/* eslint-disable no-var */ /* globals $, svgEditor */ /* SpinButton control * * Adds bells and whistles to any ordinary textbox to * make it look and feel like a SpinButton Control. * * Originally written by George Adamson, Software Unity (george.jquery@softwareunity.com) August 2006. * - Added min/max options * - Added step size option * - Added bigStep (page up/down) option * * Modifications made by Mark Gibson, (mgibson@designlinks.net) September 2006: * - Converted to jQuery plugin * - Allow limited or unlimited min/max values * - Allow custom class names, and add class to input element * - Removed global vars * - Reset (to original or through config) when invalid value entered * - Repeat whilst holding mouse button down (with initial pause, like keyboard repeat) * - Support mouse wheel in Firefox * - Fix double click in IE * - Refactored some code and renamed some vars * * Modifications by Jeff Schiller, June 2009: * - provide callback function for when the value changes based on the following * https://www.mail-archive.com/jquery-en@googlegroups.com/msg36070.html * Modifications by Jeff Schiller, July 2009: * - improve styling for widget in Opera * - consistent key-repeat handling cross-browser * Modifications by Alexis Deveria, October 2009: * - provide "stepfunc" callback option to allow custom function to run when changing a value * - Made adjustValue(0) only run on certain keyup events, not all. * * Tested in IE6, Opera9, Firefox 1.5 * v1.0 11 Aug 2006 - George Adamson - First release * v1.1 Aug 2006 - George Adamson - Minor enhancements * v1.2 27 Sep 2006 - Mark Gibson - Major enhancements * v1.3a 28 Sep 2006 - George Adamson - Minor enhancements * v1.4 18 Jun 2009 - Jeff Schiller - Added callback function * v1.5 06 Jul 2009 - Jeff Schiller - Fixes for Opera. * v1.6 13 Oct 2009 - Alexis Deveria - Added stepfunc function * v1.7 21 Oct 2009 - Alexis Deveria - Minor fixes * Fast-repeat for keys and live updating as you type. * v1.8 12 Jan 2010 - Benjamin Thomas - Fixes for mouseout behavior. * Added smallStep Sample usage: // Create group of settings to initialise spinbutton(s). (Optional) var myOptions = { min: 0, // Set lower limit. max: 100, // Set upper limit. step: 1, // Set increment size. smallStep: 0.5, // Set shift-click increment size. spinClass: mySpinBtnClass, // CSS class to style the spinbutton. (Class also specifies url of the up/down button image.) upClass: mySpinUpClass, // CSS class for style when mouse over up button. downClass: mySpinDnClass // CSS class for style when mouse over down button. } $(document).ready(function(){ // Initialise INPUT element(s) as SpinButtons: (passing options if desired) $("#myInputElement").SpinButton(myOptions); }); */ $.fn.SpinButton = function (cfg) { 'use strict'; function coord (el, prop) { var c = el[prop], b = document.body; while ((el = el.offsetParent) && (el !== b)) { if (!$.browser.msie || (el.currentStyle.position !== 'relative')) { c += el[prop]; } } return c; } return this.each(function () { this.repeating = false; // Apply specified options or defaults: // (Ought to refactor this some day to use $.extend() instead) this.spinCfg = { // min: cfg && cfg.min ? Number(cfg.min) : null, // max: cfg && cfg.max ? Number(cfg.max) : null, min: cfg && !isNaN(parseFloat(cfg.min)) ? Number(cfg.min) : null, // Fixes bug with min:0 max: cfg && !isNaN(parseFloat(cfg.max)) ? Number(cfg.max) : null, step: cfg && cfg.step ? Number(cfg.step) : 1, stepfunc: cfg && cfg.stepfunc ? cfg.stepfunc : false, page: cfg && cfg.page ? Number(cfg.page) : 10, upClass: cfg && cfg.upClass ? cfg.upClass : 'up', downClass: cfg && cfg.downClass ? cfg.downClass : 'down', reset: cfg && cfg.reset ? cfg.reset : this.value, delay: cfg && cfg.delay ? Number(cfg.delay) : 500, interval: cfg && cfg.interval ? Number(cfg.interval) : 100, _btn_width: 20, _direction: null, _delay: null, _repeat: null, callback: cfg && cfg.callback ? cfg.callback : null }; // if a smallStep isn't supplied, use half the regular step this.spinCfg.smallStep = cfg && cfg.smallStep ? cfg.smallStep : this.spinCfg.step / 2; this.adjustValue = function (i) { var v; if (isNaN(this.value)) { v = this.spinCfg.reset; } else if ($.isFunction(this.spinCfg.stepfunc)) { v = this.spinCfg.stepfunc(this, i); } else { // weirdest javascript bug ever: 5.1 + 0.1 = 5.199999999 v = Number((Number(this.value) + Number(i)).toFixed(5)); } if (this.spinCfg.min !