semi workin arc
parent
0d5d481910
commit
b1a21feea1
File diff suppressed because one or more lines are too long
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@ -58,7 +58,7 @@
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<canvas id="c"></canvas>
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<div class="split">
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<div id="view1"></div>
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<div id="view2"></div>
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<!-- <div id="view2"></div> -->
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</div>
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<script src="solver.js">
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Binary file not shown.
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Load Diff
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@ -2,11 +2,13 @@
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"scripts": {
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"start": "webpack --watch --config webpack.dev.js",
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"build": "webpack --config webpack.prod.js",
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"get-bundle-size": "webpack --profile --json > stats.json --config webpack.prod.js && webpack-bundle-analyzer stats.json dist/"
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"get-bundle-size": "webpack --profile --json > stats.json --config webpack.prod.js && webpack-bundle-analyzer stats.json dist/",
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"deploy": "gh-pages -d dist -t true"
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},
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"devDependencies": {
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"css-loader": "^5.1.3",
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"dat.gui": "^0.7.7",
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"gh-pages": "^3.1.0",
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"redux": "^4.0.5",
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"sass": "^1.32.8",
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"sass-loader": "^11.0.1",
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366
src/Sketcher.js
366
src/Sketcher.js
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@ -3,59 +3,108 @@ import { Matrix4 } from 'three';
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import * as THREE from '../node_modules/three/src/Three'
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const factor = Math.tan(Math.PI / 3)
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function get2PtArc(p1, p2, divisions = 36) {
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const dx = p2[0] - p1[0]
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const dy = p2[1] - p1[1]
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const dist = Math.sqrt(dx ** 2 + dy ** 2)
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const angle = (Math.atan2(dy, dx) - Math.PI / 2) % (2 * Math.PI)
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let a1 = angle - Math.PI / 6
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let a2 = angle + Math.PI / 6
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a1 = a1 < 0 ? a1 + 2 * Math.PI : a1
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a2 = a2 < 0 ? a2 + 2 * Math.PI : a1
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const cx = (p1[0] + p2[0] - dy * factor) / 2
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const cy = (p1[1] + p2[1] + dx * factor) / 2
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const radius = dist
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const deltaAngle = Math.PI / 3
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let points = new Float32Array((divisions + 1) * 3)
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for (let d = 0; d <= divisions; d++) {
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const angle = a1 + (d / divisions) * deltaAngle;
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points[3 * d] = cx + radius * Math.cos(angle);
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points[3 * d + 1] = cy + radius * Math.sin(angle);
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}
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return [points, [cx, cy]];
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}
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export class Sketcher extends THREE.Group {
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constructor(camera, domElement, plane) {
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super()
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this.camera = camera;
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this.domElement = domElement;
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this.scene = scene;
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this.plane = plane;
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this.matrixAutoUpdate = false;
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this.sketchNormal = new THREE.Vector3(0, 0, 1)
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this.orientSketcher(plane)
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this.add(new THREE.PlaneHelper(this.plane, 1, 0xffff00));
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this.linesGroup = new THREE.Group()
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this.linesArr = this.linesGroup.children
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this.pointsGroup = new THREE.Group()
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this.ptsArr = this.pointsGroup.children
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this.add(this.linesGroup)
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this.pointsGroup = new THREE.Group() //0
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this.add(this.pointsGroup)
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this.arcPtsGroup = new THREE.Group() //1
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this.add(this.arcPtsGroup)
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this.linesGroup = new THREE.Group() //2
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this.add(this.linesGroup)
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this.arcsGroup = new THREE.Group() //3
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this.add(this.arcsGroup)
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this.linesArr = this.linesGroup.children
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this.ptsArr = this.pointsGroup.children
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this.arcPtsArr = this.arcPtsGroup.children
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this.arcsArr = this.arcsGroup.children
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window.lg = this.linesArr
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window.pg = this.ptsArr
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this.pickThreshold = 100
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this.grabbedObject = null
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this.colorPt = new THREE.Color('white')
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this.selected = new Set()
