commit
2a1cb735e9
|
@ -711,6 +711,19 @@ class Line(object):
|
|||
Note: This will fail if the two segments coincide for more than a
|
||||
finite collection of points.
|
||||
tol is not used."""
|
||||
if isinstance(other_seg, (Line, QuadraticBezier, CubicBezier)):
|
||||
ob = [e.real for e in other_seg.bpoints()]
|
||||
sb = [e.real for e in self.bpoints()]
|
||||
if min(ob) > max(sb):
|
||||
return []
|
||||
if max(ob) < min(sb):
|
||||
return []
|
||||
ob = [e.imag for e in other_seg.bpoints()]
|
||||
sb = [e.imag for e in self.bpoints()]
|
||||
if min(ob) > max(sb):
|
||||
return []
|
||||
if max(ob) < min(sb):
|
||||
return []
|
||||
if isinstance(other_seg, Line):
|
||||
assert other_seg.end != other_seg.start and self.end != self.start
|
||||
assert self != other_seg
|
||||
|
@ -1038,6 +1051,19 @@ class QuadraticBezier(object):
|
|||
self.point(t1) == other_seg.point(t2).
|
||||
Note: This will fail if the two segments coincide for more than a
|
||||
finite collection of points."""
|
||||
if isinstance(other_seg, (Line, QuadraticBezier, CubicBezier)):
|
||||
ob = [e.real for e in other_seg.bpoints()]
|
||||
sb = [e.real for e in self.bpoints()]
|
||||
if min(ob) > max(sb):
|
||||
return []
|
||||
if max(ob) < min(sb):
|
||||
return []
|
||||
ob = [e.imag for e in other_seg.bpoints()]
|
||||
sb = [e.imag for e in self.bpoints()]
|
||||
if min(ob) > max(sb):
|
||||
return []
|
||||
if max(ob) < min(sb):
|
||||
return []
|
||||
if isinstance(other_seg, Line):
|
||||
return bezier_by_line_intersections(self, other_seg)
|
||||
elif isinstance(other_seg, QuadraticBezier):
|
||||
|
@ -1298,6 +1324,19 @@ class CubicBezier(object):
|
|||
This will fail if the two segments coincide for more than a
|
||||
finite collection of points.
|
||||
"""
|
||||
if isinstance(other_seg, (Line, QuadraticBezier, CubicBezier)):
|
||||
ob = [e.real for e in other_seg.bpoints()]
|
||||
sb = [e.real for e in self.bpoints()]
|
||||
if min(ob) > max(sb):
|
||||
return []
|
||||
if max(ob) < min(sb):
|
||||
return []
|
||||
ob = [e.imag for e in other_seg.bpoints()]
|
||||
sb = [e.imag for e in self.bpoints()]
|
||||
if min(ob) > max(sb):
|
||||
return []
|
||||
if max(ob) < min(sb):
|
||||
return []
|
||||
if isinstance(other_seg, Line):
|
||||
return bezier_by_line_intersections(self, other_seg)
|
||||
elif (isinstance(other_seg, QuadraticBezier) or
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
# External dependencies
|
||||
from __future__ import division, absolute_import, print_function
|
||||
import os
|
||||
import time
|
||||
from sys import version_info
|
||||
import unittest
|
||||
from math import sqrt, pi
|
||||
|
@ -1495,6 +1496,50 @@ class Test_intersect(unittest.TestCase):
|
|||
self.assertTrue(len(yix) == 1)
|
||||
###################################################################
|
||||
|
||||
def test_random_intersections(self):
|
||||
from random import Random
|
||||
r = Random()
|
||||
distance = 100
|
||||
distribution = 10000
|
||||
count = 500
|
||||
|
||||
def random_complex(offset_x=0.0, offset_y=0.0):
|
||||
return complex(r.random() * distance + offset_x, r.random() * distance + offset_y)
|
||||
|
||||
def random_line():
|
||||
offset_x = r.random() * distribution
|
||||
offset_y = r.random() * distribution
|
||||
return Line(random_complex(offset_x, offset_y), random_complex(offset_x, offset_y))
|
||||
|
||||
def random_quad():
|
||||
offset_x = r.random() * distribution
|
||||
offset_y = r.random() * distribution
|
||||
return QuadraticBezier(random_complex(offset_x, offset_y), random_complex(offset_x, offset_y), random_complex(offset_x, offset_y))
|
||||
|
||||
def random_cubic():
|
||||
offset_x = r.random() * distribution
|
||||
offset_y = r.random() * distribution
|
||||
return CubicBezier(random_complex(offset_x, offset_y), random_complex(offset_x, offset_y), random_complex(offset_x, offset_y), random_complex(offset_x, offset_y))
|
||||
|
||||
def random_path():
|
||||
path = Path()
|
||||
for i in range(count):
|
||||
type_segment = random.randint(0, 3)
|
||||
if type_segment == 0:
|
||||
path.append(random_line())
|
||||
if type_segment == 1:
|
||||
path.append(random_quad())
|
||||
if type_segment == 2:
|
||||
path.append(random_cubic())
|
||||
return path
|
||||
|
||||
path1 = random_path()
|
||||
path2 = random_path()
|
||||
t = time.time()
|
||||
intersections = path1.intersect(path2)
|
||||
print("\nFound {} intersections in {} seconds.\n"
|
||||
"".format(len(intersections), time.time() - t))
|
||||
|
||||
def test_line_line_0(self):
|
||||
l0 = Line(start=(25.389999999999997+99.989999999999995j),
|
||||
end=(25.389999999999997+90.484999999999999j))
|
||||
|
|
Loading…
Reference in New Issue