svgedit/packages/svgcanvas/units.js

261 lines
7.2 KiB
JavaScript

/**
* Tools for working with units.
* @module units
* @license MIT
*
* @copyright 2010 Alexis Deveria, 2010 Jeff Schiller
*/
const NSSVG = 'http://www.w3.org/2000/svg'
const wAttrs = ['x', 'x1', 'cx', 'rx', 'width']
const hAttrs = ['y', 'y1', 'cy', 'ry', 'height']
const unitAttrs = ['r', 'radius', ...wAttrs, ...hAttrs]
// Container of elements.
let elementContainer_
// Stores mapping of unit type to user coordinates.
let typeMap_ = {}
/**
* @interface module:units.ElementContainer
*/
/**
* @function module:units.ElementContainer#getBaseUnit
* @returns {string} The base unit type of the container ('em')
*/
/**
* @function module:units.ElementContainer#getElement
* @returns {?Element} An element in the container given an id
*/
/**
* @function module:units.ElementContainer#getHeight
* @returns {Float} The container's height
*/
/**
* @function module:units.ElementContainer#getWidth
* @returns {Float} The container's width
*/
/**
* @function module:units.ElementContainer#getRoundDigits
* @returns {Integer} The number of digits number should be rounded to
*/
/**
* @typedef {PlainObject} module:units.TypeMap
* @property {Float} em
* @property {Float} ex
* @property {Float} in
* @property {Float} cm
* @property {Float} mm
* @property {Float} pt
* @property {Float} pc
* @property {Integer} px
* @property {0} %
*/
/**
* Initializes this module.
*
* @function module:units.init
* @param {module:units.ElementContainer} elementContainer - An object implementing the ElementContainer interface.
* @returns {void}
*/
export const init = function (elementContainer) {
elementContainer_ = elementContainer
// Get correct em/ex values by creating a temporary SVG.
const svg = document.createElementNS(NSSVG, 'svg')
document.body.append(svg)
const rect = document.createElementNS(NSSVG, 'rect')
rect.setAttribute('width', '1em')
rect.setAttribute('height', '1ex')
rect.setAttribute('x', '1in')
svg.append(rect)
const bb = rect.getBBox()
svg.remove()
const inch = bb.x
typeMap_ = {
em: bb.width,
ex: bb.height,
in: inch,
cm: inch / 2.54,
mm: inch / 25.4,
pt: inch / 72,
pc: inch / 6,
px: 1,
'%': 0
}
}
/**
* Group: Unit conversion functions.
*/
/**
* @function module:units.getTypeMap
* @returns {module:units.TypeMap} The unit object with values for each unit
*/
export const getTypeMap = () => {
return typeMap_
}
/**
* @typedef {GenericArray} module:units.CompareNumbers
* @property {Integer} length 2
* @property {Float} 0
* @property {Float} 1
*/
/**
* Rounds a given value to a float with number of digits defined in
* `round_digits` of `saveOptions`
*
* @function module:units.shortFloat
* @param {string|Float|module:units.CompareNumbers} val - The value (or Array of two numbers) to be rounded
* @returns {Float|string} If a string/number was given, returns a Float. If an array, return a string
* with comma-separated floats
*/
export const shortFloat = (val) => {
const digits = elementContainer_.getRoundDigits()
if (!isNaN(val)) {
return Number(Number(val).toFixed(digits))
}
if (Array.isArray(val)) {
return shortFloat(val[0]) + ',' + shortFloat(val[1])
}
return Number.parseFloat(val).toFixed(digits) - 0
}
/**
* Converts the number to given unit or baseUnit.
* @function module:units.convertUnit
* @param {string|Float} val
* @param {"em"|"ex"|"in"|"cm"|"mm"|"pt"|"pc"|"px"|"%"} [unit]
* @returns {Float}
*/
export const convertUnit = (val, unit) => {
unit = unit || elementContainer_.getBaseUnit()
// baseVal.convertToSpecifiedUnits(unitNumMap[unit]);
// const val = baseVal.valueInSpecifiedUnits;
// baseVal.convertToSpecifiedUnits(1);
return shortFloat(val / typeMap_[unit])
}
/**
* Sets an element's attribute based on the unit in its current value.
*
* @function module:units.setUnitAttr
* @param {Element} elem - DOM element to be changed
* @param {string} attr - Name of the attribute associated with the value
* @param {string} val - Attribute value to convert
* @returns {void}
*/
export const setUnitAttr = (elem, attr, val) => {
elem.setAttribute(attr, val)
}
const attrsToConvert = {
line: ['x1', 'x2', 'y1', 'y2'],
circle: ['cx', 'cy', 'r'],
ellipse: ['cx', 'cy', 'rx', 'ry'],
foreignObject: ['x', 'y', 'width', 'height'],
rect: ['x', 'y', 'width', 'height'],
image: ['x', 'y', 'width', 'height'],
use: ['x', 'y', 'width', 'height'],
text: ['x', 'y']
}
/**
* Converts all applicable attributes to the configured baseUnit.
* @function module:units.convertAttrs
* @param {Element} element - A DOM element whose attributes should be converted
* @returns {void}
*/
export const convertAttrs = (element) => {
const elName = element.tagName
const unit = elementContainer_.getBaseUnit()
const attrs = attrsToConvert[elName]
if (!attrs) { return }
attrs.forEach((attr) => {
const cur = element.getAttribute(attr)
if (cur && !isNaN(cur)) {
element.setAttribute(attr, (cur / typeMap_[unit]) + unit)
}
})
}
/**
* Converts given values to numbers. Attributes must be supplied in
* case a percentage is given.
*
* @function module:units.convertToNum
* @param {string} attr - Name of the attribute associated with the value
* @param {string} val - Attribute value to convert
* @returns {Float} The converted number
*/
export const convertToNum = (attr, val) => {
// Return a number if that's what it already is
if (!isNaN(val)) { return val - 0 }
if (val.substr(-1) === '%') {
// Deal with percentage, depends on attribute
const num = val.substr(0, val.length - 1) / 100
const width = elementContainer_.getWidth()
const height = elementContainer_.getHeight()
if (wAttrs.includes(attr)) {
return num * width
}
if (hAttrs.includes(attr)) {
return num * height
}
return num * Math.sqrt((width * width) + (height * height)) / Math.sqrt(2)
}
const unit = val.substr(-2)
const num = val.substr(0, val.length - 2)
// Note that this multiplication turns the string into a number
return num * typeMap_[unit]
}
/**
* Check if an attribute's value is in a valid format.
* @function module:units.isValidUnit
* @param {string} attr - The name of the attribute associated with the value
* @param {string} val - The attribute value to check
* @param {Element} selectedElement
* @returns {boolean} Whether the unit is valid
*/
export const isValidUnit = (attr, val, selectedElement) => {
if (unitAttrs.includes(attr)) {
// True if it's just a number
if (!isNaN(val)) {
return true
}
// Not a number, check if it has a valid unit
val = val.toLowerCase()
return Object.keys(typeMap_).some((unit) => {
const re = new RegExp('^-?[\\d\\.]+' + unit + '$')
return re.test(val)
})
}
if (attr === 'id') {
// if we're trying to change the id, make sure it's not already present in the doc
// and the id value is valid.
let result = false
// because getElement() can throw an exception in the case of an invalid id
// (according to https://www.w3.org/TR/xml-id/ IDs must be a NCName)
// we wrap it in an exception and only return true if the ID was valid and
// not already present
try {
const elem = elementContainer_.getElement(val)
result = (!elem || elem === selectedElement)
} catch (e) { console.error(e) }
return result
}
return true
}