add support for units and handle mindim=None correctly. (#149)
* add support for units and handle mindim=None correctly. * Move baseunit positional argument to the end to avoid disruption.pull/98/head
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3a1fe8695d
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a0fc28849c
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@ -100,7 +100,7 @@ def disvg(paths=None, colors=None, filename=None, stroke_widths=None,
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mindim=600, dimensions=None, viewbox=None, text=None,
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mindim=600, dimensions=None, viewbox=None, text=None,
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text_path=None, font_size=None, attributes=None,
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text_path=None, font_size=None, attributes=None,
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svg_attributes=None, svgwrite_debug=False,
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svg_attributes=None, svgwrite_debug=False,
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paths2Drawing=False):
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paths2Drawing=False, baseunit='px'):
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"""Creates (and optionally displays) an SVG file.
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"""Creates (and optionally displays) an SVG file.
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REQUIRED INPUTS:
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REQUIRED INPUTS:
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@ -313,12 +313,16 @@ def disvg(paths=None, colors=None, filename=None, stroke_widths=None,
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dy += 2*margin_size*dy + extra_space_for_style
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dy += 2*margin_size*dy + extra_space_for_style
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viewbox = "%s %s %s %s" % (xmin, ymin, dx, dy)
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viewbox = "%s %s %s %s" % (xmin, ymin, dx, dy)
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if dx > dy:
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if mindim is None:
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szx = str(mindim) + 'px'
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szx = "{}{}".format(dx, baseunit)
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szy = str(int(ceil(mindim * dy / dx))) + 'px'
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szy = "{}{}".format(dy, baseunit)
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else:
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else:
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szx = str(int(ceil(mindim * dx / dy))) + 'px'
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if dx > dy:
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szy = str(mindim) + 'px'
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szx = str(mindim) + baseunit
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szy = str(int(ceil(mindim * dy / dx))) + baseunit
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else:
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szx = str(int(ceil(mindim * dx / dy))) + baseunit
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szy = str(mindim) + baseunit
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dimensions = szx, szy
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dimensions = szx, szy
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# Create an SVG file
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# Create an SVG file
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@ -428,7 +432,7 @@ def wsvg(paths=None, colors=None, filename=None, stroke_widths=None,
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mindim=600, dimensions=None, viewbox=None, text=None,
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mindim=600, dimensions=None, viewbox=None, text=None,
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text_path=None, font_size=None, attributes=None,
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text_path=None, font_size=None, attributes=None,
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svg_attributes=None, svgwrite_debug=False,
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svg_attributes=None, svgwrite_debug=False,
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paths2Drawing=False):
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paths2Drawing=False, baseunit='px'):
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"""Create SVG and write to disk.
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"""Create SVG and write to disk.
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Note: This is identical to `disvg()` except that `openinbrowser`
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Note: This is identical to `disvg()` except that `openinbrowser`
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@ -447,7 +451,7 @@ def wsvg(paths=None, colors=None, filename=None, stroke_widths=None,
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text_path=text_path, font_size=font_size,
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text_path=text_path, font_size=font_size,
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attributes=attributes, svg_attributes=svg_attributes,
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attributes=attributes, svg_attributes=svg_attributes,
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svgwrite_debug=svgwrite_debug,
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svgwrite_debug=svgwrite_debug,
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paths2Drawing=paths2Drawing)
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paths2Drawing=paths2Drawing, baseunit=baseunit)
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def paths2Drawing(paths=None, colors=None, filename=None,
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def paths2Drawing(paths=None, colors=None, filename=None,
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@ -456,7 +460,7 @@ def paths2Drawing(paths=None, colors=None, filename=None,
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margin_size=0.1, mindim=600, dimensions=None,
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margin_size=0.1, mindim=600, dimensions=None,
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viewbox=None, text=None, text_path=None,
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viewbox=None, text=None, text_path=None,
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font_size=None, attributes=None, svg_attributes=None,
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font_size=None, attributes=None, svg_attributes=None,
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svgwrite_debug=False, paths2Drawing=True):
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svgwrite_debug=False, paths2Drawing=True, baseunit='px'):
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"""Create and return `svg.Drawing` object.
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"""Create and return `svg.Drawing` object.
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Note: This is identical to `disvg()` except that `paths2Drawing`
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Note: This is identical to `disvg()` except that `paths2Drawing`
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@ -474,4 +478,4 @@ def paths2Drawing(paths=None, colors=None, filename=None,
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text_path=text_path, font_size=font_size,
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text_path=text_path, font_size=font_size,
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attributes=attributes, svg_attributes=svg_attributes,
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attributes=attributes, svg_attributes=svg_attributes,
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svgwrite_debug=svgwrite_debug,
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svgwrite_debug=svgwrite_debug,
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paths2Drawing=paths2Drawing)
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paths2Drawing=paths2Drawing, baseunit=baseunit)
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