // This function determines whether to add a nonce to the prefix, when // generating IDs in SVG-Edit // // Parameters: // an opional boolean, which, if true, adds a nonce to the prefix. Thus // svgCanvas.randomizeIds() <==> svgCanvas.randomizeIds(true) // // if you're controlling SVG-Edit externally, and want randomized IDs, call // this BEFORE calling svgCanvas.setSvgString // this.randomizeIds = function() { if (arguments.length > 0 && arguments[0] == false) { randomize_ids = false; if (extensions["Arrows"]) call("unsetarrownonce") ; } else { randomize_ids = true; if (!svgcontent.getAttributeNS(se_ns, 'nonce')) { svgcontent.setAttributeNS(se_ns, 'se:nonce', nonce); if (extensions["Arrows"]) call("setarrownonce", nonce) ; } } } // Function: uniquifyElems // Ensure each element has a unique ID // // Parameters: // g - The parent element of the tree to give unique IDs var uniquifyElems = this.uniquifyElems = function(g) { var ids = {}; walkTree(g, function(n) { // if it's an element node if (n.nodeType == 1) { // and the element has an ID if (n.id) { // and we haven't tracked this ID yet if (!(n.id in ids)) { // add this id to our map ids[n.id] = {elem:null, attrs:[], hrefs:[]}; } ids[n.id]["elem"] = n; } // now search for all attributes on this element that might refer // to other elements $.each(["clip-path", "fill", "filter", "marker-end", "marker-mid", "marker-start", "mask", "stroke"],function(i,attr) { var attrnode = n.getAttributeNode(attr); if (attrnode) { // the incoming file has been sanitized, so we should be able to safely just strip off the leading # var url = getUrlFromAttr(attrnode.value), refid = url ? url.substr(1) : null; if (refid) { if (!(refid in ids)) { // add this id to our map ids[refid] = {elem:null, attrs:[], hrefs:[]}; } ids[refid]["attrs"].push(attrnode); } } }); // check xlink:href now var href = getHref(n); // TODO: what if an <image> or <a> element refers to an element internally? if(href && $.inArray(n.nodeName, ["filter", "linearGradient", "pattern", "radialGradient", "textPath", "use"]) != -1) { var refid = href.substr(1); if (!(refid in ids)) { // add this id to our map ids[refid] = {elem:null, attrs:[], hrefs:[]}; } ids[refid]["hrefs"].push(n); } } }); // in ids, we now have a map of ids, elements and attributes, let's re-identify for (var oldid in ids) { var elem = ids[oldid]["elem"]; if (elem) { var newid = getNextId(); // manually increment obj_num because our cloned elements are not in the DOM yet obj_num++; // assign element its new id elem.id = newid; // remap all url() attributes var attrs = ids[oldid]["attrs"]; var j = attrs.length; while (j--) { var attr = attrs[j]; attr.ownerElement.setAttribute(attr.name, "url(#" + newid + ")"); } // remap all href attributes var hreffers = ids[oldid]["hrefs"]; var k = hreffers.length; while (k--) { var hreffer = hreffers[k]; setHref(hreffer, "#"+newid); } } } // manually increment obj_num because our cloned elements are not in the DOM yet obj_num++; } // Function: convertToGroup // Converts selected/given <use> or child SVG element to a group var convertToGroup = this.convertToGroup = function(elem) { if(!elem) { elem = selectedElements[0]; } var $elem = $(elem); var batchCmd = new BatchCommand(); var ts; if($elem.data('gsvg')) { // Use the gsvg as the new group var svg = elem.firstChild; var pt = $(svg).attr(['x', 'y']); $(elem.firstChild.firstChild).unwrap(); $(elem).removeData('gsvg'); var tlist = getTransformList(elem); var xform = svgroot.createSVGTransform(); xform.setTranslate(pt.x, pt.y); tlist.appendItem(xform); recalculateDimensions(elem); call("selected", [elem]); } else if($elem.data('symbol')) { elem = $elem.data('symbol'); ts = $elem.attr('transform'); var pos = $elem.attr(['x','y']); // Not ideal, but works ts += "translate(" + pos.x + "," + pos.y + ")"; var prev = $elem.prev(); // Remove <use> element batchCmd.addSubCommand(new RemoveElementCommand($elem[0], $elem[0].parentNode)); $elem.remove(); // See if other elements reference this symbol var has_more = $(svgcontent).find('use:data(symbol)').length; var g = svgdoc.createElementNS(svgns, "g"); var childs = elem.childNodes; for(var i = 0; i < childs.length; i++) { g.appendChild(childs[i].cloneNode(true)); } // while (elem.hasChildNodes()) // g.appendChild(elem.firstChild.cloneNode(true)); if (ts) g.setAttribute("transform", ts); var parent = elem.parentNode; uniquifyElems(g); // now give the g itself a new id g.id = getNextId(); prev.after(g); if(parent) { if(!has_more) { // remove symbol/svg element parent.removeChild(elem); batchCmd.addSubCommand(new RemoveElementCommand(elem, parent)); } batchCmd.addSubCommand(new InsertElementCommand(g)); } // recalculate dimensions on the top-level children so that unnecessary transforms // are removed walkTreePost(g, function(n){try{recalculateDimensions(n)}catch(e){console.log(e)}}); // Give ID for any visible element missing one $(g).find(visElems).each(function() { if(!this.id) this.id = getNextId(); }); clearSelection(); addToSelection([g]); addCommandToHistory(batchCmd); } else { console.log('Unexpected element to ungroup:', elem); } } // // Function: setSvgString // This function sets the current drawing as the input SVG XML. // // Parameters: // xmlString - The SVG as XML text. // // Returns: // This function returns false if the set was unsuccessful, true otherwise. this.setSvgString = function(xmlString) { try { // convert string into XML document var newDoc = Utils.text2xml(xmlString); // run it through our sanitizer to remove anything we do not support sanitizeSvg(newDoc.documentElement); var batchCmd = new BatchCommand("Change Source"); // remove old svg document var oldzoom = svgroot.removeChild(svgcontent); batchCmd.addSubCommand(new RemoveElementCommand(oldzoom, svgroot)); // set new svg document svgcontent = svgroot.appendChild(svgdoc.importNode(newDoc.documentElement, true)); var content = $(svgcontent); // retrieve or set the nonce n = svgcontent.getAttributeNS(se_ns, 'nonce'); if (n) { randomize_ids = true; nonce = n; if (extensions["Arrows"]) call("setarrownonce", n) ; } else if (randomize_ids) { svgcontent.setAttributeNS(xmlnsns, 'xmlns:se', se_ns); svgcontent.setAttributeNS(se_ns, 'se:nonce', nonce); if (extensions["Arrows"]) call("setarrownonce", nonce) ; } // change image href vals if possible content.find('image').each(function() { var image = this; preventClickDefault(image); var val = getHref(this); if(val.indexOf('data:') === 0) { // Check if an SVG-edit data URI var m = val.match(/svgedit_url=(.*?);/); if(m) { var url = decodeURIComponent(m[1]); $(new Image()).load(function() { image.setAttributeNS(xlinkns,'xlink:href',url); }).attr('src',url); } } // Add to encodableImages if it loads canvas.embedImage(val); }); // Wrap child SVGs in group elements content.find('svg').each(function() { // Skip if it's in a <defs> if($(this).closest('defs').length) return; uniquifyElems(this); // Check if it already has a gsvg group var pa = this.parentNode; if(pa.childNodes.length === 1 && pa.nodeName === 'g') { $(pa).data('gsvg', this); pa.id = pa.id || getNextId(); } else { groupSvgElem(this); } }); // Set ref element for <use> elements content.find('use').each(function() { var id = getHref(this).substr(1); var ref_elem = getElem(id); $(this).data('ref', ref_elem); if(ref_elem.tagName == 'symbol' || ref_elem.tagName == 'svg') { $(this).data('symbol', ref_elem); } }); // convert gradients with userSpaceOnUse to objectBoundingBox content.find('linearGradient, radialGradient').each(function() { var grad = this; if($(grad).attr('gradientUnits') === 'userSpaceOnUse') { // TODO: Support more than one element with this ref by duplicating parent grad var elems = $(svgcontent).find('[fill=url(#' + grad.id + ')],[stroke=url(#' + grad.id + ')]'); if(!elems.length) return; // get object's bounding box var bb = elems[0].getBBox(); if(grad.tagName === 'linearGradient') { var g_coords = $(grad).attr(['x1', 'y1', 'x2', 'y2']); $(grad).attr({ x1: (g_coords.x1 - bb.x) / bb.width, y1: (g_coords.y1 - bb.y) / bb.height, x2: (g_coords.x2 - bb.x) / bb.width, y2: (g_coords.y1 - bb.y) / bb.height }); grad.removeAttribute('gradientUnits'); } else { // Note: radialGradient elements cannot be easily converted // because userSpaceOnUse will keep circular gradients, while // objectBoundingBox will x/y scale the gradient according to // its bbox. // For now we'll do nothing, though we should probably have // the gradient be updated as the element is moved, as // inkscape/illustrator do. // var g_coords = $(grad).attr(['cx', 'cy', 'r']); // // $(grad).attr({ // cx: (g_coords.cx - bb.x) / bb.width, // cy: (g_coords.cy - bb.y) / bb.height, // r: g_coords.r // }); // // grad.removeAttribute('gradientUnits'); } } }); // recalculate dimensions on the top-level children so that unnecessary transforms // are removed walkTreePost(svgcontent, function(n){try{recalculateDimensions(n)}catch(e){console.log(e)}}); var attrs = { id: 'svgcontent', overflow: curConfig.show_outside_canvas?'visible':'hidden' }; var percs = false; // determine proper size if (content.attr("viewBox")) { var vb = content.attr("viewBox").split(' '); attrs.width = vb[2]; attrs.height = vb[3]; } // handle content that doesn't have a viewBox else { $.each(['width', 'height'], function(i, dim) { // Set to 100 if not given var val = content.attr(dim); if(!val) val = '100%'; if((val+'').substr(-1) === "%") { // Use user units if percentage given percs = true; } else { attrs[dim] = convertToNum(dim, val); } }); } // identify layers identifyLayers(); // Give ID for any visible layer children missing one content.children().find(visElems).each(function() { if(!this.id) this.id = getNextId(); }); // Percentage width/height, so let's base it on visible elements if(percs) { var bb = getStrokedBBox(); attrs.width = bb.width + bb.x; attrs.height = bb.height + bb.y; } // Just in case negative numbers are given or // result from the percs calculation if(attrs.width <= 0) attrs.width = 100; if(attrs.height <= 0) attrs.height = 100; content.attr(attrs); this.contentW = attrs['width']; this.contentH = attrs['height']; batchCmd.addSubCommand(new InsertElementCommand(svgcontent)); // update root to the correct size var changes = content.attr(["width", "height"]); batchCmd.addSubCommand(new ChangeElementCommand(svgroot, changes)); // reset zoom current_zoom = 1; // reset transform lists svgTransformLists = {}; clearSelection(); pathActions.clearData(); svgroot.appendChild(selectorManager.selectorParentGroup); addCommandToHistory(batchCmd); call("changed", [svgcontent]); } catch(e) { console.log(e); return false; } return true; }; // Function: importSvgString // This function imports the input SVG XML as a <symbol> in the <defs>, then adds a // <use> to the current layer. // // Parameters: // xmlString - The SVG as XML text. // // Returns: // This function returns false if the import was unsuccessful, true otherwise. // TODO: // * properly handle if namespace is introduced by imported content (must add to svgcontent // and update all prefixes in the imported node) // * properly handle recalculating dimensions, recalculateDimensions() doesn't handle // arbitrary transform lists, but makes some assumptions about how the transform list // was obtained // * import should happen in top-left of current zoomed viewport this.importSvgString = function(xmlString) { try { // convert string into XML document var newDoc = Utils.text2xml(xmlString); // run it through our sanitizer to remove anything we do not support sanitizeSvg(newDoc.documentElement); var batchCmd = new BatchCommand("Change Source"); // import new svg document into our document var svg = svgdoc.importNode(newDoc.documentElement, true); var innerw = convertToNum('width', svg.getAttribute("width")), innerh = convertToNum('height', svg.getAttribute("height")), innervb = svg.getAttribute("viewBox"), // if no explicit viewbox, create one out of the width and height vb = innervb ? innervb.split(" ") : [0,0,innerw,innerh]; for (var j = 0; j < 4; ++j) vb[j] = Number(vb[j]); // TODO: properly handle preserveAspectRatio var canvasw = Number(svgcontent.getAttribute("width")), canvash = Number(svgcontent.getAttribute("height")); // imported content should be 1/3 of the canvas on its largest dimension if (innerh > innerw) { var ts = "scale(" + (canvash/3)/vb[3] + ")"; } else { var ts = "scale(" + (canvash/3)/vb[2] + ")"; } // Hack to make recalculateDimensions understand how to scale ts = "translate(0) " + ts + " translate(0)"; // Uncomment this once Firefox has fixed their symbol bug: // https://bugzilla.mozilla.org/show_bug.cgi?id=353575 // var symbol = svgdoc.createElementNS(svgns, "symbol"); // while (svg.firstChild) { // symbol.appendChild(svg.firstChild); // } // var attrs = svg.attributes; // for(var i=0; i < attrs.length; i++) { // var attr = attrs[i]; // symbol.setAttribute(attr.nodeName, attr.nodeValue); // } var symbol = svg; symbol.id = getNextId(); var use_el = svgdoc.createElementNS(svgns, "use"); setHref(use_el, "#" + symbol.id); findDefs().appendChild(symbol); current_layer.appendChild(use_el); use_el.id = getNextId(); clearSelection(); use_el.setAttribute("transform", ts); recalculateDimensions(use_el); $(use_el).data('symbol', symbol); addToSelection([use_el]); return true; // TODO: Find way to add this in a recalculateDimensions-parsable way // if (vb[0] != 0 || vb[1] != 0) // ts = "translate(" + (-vb[0]) + "," + (-vb[1]) + ") " + ts; } catch(e) { console.log(e); return false; } return true; }; // Layer API Functions // Group: Layers // Function: identifyLayers // Updates layer system var identifyLayers = function() { all_layers = []; var numchildren = svgcontent.childNodes.length; // loop through all children of svgcontent var orphans = [], layernames = []; for (var i = 0; i < numchildren; ++i) { var child = svgcontent.childNodes.item(i); // for each g, find its layer name if (child && child.nodeType == 1) { if (child.tagName == "g") { var name = $("title",child).text(); // Hack for Opera 10.60 if(!name && isOpera && child.querySelectorAll) { name = $(child.querySelectorAll('title')).text(); } // store layer and name in global variable if (name) { layernames.push(name); all_layers.push( [name,child] ); current_layer = child; walkTree(child, function(e){e.setAttribute("style", "pointer-events:inherit");}); current_layer.setAttribute("style", "pointer-events:none"); } // if group did not have a name, it is an orphan else { orphans.push(child); } } // if child has a bbox (i.e. not a <title> or <defs> element), then it is an orphan else if(getBBox(child) && child.nodeName != 'defs') { // Opera returns a BBox for defs var bb = getBBox(child); orphans.push(child); } } } // create a new layer and add all the orphans to it if (orphans.length > 0) { var i = 1; while ($.inArray(("Layer " + i), layernames) != -1) { i++; } var newname = "Layer " + i; current_layer = svgdoc.createElementNS(svgns, "g"); var layer_title = svgdoc.createElementNS(svgns, "title"); layer_title.textContent = newname; current_layer.appendChild(layer_title); for (var j = 0; j < orphans.length; ++j) { current_layer.appendChild(orphans[j]); } current_layer = svgcontent.appendChild(current_layer); all_layers.push( [newname, current_layer] ); } walkTree(current_layer, function(e){e.setAttribute("style","pointer-events:inherit");}); current_layer.setAttribute("style","pointer-events:all"); }; // Function: createLayer // Creates a new top-level layer in the drawing with the given name, sets the current layer // to it, and then clears the selection This function then calls the 'changed' handler. // This is an undoable action. // // Parameters: // name - The given name this.createLayer = function(name) { var batchCmd = new BatchCommand("Create Layer"); var new_layer = svgdoc.createElementNS(svgns, "g"); var layer_title = svgdoc.createElementNS(svgns, "title"); layer_title.textContent = name; new_layer.appendChild(layer_title); new_layer = svgcontent.appendChild(new_layer); batchCmd.addSubCommand(new InsertElementCommand(new_layer)); addCommandToHistory(batchCmd); clearSelection(); identifyLayers(); canvas.setCurrentLayer(name); call("changed", [new_layer]); }; // Function: cloneLayer // Creates a new top-level layer in the drawing with the given name, copies all the current layer's contents // to it, and then clears the selection This function then calls the 'changed' handler. // This is an undoable action. // // Parameters: // name - The given name this.cloneLayer = function(name) { var batchCmd = new BatchCommand("Duplicate Layer"); var new_layer = svgdoc.createElementNS(svgns, "g"); var layer_title = svgdoc.createElementNS(svgns, "title"); layer_title.textContent = name; new_layer.appendChild(layer_title); $(current_layer).after(new_layer); var childs = current_layer.childNodes; for(var i = 0; i < childs.length; i++) { var ch = childs[i]; if(ch.localName == 'title') continue; new_layer.appendChild(copyElem(ch)); } clearSelection(); identifyLayers(); batchCmd.addSubCommand(new InsertElementCommand(new_layer)); addCommandToHistory(batchCmd); canvas.setCurrentLayer(name); call("changed", [new_layer]); }; // Function: deleteCurrentLayer // Deletes the current layer from the drawing and then clears the selection. This function // then calls the 'changed' handler. This is an undoable action. this.deleteCurrentLayer = function() { if (current_layer && all_layers.length > 1) { var batchCmd = new BatchCommand("Delete Layer"); // actually delete from the DOM and store in our Undo History var parent = current_layer.parentNode; batchCmd.addSubCommand(new RemoveElementCommand(current_layer, parent)); parent.removeChild(current_layer); addCommandToHistory(batchCmd); clearSelection(); identifyLayers(); canvas.setCurrentLayer(all_layers[all_layers.length-1][0]); call("changed", [svgcontent]); return true; } return false; }; // Function: hasLayer // Check if layer with given name already exists this.hasLayer = function(name) { for(var i = 0; i < all_layers.length; i++) { if(all_layers[i][0] == name) return true; } return false; }; // Function: getNumLayers // Returns the number of layers in the current drawing. // // Returns: // The number of layers in the current drawing. this.getNumLayers = function() { return all_layers.length; }; // Function: getLayer // Returns the name of the ith layer. If the index is out of range, an empty string is returned. // // Parameters: // i - the zero-based index of the layer you are querying. // // Returns: // The name of the ith layer this.getLayer = function(i) { if (i >= 0 && i < canvas.getNumLayers()) { return all_layers[i][0]; } return ""; }; // Function: getCurrentLayer // Returns the name of the currently selected layer. If an error occurs, an empty string // is returned. // // Returns: // The name of the currently active layer. this.getCurrentLayer = function() { for (var i = 0; i < all_layers.length; ++i) { if (all_layers[i][1] == current_layer) { return all_layers[i][0]; } } return ""; }; // Function: setCurrentLayer // Sets the current layer. If the name is not a valid layer name, then this function returns // false. Otherwise it returns true. This is not an undo-able action. // // Parameters: // name - the name of the layer you want to switch to. // // Returns: // true if the current layer was switched, otherwise false this.setCurrentLayer = function(name) { name = Utils.toXml(name); for (var i = 0; i < all_layers.length; ++i) { if (name == all_layers[i][0]) { if (current_layer != all_layers[i][1]) { clearSelection(); current_layer.setAttribute("style", "pointer-events:none"); current_layer = all_layers[i][1]; current_layer.setAttribute("style", "pointer-events:all"); } return true; } } return false; }; // Function: renameCurrentLayer // Renames the current layer. If the layer name is not valid (i.e. unique), then this function // does nothing and returns false, otherwise it returns true. This is an undo-able action. // // Parameters: // newname - the new name you want to give the current layer. This name must be unique // among all layer names. // // Returns: // true if the rename succeeded, false otherwise. this.renameCurrentLayer = function(newname) { if (current_layer) { var oldLayer = current_layer; // setCurrentLayer will return false if the name doesn't already exists if (!canvas.setCurrentLayer(newname)) { var batchCmd = new BatchCommand("Rename Layer"); // find the index of the layer for (var i = 0; i < all_layers.length; ++i) { if (all_layers[i][1] == oldLayer) break; } var oldname = all_layers[i][0]; all_layers[i][0] = Utils.toXml(newname); // now change the underlying title element contents var len = oldLayer.childNodes.length; for (var i = 0; i < len; ++i) { var child = oldLayer.childNodes.item(i); // found the <title> element, now append all the if (child && child.tagName == "title") { // wipe out old name while (child.firstChild) { child.removeChild(child.firstChild); } child.textContent = newname; batchCmd.addSubCommand(new ChangeElementCommand(child, {"#text":oldname})); addCommandToHistory(batchCmd); call("changed", [oldLayer]); return true; } } } current_layer = oldLayer; } return false; }; // Function: setCurrentLayerPosition // Changes the position of the current layer to the new value. If the new index is not valid, // this function does nothing and returns false, otherwise it returns true. This is an // undo-able action. // // Parameters: // newpos - The zero-based index of the new