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this.lineMaterial = new THREE.LineBasicMaterial({
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linewidth: 3,
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color: 0x555,
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color: 0x555555,
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})
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this.pointMaterial = new THREE.PointsMaterial({
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color: 0xAAA,
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color: 0x555555,
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size: 3,
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})
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this.pointStart = this.pointStart.bind(this);
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this.pointEnd = this.pointEnd.bind(this);
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this.move = this.move.bind(this);
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this.keyHandler = this.keyHandler.bind(this);
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this.picker = this.picker.bind(this);
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this.grabbedMove = this.grabbedMove.bind(this);
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this.grabEnd = this.grabEnd.bind(this);
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this.onKeyPress = this.onKeyPress.bind(this);
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this.onClick_1 = this.onClick_1.bind(this);
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this.onClick_2 = this.onClick_2.bind(this);
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this.beforeClick_2 = this.beforeClick_2.bind(this);
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this.beforeClick_3 = this.beforeClick_3.bind(this);
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this.onPick = this.onPick.bind(this);
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this.onHover = this.onHover.bind(this);
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this.onDrag = this.onDrag.bind(this);
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this.onRelease = this.onRelease.bind(this);
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this.raycaster = new THREE.Raycaster();
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this.raycaster.params.Line.threshold = 0.4;
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this.raycaster.params.Points.threshold = 0.2;
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this.pickThreshold = 0.1
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window.addEventListener('keydown', this.keyHandler)
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domElement.addEventListener('pointerdown', this.picker)
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window.addEventListener('keydown', this.onKeyPress)
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domElement.addEventListener('pointerdown', this.onPick)
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domElement.addEventListener('pointermove', this.onHover)
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this.mode = ""
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this.contraints = []
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this.contraintsVal = []
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}
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@ -71,37 +120,44 @@ export class Sketcher extends THREE.Group {
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}
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keyHandler(e) {
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onKeyPress(e) {
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switch (e.key) {
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case 'Escape':
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this.clear()
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this.mode = ""
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break;
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case 'l':
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this.addLine()
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this.domElement.addEventListener('pointerdown', this.onClick_1)
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this.mode = "line"
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break;
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case 'b':
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this.solve()
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case 'a':
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this.domElement.addEventListener('pointerdown', this.onClick_1)
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this.mode = "arc"
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break;
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case 'd':
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this.delete()
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break;
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case '=':
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this.plane.applyMatrix4(new Matrix4().makeRotationY(0.1))
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this.orientSketcher()
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this.dispatchEvent({ type: 'change' })
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break;
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case '-':
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this.plane.applyMatrix4(new Matrix4().makeRotationY(-0.1))
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this.orientSketcher()
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this.dispatchEvent({ type: 'change' })
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break;
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}
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}
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picker(e) {
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if (this.mode || e.buttons != 1) return
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onHover(e) {
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if (this.mode || e.buttons) return
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if (this.hovered && !this.selected.has(this.hovered)) {
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this.hovered.material.color.set(0x555555)
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}
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this.raycaster.setFromCamera(
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new THREE.Vector2(
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(e.clientX / window.innerWidth) * 2 - 1,
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@ -110,73 +166,112 @@ export class Sketcher extends THREE.Group {
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this.camera
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);
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// console.log(this.ptsArr)
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const candidates = this.raycaster.intersectObjects(this.ptsArr)
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// console.log(candidates)
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const hoverPts = this.raycaster.intersectObjects(this.ptsArr)
