svgedit/dist/extensions/ext-helloworld.js

152 lines
5.0 KiB
JavaScript

var svgEditorExtension_helloworld = (function () {
'use strict';
function _slicedToArray(arr, i) {
return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _nonIterableRest();
}
function _arrayWithHoles(arr) {
if (Array.isArray(arr)) return arr;
}
function _iterableToArrayLimit(arr, i) {
if (!(Symbol.iterator in Object(arr) || Object.prototype.toString.call(arr) === "[object Arguments]")) {
return;
}
var _arr = [];
var _n = true;
var _d = false;
var _e = undefined;
try {
for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) {
_arr.push(_s.value);
if (i && _arr.length === i) break;
}
} catch (err) {
_d = true;
_e = err;
} finally {
try {
if (!_n && _i["return"] != null) _i["return"]();
} finally {
if (_d) throw _e;
}
}
return _arr;
}
function _nonIterableRest() {
throw new TypeError("Invalid attempt to destructure non-iterable instance");
}
/**
* ext-helloworld.js
*
* @license MIT
*
* @copyright 2010 Alexis Deveria
*
*/
/**
* This is a very basic SVG-Edit extension. It adds a "Hello World" button in
* the left ("mode") panel. Clicking on the button, and then the canvas
* will show the user the point on the canvas that was clicked on.
*/
var extHelloworld = {
name: 'helloworld',
init: function init(_ref) {
var $, importLocale, strings, svgEditor, svgCanvas;
return regeneratorRuntime.async(function init$(_context) {
while (1) {
switch (_context.prev = _context.next) {
case 0:
$ = _ref.$, importLocale = _ref.importLocale;
_context.next = 3;
return regeneratorRuntime.awrap(importLocale());
case 3:
strings = _context.sent;
svgEditor = this;
svgCanvas = svgEditor.canvas;
return _context.abrupt("return", {
name: strings.name,
// For more notes on how to make an icon file, see the source of
// the helloworld-icon.xml
svgicons: svgEditor.curConfig.extIconsPath + 'helloworld-icon.xml',
// Multiple buttons can be added in this array
buttons: [{
// Must match the icon ID in helloworld-icon.xml
id: 'hello_world',
// Fallback, e.g., for `file:///` access
icon: svgEditor.curConfig.extIconsPath + 'helloworld.png',
// This indicates that the button will be added to the "mode"
// button panel on the left side
type: 'mode',
// Tooltip text
title: strings.buttons[0].title,
// Events
events: {
click: function click() {
// The action taken when the button is clicked on.
// For "mode" buttons, any other button will
// automatically be de-pressed.
svgCanvas.setMode('hello_world');
}
}
}],
// This is triggered when the main mouse button is pressed down
// on the editor canvas (not the tool panels)
mouseDown: function mouseDown() {
// Check the mode on mousedown
if (svgCanvas.getMode() === 'hello_world') {
// The returned object must include "started" with
// a value of true in order for mouseUp to be triggered
return {
started: true
};
}
return undefined;
},
// This is triggered from anywhere, but "started" must have been set
// to true (see above). Note that "opts" is an object with event info
mouseUp: function mouseUp(opts) {
// Check the mode on mouseup
if (svgCanvas.getMode() === 'hello_world') {
var zoom = svgCanvas.getZoom(); // Get the actual coordinate by dividing by the zoom value
var x = opts.mouse_x / zoom;
var y = opts.mouse_y / zoom; // We do our own formatting
var text = strings.text;
[['x', x], ['y', y]].forEach(function (_ref2) {
var _ref3 = _slicedToArray(_ref2, 2),
prop = _ref3[0],
val = _ref3[1];
text = text.replace('{' + prop + '}', val);
}); // Show the text using the custom alert function
$.alert(text);
}
}
});
case 7:
case "end":
return _context.stop();
}
}
}, null, this);
}
};
return extHelloworld;
}());