Move Path Parsing into Path. (#114)
parent
c89c68f421
commit
90dfeb7b13
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@ -4,205 +4,15 @@ Note: This file was taken (nearly) as is from the svg.path module (v 2.0)."""
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# External dependencies
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# External dependencies
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from __future__ import division, absolute_import, print_function
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from __future__ import division, absolute_import, print_function
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import re
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import numpy as np
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import numpy as np
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import warnings
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import warnings
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# Internal dependencies
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# Internal dependencies
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from .path import Path, Line, QuadraticBezier, CubicBezier, Arc
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from .path import Path
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# To maintain forward/backward compatibility
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try:
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str = basestring
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except NameError:
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pass
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COMMANDS = set('MmZzLlHhVvCcSsQqTtAa')
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UPPERCASE = set('MZLHVCSQTA')
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COMMAND_RE = re.compile("([MmZzLlHhVvCcSsQqTtAa])")
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FLOAT_RE = re.compile("[-+]?[0-9]*\.?[0-9]+(?:[eE][-+]?[0-9]+)?")
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def _tokenize_path(pathdef):
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for x in COMMAND_RE.split(pathdef):
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if x in COMMANDS:
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yield x
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for token in FLOAT_RE.findall(x):
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yield token
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def parse_path(pathdef, current_pos=0j, tree_element=None):
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def parse_path(pathdef, current_pos=0j, tree_element=None):
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# In the SVG specs, initial movetos are absolute, even if
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return Path(pathdef, current_pos=current_pos, tree_element=tree_element)
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# specified as 'm'. This is the default behavior here as well.
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# But if you pass in a current_pos variable, the initial moveto
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# will be relative to that current_pos. This is useful.
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elements = list(_tokenize_path(pathdef))
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# Reverse for easy use of .pop()
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elements.reverse()
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if tree_element is None:
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segments = Path()
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else:
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segments = Path(tree_element=tree_element)
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start_pos = None
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command = None
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while elements:
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if elements[-1] in COMMANDS:
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# New command.
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last_command = command # Used by S and T
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command = elements.pop()
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absolute = command in UPPERCASE
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command = command.upper()
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else:
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# If this element starts with numbers, it is an implicit command
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# and we don't change the command. Check that it's allowed:
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if command is None:
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raise ValueError("Unallowed implicit command in %s, position %s" % (
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pathdef, len(pathdef.split()) - len(elements)))
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if command == 'M':
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# Moveto command.
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x = elements.pop()
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y = elements.pop()
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pos = float(x) + float(y) * 1j
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if absolute:
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current_pos = pos
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else:
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current_pos += pos
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# when M is called, reset start_pos
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# This behavior of Z is defined in svg spec:
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# http://www.w3.org/TR/SVG/paths.html#PathDataClosePathCommand
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start_pos = current_pos
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# Implicit moveto commands are treated as lineto commands.
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# So we set command to lineto here, in case there are
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# further implicit commands after this moveto.
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command = 'L'
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elif command == 'Z':
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# Close path
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if not (current_pos == start_pos):
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segments.append(Line(current_pos, start_pos))
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segments.closed = True
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current_pos = start_pos
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command = None
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elif command == 'L':
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x = elements.pop()
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y = elements.pop()
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pos = float(x) + float(y) * 1j
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if not absolute:
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pos += current_pos
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segments.append(Line(current_pos, pos))
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current_pos = pos
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elif command == 'H':
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x = elements.pop()
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pos = float(x) + current_pos.imag * 1j
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if not absolute:
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pos += current_pos.real
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segments.append(Line(current_pos, pos))
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current_pos = pos
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elif command == 'V':
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y = elements.pop()
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pos = current_pos.real + float(y) * 1j
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if not absolute:
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pos += current_pos.imag * 1j
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segments.append(Line(current_pos, pos))
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current_pos = pos
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elif command == 'C':
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control1 = float(elements.pop()) + float(elements.pop()) * 1j
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control2 = float(elements.pop()) + float(elements.pop()) * 1j
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end = float(elements.pop()) + float(elements.pop()) * 1j
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if not absolute:
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control1 += current_pos
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control2 += current_pos
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end += current_pos
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segments.append(CubicBezier(current_pos, control1, control2, end))
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current_pos = end
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elif command == 'S':
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# Smooth curve. First control point is the "reflection" of
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# the second control point in the previous path.
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if last_command not in 'CS':
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# If there is no previous command or if the previous command
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# was not an C, c, S or s, assume the first control point is
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# coincident with the current point.