position of the layer. This should be between // 0 and (number of layers - 1) // // Returns: // true if the current layer position was changed, false otherwise. this.setCurrentLayerPosition = function(newpos) { if (current_layer && newpos >= 0 && newpos < all_layers.length) { for (var oldpos = 0; oldpos < all_layers.length; ++oldpos) { if (all_layers[oldpos][1] == current_layer) break; } // some unknown error condition (current_layer not in all_layers) if (oldpos == all_layers.length) { return false; } if (oldpos != newpos) { // if our new position is below us, we need to insert before the node after newpos var refLayer = null; var oldNextSibling = current_layer.nextSibling; if (newpos > oldpos ) { if (newpos < all_layers.length-1) { refLayer = all_layers[newpos+1][1]; } } // if our new position is above us, we need to insert before the node at newpos else { refLayer = all_layers[newpos][1]; } svgcontent.insertBefore(current_layer, refLayer); addCommandToHistory(new MoveElementCommand(current_layer, oldNextSibling, svgcontent)); identifyLayers(); canvas.setCurrentLayer(all_layers[newpos][0]); return true; } } return false; }; // Function: getLayerVisibility // Returns whether the layer is visible. If the layer name is not valid, then this function // returns false. // // Parameters: // layername - the name of the layer which you want to query. // // Returns: // The visibility state of the layer, or false if the layer name was invalid. this.getLayerVisibility = function(layername) { // find the layer var layer = null; for (var i = 0; i < all_layers.length; ++i) { if (all_layers[i][0] == layername) { layer = all_layers[i][1]; break; } } if (!layer) return false; return (layer.getAttribute("display") != "none"); }; // Function: setLayerVisibility // Sets the visibility of the layer. If the layer name is not valid, this function return // false, otherwise it returns true. This is an undo-able action. // // Parameters: // layername - the name of the layer to change the visibility // bVisible - true/false, whether the layer should be visible // // Returns: // true if the layer's visibility was set, false otherwise this.setLayerVisibility = function(layername, bVisible) { // find the layer var layer = null; for (var i = 0; i < all_layers.length; ++i) { if (all_layers[i][0] == layername) { layer = all_layers[i][1]; break; } } if (!layer) return false; var oldDisplay = layer.getAttribute("display"); if (!oldDisplay) oldDisplay = "inline"; layer.setAttribute("display", bVisible ? "inline" : "none"); addCommandToHistory(new ChangeElementCommand(layer, {"display":oldDisplay}, "Layer Visibility")); if (layer == current_layer) { clearSelection(); pathActions.clear(); } // call("changed", [selected]); return true; }; // Function: moveSelectedToLayer // Moves the selected elements to layername. If the name is not a valid layer name, then false // is returned. Otherwise it returns true. This is an undo-able action. // // Parameters: // layername - the name of the layer you want to which you want to move the selected elements // // Returns: // true if the selected elements were moved to the layer, false otherwise. this.moveSelectedToLayer = function(layername) { // find the layer var layer = null; for (var i = 0; i < all_layers.length; ++i) { if (all_layers[i][0] == layername) { layer = all_layers[i][1]; break; } } if (!layer) return false; var batchCmd = new BatchCommand("Move Elements to Layer"); // loop for each selected element and move it var selElems = selectedElements; var i = selElems.length; while (i--) { var elem = selElems[i]; if (!elem) continue; var oldNextSibling = elem.nextSibling; // TODO: this is pretty brittle! var oldLayer = elem.parentNode; layer.appendChild(elem); batchCmd.addSubCommand(new MoveElementCommand(elem, oldNextSibling, oldLayer)); } addCommandToHistory(batchCmd); return true; }; this.mergeLayer = function(skipHistory) { var batchCmd = new BatchCommand("Merge Layer"); var prev = $(current_layer).prev()[0]; if(!prev) return; var childs = current_layer.childNodes; var len = childs.length; batchCmd.addSubCommand(new RemoveElementCommand(current_layer, svgcontent)); while(current_layer.firstChild) { var ch = current_layer.firstChild; if(ch.localName == 'title') { batchCmd.addSubCommand(new RemoveElementCommand(ch, current_layer)); current_layer.removeChild(ch); continue; } var oldNextSibling = ch.nextSibling; prev.appendChild(ch); batchCmd.addSubCommand(new MoveElementCommand(ch, oldNextSibling, current_layer)); } // Remove current layer svgcontent.removeChild(current_layer); if(!skipHistory) { clearSelection(); identifyLayers(); call("changed", [svgcontent]); addCommandToHistory(batchCmd); } current_layer = prev; return batchCmd; } this.mergeAllLayers = function() { var batchCmd = new BatchCommand("Merge all Layers"); current_layer = all_layers[all_layers.length-1][1]; while($(svgcontent).children('g').length > 1) { batchCmd.addSubCommand(canvas.mergeLayer(true)); } clearSelection(); identifyLayers(); call("changed", [svgcontent]); addCommandToHistory(batchCmd); } // Function: getLayerOpacity // Returns the opacity of the given layer. If the input name is not a layer, null is returned. // // Parameters: // layername - name of the layer on which to get the opacity // // Returns: // The opacity value of the given layer. This will be a value between 0.0 and 1.0, or null // if layername is not a valid layer this.getLayerOpacity = function(layername) { for (var i = 0; i < all_layers.length; ++i) { if (all_layers[i][0] == layername) { var g = all_layers[i][1]; var opacity = g.getAttribute("opacity"); if (!opacity) { opacity = "1.0"; } return parseFloat(opacity); } } return null; }; // Function: setLayerOpacity // Sets the opacity of the given layer. If the input name is not a layer, nothing happens. // This is not an undo-able action. NOTE: this function exists solely to apply // a highlighting/de-emphasis effect to a layer, when it is possible for a user to affect // the opacity of a layer, we will need to allow this function to produce an undo-able action. // If opacity is not a value between 0.0 and 1.0, then nothing happens. // // Parameters: // layername - name of the layer on which to set the opacity // opacity - a float value in the range 0.0-1.0 this.setLayerOpacity = function(layername, opacity) { if (opacity < 0.0 || opacity > 1.0) return; for (var i = 0; i < all_layers.length; ++i) { if (all_layers[i][0] == layername) { var g = all_layers[i][1]; g.setAttribute("opacity", opacity); break; } } }; // Group: Document functions // Function: clear // Clears the current document. This is not an undoable action. this.clear = function() { pathActions.clear(); // clear the svgcontent node var nodes = svgcontent.childNodes; var len = svgcontent.childNodes.length; var i = 0; clearSelection(); for(var rep = 0; rep < len; rep++){ if (nodes[i].nodeType == 1) { // element node svgcontent.removeChild(nodes[i]); } else { i++; } } // create empty first layer all_layers = []; canvas.createLayer("Layer 1"); // clear the undo stack resetUndoStack(); // reset the selector manager selectorManager.initGroup(); // reset the rubber band box rubberBox = selectorManager.getRubberBandBox(); call("cleared"); }; // Function: linkControlPoints // Alias function this.linkControlPoints = pathActions.linkControlPoints; // Function: getContentElem // Returns the content DOM element this.getContentElem = function() { return svgcontent; }; // Function: getRootElem // Returns the root DOM element this.getRootElem = function() { return svgroot; }; // Function: getSelectedElems // Returns the array with selected DOM elements this.getSelectedElems = function() { return selectedElements; }; // Function: getResolution // Returns the current dimensions and zoom level in an object var getResolution = this.getResolution = function() { // var vb = svgcontent.getAttribute("viewBox").split(' '); // return {'w':vb[2], 'h':vb[3], 'zoom': current_zoom}; return { 'w':svgcontent.getAttribute("width")/current_zoom, 'h':svgcontent.getAttribute("height")/current_zoom, 'zoom': current_zoom }; }; // Function: getZoom // Returns the current zoom level this.getZoom = function(){return current_zoom;}; // Function: getVersion // Returns a string which describes the revision number of SvgCanvas. this.getVersion = function() { return "svgcanvas.js ($Rev$)"; }; // Function: setUiStrings // Update interface strings with given values // // Parameters: // strs - Object with strings (see uiStrings for examples) this.setUiStrings = function(strs) { $.extend(uiStrings, strs); } // Function: setConfig // Update configuration options with given values // // Parameters: // opts - Object with options (see curConfig for examples) this.setConfig = function(opts) { $.extend(curConfig, opts); } // Function: getDocumentTitle // Returns the current group/SVG's title contents this.getTitle = function(elem) { elem = elem || selectedElements[0]; if(!elem) return; elem = $(elem).data('gsvg') || $(elem).data('symbol') || elem; var childs = elem.childNodes; for (var i=0; i<childs.length; i++) { if(childs[i].nodeName == 'title') { return childs[i].textContent; } } return ''; } // Function: getHref // Returns the given element's xlink:href value var getHref = this.getHref = function(elem) { return elem.getAttributeNS(xlinkns, "href"); } // Function: setHref // Sets the given element's xlink:href value var setHref = this.setHref = function(elem, val) { elem.setAttributeNS(xlinkns, "xlink:href", val); } // Function: setGroupTitle // Sets the group/SVG's title content // TODO: Combine this with setDocumentTitle this.setGroupTitle = function(val) { var elem = selectedElements[0]; elem = $(elem).data('gsvg') || elem; var ts = $(elem).children('title'); var batchCmd = new BatchCommand("Set Label"); if(!val.length) { // Remove title element batchCmd.addSubCommand(new RemoveElementCommand(ts[0], elem)); ts.remove(); } else if(ts.length) { // Change title contents var title = ts[0]; batchCmd.addSubCommand(new ChangeElementCommand(title, {'#text': title.textContent})); title.textContent = val; } else { // Add title element title = svgdoc.createElementNS(svgns, "title"); title.textContent = val; $(elem).prepend(title); batchCmd.addSubCommand(new InsertElementCommand(title)); } addCommandToHistory(batchCmd); } // Function: getDocumentTitle // Returns the current document title or an empty string if not found this.getDocumentTitle = function() { return canvas.getTitle(svgcontent); } // Function: setDocumentTitle // Adds/updates a title element for the document with the given name. // This is an undoable action // // Parameters: // newtitle - String with the new title this.setDocumentTitle = function(newtitle) { var childs = svgcontent.childNodes, doc_title = false, old_title = ''; var batchCmd = new BatchCommand("Change Image Title"); for (var i=0; i<childs.length; i++) { if(childs[i].nodeName == 'title') { doc_title = childs[i]; old_title = doc_title.textContent; break; } } if(!doc_title) { doc_title = svgdoc.createElementNS(svgns, "title"); svgcontent.insertBefore(doc_title, svgcontent.firstChild); } if(newtitle.length) { doc_title.textContent = newtitle; } else { // No title given, so element is not necessary doc_title.parentNode.removeChild(doc_title); } batchCmd.addSubCommand(new ChangeElementCommand(doc_title, {'#text': old_title})); addCommandToHistory(batchCmd); } // Function: getEditorNS // Returns the editor's namespace URL, optionally adds it to root element // // Parameters: // add - Boolean to indicate whether or not to add the namespace value this.getEditorNS = function(add) { if(add) { svgcontent.setAttribute('xmlns:se', se_ns); } return se_ns; } // Function: setResolution // Changes the document's dimensions to the given size // // Parameters: // x - Number with the width of the new dimensions in user units. // Can also be the string "fit" to indicate "fit to content" // y - Number with the height of the new dimensions in user units. // // Returns: // Boolean to indicate if resolution change was succesful. // It will fail on "fit to content" option with no content to fit to. this.setResolution = function(x, y) { var res = getResolution(); var w = res.w, h = res.h; var batchCmd; if(x == 'fit') { // Get bounding box var bbox = getStrokedBBox(); if(bbox) { batchCmd = new BatchCommand("Fit Canvas to Content"); var visEls = getVisibleElements(); addToSelection(visEls); var dx = [], dy = []; $.each(visEls, function(i, item) { dx.push(bbox.x*-1); dy.push(bbox.y*-1); }); var cmd = canvas.moveSelectedElements(dx, dy, true); batchCmd.addSubCommand(cmd); clearSelection(); x = Math.round(bbox.width); y = Math.round(bbox.height); } else { return false; } } if (x != w || y != h) { var handle = svgroot.suspendRedraw(1000); if(!batchCmd) { batchCmd = new BatchCommand("Change Image Dimensions"); } x = convertToNum('width', x); y = convertToNum('height', y); svgcontent.setAttribute('width', x); svgcontent.setAttribute('height', y); this.contentW = x; this.contentH = y; batchCmd.addSubCommand(new ChangeElementCommand(svgcontent, {"width":w, "height":h})); svgcontent.setAttribute("viewBox", [0, 0, x/current_zoom, y/current_zoom].join(' ')); batchCmd.addSubCommand(new ChangeElementCommand(svgcontent, {"viewBox": ["0 0", w, h].join(' ')})); addCommandToHistory(batchCmd); svgroot.unsuspendRedraw(handle); call("changed", [svgcontent]); } return true; }; // Function: getOffset // Returns an object with x, y values indicating the svgcontent element's // position in the editor's canvas. this.getOffset = function() { return $(svgcontent).attr(['x', 'y']); } // Function: setBBoxZoom // Sets the zoom level on the canvas-side based on the given value // // Parameters: // val - Bounding box object to zoom to or string indicating zoom option // editor_w - Integer with the editor's workarea box's width // editor_h - Integer with the editor's workarea box's height this.setBBoxZoom = function(val, editor_w, editor_h) { var spacer = .85; var bb; var calcZoom = function(bb) { if(!bb) return false; var w_zoom = Math.round((editor_w / bb.width)*100 * spacer)/100; var h_zoom = Math.round((editor_h / bb.height)*100 * spacer)/100; var zoomlevel = Math.min(w_zoom,h_zoom); canvas.setZoom(zoomlevel); return {'zoom': zoomlevel, 'bbox': bb}; } if(typeof val == 'object') { bb = val; if(bb.width == 0 || bb.height == 0) { var newzoom = bb.zoom?bb.zoom:current_zoom * bb.factor; canvas.setZoom(newzoom); return {'zoom': current_zoom, 'bbox': bb}; } return calcZoom(bb); } switch (val) { case 'selection': if(!selectedElements[0]) return; var sel_elems = $.map(selectedElements, function(n){ if(n) return n; }); bb = getStrokedBBox(sel_elems); break; case 'canvas': var res = getResolution(); spacer = .95; bb = {width:res.w, height:res.h ,x:0, y:0}; break; case 'content': bb = getStrokedBBox(); break; case 'layer': bb = getStrokedBBox(getVisibleElements(current_layer)); break; default: return; } return calcZoom(bb); } // Function: setZoom // Sets the zoom to the given level // // Parameters: // zoomlevel - Float indicating the zoom level to change to this.setZoom = function(zoomlevel) { var res = getResolution(); svgcontent.setAttribute("viewBox", "0 0 " + res.w/zoomlevel + " " + res.h/zoomlevel); current_zoom = zoomlevel; $.each(selectedElements, function(i, elem) { if(!elem) return; selectorManager.requestSelector(elem).resize(); }); pathActions.zoomChange(); runExtensions("zoomChanged", zoomlevel); } // Function: getMode // Returns the current editor mode string this.getMode = function() { return current_mode; }; // Function: setMode // Sets the editor's mode to the given string // // Parameters: // name - String with the new mode to change to this.setMode = function(name) { pathActions.clear(true); textActions.clear(); cur_properties = (selectedElements[0] && selectedElements[0].nodeName == 'text') ? cur_text : cur_shape; current_mode = name; }; // Group: Element Styling // Function: getColor // Returns the current fill/stroke option this.getColor = function(type) { return cur_properties[type]; }; // Function: setColor // Change the current stroke/fill color/gradient value // // Parameters: // type - String indicating fill or stroke // val - The value to set the stroke attribute to // preventUndo - Boolean indicating whether or not this should be and undoable option this.setColor = function(type, val, preventUndo) { cur_shape[type] = val; cur_properties[type + '_paint'] = {type:"solidColor"}; var elems = []; var i = selectedElements.length; while (i--) { var elem = selectedElements[i]; if (elem) { if (elem.tagName == "g") walkTree(elem, function(e){if(e.nodeName!="g") elems.push(e);}); else { if(type == 'fill') { if(elem.tagName != "polyline" && elem.tagName != "line") { elems.push(elem); } } else { elems.push(elem); } } } } if (elems.length > 0) { if (!preventUndo) { changeSelectedAttribute(type, val, elems); call("changed", elems); } else changeSelectedAttributeNoUndo(type, val, elems); } } // Function: findDefs // Return the document's <defs> element, create it first if necessary var findDefs = function() { var defs = svgcontent.getElementsByTagNameNS(svgns, "defs"); if (defs.length > 0) { defs = defs[0]; } else { // first child is a comment, so call nextSibling defs = svgcontent.insertBefore( svgdoc.createElementNS(svgns, "defs" ), svgcontent.firstChild.nextSibling); } return defs; }; // Function: setGradient // Apply the current gradient to selected element's fill or stroke // // Parameters // type - String indicating "fill" or "stroke" to apply to an element var setGradient = this.setGradient = function(type) { if(!cur_properties[type + '_paint'] || cur_properties[type + '_paint'].type == "solidColor") return; var grad = canvas[type + 'Grad']; // find out if there is a duplicate gradient already in the defs var duplicate_grad = findDuplicateGradient(grad); var defs = findDefs(); // no duplicate found, so import gradient into defs if (!duplicate_grad) { var orig_grad = grad; grad = defs.appendChild( svgdoc.importNode(grad, true) ); // get next id and set it on the grad grad.id = getNextId(); } else { // use existing gradient grad = duplicate_grad; } canvas.setColor(type, "url(#" + grad.id + ")"); } // Function: findDuplicateGradient // Check if exact gradient already exists // // Parameters: // grad - The gradient DOM element to compare to others // // Returns: // The existing gradient if found, null if not var findDuplicateGradient = function(grad) { var defs = findDefs(); var existing_grads = $(defs).find("linearGradient, radialGradient"); var i = existing_grads.length; var rad_attrs = ['r','cx','cy','fx','fy']; while (i--) { var og = existing_grads[i]; if(grad.tagName == "linearGradient") { if (grad.getAttribute('x1') != og.getAttribute('x1') || grad.getAttribute('y1') != og.getAttribute('y1') || grad.getAttribute('x2') != og.getAttribute('x2') || grad.getAttribute('y2') != og.getAttribute('y2')) { continue; } } else { var grad_attrs = $(grad).attr(rad_attrs); var og_attrs = $(og).attr(rad_attrs); var diff = false; $.each(rad_attrs, function(i, attr) { if(grad_attrs[attr] != og_attrs[attr]) diff = true; }); if(diff) continue; } // else could be a duplicate, iterate through stops var stops = grad.getElementsByTagNameNS(svgns, "stop"); var ostops = og.getElementsByTagNameNS(svgns, "stop"); if (stops.length != ostops.length) { continue; } var j = stops.length; while(j--) { var stop = stops[j]; var ostop = ostops[j]; if (stop.getAttribute('offset') != ostop.getAttribute('offset') || stop.getAttribute('stop-opacity') != ostop.getAttribute('stop-opacity') || stop.getAttribute('stop-color') != ostop.getAttribute('stop-color')) { break; } } if (j == -1) { return og; } } // for each gradient in defs return null; }; // Function: setPaint // Set a color/gradient to a fill/stroke // // Parameters: // type - String with "fill" or "stroke" // paint - The jGraduate paint object to apply this.setPaint = function(type, paint) { // make a copy var p = new $.jGraduate.Paint(paint); this.setPaintOpacity(type, p.alpha/100, true); // now set the current paint object cur_properties[type + '_paint'] = p; switch ( p.type ) { case "solidColor": this.setColor(type, p.solidColor != "none" ? "#"+p.solidColor : "none");; break; case "linearGradient": case "radialGradient": canvas[type + 'Grad'] = p[p.type]; setGradient(type); break; default: // console.log("none!"); } }; // this.setStrokePaint = function(p) { // // make a copy // var p = new $.jGraduate.Paint(p); // this.setStrokeOpacity(p.alpha/100); // // // now set the current paint object // cur_properties.stroke_paint = p; // switch ( p.type ) { // case "solidColor": // this.setColor('stroke', p.solidColor != "none" ? "#"+p.solidColor : "none");; // break; // case "linearGradient" // case "radialGradient" // canvas.strokeGrad = p[p.type]; // setGradient(type); // default: // // console.log("none!"); // } // }; // // this.setFillPaint = function(p, addGrad) { // // make a copy // var p = new $.jGraduate.Paint(p); // this.setFillOpacity(p.alpha/100, true); // // // now set the current paint object // cur_properties.fill_paint = p; // if (p.type == "solidColor") { // this.setColor('fill', p.solidColor != "none" ? "#"+p.solidColor : "none"); // } // else if(p.type == "linearGradient") { // canvas.fillGrad = p.linearGradient; // if(addGrad) setGradient(); // } // else if(p.type == "radialGradient") { // canvas.fillGrad = p.radialGradient; // if(addGrad) setGradient(); // } // else { // // console.log("none!"); // } // }; // Function: getStrokeWidth // Returns the current stroke-width value this.getStrokeWidth = function() { return cur_properties.stroke_width; }; // Function: setStrokeWidth // Sets the stroke width for the current selected elements // When attempting to set a line's width to 0, this changes it to 1 instead // // Parameters: // val - A Float indicating the new stroke width value this.setStrokeWidth = function(val) { if(val == 0 && $.inArray(current_mode, ['line', 'path']) != -1) { canvas.setStrokeWidth(1); return; } cur_properties.stroke_width = val; var elems = []; var i = selectedElements.length; while (i--) { var elem = selectedElements[i]; if (elem) { if (elem.tagName == "g") walkTree(elem, function(e){if(e.nodeName!