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if (hoverPts.length) {
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let minDist = hoverPts[0].distanceToRay
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let idx = 0
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if (!candidates.length) return;
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let minDist = candidates[0].distanceToRay
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let idx = 0
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for (let i = 1; i < candidates.length; i++) {
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if (candidates.distanceToRay < minDist) {
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minDist = candidates.distanceToRay
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idx = i
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for (let i = 1; i < hoverPts.length; i++) {
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if (hoverPts[i].distanceToRay <= minDist) {
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minDist = hoverPts[i].distanceToRay
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idx = i
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}
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}
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}
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if (minDist < this.pickThreshold) {
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this.grabPtIdx = this.ptsArr.indexOf(
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candidates[idx].object
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)
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} else {
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hoverPts[idx].object.material.color.set(0xff0000)
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this.hovered = hoverPts[idx].object
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this.dispatchEvent({ type: 'change' })
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return
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}
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this.domElement.addEventListener('pointermove', this.grabbedMove);
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this.domElement.addEventListener('pointerup', this.grabEnd);
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const hoverLines = this.raycaster.intersectObjects(this.linesArr)
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if (hoverLines.length) {
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hoverLines[0].object.material.color.set(0xff0000)
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this.hovered = hoverLines[0].object
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this.dispatchEvent({ type: 'change' })
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return
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}
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if (this.hovered) {
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this.hovered = null;
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this.dispatchEvent({ type: 'change' })
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}
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}
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grabbedMove(e) {
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onPick(e) {
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if (this.mode || e.buttons != 1) return
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if (this.hovered) {
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this.selected.add(this.hovered)
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if (this.hovered.type === "Points") {
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this.grabPtIdx = this.ptsArr.indexOf(
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this.hovered
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)
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this.domElement.addEventListener('pointermove', this.onDrag);
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this.domElement.addEventListener('pointerup', this.onRelease)
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}
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} else {
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for (let obj of this.selected) {
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obj.material.color.set(0x555555)
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}
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this.dispatchEvent({ type: 'change' })
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this.selected.clear()
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}
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}
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onDrag(e) {
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const mouseLoc = this.getLocation(e);
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this.moveLinePt(this.grabPtIdx, mouseLoc)
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this.ptsArr[this.grabPtIdx].geometry.attributes.position.set(mouseLoc);
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this.solve()
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this.dispatchEvent({ type: 'change' })
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}
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moveLinePt(ptIdx, absPos) {
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this.ptsArr[ptIdx].geometry.attributes.position.set(absPos);
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this.solve()
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// this.ptsArr[ptIdx].geometry.attributes.position.needsUpdate = true;
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// const lineIdx = Math.floor(ptIdx / 2)
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// const endPtIdx = (ptIdx % 2) * 3
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// this.linesArr[lineIdx].geometry.attributes.position.set(absPos, endPtIdx)
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// this.linesArr[lineIdx].geometry.attributes.position.needsUpdate = true;
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}
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grabEnd() {
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this.domElement.removeEventListener('pointermove', this.grabbedMove)
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this.domElement.removeEventListener('pointerup', this.grabEnd)
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onRelease() {
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this.domElement.removeEventListener('pointermove', this.onDrag)
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this.domElement.removeEventListener('pointerup', this.onRelease)
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this.ptsArr[this.grabPtIdx].geometry.computeBoundingSphere()
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// this.grabbedObject = null
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}
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addLine() {
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this.domElement.addEventListener('pointerdown', this.pointStart)
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delete() {
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const deleteSet = new Set()