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control1 = current_pos
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else:
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# The first control point is assumed to be the reflection of
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# the second control point on the previous command relative
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# to the current point.
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control1 = current_pos + current_pos - segments[-1].control2
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control2 = float(elements.pop()) + float(elements.pop()) * 1j
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end = float(elements.pop()) + float(elements.pop()) * 1j
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if not absolute:
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control2 += current_pos
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end += current_pos
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segments.append(CubicBezier(current_pos, control1, control2, end))
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current_pos = end
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elif command == 'Q':
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control = float(elements.pop()) + float(elements.pop()) * 1j
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end = float(elements.pop()) + float(elements.pop()) * 1j
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if not absolute:
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control += current_pos
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end += current_pos
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segments.append(QuadraticBezier(current_pos, control, end))
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current_pos = end
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elif command == 'T':
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# Smooth curve. Control point is the "reflection" of
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# the second control point in the previous path.
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if last_command not in 'QT':
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# If there is no previous command or if the previous command
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# was not an Q, q, T or t, assume the first control point is
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# coincident with the current point.
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control = current_pos
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else:
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# The control point is assumed to be the reflection of
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# the control point on the previous command relative
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# to the current point.
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control = current_pos + current_pos - segments[-1].control
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end = float(elements.pop()) + float(elements.pop()) * 1j
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if not absolute:
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end += current_pos
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segments.append(QuadraticBezier(current_pos, control, end))
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current_pos = end
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elif command == 'A':
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radius = float(elements.pop()) + float(elements.pop()) * 1j
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rotation = float(elements.pop())
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arc = float(elements.pop())
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sweep = float(elements.pop())
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end = float(elements.pop()) + float(elements.pop()) * 1j
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if not absolute:
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end += current_pos
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segments.append(Arc(current_pos, radius, rotation, arc, sweep, end))
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current_pos = end
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return segments
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def _check_num_parsed_values(values, allowed):
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def _check_num_parsed_values(values, allowed):
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@ -6,6 +6,7 @@ Arc."""
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from __future__ import division, absolute_import, print_function
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from __future__ import division, absolute_import, print_function
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from math import sqrt, cos, sin, acos, asin, degrees, radians, log, pi, ceil
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from math import sqrt, cos, sin, acos, asin, degrees, radians, log, pi, ceil
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from cmath import exp, sqrt as csqrt, phase
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from cmath import exp, sqrt as csqrt, phase
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import re
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try:
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try:
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from collections.abc import MutableSequence # noqa
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from collections.abc import MutableSequence # noqa
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except ImportError:
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except ImportError:
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@ -26,6 +27,17 @@ from .bezier import (bezier_intersections, bezier_bounding_box, split_bezier,
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from .misctools import BugException
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from .misctools import BugException
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from .polytools import rational_limit, polyroots, polyroots01, imag, real
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from .polytools import rational_limit, polyroots, polyroots01, imag, real
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# To maintain forward/backward compatibility
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try:
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str = basestring
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except NameError:
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pass
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COMMANDS = set('MmZzLlHhVvCcSsQqTtAa')
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UPPERCASE = set('MZLHVCSQTA')
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COMMAND_RE = re.compile("([MmZzLlHhVvCcSsQqTtAa])")
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FLOAT_RE = re.compile("[-+]?[0-9]*\.?[0-9]+(?:[eE][-+]?[0-9]+)?")
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# Default Parameters ##########################################################
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# Default Parameters ##########################################################
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@ -2246,11 +2258,24 @@ class Path(MutableSequence):
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meta = None # meant as container for storage of arbitrary meta data
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meta = None # meant as container for storage of arbitrary meta data
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def __init__(self, *segments, **kw):
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def __init__(self, *segments, **kw):
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self._segments = list(segments)
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self._length = None
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self._length = None
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self._lengths = None
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self._lengths = None
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if 'closed' in kw:
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if 'closed' in kw:
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self.closed = kw['closed'] # DEPRECATED
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self.closed = kw['closed'] # DEPRECATED
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if len(segments) >= 1:
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if isinstance(segments[0], str):
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if len(segments) >= 2:
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current_pos = segments[1]
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elif 'current_pos' in kw:
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current_pos = kw['current_pos']
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else:
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current_pos = 0j
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self._segments = list()
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self._parse_path(segments[0], current_pos)
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else:
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self._segments = list(segments)
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else:
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self._segments = list()
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if self._segments:
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if self._segments:
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self._start = self._segments[0].start
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self._start = self._segments[0].start
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self._end = self._segments[-1].end
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self._end = self._segments[-1].end
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@ -2880,3 +2905,179 @@ class Path(MutableSequence):
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opt = complex(xmin-1, ymin-1)
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opt = complex(xmin-1, ymin-1)
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return path_encloses_pt(pt, opt, other)
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return path_encloses_pt(pt, opt, other)
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def _tokenize_path(self, pathdef):
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for x in COMMAND_RE.split(pathdef):
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if x in COMMANDS:
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yield x
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for token in FLOAT_RE.findall(x):
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yield token
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def _parse_path(self, pathdef, current_pos=0j, tree_element=None):
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# In the SVG specs, initial movetos are absolute, even if
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# specified as 'm'. This is the default behavior here as well.
