/* Embedded SVG-edit API General usage: - Have an iframe somewhere pointing to a version of svg-edit > r1000 - Initialize the magic with: var svgCanvas = new EmbeddedSVGEdit(window.frames.svgedit); - Pass functions in this format: svgCanvas.setSvgString('string') - Or if a callback is needed: svgCanvas.setSvgString('string')(function(data, error){ if (error){ // There was an error } else{ // Handle data } }) Everything is done with the same API as the real svg-edit, and all documentation is unchanged. However, this file depends on the postMessage API which can only support JSON-serializable arguments and return values, so, for example, arguments whose value is 'undefined', a function, a non-finite number, or a built-in object like Date(), RegExp(), etc. will most likely not behave as expected. In such a case one may need to host the SVG editor on the same domain and reference the JavaScript methods on the frame itself. The only other difference is when handling returns: the callback notation is used instead. var blah = new EmbeddedSVGEdit(window.frames.svgedit); blah.clearSelection('woot', 'blah', 1337, [1, 2, 3, 4, 5, 'moo'], -42, {a: 'tree',b:6, c: 9})(function(){console.log('GET DATA',arguments)}) */ (function () {'use strict'; var cbid = 0; function getCallbackSetter (d) { return function () { var t = this, // New callback args = [].slice.call(arguments), cbid = t.send(d, args, function(){}); // The callback (currently it's nothing, but will be set later) return function(newcallback){ t.callbacks[cbid] = newcallback; // Set callback }; }; } /* * Having this separate from messageListener allows us to * avoid using JSON parsing (and its limitations) in the case * of same domain control */ function addCallback (t, data) { var result = data.result || data.error; cbid = data.id; if (t.callbacks[cbid]) { if (data.result) { t.callbacks[cbid](result); } else { t.callbacks[cbid](result, 'error'); } } } function messageListener (e) { // We accept and post strings as opposed to objets for the sake of IE9 support; this // will most likely be changed in the future if (typeof e.data !== 'string') { return; } var data = e.data && JSON.parse(e.data); if (!data || typeof data !== 'object' || data.namespace !== 'svg-edit') { return; } addCallback(this, data); } function getMessageListener (t) { return function (e) { messageListener.call(t, e); }; } function EmbeddedSVGEdit (frame) { if (!(this instanceof EmbeddedSVGEdit)) { // Allow invocation without 'new' keyword return new EmbeddedSVGEdit(frame); } // Initialize communication this.frame = frame; this.callbacks = {}; // List of functions extracted with this: // Run in firebug on http://svg-edit.googlecode.com/svn/trunk/docs/files/svgcanvas-js.html // for (var i=0,q=[],f = document.querySelectorAll('div.CFunction h3.CTitle a'); i < f.length; i++) { q.push(f[i].name); }; q // var functions = ['clearSelection', 'addToSelection', 'removeFromSelection', 'open', 'save', 'getSvgString', 'setSvgString', // 'createLayer', 'deleteCurrentLayer', 'setCurrentLayer', 'renameCurrentLayer', 'setCurrentLayerPosition', 'setLayerVisibility', // 'moveSelectedToLayer', 'clear']; // Newer, well, it extracts things that aren't documented as well. All functions accessible through the normal thingy can now be accessed though the API // var l = []; for (var i in svgCanvas){ if (typeof svgCanvas[i] == 'function') { l.push(i);} }; // Run in svgedit itself var i, functions = ['updateElementFromJson', 'embedImage', 'fixOperaXML', 'clearSelection', 'addToSelection', 'removeFromSelection', 'addNodeToSelection', 'open', 'save', 'getSvgString', 'setSvgString', 'createLayer', 'deleteCurrentLayer', 'getCurrentDrawing', 'setCurrentLayer', 'renameCurrentLayer', 'setCurrentLayerPosition', 'setLayerVisibility', 'moveSelectedToLayer', 'clear', 'clearPath', 'getNodePoint', 'clonePathNode', 'deletePathNode', 'getResolution', 'getImageTitle', 'setImageTitle', 'setResolution', 'setBBoxZoom', 'setZoom', 'getMode', 'setMode', 'getStrokeColor', 'setStrokeColor', 'getFillColor', 'setFillColor', 'setStrokePaint', 'setFillPaint', 'getStrokeWidth', 'setStrokeWidth', 'getStrokeStyle', 'setStrokeStyle', 'getOpacity', 'setOpacity', 'getFillOpacity', 'setFillOpacity', 'getStrokeOpacity', 'setStrokeOpacity', 'getTransformList', 'getBBox', 'getRotationAngle', 'setRotationAngle', 'each', 'bind', 'setIdPrefix', 'getBold', 'setBold', 'getItalic', 'setItalic', 'getFontFamily', 'setFontFamily', 'getFontSize', 'setFontSize', 'getText', 'setTextContent', 'setImageURL', 'setRectRadius', 'setSegType', 'quickClone', 'changeSelectedAttributeNoUndo', 'changeSelectedAttribute', 'deleteSelectedElements', 'groupSelectedElements', 'zoomChanged', 'ungroupSelectedElement', 'moveToTopSelectedElement', 'moveToBottomSelectedElement', 'moveSelectedElements', 'getStrokedBBox', 'getVisibleElements', 'cycleElement', 'getUndoStackSize', 'getRedoStackSize', 'getNextUndoCommandText', 'getNextRedoCommandText', 'undo', 'redo', 'cloneSelectedElements', 'alignSelectedElements', 'getZoom', 'getVersion', 'setIconSize', 'setLang', 'setCustomHandlers']; // TODO: rewrite the following, it's pretty scary. for (i = 0; i < functions.length; i++) { this[functions[i]] = getCallbackSetter(functions[i]); } // Older IE may need a polyfill for addEventListener, but so it would for SVG window.addEventListener('message', getMessageListener(this), false); } EmbeddedSVGEdit.prototype.send = function (name, args, callback){ var t = this; cbid++; this.callbacks[cbid] = callback; setTimeout(function () { // Delay for the callback to be set in case its synchronous /* * Todo: Handle non-JSON arguments and return values (undefined, * nonfinite numbers, functions, and built-in objects like Date, * RegExp), etc.? Allow promises instead of callbacks? Review * SVG-Edit functions for whether JSON-able parameters can be * made compatile with all API functionality */ // We accept and post strings for the sake of IE9 support if (window.location.origin === t.frame.contentWindow.location.origin) { // Although we do not really need this API if we are working same // domain, it could allow us to write in a way that would work // cross-domain as well, assuming we stick to the argument limitations // of the current JSON-based communication API (e.g., not passing // callbacks). We might be able to address these shortcomings; see // the todo elsewhere in this file. var message = {id: cbid}, svgCanvas = t.frame.contentWindow.svgCanvas; try { message.result = svgCanvas[name].apply(svgCanvas, args); } catch (err) { message.error = err.message; } addCallback(t, message); } else { // Requires the ext-xdomain-messaging.js extension t.frame.contentWindow.postMessage(JSON.stringify({namespace: 'svgCanvas', id: cbid, name: name, args: args}), '*'); } }, 0); return cbid; }; window.embedded_svg_edit = EmbeddedSVGEdit; // Export old, deprecated API window.EmbeddedSVGEdit = EmbeddedSVGEdit; // Follows common JS convention of CamelCase and, as enforced in JSLint, of initial caps for constructors }());