="g") elems.push(e);}); else elems.push(elem); } } if (elems.length > 0) { changeSelectedAttribute("stroke-width", val, elems); call("changed", selectedElements); } }; // Function: setStrokeAttr // Set the given stroke-related attribute the given value for selected elements // // Parameters: // attr - String with the attribute name // val - String or number with the attribute value this.setStrokeAttr = function(attr, val) { cur_shape[attr.replace('-','_')] = val; var elems = []; var i = selectedElements.length; while (i--) { var elem = selectedElements[i]; if (elem) { if (elem.tagName == "g") walkTree(elem, function(e){if(e.nodeName!="g") elems.push(e);}); else elems.push(elem); } } if (elems.length > 0) { changeSelectedAttribute(attr, val, elems); call("changed", selectedElements); } }; // Function: getStyle // Returns current style options this.getStyle = function() { return cur_shape; } // Function: getOpacity // Returns the current opacity this.getOpacity = function() { return cur_shape.opacity; }; // Function: setOpacity // Sets the given opacity to the current selected elements this.setOpacity = function(val) { cur_shape.opacity = val; changeSelectedAttribute("opacity", val); }; // Function: getOpacity // Returns the current fill opacity this.getFillOpacity = function() { return cur_shape.fill_opacity; }; // Function: getStrokeOpacity // Returns the current stroke opacity this.getStrokeOpacity = function() { return cur_shape.stroke_opacity; }; // Function: setPaintOpacity // Sets the current fill/stroke opacity // // Parameters: // type - String with "fill" or "stroke" // val - Float with the new opacity value // preventUndo - Boolean indicating whether or not this should be an undoable action this.setPaintOpacity = function(type, val, preventUndo) { cur_shape[type + '_opacity'] = val; if (!preventUndo) changeSelectedAttribute(type + "-opacity", val); else changeSelectedAttributeNoUndo(type + "-opacity", val); }; // Function: getBlur // Gets the stdDeviation blur value of the given element // // Parameters: // elem - The element to check the blur value for this.getBlur = function(elem) { var val = 0; // var elem = selectedElements[0]; if(elem) { var filter_url = elem.getAttribute('filter'); if(filter_url) { var blur = getElem(elem.id + '_blur'); if(blur) { val = blur.firstChild.getAttribute('stdDeviation'); } } } return val; }; (function() { var cur_command = null; var filter = null; var filterHidden = false; // Function: setBlurNoUndo // Sets the stdDeviation blur value on the selected element without being undoable // // Parameters: // val - The new stdDeviation value canvas.setBlurNoUndo = function(val) { if(!filter) { canvas.setBlur(val); return; } if(val === 0) { // Don't change the StdDev, as that will hide the element. // Instead, just remove the value for "filter" changeSelectedAttributeNoUndo("filter", ""); filterHidden = true; } else { if(filterHidden) { changeSelectedAttributeNoUndo("filter", 'url(#' + selectedElements[0].id + '_blur)'); } changeSelectedAttributeNoUndo("stdDeviation", val, [filter.firstChild]); canvas.setBlurOffsets(filter, val); } } function finishChange() { var bCmd = canvas.finishUndoableChange(); cur_command.addSubCommand(bCmd); addCommandToHistory(cur_command); cur_command = null; filter = null; } // Function: setBlurOffsets // Sets the x, y, with, height values of the filter element in order to // make the blur not be clipped. Removes them if not neeeded // // Parameters: // filter - The filter DOM element to update // stdDev - The standard deviation value on which to base the offset size canvas.setBlurOffsets = function(filter, stdDev) { if(stdDev > 3) { // TODO: Create algorithm here where size is based on expected blur assignAttributes(filter, { x: '-50%', y: '-50%', width: '200%', height: '200%', }, 100); } else { filter.removeAttribute('x'); filter.removeAttribute('y'); filter.removeAttribute('width'); filter.removeAttribute('height'); } } // Function: setBlur // Adds/updates the blur filter to the selected element // // Parameters: // val - Float with the new stdDeviation blur value // complete - Boolean indicating whether or not the action should be completed (to add to the undo manager) canvas.setBlur = function(val, complete) { if(cur_command) { finishChange(); return; } // Looks for associated blur, creates one if not found var elem = selectedElements[0]; var elem_id = elem.id; filter = getElem(elem_id + '_blur'); val -= 0; var batchCmd = new BatchCommand(); // Blur found! if(filter) { if(val === 0) { filter = null; } } else { // Not found, so create var newblur = addSvgElementFromJson({ "element": "feGaussianBlur", "attr": { "in": 'SourceGraphic', "stdDeviation": val } }); filter = addSvgElementFromJson({ "element": "filter", "attr": { "id": elem_id + '_blur' } }); filter.appendChild(newblur); findDefs().appendChild(filter); batchCmd.addSubCommand(new InsertElementCommand(filter)); } var changes = {filter: elem.getAttribute('filter')}; if(val === 0) { elem.removeAttribute("filter"); batchCmd.addSubCommand(new ChangeElementCommand(elem, changes)); return; } else { changeSelectedAttribute("filter", 'url(#' + elem_id + '_blur)'); batchCmd.addSubCommand(new ChangeElementCommand(elem, changes)); canvas.setBlurOffsets(filter, val); } cur_command = batchCmd; canvas.beginUndoableChange("stdDeviation", [filter?filter.firstChild:null]); if(complete) { canvas.setBlurNoUndo(val); finishChange(); } }; }()); // Function: getBold // Check whether selected element is bold or not // // Returns: // Boolean indicating whether or not element is bold this.getBold = function() { // should only have one element selected var selected = selectedElements[0]; if (selected != null && selected.tagName == "text" && selectedElements[1] == null) { return (selected.getAttribute("font-weight") == "bold"); } return false; }; // Function: setBold // Make the selected element bold or normal // // Parameters: // b - Boolean indicating bold (true) or normal (false) this.setBold = function(b) { var selected = selectedElements[0]; if (selected != null && selected.tagName == "text" && selectedElements[1] == null) { changeSelectedAttribute("font-weight", b ? "bold" : "normal"); } if(!selectedElements[0].textContent) { textActions.setCursor(); } }; // Function: getItalic // Check whether selected element is italic or not // // Returns: // Boolean indicating whether or not element is italic this.getItalic = function() { var selected = selectedElements[0]; if (selected != null && selected.tagName == "text" && selectedElements[1] == null) { return (selected.getAttribute("font-style") == "italic"); } return false; }; // Function: setItalic // Make the selected element italic or normal // // Parameters: // b - Boolean indicating italic (true) or normal (false) this.setItalic = function(i) { var selected = selectedElements[0]; if (selected != null && selected.tagName == "text" && selectedElements[1] == null) { changeSelectedAttribute("font-style", i ? "italic" : "normal"); } if(!selectedElements[0].textContent) { textActions.setCursor(); } }; // Function: getFontFamily // Returns the current font family this.getFontFamily = function() { return cur_text.font_family; }; // Function: setFontFamily // Set the new font family // // Parameters: // val - String with the new font family this.setFontFamily = function(val) { cur_text.font_family = val; changeSelectedAttribute("font-family", val); if(selectedElements[0] && !selectedElements[0].textContent) { textActions.setCursor(); } }; // Function: getFontSize // Returns the current font size this.getFontSize = function() { return cur_text.font_size; }; // Function: setFontSize // Applies the given font size to the selected element // // Parameters: // val - Float with the new font size this.setFontSize = function(val) { cur_text.font_size = val; changeSelectedAttribute("font-size", val); if(!selectedElements[0].textContent) { textActions.setCursor(); } }; // Function: getText // Returns the current text (textContent) of the selected element this.getText = function() { var selected = selectedElements[0]; if (selected == null) { return ""; } return selected.textContent; }; // Function: setTextContent // Updates the text element with the given string // // Parameters: // val - String with the new text this.setTextContent = function(val) { changeSelectedAttribute("#text", val); textActions.init(val); textActions.setCursor(); }; // Function: setImageURL // Sets the new image URL for the selected image element. Updates its size if // a new URL is given // // Parameters: // val - String with the image URL/path this.setImageURL = function(val) { var elem = selectedElements[0]; if(!elem) return; var attrs = $(elem).attr(['width', 'height']); var setsize = (!attrs.width || !attrs.height); var cur_href = getHref(elem); // Do nothing if no URL change or size change if(cur_href !== val) { setsize = true; } else if(!setsize) return; var batchCmd = new BatchCommand("Change Image URL"); setHref(elem, val); batchCmd.addSubCommand(new ChangeElementCommand(elem, { "#href": cur_href })); if(setsize) { $(new Image()).load(function() { var changes = $(elem).attr(['width', 'height']); $(elem).attr({ width: this.width, height: this.height }); selectorManager.requestSelector(elem).resize(); batchCmd.addSubCommand(new ChangeElementCommand(elem, changes)); addCommandToHistory(batchCmd); call("changed", [elem]); }).attr('src',val); } else { addCommandToHistory(batchCmd); } }; // Function: setRectRadius // Sets the rx & ry values to the selected rect element to change its corner radius // // Parameters: // val - The new radius this.setRectRadius = function(val) { var selected = selectedElements[0]; if (selected != null && selected.tagName == "rect") { var r = selected.getAttribute("rx"); if (r != val) { selected.setAttribute("rx", val); selected.setAttribute("ry", val); addCommandToHistory(new ChangeElementCommand(selected, {"rx":r, "ry":r}, "Radius")); call("changed", [selected]); } } }; // Group: Element manipulation // Function: setSegType // Sets the new segment type to the selected segment(s). // // Parameters: // new_type - Integer with the new segment type // See http://www.w3.org/TR/SVG/paths.html#InterfaceSVGPathSeg for list this.setSegType = function(new_type) { pathActions.setSegType(new_type); } // Function: convertToPath // Convert selected element to a path, or get the BBox of an element-as-path // // Parameters: // elem - The DOM element to be converted // getBBox - Boolean on whether or not to only return the path's BBox // // Returns: // If the getBBox flag is true, the resulting path's bounding box object. // Otherwise the resulting path element is returned. this.convertToPath = function(elem, getBBox) { if(elem == null) { var elems = selectedElements; $.each(selectedElements, function(i, elem) { if(elem) canvas.convertToPath(elem); }); return; } if(!getBBox) { var batchCmd = new BatchCommand("Convert element to Path"); } var attrs = getBBox?