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# But if you pass in a current_pos variable, the initial moveto
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# will be relative to that current_pos. This is useful.
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elements = list(self._tokenize_path(pathdef))
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# Reverse for easy use of .pop()
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elements.reverse()
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segments = self._segments
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start_pos = None
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command = None
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while elements:
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if elements[-1] in COMMANDS:
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# New command.
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last_command = command # Used by S and T
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command = elements.pop()
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absolute = command in UPPERCASE
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command = command.upper()
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else:
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# If this element starts with numbers, it is an implicit command
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# and we don't change the command. Check that it's allowed:
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if command is None:
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raise ValueError("Unallowed implicit command in %s, position %s" % (
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pathdef, len(pathdef.split()) - len(elements)))
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if command == 'M':
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# Moveto command.
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x = elements.pop()
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y = elements.pop()
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pos = float(x) + float(y) * 1j
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if absolute:
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current_pos = pos
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else:
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current_pos += pos
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# when M is called, reset start_pos
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# This behavior of Z is defined in svg spec:
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# http://www.w3.org/TR/SVG/paths.html#PathDataClosePathCommand
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start_pos = current_pos
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# Implicit moveto commands are treated as lineto commands.
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# So we set command to lineto here, in case there are
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# further implicit commands after this moveto.
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command = 'L'
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elif command == 'Z':
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# Close path
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if not (current_pos == start_pos):
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segments.append(Line(current_pos, start_pos))
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self.closed = True
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current_pos = start_pos
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command = None
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elif command == 'L':
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x = elements.pop()
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y = elements.pop()
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pos = float(x) + float(y) * 1j
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if not absolute:
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pos += current_pos
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segments.append(Line(current_pos, pos))
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current_pos = pos
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elif command == 'H':
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x = elements.pop()
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pos = float(x) + current_pos.imag * 1j
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if not absolute:
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pos += current_pos.real
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segments.append(Line(current_pos, pos))
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current_pos = pos
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elif command == 'V':
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y = elements.pop()
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pos = current_pos.real + float(y) * 1j
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if not absolute:
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pos += current_pos.imag * 1j
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segments.append(Line(current_pos, pos))
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current_pos = pos
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elif command == 'C':
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control1 = float(elements.pop()) + float(elements.pop()) * 1j
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control2 = float(elements.pop()) + float(elements.pop()) * 1j
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end = float(elements.pop()) + float(elements.pop()) * 1j
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if not absolute:
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control1 += current_pos
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control2 += current_pos
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end += current_pos
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segments.append(CubicBezier(current_pos, control1, control2, end))
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current_pos = end
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elif command == 'S':
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# Smooth curve. First control point is the "reflection" of
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# the second control point in the previous path.
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if last_command not in 'CS':
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# If there is no previous command or if the previous command
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# was not an C, c, S or s, assume the first control point is
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# coincident with the current point.
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control1 = current_pos
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else:
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# The first control point is assumed to be the reflection of
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# the second control point on the previous command relative
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||||||
|
# to the current point.
|
||||||
|
control1 = current_pos + current_pos - segments[-1].control2
|
||||||
|
|
||||||
|
control2 = float(elements.pop()) + float(elements.pop()) * 1j
|
||||||
|
end = float(elements.pop()) + float(elements.pop()) * 1j
|
||||||
|
|
||||||
|
if not absolute:
|
||||||
|
control2 += current_pos
|
||||||
|
end += current_pos
|
||||||
|
|
||||||
|
segments.append(CubicBezier(current_pos, control1, control2, end))
|
||||||
|
current_pos = end
|
||||||
|
|
||||||
|
elif command == 'Q':
|
||||||
|
control = float(elements.pop()) + float(elements.pop()) * 1j
|
||||||
|
end = float(elements.pop()) + float(elements.pop()) * 1j
|
||||||
|
|
||||||
|
if not absolute:
|
||||||
|
control += current_pos
|
||||||
|
end += current_pos
|
||||||
|
|
||||||
|
segments.append(QuadraticBezier(current_pos, control, end))
|
||||||
|
current_pos = end
|
||||||
|
|
||||||
|
elif command == 'T':
