Go to file
Mo'ath Zaghdad 24f78d3d0f
fix: Call zoomChanged event after updating the zoom (#940)
The zoomChange method was not being called on the extensions, and this
commit fixes this by calling the runExtensions method after updating the
zoom.
This commit addresses issue SVG-Edit/svgedit#896
2024-01-14 23:21:05 +01:00
.github Bottom panel styling, more adaptive palette, shortcuts (#937) 2023-12-24 01:48:27 +01:00
archive Connector extension (#916) 2023-08-25 23:47:16 +02:00
badges restore 2 tests and fix snapshot 2021-05-31 00:10:26 +02:00
coverage Fixes issue with xy panel (#935) 2023-12-09 17:17:10 +01:00
cypress Fixes issue with xy panel (#935) 2023-12-09 17:17:10 +01:00
docs separate svgcanvas from svgedit 2022-08-14 15:01:51 +02:00
packages Panning, modeChange Event, minor changes (#939) 2023-12-28 11:20:26 +01:00
src/editor fix: Call zoomChanged event after updating the zoom (#940) 2024-01-14 23:21:05 +01:00
.editorconfig - Docs: Update testing info; update CHANGES 2020-02-20 12:31:06 +08:00
.gitignore Fix build issue #862 (#863) 2022-12-11 23:39:44 +01:00
.npmignore fix to doc and config 2022-06-25 23:07:06 +02:00
AUTHORS feat(locale): add Ukrainian language translations (#859) 2022-12-14 17:23:55 +01:00
CHANGES.md release 7.3.3 2023-12-10 10:57:06 +01:00
CODE_OF_CONDUCT.md prepare requirements for netlify 2020-09-13 12:44:35 +02:00
FUNDING.yml React test (#700) 2022-01-08 22:41:33 +01:00
LICENSE-MIT.txt separate svgcanvas from svgedit 2022-08-14 15:01:51 +02:00
README.md Fix typos and make minor edits to language (#912) 2023-07-25 11:48:02 +02:00
babel.config.json Fix #879 (#883) 2023-03-31 01:57:06 +02:00
composer.json separate svgcanvas from svgedit 2022-08-14 15:01:51 +02:00
cypress.config.mjs fix CI issue and package upgrades (#869) 2023-01-09 08:32:54 +01:00
lgtm.yml fix several configuration issue and linter 2021-05-19 23:09:40 +02:00
licenseInfo.json #104 deparam changed ref: https://www.sitepoint.com/get-url-parameters-with-javascript/ 2021-05-27 14:17:01 +05:30
netlify.toml build master with netlify 2021-05-09 22:57:43 +02:00
nyc.config.js Refresh dependencies (#913) 2023-07-25 12:23:10 +02:00
package-lock.json release 7.3.3 (publish.md and update svgcanvas) 2023-12-10 11:29:50 +01:00
package.json release 7.3.3 (publish.md and update svgcanvas) 2023-12-10 11:29:50 +01:00
publish.md release 7.3.3 (publish.md and update svgcanvas) 2023-12-10 11:29:50 +01:00
rollup.config.mjs update npm packages, refresh ar language. (#901) 2023-05-28 09:36:05 +02:00
web-dev-server.config.mjs Update packages and remove the instrument step (#854) 2022-11-27 23:01:27 +01:00

README.md

SVGEdit

npm Actions Status Known Vulnerabilities Total Alerts Code Quality: Javascript

SVGEdit is a fast, web-based, JavaScript-driven SVG drawing editor that works in any modern browser. SVGEdit is based on a powerful SVG canvas @svgedit/svgcanvas

screenshot

Contributions

SVGEdit is the most popular open source SVG editor. It was started more than 13 years ago by a fantastic team of developers. Unfortunately, the product was not maintained for quite a long time. We decided to give this tool a new life by refreshing many aspects.

Please let us know by creating an issue or a discussion if you wish to contribute.

I want to use SVGEdit

Thanks to Netlify, you can access the following builds from your favorite browser:

Prior to V7:

We recommend using the V7 version but for older browsers or some abandoned features, you may need to access older versions of SVGEdit.

Additional tip: you may try a version released on NPM using unpkg, for example, with version 3.2.0

I want to host SVGEdit in my environment

If you want to host a local version of SVGEdit, please follow these instructions:

  1. clone or copy the repository contents from github
  2. run npm i to install dependencies
  3. run npm run build --workspace @svgedit/svgcanvas to build the svgcanvas dependency locally
  4. to test, you can run npm run start to start a local server
  5. and access http://localhost:8000/src/editor/index.html with a supported browser
  6. run npm run build to build a bundle that you can serve from your own web server

I want to contribute to SVGEdit

Thanks!

SVGEdit is made of two major components:

  1. The "svgcanvas" that takes care of the underlying svg editor. It can be used to build your own editor
  2. The "editor" that takes care of the editor UI (menus, buttons, etc.)

You should fork SVGEdit in your github environment and install SVGEdit locally as explained above.

Before you submit your PR, please make sure you run locally:

  1. npm run lint to check that you follow the standardjs rules (https://standardjs.com/rules) for the linter
  2. npm run test to run a suite of Cypress tests (https://www.cypress.io/)

If you intend to contribute on a regular basis, let us know so we can add you to the maintainer team.

I want to integrate SVGEdit into my own Web application

V7 is changing significantly the way to integrate and customize SVGEdit. You can have a look at index.html to see how you can insert a div element into your HTML code and inject the editor into the div.

Warning: This div can be positioned anywhere in the DOM but it must have a numeric width and a numeric height (i.e. not 'auto' which happens when the div is hidden)

<head>
   <!-- You need to include the CSS for SVGEdit somewhere in your application -->
  <link href="./svgedit.css" rel="stylesheet" media="all"></link>
</head>

<body>
  <!-- svgedit container can be positioned anywhere in the DOM
       but it must have a width and a height -->
  <div id="container" style="width:100%;height:100vh"></div>
</body>
<script type="module">
  /* You need to call the Editor and load it in the <div> */
  import Editor from './Editor.js'
  /* for available options see the file `docs/tutorials/ConfigOptions.md` */
  const svgEditor = new Editor(document.getElementById('container'))
  /* initialize the Editor */
  svgEditor.init()
  /* set the configuration */
  svgEditor.setConfig({
          allowInitialUserOverride: true,
          extensions: [],
          noDefaultExtensions: false,
          userExtensions: []
  })
</script>
</html>

I want to build my own svg editor

You can just use the underlying canvas and use it in your application with your favorite framework. See example in the demos folder or the svg-edit-react repository.

To install the canvas:

npm i -s '@svgedit/svgcanvas'

you can then import it in your application:

import svgCanvas from '@svgedit/svgcanvas'

Supported browsers

Development and Continuous Integration are done with a Chrome environment. Recent versions of Chrome, FireFox, and Safari are supported (in the meaning that we will try to fix bugs for these browsers).

To support old browsers, you may need to use an older version of the package. However, please open an issue if you need support for a specific version of your browser so that the project team can decide if we should support it in the latest version of SVGEdit.

Sample extension based on React

A sample React component was used to build a SVGEdit extension.

To activate:

  • "npm run build" from the extension folder "src/editor/react-extensions/react-test" in order to create the bundle for the extension.
  • modify "index.html" to activate the extension as a userExtensions
svgEditor.setConfig({
          allowInitialUserOverride: true,
          extensions: [],
          noDefaultExtensions: false,
          userExtensions: ['./react-extensions/react-test/dist/react-test.js']
        })

Further reading and more information

Hosting

SVGEdit versions are deployed to:

Deploys by Netlify


⇈ Back to Top