== null) { v = Math.max(v, this.spinCfg.min); } if (this.spinCfg.max !== null) { v = Math.min(v, this.spinCfg.max); } this.value = v; if ($.isFunction(this.spinCfg.callback)) { this.spinCfg.callback(this); } }; $(this) .addClass(cfg && cfg.spinClass ? cfg.spinClass : 'spin-button') .mousemove(function (e) { // Determine which button mouse is over, or not (spin direction): var x = e.pageX || e.x; var y = e.pageY || e.y; var el = e.target || e.srcElement; var scale = svgEditor.tool_scale || 1; var height = $(el).height() / 2; var direction = (x > coord(el, 'offsetLeft') + el.offsetWidth * scale - this.spinCfg._btn_width) ? ((y < coord(el, 'offsetTop') + height * scale) ? 1 : -1) : 0; if (direction !== this.spinCfg._direction) { // Style up/down buttons: switch (direction) { case 1: // Up arrow: $(this).removeClass(this.spinCfg.downClass).addClass(this.spinCfg.upClass); break; case -1: // Down arrow: $(this).removeClass(this.spinCfg.upClass).addClass(this.spinCfg.downClass); break; default: // Mouse is elsewhere in the textbox $(this).removeClass(this.spinCfg.upClass).removeClass(this.spinCfg.downClass); } // Set spin direction: this.spinCfg._direction = direction; } }) .mouseout(function () { // Reset up/down buttons to their normal appearance when mouse moves away: $(this).removeClass(this.spinCfg.upClass).removeClass(this.spinCfg.downClass); this.spinCfg._direction = null; window.clearInterval(this.spinCfg._repeat); window.clearTimeout(this.spinCfg._delay); }) .mousedown(function (e) { if (e.button === 0 && this.spinCfg._direction !== 0) { // Respond to click on one of the buttons: var self = this; var stepSize = e.shiftKey ? self.spinCfg.smallStep : self.spinCfg.step; var adjust = function () { self.adjustValue(self.spinCfg._direction * stepSize); }; adjust(); // Initial delay before repeating adjustment self.spinCfg._delay = window.setTimeout(function () { adjust(); // Repeat adjust at regular intervals self.spinCfg._repeat = window.setInterval(adjust, self.spinCfg.interval); }, self.spinCfg.delay); } }) .mouseup(function (e) { // Cancel repeating adjustment window.clearInterval(this.spinCfg._repeat); window.clearTimeout(this.spinCfg._delay); }) .dblclick(function (e) { if ($.browser.msie) { this.adjustValue(this.spinCfg._direction * this.spinCfg.step); } }) .keydown(function (e) { // Respond to up/down arrow keys. switch (e.keyCode) { case 38: this.adjustValue(this.spinCfg.step); break; // Up case 40: this.adjustValue(-this.spinCfg.step); break; // Down case 33: this.adjustValue(this.spinCfg.page); break; // PageUp case 34: this.adjustValue(-this.spinCfg.page); break; // PageDown } }) /* http://unixpapa.com/js/key.html describes the current state-of-affairs for key repeat events: - Safari 3.1 changed their model so that keydown is reliably repeated going forward - Firefox and Opera still only repeat the keypress event, not the keydown */ .keypress(function (e) { if (this.repeating) { // Respond to up/down arrow keys. switch (e.keyCode) { case 38: this.adjustValue(this.spinCfg.step); break; // Up case 40: this.adjustValue(-this.spinCfg.step); break; // Down case 33: this.adjustValue(this.spinCfg.page); break; // PageUp case 34: this.adjustValue(-this.spinCfg.page); break; // PageDown } // we always ignore the first keypress event (use the keydown instead) } else { this.repeating = true; } }) // clear the 'repeating' flag .keyup(function (e) { this.repeating = false; switch (e.keyCode) { case 38: // Up case 40: // Down case 33: // PageUp case 34: // PageDown case 13: this.adjustValue(0); break; // Enter/Return } }) .bind('mousewheel', function (e) { // Respond to mouse wheel in IE. (It returns up/dn motion in multiples of 120) if (e.wheelDelta >= 120) { this.adjustValue(this.spinCfg.step); } else if (e.wheelDelta <= -120) { this.adjustValue(-this.spinCfg.step); } e.preventDefault(); }) .change(function (e) { this.adjustValue(0); }); if (this.addEventListener) { // Respond to mouse wheel in Firefox this.addEventListener('DOMMouseScroll', function (e) { if (e.detail > 0) { this.adjustValue(-this.spinCfg.step); } else if (e.detail < 0) { this.adjustValue(this.spinCfg.step); } e.preventDefault(); }, false); } }); };