{}:{ "fill": cur_shape.fill, "fill-opacity": cur_shape.fill_opacity, "stroke": cur_shape.stroke, "stroke-width": cur_shape.stroke_width, "stroke-dasharray": cur_shape.stroke_dasharray, "stroke-linejoin": cur_shape.stroke_linejoin, "stroke-linecap": cur_shape.stroke_linecap, "stroke-opacity": cur_shape.stroke_opacity, "opacity": cur_shape.opacity, "visibility":"hidden" }; // any attribute on the element not covered by the above // TODO: make this list global so that we can properly maintain it // TODO: what about @transform, @clip-rule, @fill-rule, etc? $.each(['marker-start', 'marker-end', 'marker-mid', 'filter', 'clip-path'], function() { if (elem.getAttribute(this)) { attrs[this] = elem.getAttribute(this); } }); var path = addSvgElementFromJson({ "element": "path", "attr": attrs }); var eltrans = elem.getAttribute("transform"); if(eltrans) { path.setAttribute("transform",eltrans); } var id = elem.id; var parent = elem.parentNode; if(elem.nextSibling) { parent.insertBefore(path, elem); } else { parent.appendChild(path); } var d = ''; var joinSegs = function(segs) { $.each(segs, function(j, seg) { var l = seg[0], pts = seg[1]; d += l; for(var i=0; i < pts.length; i+=2) { d += (pts[i] +','+pts[i+1]) + ' '; } }); } // Possibly the cubed root of 6, but 1.81 works best var num = 1.81; switch (elem.tagName) { case 'ellipse': case 'circle': var a = $(elem).attr(['rx', 'ry', 'cx', 'cy']); var cx = a.cx, cy = a.cy, rx = a.rx, ry = a.ry; if(elem.tagName == 'circle') { rx = ry = $(elem).attr('r'); } joinSegs([ ['M',[(cx-rx),(cy)]], ['C',[(cx-rx),(cy-ry/num), (cx-rx/num),(cy-ry), (cx),(cy-ry)]], ['C',[(cx+rx/num),(cy-ry), (cx+rx),(cy-ry/num), (cx+rx),(cy)]], ['C',[(cx+rx),(cy+ry/num), (cx+rx/num),(cy+ry), (cx),(cy+ry)]], ['C',[(cx-rx/num),(cy+ry), (cx-rx),(cy+ry/num), (cx-rx),(cy)]], ['Z',[]] ]); break; case 'path': d = elem.getAttribute('d'); break; case 'line': var a = $(elem).attr(["x1", "y1", "x2", "y2"]); d = "M"+a.x1+","+a.y1+"L"+a.x2+","+a.y2; break; case 'polyline': case 'polygon': d = "M" + elem.getAttribute('points'); break; case 'rect': var r = $(elem).attr(['rx', 'ry']); var rx = r.rx, ry = r.ry; var b = elem.getBBox(); var x = b.x, y = b.y, w = b.width, h = b.height; var num = 4-num; // Why? Because! if(!rx && !ry) { // Regular rect joinSegs([ ['M',[x, y]], ['L',[x+w, y]], ['L',[x+w, y+h]], ['L',[x, y+h]], ['L',[x, y]], ['Z',[]] ]); } else { joinSegs([ ['M',[x, y+ry]], ['C',[x,y+ry/num, x+rx/num,y, x+rx,y]], ['L',[x+w-rx, y]], ['C',[x+w-rx/num,y, x+w,y+ry/num, x+w,y+ry]], ['L',[x+w, y+h-ry]], ['C',[x+w, y+h-ry/num, x+w-rx/num,y+h, x+w-rx,y+h]], ['L',[x+rx, y+h]], ['C',[x+rx/num, y+h, x,y+h-ry/num, x,y+h-ry]], ['L',[x, y+ry]], ['Z',[]] ]); } break; default: path.parentNode.removeChild(path); break; } if(d) { path.setAttribute('d',d); } if(!getBBox) { // Replace the current element with the converted one // Reorient if it has a matrix if(eltrans) { var tlist = getTransformList(path); if(hasMatrixTransform(tlist)) { pathActions.resetOrientation(path); } } batchCmd.addSubCommand(new RemoveElementCommand(elem, parent)); batchCmd.addSubCommand(new InsertElementCommand(path)); clearSelection(); elem.parentNode.removeChild(elem) path.setAttribute('id', id); path.removeAttribute("visibility"); addToSelection([path], true); addCommandToHistory(batchCmd); } else { // Get the correct BBox of the new path, then discard it pathActions.resetOrientation(path); var bb = false; try { bb = path.getBBox(); } catch(e) { // Firefox fails } path.parentNode.removeChild(path); return bb; } } // Function: changeSelectedAttributeNoUndo // This function makes the changes to the elements. It does not add the change // to the history stack. // // Parameters: // attr - String with the attribute name // newValue - String or number with the new attribute value // elems - The DOM elements to apply the change to var changeSelectedAttributeNoUndo = function(attr, newValue, elems) { var handle = svgroot.suspendRedraw(1000); if(current_mode == 'pathedit') { // Editing node pathActions.moveNode(attr, newValue); } var elems = elems || selectedElements; var i = elems.length; while (i--) { var elem = elems[i]; if (elem == null) continue; // Go into "select" mode for text changes if(current_mode === "textedit" && attr !== "#text" && elem.textContent.length) { textActions.toSelectMode(elem); } // Set x,y vals on elements that don't have them if((attr == 'x' || attr == 'y') && $.inArray(elem.tagName, ['g', 'polyline', 'path']) != -1) { var bbox = getStrokedBBox([elem]); var diff_x = attr == 'x' ? newValue - bbox.x : 0; var diff_y = attr == 'y' ? newValue - bbox.y : 0; canvas.moveSelectedElements(diff_x*current_zoom, diff_y*current_zoom, true); continue; } // only allow the transform/opacity attribute to change on <g> elements, slightly hacky if (elem.tagName == "g" && $.inArray(attr, ['transform', 'opacity', 'filter']) !== -1); var oldval = attr == "#text" ? elem.textContent : elem.getAttribute(attr); if (oldval == null) oldval = ""; if (oldval != String(newValue)) { if (attr == "#text") { var old_w = getBBox(elem).width; elem.textContent = newValue; elem = ffClone(elem); // Hoped to solve the issue of moving text with text-anchor="start", // but this doesn't actually fix it. Hopefully on the right track, though. -Fyrd // var box=getBBox(elem), left=box.x, top=box.y, width=box.width, // height=box.height, dx = width - old_w, dy=0; // var angle = getRotationAngle(elem, true); // if (angle) { // var r = Math.sqrt( dx*dx + dy*dy ); // var theta = Math.atan2(dy,dx) - angle; // dx = r * Math.cos(theta); // dy = r * Math.sin(theta); // // elem.setAttribute('x', elem.getAttribute('x')-dx); // elem.setAttribute('y', elem.getAttribute('y')-dy); // } } else if (attr == "#href") { setHref(elem, newValue); } else elem.setAttribute(attr, newValue); if (i==0) selectedBBoxes[i] = getBBox(elem); // Use the Firefox ffClone hack for text elements with gradients or // where other text attributes are changed. if(elem.nodeName == 'text') { if((newValue+'').indexOf('url') == 0 || $.inArray(attr, ['font-size','font-family','x','y']) != -1 && elem.textContent) { elem = ffClone(elem); } } // Timeout needed for Opera & Firefox // codedread: it is now possible for this function to be called with elements // that are not in the selectedElements array, we need to only request a // selector if the element is in that array if ($.inArray(elem, selectedElements) != -1) { setTimeout(function() { // Due to element replacement, this element may no longer // be part of the DOM if(!elem.parentNode) return; selectorManager.requestSelector(elem).resize(); },0); } // if this element was rotated, and we changed the position of this element // we need to update the rotational transform attribute var angle = getRotationAngle(elem); if (angle != 0 && attr != "transform") { var tlist = getTransformList(elem); var n = tlist.numberOfItems; while (n--) { var xform = tlist.getItem(n); if (xform.type == 4) { // remove old rotate tlist.removeItem(n); var box = getBBox(elem); var center = transformPoint(box.x+box.width/2, box.y+box.height/2, transformListToTransform(tlist).matrix); var cx = center.x, cy = center.y; var newrot = svgroot.createSVGTransform(); newrot.setRotate(angle, cx, cy); tlist.insertItemBefore(newrot, n); break; } } } } // if oldValue != newValue } // for each elem svgroot.unsuspendRedraw(handle); }; // Function: changeSelectedAttribute // Change the given/selected element and add the original value to the history stack // If you want to change all selectedElements, ignore the elems argument. // If you want to change only a subset of selectedElements, then send the // subset to this function in the elems argument. // // Parameters: // attr - String with the attribute name // newValue - String or number with the new attribute value // elems - The DOM elements to apply the change to var changeSelectedAttribute = this.changeSelectedAttribute = function(attr, val, elems) { var elems = elems || selectedElements; canvas.beginUndoableChange(attr, elems); var i = elems.length; changeSelectedAttributeNoUndo(attr, val, elems); var batchCmd = canvas.finishUndoableChange(); if (!batchCmd.isEmpty()) { addCommandToHistory(batchCmd); } }; // Function: deleteSelectedElements // Removes all selected elements from the DOM and adds the change to the // history stack this.deleteSelectedElements = function() { var batchCmd = new BatchCommand("Delete Elements"); var len = selectedElements.length; var selectedCopy = []; //selectedElements is being deleted for (var i = 0; i < len; ++i) { var selected = selectedElements[i]; if (selected == null) break; var parent = selected.parentNode; var t = selected; // this will unselect the element and remove the selectedOutline selectorManager.releaseSelector(t); var elem = parent.removeChild(t); selectedCopy.push(selected) //for the copy selectedElements[i] = null; batchCmd.addSubCommand(new RemoveElementCommand(elem, parent)); } if (!batchCmd.isEmpty()) addCommandToHistory(batchCmd); call("changed", selectedCopy); clearSelection(); }; // Function: cutSelectedElements // Removes all selected elements from the DOM and adds the change to the // history stack. Remembers removed elements on the clipboard // TODO: Combine similar code with deleteSelectedElements this.cutSelectedElements = function() { var batchCmd = new BatchCommand("Cut Elements"); var len = selectedElements.length; var selectedCopy = []; //selectedElements is being deleted for (var i = 0; i < len; ++i) { var selected = selectedElements[i]; if (selected == null) break; var parent = selected.parentNode; var t = selected; // this will unselect the element and remove the selectedOutline selectorManager.releaseSelector(t); var elem = parent.removeChild(t); selectedCopy.push(selected) //for the copy selectedElements[i] = null; batchCmd.addSubCommand(new RemoveElementCommand(elem, parent)); } if (!batchCmd.isEmpty()) addCommandToHistory(batchCmd); call("changed", selectedCopy); clearSelection(); canvas.clipBoard = selectedCopy; }; // Function: copySelectedElements // Remembers the current selected elements on the clipboard this.copySelectedElements = function() { canvas.clipBoard = $.merge([], selectedElements); }; this.pasteElements = function(type) { var cb = canvas.clipBoard; var len = cb.length; if(!len) return; var pasted = []; var batchCmd = new BatchCommand('Paste elements'); // Move elements to lastClickPoint while (len--) { var elem = cb[len]; if(!elem) continue; var copy = copyElem(elem); // See if elem with elem ID is in the DOM already if(!getElem(elem.id)) copy.id = elem.id; pasted.push(copy); current_layer.appendChild(copy); batchCmd.addSubCommand(new InsertElementCommand(copy)); } clearSelection(true); addToSelection(pasted); if(type !