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let idx;
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for (let obj of this.selected) {
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deleteSet.add(obj)
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if (obj.parent == this.linesGroup) {
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idx = this.linesArr.indexOf(obj) * 2
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deleteSet.add(this.ptsArr[idx])
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deleteSet.add(this.ptsArr[idx + 1])
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} else if (obj.parent == this.pointsGroup) {
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idx = Math.floor(this.pointsArr.indexOf(obj) / 2)
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deleteSet.add(this.linesArr[idx])
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}
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}
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for (let obj of deleteSet) {
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obj.geometry.dispose()
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obj.material.dispose()
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obj.parent.remove(obj)
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}
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this.selected.clear()
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this.dispatchEvent({ type: 'change' })
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}
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clear() {
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if (this.mode == "") return
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this.domElement.removeEventListener('pointerdown', this.pointStart)
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this.domElement.removeEventListener('pointermove', this.move);
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this.domElement.removeEventListener('pointerdown', this.pointEnd);
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this.domElement.removeEventListener('pointerdown', this.pointEnd);
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this.domElement.removeEventListener('pointerdown', this.onClick_1)
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this.domElement.removeEventListener('pointermove', this.beforeClick_2);
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this.domElement.removeEventListener('pointerdown', this.onClick_2);
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const lastLine = this.linesArr[this.linesArr.length - 1]
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this.linesGroup.remove(lastLine)
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return this.raycaster.ray.intersectPlane(this.plane).applyMatrix4(this.inverse).toArray()
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}
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pointStart(e) {
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onClick_1(e) {
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console.log(e)
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if (e.buttons !== 1) return
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const mouseLoc = this.getLocation(e);
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this.lineGeom = new THREE.BufferGeometry()
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this.lineGeom.setAttribute('position',
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new THREE.BufferAttribute(
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new Float32Array(6), 3
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)
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this.p1Geom = new THREE.BufferGeometry().setAttribute('position',
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new THREE.BufferAttribute(new Float32Array(mouseLoc), 3)
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)
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this.p1 = new THREE.Points(this.p1Geom,
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new THREE.PointsMaterial().copy(this.pointMaterial)
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);
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this.lineGeom.attributes.position.set(mouseLoc)
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this.line = new THREE.LineSegments(this.lineGeom, this.lineMaterial);
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this.line.frustumCulled = false;
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this.linesGroup.add(this.line)
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this.p1Geom = new THREE.BufferGeometry()
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this.p1Geom.setAttribute('position',
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new THREE.BufferAttribute(
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new Float32Array(3), 3
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)
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this.p2Geom = new THREE.BufferGeometry().setAttribute('position',
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new THREE.BufferAttribute(new Float32Array(3), 3)
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)
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this.p2 = new THREE.Points(this.p2Geom,
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new THREE.PointsMaterial().copy(this.pointMaterial)
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);
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this.p1Geom.attributes.position.set(mouseLoc)
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this.p1 = new THREE.Points(this.p1Geom, this.pointMaterial);
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this.pointsGroup.add(this.p1)
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this.p2Geom = new THREE.BufferGeometry()
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this.p2Geom.setAttribute('position',
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new THREE.BufferAttribute(
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new Float32Array(3), 3
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if (this.mode == "line") {
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this.lineGeom = new THREE.BufferGeometry().setAttribute('position',
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new THREE.BufferAttribute(new Float32Array(6), 3)
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);
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this.lineGeom.attributes.position.set(mouseLoc)
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this.line = new THREE.Line(this.lineGeom,
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new THREE.LineBasicMaterial().copy(this.lineMaterial)
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);
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this.line.frustumCulled = false;
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this.linesGroup.add(this.line)
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this.pointsGroup.add(this.p1)
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this.pointsGroup.add(this.p2)
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} else if (this.mode == "arc") {