|
||||||
|
# Smooth curve. Control point is the "reflection" of
|
||||||
|
# the second control point in the previous path.
|
||||||
|
|
||||||
|
if last_command not in 'QT':
|
||||||
|
# If there is no previous command or if the previous command
|
||||||
|
# was not an Q, q, T or t, assume the first control point is
|
||||||
|
# coincident with the current point.
|
||||||
|
control = current_pos
|
||||||
|
else:
|
||||||
|
# The control point is assumed to be the reflection of
|
||||||
|
# the control point on the previous command relative
|
||||||
|
# to the current point.
|
||||||
|
control = current_pos + current_pos - segments[-1].control
|
||||||
|
|
||||||
|
end = float(elements.pop()) + float(elements.pop()) * 1j
|
||||||
|
|
||||||
|
if not absolute:
|
||||||
|
end += current_pos
|
||||||
|
|
||||||
|
segments.append(QuadraticBezier(current_pos, control, end))
|
||||||
|
current_pos = end
|
||||||
|
|
||||||
|
elif command == 'A':
|
||||||
|
radius = float(elements.pop()) + float(elements.pop()) * 1j
|
||||||
|
rotation = float(elements.pop())
|
||||||
|
arc = float(elements.pop())
|
||||||
|
sweep = float(elements.pop())
|
||||||
|
end = float(elements.pop()) + float(elements.pop()) * 1j
|
||||||
|
|
||||||
|
if not absolute:
|
||||||
|
end += current_pos
|
||||||
|
|
||||||
|
segments.append(Arc(current_pos, radius, rotation, arc, sweep, end))
|
||||||
|
current_pos = end
|
||||||
|
|
||||||
|
return segments
|
||||||
|
|
|
@ -247,3 +247,33 @@ class TestParser(unittest.TestCase):
|
||||||
skewX(40)
|
skewX(40)
|
||||||
scale(10 0.5)""")
|
scale(10 0.5)""")
|
||||||
))
|
))
|
||||||
|
|
||||||
|
def test_pathd_init(self):
|
||||||
|
path0 = Path('')
|
||||||
|
path1 = parse_path("M 100 100 L 300 100 L 200 300 z")
|
||||||
|
path2 = Path("M 100 100 L 300 100 L 200 300 z")
|
||||||
|
self.assertEqual(path1, path2)
|
||||||
|
|
||||||
|
path1 = parse_path("m 100 100 L 300 100 L 200 300 z", current_pos=50+50j)
|
||||||
|
path2 = Path("m 100 100 L 300 100 L 200 300 z")
|
||||||
|
self.assertNotEqual(path1, path2)
|
||||||
|
|
||||||
|
path1 = parse_path("m 100 100 L 300 100 L 200 300 z")
|
||||||
|
path2 = Path("m 100 100 L 300 100 L 200 300 z", current_pos=50 + 50j)
|
||||||
|
self.assertNotEqual(path1, path2)
|
||||||
|
|
||||||
|
path1 = parse_path("m 100 100 L 300 100 L 200 300 z", current_pos=50 + 50j)
|
||||||
|
path2 = Path("m 100 100 L 300 100 L 200 300 z", current_pos=50 + 50j)
|
||||||
|
self.assertEqual(path1, path2)
|
||||||
|
|
||||||
|
path1 = parse_path("m 100 100 L 300 100 L 200 300 z", 50+50j)
|
||||||
|
path2 = Path("m 100 100 L 300 100 L 200 300 z")
|
||||||
|
self.assertNotEqual(path1, path2)
|
||||||
|
|
||||||
|
path1 = parse_path("m 100 100 L 300 100 L 200 300 z")
|
||||||
|
path2 = Path("m 100 100 L 300 100 L 200 300 z", 50 + 50j)
|
||||||
|
self.assertNotEqual(path1, path2)
|
||||||
|
|
||||||
|
path1 = parse_path("m 100 100 L 300 100 L 200 300 z", 50 + 50j)
|
||||||
|
path2 = Path("m 100 100 L 300 100 L 200 300 z", 50 + 50j)
|
||||||
|
self.assertEqual(path1, path2)
|
||||||
|
|
Loading…
Reference in New Issue