== 'in_place') { var bbox = getStrokedBBox(pasted); var cx = lastClickPoint.x - (bbox.x + bbox.width/2), cy = lastClickPoint.y - (bbox.y + bbox.height/2), dx = [], dy = []; $.each(pasted, function(i, item) { dx.push(cx); dy.push(cy); }); var cmd = canvas.moveSelectedElements(dx, dy, false); batchCmd.addSubCommand(cmd); } addCommandToHistory(batchCmd); call("changed", pasted); } // Function: groupSelectedElements // Wraps all the selected elements in a group (g) element this.groupSelectedElements = function() { var batchCmd = new BatchCommand("Group Elements"); // create and insert the group element var g = addSvgElementFromJson({ "element": "g", "attr": { "id": getNextId() } }); batchCmd.addSubCommand(new InsertElementCommand(g)); // now move all children into the group var i = selectedElements.length; while (i--) { var elem = selectedElements[i]; if (elem == null) continue; var oldNextSibling = elem.nextSibling; var oldParent = elem.parentNode; g.appendChild(elem); batchCmd.addSubCommand(new MoveElementCommand(elem, oldNextSibling, oldParent)); } if (!batchCmd.isEmpty()) addCommandToHistory(batchCmd); // update selection clearSelection(); addToSelection([g], true); }; // Function: ungroupSelectedElement // Unwraps all the elements in a selected group (g) element. This requires // significant recalculations to apply group's transforms, etc to its children this.ungroupSelectedElement = function() { var g = selectedElements[0]; if($(g).data('gsvg') || $(g).data('symbol')) { // Is svg, so actually convert to group convertToGroup(g); return; } if (g.tagName == "g") { var batchCmd = new BatchCommand("Ungroup Elements"); var parent = g.parentNode; var anchor = g.nextSibling; var children = new Array(g.childNodes.length); var xform = g.getAttribute("transform"); // get consolidated matrix var glist = getTransformList(g); var m = transformListToTransform(glist).matrix; // TODO: get all fill/stroke properties from the group that we are about to destroy // "fill", "fill-opacity", "fill-rule", "stroke", "stroke-dasharray", "stroke-dashoffset", // "stroke-linecap", "stroke-linejoin", "stroke-miterlimit", "stroke-opacity", // "stroke-width" // and then for each child, if they do not have the attribute (or the value is 'inherit') // then set the child's attribute var i = 0; var gangle = getRotationAngle(g); var gattrs = $(g).attr(['filter', 'opacity']); var gfilter, gblur; while (g.firstChild) { var elem = g.firstChild; var oldNextSibling = elem.nextSibling; var oldParent = elem.parentNode; // Remove child title elements if(elem.tagName == 'title') { batchCmd.addSubCommand(new RemoveElementCommand(elem, oldParent)); oldParent.removeChild(elem); continue; } children[i++] = elem = parent.insertBefore(elem, anchor); batchCmd.addSubCommand(new MoveElementCommand(elem, oldNextSibling, oldParent)); if(gattrs.opacity !== null && gattrs.opacity !== 1) { var c_opac = elem.getAttribute('opacity') || 1; var new_opac = Math.round((elem.getAttribute('opacity') || 1) * gattrs.opacity * 100)/100; changeSelectedAttribute('opacity', new_opac, [elem]); } if(gattrs.filter) { var cblur = this.getBlur(elem); var orig_cblur = cblur; if(!gblur) gblur = this.getBlur(g); if(cblur) { // Is this formula correct? cblur = (gblur-0) + (cblur-0); } else if(cblur === 0) { cblur = gblur; } // If child has no current filter, get group's filter or clone it. if(!orig_cblur) { // Set group's filter to use first child's ID if(!gfilter) { gfilter = getElem(getUrlFromAttr(gattrs.filter).substr(1)); } else { // Clone the group's filter gfilter = copyElem(gfilter); findDefs().appendChild(gfilter); } } else { gfilter = getElem(getUrlFromAttr(elem.getAttribute('filter')).substr(1)); } // Change this in future for different filters var suffix = (gfilter.firstChild.tagName === 'feGaussianBlur')?'blur':'filter'; gfilter.id = elem.id + '_' + suffix; changeSelectedAttribute('filter', 'url(#' + gfilter.id + ')', [elem]); // Update blur value if(cblur) { changeSelectedAttribute('stdDeviation', cblur, [gfilter.firstChild]); canvas.setBlurOffsets(gfilter, cblur); } } var chtlist = getTransformList(elem); // Hopefully not a problem to add this. Necessary for elements like <desc/> if(!chtlist) continue; if (glist.numberOfItems) { // TODO: if the group's transform is just a rotate, we can always transfer the // rotate() down to the children (collapsing consecutive rotates and factoring // out any translates) if (gangle && glist.numberOfItems == 1) { // [Rg] [Rc] [Mc] // we want [Tr] [Rc2] [Mc] where: // - [Rc2] is at the child's current center but has the // sum of the group and child's rotation angles // - [Tr] is the equivalent translation that this child // undergoes if the group wasn't there // [Tr] = [Rg] [Rc] [Rc2_inv] // get group's rotation matrix (Rg) var rgm = glist.getItem(0).matrix; // get child's rotation matrix (Rc) var rcm = svgroot.createSVGMatrix(); var cangle = getRotationAngle(elem); if (cangle) { rcm = chtlist.getItem(0).matrix; } // get child's old center of rotation var cbox = getBBox(elem); var ceqm = transformListToTransform(chtlist).matrix; var coldc = transformPoint(cbox.x+cbox.width/2, cbox.y+cbox.height/2,ceqm); // sum group and child's angles var sangle = gangle + cangle; // get child's rotation at the old center (Rc2_inv) var r2 = svgroot.createSVGTransform(); r2.setRotate(sangle, coldc.x, coldc.y); // calculate equivalent translate var trm = matrixMultiply(rgm, rcm, r2.matrix.inverse()); // set up tlist if (cangle) { chtlist.removeItem(0); } if (sangle) { chtlist.insertItemBefore(r2, 0); } if (trm.e || trm.f) { var tr = svgroot.createSVGTransform(); tr.setTranslate(trm.e, trm.f); chtlist.insertItemBefore(tr, 0); } } else { // more complicated than just a rotate // transfer the group's transform down to each child and then // call recalculateDimensions() var oldxform = elem.getAttribute("transform"); var changes = {}; changes["transform"] = oldxform ? oldxform : ""; var newxform = svgroot.createSVGTransform(); // [ gm ] [ chm ] = [ chm ] [ gm' ] // [ gm' ] = [ chm_inv ] [ gm ] [ chm ] var chm = transformListToTransform(chtlist).matrix, chm_inv = chm.inverse(); var gm = matrixMultiply( chm_inv, m, chm ); newxform.setMatrix(gm); chtlist.appendItem(newxform); } batchCmd.addSubCommand(recalculateDimensions(elem)); } } // remove transform and make it undo-able if (xform) { var changes = {}; changes["transform"] = xform; g.setAttribute("transform", ""); g.removeAttribute("transform"); batchCmd.addSubCommand(new ChangeElementCommand(g, changes)); } // remove the group from the selection clearSelection(); // delete the group element (but make undo-able) g = parent.removeChild(g); batchCmd.addSubCommand(new RemoveElementCommand(g, parent)); if (!batchCmd.isEmpty()) addCommandToHistory(batchCmd); // update selection addToSelection(children); } }; // Function: moveToTopSelectedElement // Repositions the selected element to the bottom in the DOM to appear on top of // other elements this.moveToTopSelectedElement = function() { var selected = selectedElements[0]; if (selected != null) { var t = selected; var oldParent = t.parentNode; var oldNextSibling = t.nextSibling; t = t.parentNode.appendChild(t); addCommandToHistory(new MoveElementCommand(t, oldNextSibling, oldParent, "top")); } }; // Function: moveToBottomSelectedElement // Repositions the selected element to the top in the DOM to appear under // other elements this.moveToBottomSelectedElement = function() { var selected = selectedElements[0]; if (selected != null) { var t = selected; var oldParent = t.parentNode; var oldNextSibling = t.nextSibling; var firstChild = t.parentNode.firstChild; if (firstChild.tagName == 'title') { firstChild = firstChild.nextSibling; } // This can probably be removed, as the defs should not ever apppear // inside a layer group if (firstChild.tagName == 'defs') { firstChild = firstChild.nextSibling; } t = t.parentNode.insertBefore(t, firstChild); addCommandToHistory(new MoveElementCommand(t, oldNextSibling, oldParent, "bottom")); } }; // Function: moveUpDownSelected // Moves the select element up or down the stack, based on the visibly // intersecting elements // // Parameters: // dir - String that's either 'Up' or 'Down' this.moveUpDownSelected = function(dir) { var selected = selectedElements[0]; if (!selected) return; curBBoxes = []; var closest, found_cur; // jQuery sorts this list var list = $(getIntersectionList(getStrokedBBox([selected]))).toArray(); if(dir == 'Down') list.reverse(); $.each(list, function() { if(!found_cur) { if(this == selected) { found_cur = true; } return; } closest = this; return false; }); if(!closest) return; var t = selected; var oldParent = t.parentNode; var oldNextSibling = t.nextSibling; $(closest)[dir == 'Down'?'before':'after'](t); addCommandToHistory(new MoveElementCommand(t, oldNextSibling, oldParent, "Move " + dir)); } // Function: moveSelectedElements // Moves selected elements on the X/Y axis // // Parameters: // dx - Float with the distance to move on the x-axis // dy - Float with the distance to move on the y-axis // undoable - Boolean indicating whether or not the action should be undoable // // Returns: // Batch command for the move this.moveSelectedElements = function(dx,dy,undoable) { // if undoable is not sent, default to true // if single values, scale them to the zoom if (dx.constructor != Array) { dx /= current_zoom; dy /= current_zoom; } var undoable = undoable || true; var batchCmd = new BatchCommand("position"); var i = selectedElements.length; while (i--) { var selected = selectedElements[i]; if (selected != null) { if (i==0) selectedBBoxes[i] = getBBox(selected); var b = {}; for(var j in selectedBBoxes[i]) b[j] = selectedBBoxes[i][j]; selectedBBoxes[i] = b; var xform = svgroot.createSVGTransform(); var tlist = getTransformList(selected); // dx and dy could be arrays if (dx.constructor == Array) { if (i==0) { selectedBBoxes[i].x += dx[i]; selectedBBoxes[i].y += dy[i]; } xform.setTranslate(dx[i],dy[i]); } else { if (i==0) { selectedBBoxes[i].x += dx; selectedBBoxes[i].y += dy; } xform.setTranslate(dx,dy); } if(tlist.numberOfItems) { tlist.insertItemBefore(xform, 0); } else { tlist.appendItem(xform); } var cmd = recalculateDimensions(selected); if (cmd) { batchCmd.addSubCommand(cmd); } selectorManager.requestSelector(selected).resize(); } } if (!batchCmd.isEmpty()) { if (undoable) addCommandToHistory(batchCmd); call("changed", selectedElements); return batchCmd; } }; // Function: cloneSelectedElements // Create deep DOM copies (clones) of all selected elements and move them slightly // from their originals this.cloneSelectedElements = function() { var batchCmd = new BatchCommand("Clone Elements"); // find all the elements selected (stop at first null) var len = selectedElements.length; for (var i = 0; i < len; ++i) { var elem = selectedElements[i]; if (elem == null) break; } // use slice to quickly get the subset of elements we need var copiedElements = selectedElements.slice(0,i); this.clearSelection(); // note that we loop in the reverse way because of the way elements are added // to the selectedElements array (top-first) var i = copiedElements.length; while (i--) { // clone each element and replace it within copiedElements var elem = copiedElements[i] = copyElem(copiedElements[i]); current_layer.appendChild(elem); batchCmd.addSubCommand(new InsertElementCommand(elem)); } if (!batchCmd.isEmpty()) { addToSelection(copiedElements.reverse()); // Need to reverse for correct selection-adding this.moveSelectedElements(20,20,false); addCommandToHistory(batchCmd); call("selected", selectedElements); } }; // Function: alignSelectedElements // Aligns selected elements // // Parameters: // type - String with single character indicating the alignment type // relative_to - String that must be one of the following: // "selected", "largest", "smallest", "page" this.alignSelectedElements = function(type, relative_to) { var bboxes = [], angles = []; var minx = Number.MAX_VALUE, maxx = Number.MIN_VALUE, miny = Number.MAX_VALUE, maxy = Number.MIN_VALUE; var curwidth = Number.MIN_VALUE, curheight = Number.MIN_VALUE; var len = selectedElements.length; if (!len) return; for (var i = 0; i < len; ++i) { if (selectedElements[i] == null) break; var elem = selectedElements[i]; bboxes[i] = getStrokedBBox([elem]); // now bbox is axis-aligned and handles rotation switch (relative_to) { case 'smallest': if ( (type == 'l' || type == 'c' || type == 'r') && (curwidth == Number.MIN_VALUE || curwidth > bboxes[i].width) || (type == 't' || type == 'm' || type == 'b') && (curheight == Number.MIN_VALUE || curheight > bboxes[i].height) ) { minx = bboxes[i].x; miny = bboxes[i].y; maxx = bboxes[i].x + bboxes[i].width; maxy = bboxes[i].y + bboxes[i].height; curwidth = bboxes[i].width; curheight = bboxes[i].height; } break; case 'largest': if ( (type == 'l' || type == 'c' || type == 'r') && (curwidth == Number.MIN_VALUE || curwidth < bboxes[i].width) || (type == 't' || type == 'm' || type == 'b') && (curheight == Number.MIN_VALUE || curheight < bboxes[i].height) ) { minx = bboxes[i].x; miny = bboxes[i].y; maxx = bboxes[i].x + bboxes[i].width; maxy = bboxes[i].y + bboxes[i].height; curwidth = bboxes[i].width; curheight = bboxes[i].height; } break; default: // 'selected' if (bboxes[i].x < minx) minx = bboxes[i].x; if (bboxes[i].y < miny) miny = bboxes[i].y; if (bboxes[i].x + bboxes[i].width > maxx) maxx = bboxes[i].x + bboxes[i].width; if (bboxes[i].y + bboxes[i].height > maxy) maxy = bboxes[i].y + bboxes[i].height; break; } } // loop for each element to find the bbox and adjust min/max if (relative_to == 'page') { minx = 0; miny = 0; maxx = canvas.contentW; maxy = canvas.contentH; } var dx = new Array(len); var dy = new Array(len); for (var i = 0; i < len; ++i) { if (selectedElements[i] == null) break; var elem = selectedElements[i]; var bbox = bboxes[i]; dx[i] = 0; dy[i] = 0; switch (type) { case 'l': // left (horizontal) dx[i] = minx - bbox.x; break; case 'c': // center (horizontal) dx[i] = (minx+maxx)/2 - (bbox.x + bbox.width/2); break; case 'r': // right (horizontal) dx[i] = maxx - (bbox.x + bbox.width); break; case 't': // top (vertical) dy[i] = miny - bbox.y; break; case 'm': // middle (vertical) dy[i] = (miny+maxy)/2 - (bbox.y + bbox.height/2); break; case 'b': // bottom (vertical) dy[i] = maxy - (bbox.y + bbox.height); break; } } this.moveSelectedElements(dx,dy); }; // Group: Additional editor tools this.contentW = getResolution().w; this.contentH = getResolution().h; // Function: updateCanvas // Updates the editor canvas width/height/position after a zoom has occurred // // Parameters: // w - Float with the new width // h - Float with the new height // // Returns: // Object with the following values: // * x - The canvas' new x coordinate // * y - The canvas' new y coordinate // * old_x - The canvas' old x coordinate // * old_y - The canvas' old y coordinate // * d_x - The x position difference // * d_y - The y position difference this.updateCanvas = function(w, h) { svgroot.setAttribute("width", w); svgroot.setAttribute("height", h); var bg = $('#canvasBackground')[0]; var old_x = svgcontent.getAttribute('x'); var old_y = svgcontent.getAttribute('y'); var x = (w/2 - this.contentW*current_zoom/2); var y = (h/2 - this.contentH*current_zoom/2); assignAttributes(svgcontent, { width: this.contentW*current_zoom, height: this.contentH*current_zoom, 'x': x, 'y': y, "viewBox" : "0 0 " + this.contentW + " " + this.contentH }); assignAttributes(bg, { width: svgcontent.getAttribute('width'), height: svgcontent.getAttribute('height'), x: x, y: y }); selectorManager.selectorParentGroup.setAttribute("transform","translate(" + x + "," + y + ")"); return {x:x, y:y, old_x:old_x, old_y:old_y, d_x:x - old_x, d_y:y - old_y}; } // Function: setBackground // Set the background of the editor (NOT the actual document) // // Parameters: // color - String with fill color to apply // url - URL or path to image to use this.setBackground = function(color, url) { var bg = getElem('canvasBackground'); var border = $(bg).find('rect')[0]; var bg_img = getElem('background_image'); border.setAttribute('fill',color); if(url) { if(!bg_img) { bg_img = svgdoc.createElementNS(svgns, "image"); assignAttributes(bg_img, { 'id': 'background_image', 'width': '100%', 'height': '100%', 'preserveAspectRatio': 'xMinYMin', 'style':'pointer-events:none' }); } setHref(bg_img, url); bg.appendChild(bg_img); } else if(bg_img) { bg_img.parentNode.removeChild(bg_img); } } // Function: cycleElement // Select the next/previous element within the current layer // // Parameters: // next - Boolean where true = next and false = previous element this.cycleElement = function(next) { var cur_elem = selectedElements[0]; var elem = false; var all_elems = getVisibleElements(current_layer); if (cur_elem == null) { var num = next?all_elems.length-1:0; elem = all_elems[num]; } else { var i = all_elems.length; while(i--) { if(all_elems[i] == cur_elem) { var num = next?i-1:i+1; if(num >= all_elems.length) { num = 0; } else if(num < 0) { num = all_elems.length-1; } elem = all_elems[num]; break; } } } clearSelection(); addToSelection([elem], true); call("selected", selectedElements); } this.clear(); // DEPRECATED: getPrivateMethods // Since all methods are/should be public somehow, this function should be removed // Being able to access private methods publicly seems wrong somehow, // but currently appears to be the best way to allow testing and provide // access to them to plugins. this.getPrivateMethods = function() { var obj = { addCommandToHistory: addCommandToHistory, setGradient: setGradient, addSvgElementFromJson: addSvgElementFromJson, assignAttributes: assignAttributes, BatchCommand: BatchCommand, call: call, ChangeElementCommand: ChangeElementCommand, cleanupElement: cleanupElement, copyElem: copyElem, ffClone: ffClone, findDefs: findDefs, findDuplicateGradient: findDuplicateGradient, getElem: getElem, getId: getId, getIntersectionList: getIntersectionList, getMouseTarget: getMouseTarget, getNextId: getNextId, getPathBBox: getPathBBox, getUrlFromAttr: getUrlFromAttr, hasMatrixTransform: hasMatrixTransform, identifyLayers: identifyLayers, InsertElementCommand: InsertElementCommand, isIdentity: isIdentity, logMatrix: logMatrix, matrixMultiply: matrixMultiply, MoveElementCommand: MoveElementCommand, preventClickDefault: preventClickDefault, recalculateAllSelectedDimensions: recalculateAllSelectedDimensions, recalculateDimensions: recalculateDimensions, remapElement: remapElement, RemoveElementCommand: RemoveElementCommand, removeUnusedDefElems: removeUnusedDefElems, round: round, runExtensions: runExtensions, sanitizeSvg: sanitizeSvg, SelectorManager: SelectorManager, shortFloat: shortFloat, svgCanvasToString: svgCanvasToString, SVGEditTransformList: SVGEditTransformList, svgToString: svgToString, toString: toString, transformBox: transformBox, transformListToTransform: transformListToTransform, transformPoint: transformPoint, walkTree: walkTree } return obj; }; // console.log('canvas.getPrivateMethods',canvas.getPrivateMethods); // Test support for features/bugs (function() { // segList functions (for FF1.5 and 2.0) var path = document.createElementNS(svgns,'path'); path.setAttribute('d','M0,0 10,10'); var seglist = path.pathSegList; var seg = path.createSVGPathSegLinetoAbs(5,5); try { seglist.replaceItem(seg, 0); support.pathReplaceItem = true; } catch(err) { support.pathReplaceItem = false; } try { seglist.insertItemBefore(seg, 0); support.pathInsertItemBefore = true; } catch(err) { support.pathInsertItemBefore = false; } // TODO: Find better way to check support for this support.editableText = isOpera; // Correct decimals on clone attributes (Opera < 10.5/win/non-en) var rect = document.createElementNS(svgns,'rect'); rect.setAttribute('x',.1); var crect = rect.cloneNode(false); support.goodDecimals = (crect.getAttribute('x').indexOf(',') == -1); if(!support.goodDecimals) { $.alert("NOTE: This version of Opera is known to contain bugs in SVG-edit.\n\ Please upgrade to the <a href='http://opera.com'>latest version</a> in which the problems have been fixed."); } // Get correct em/ex values var rect = document.createElementNS(svgns,'rect'); rect.setAttribute('width',"1em"); rect.setAttribute('height',"1ex"); svgcontent.appendChild(rect); var bb = rect.getBBox(); unit_types.em = bb.width; unit_types.ex = bb.height; svgcontent.removeChild(rect); }()); }