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this.arcGeom = new THREE.BufferGeometry().setAttribute('position',
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new THREE.BufferAttribute(new Float32Array(3 * 37), 3)
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)
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);
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this.p2 = new THREE.Points(this.p2Geom, this.pointMaterial);
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this.pointsGroup.add(this.p2)
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this.domElement.removeEventListener('pointerdown', this.pointStart)
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this.domElement.addEventListener('pointermove', this.move)
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this.domElement.addEventListener('pointerdown', this.pointEnd)
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this.arc = new THREE.Line(this.arcGeom,
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new THREE.LineBasicMaterial().copy(this.lineMaterial)
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);
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this.arc.frustumCulled = false;
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this.p3Geom = new THREE.BufferGeometry().setAttribute('position',
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new THREE.BufferAttribute(new Float32Array(3), 3)
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)
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this.p3 = new THREE.Points(this.p3Geom,
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new THREE.PointsMaterial().copy(this.pointMaterial)
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);
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this.arcsGroup.add(this.arc)
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this.arcPtsGroup.add(this.p1)
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this.arcPtsGroup.add(this.p2)
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this.arcPtsGroup.add(this.p3)
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}
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this.domElement.removeEventListener('pointerdown', this.onClick_1)
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this.domElement.addEventListener('pointermove', this.beforeClick_2)
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this.domElement.addEventListener('pointerdown', this.onClick_2)
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}
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move(e) {
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beforeClick_2(e) {
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const mouseLoc = this.getLocation(e);
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this.lineGeom.attributes.position.set(mouseLoc, 3)
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this.lineGeom.attributes.position.needsUpdate = true;
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this.p2Geom.attributes.position.set(mouseLoc);
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this.p2Geom.attributes.position.needsUpdate = true;
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this.p2Geom.computeBoundingSphere();
|
||||
this.p2Geom.computeBoundingSphere()
|
||||
|
||||
if (this.mode == "line") {
|
||||
this.lineGeom.attributes.position.set(mouseLoc, 3)
|
||||
this.lineGeom.attributes.position.needsUpdate = true;
|
||||
} else if (this.mode == 'arc') {
|
||||
const [points, center] = get2PtArc(
|
||||
this.p1Geom.attributes.position.array,
|
||||
this.p2Geom.attributes.position.array
|
||||
)
|
||||
this.arcGeom.attributes.position.set(
|
||||
points
|
||||
);
|
||||
this.arcGeom.attributes.position.needsUpdate = true;
|
||||
this.p3Geom.attributes.position.set(center);
|
||||
this.p3Geom.attributes.position.needsUpdate = true;
|
||||
this.p3Geom.computeBoundingSphere()
|
||||
|
||||
}
|
||||
|
||||
this.dispatchEvent({ type: 'change' })
|
||||
}
|
||||
|
||||
pointEnd(e) {
|
||||
onClick_2(e) {
|
||||
if (e.buttons !== 1) return;
|
||||
this.domElement.removeEventListener('pointermove', this.move);
|
||||
this.domElement.removeEventListener('pointerdown', this.pointEnd);
|
||||
this.domElement.removeEventListener('pointermove', this.beforeClick_2);
|
||||
this.domElement.removeEventListener('pointerdown', this.onClick_2);
|
||||
if (this.mode == "line") {
|
||||
this.onClick_1(e)
|
||||
} else if (this.mode == "arc") {
|
||||
|
||||
|
||||
this.pointStart(e)
|
||||
|
||||
// this.domElement.addEventListener('pointermove', this.beforeClick_3)
|
||||
}
|
||||
}
|
||||
|
||||
beforeClick_3(e) {
|
||||
const mouseLoc = this.getLocation(e);
|
||||
this.p3Geom.attributes.position.set(mouseLoc);
|
||||
this.p3Geom.attributes.position.needsUpdate = true;
|
||||
this.p3Geom.computeBoundingSphere()
|
||||
}
|
||||
|
||||
solve() {
|
||||
|
|
38
src/index.js
38
src/index.js
|
@ -73,17 +73,17 @@ function main() {
|
|||
helpersGroup.add(cameraHelper);
|
||||
|
||||
|
||||
const camera2 = new THREE.PerspectiveCamera(
|
||||
60, // fov
|
||||
2, // aspect
|
||||
0.1, // near
|
||||
500, // far
|
||||
);
|
||||
camera2.position.set(16, 28, 40);
|
||||
camera2.lookAt(0, 5, 0);
|
||||
const controls2 = new OrbitControls(camera2, view2Elem);
|
||||
controls2.target.set(0, 5, 0);
|
||||
controls2.update();
|
||||
// const camera2 = new THREE.PerspectiveCamera(
|
||||
// 60, // fov
|
||||
// 2, // aspect
|
||||
// 0.1, // near
|
||||
// 500, // far
|
||||
// );
|
||||
// camera2.position.set(16, 28, 40);
|
||||
// camera2.lookAt(0, 5, 0);
|
||||
// const controls2 = new OrbitControls(camera2, view2Elem);
|
||||
// controls2.target.set(0, 5, 0);
|
||||
// controls2.update();
|
||||
|
||||
|
||||
|
||||
|
@ -155,13 +155,13 @@ function main() {
|
|||
cameraHelper.visible = false;
|
||||
renderer.render(scene, camera);
|
||||
}
|
||||
{
|
||||
const aspect = setScissorForElement(view2Elem);
|
||||
camera2.aspect = aspect;
|
||||
camera2.updateProjectionMatrix();
|
||||
cameraHelper.visible = true;
|
||||
renderer.render(scene, camera2);
|
||||
}
|
||||
// {
|
||||
// const aspect = setScissorForElement(view2Elem);
|
||||
// camera2.aspect = aspect;
|
||||
// camera2.updateProjectionMatrix();
|
||||
// cameraHelper.visible = true;
|
||||
// renderer.render(scene, camera2);
|
||||
// }
|
||||
|
||||
stats.end();
|
||||
|
||||
|
@ -172,7 +172,7 @@ function main() {
|
|||
|
||||
controls.addEventListener('change', render);
|
||||
controls.addEventListener('start', render);
|
||||
controls2.addEventListener('change', render);
|
||||
// controls2.addEventListener('change', render);
|
||||
sketcher.addEventListener('change', render);
|
||||
window.addEventListener('resize', render);
|
||||
render();
|
||||
|
|
|
@ -49,7 +49,7 @@ int solver(int nLines, float *ptr)
|
|||
sys.param[sys.params++] = Slvs_MakeParam(3, g, 0.0);
|
||||
sys.entity[sys.entities++] = Slvs_MakePoint3d(101, g, 1, 2, 3);
|
||||
/* and it is parallel to the xy plane, so it has basis vectors (1 0 0)
|
||||
* and (0 1 0). */
|
||||
* and (0 1 0). */
|
||||
Slvs_MakeQuaternion(1, 0, 0,
|
||||
0, 1, 0, &qw, &qx, &qy, &qz);
|
||||
sys.param[sys.params++] = Slvs_MakeParam(4, g, qw);
|
||||
|
@ -94,7 +94,7 @@ int solver(int nLines, float *ptr)
|
|||
SLVS_C_POINTS_COINCIDENT,
|
||||
200,
|
||||
0.0,
|
||||
vh - 1, vh - 2, 0, 0);
|
||||
vh - 2, vh - 1, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue