working 3pt plane
parent
e661020dc8
commit
cbe34ab4c3
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@ -30,9 +30,7 @@
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display: block;
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}
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#react {
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position: absolute;
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}
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</style>
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</head>
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@ -13,6 +13,7 @@
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"react-dom": "^17.0.2",
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"react-redux": "^7.2.3",
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"redux": "^4.0.5",
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"redux-logger": "^3.0.6",
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"sass": "^1.32.8",
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"sass-loader": "^11.0.1",
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"stats-js": "^1.0.1",
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@ -1841,6 +1842,12 @@
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"node": ">=0.10"
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}
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},
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"node_modules/deep-diff": {
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"version": "0.3.8",
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"resolved": "https://registry.npmjs.org/deep-diff/-/deep-diff-0.3.8.tgz",
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"integrity": "sha1-wB3mPvsO7JeYgB1Ax+Da4ltYLIQ=",
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"dev": true
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},
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"node_modules/deep-equal": {
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"version": "1.1.1",
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"resolved": "https://registry.npmjs.org/deep-equal/-/deep-equal-1.1.1.tgz",
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@ -5090,6 +5097,15 @@
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"symbol-observable": "^1.2.0"
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}
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},
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"node_modules/redux-logger": {
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"version": "3.0.6",
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"resolved": "https://registry.npmjs.org/redux-logger/-/redux-logger-3.0.6.tgz",
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"integrity": "sha1-91VZZvMJjzyIYExEnPC69XeCdL8=",
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"dev": true,
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"dependencies": {
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"deep-diff": "^0.3.5"
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}
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},
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"node_modules/regenerator-runtime": {
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"version": "0.13.7",
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"resolved": "https://registry.npmjs.org/regenerator-runtime/-/regenerator-runtime-0.13.7.tgz",
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@ -9065,6 +9081,12 @@
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"integrity": "sha1-6zkTMzRYd1y4TNGh+uBiEGu4dUU=",
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"dev": true
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},
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"deep-diff": {
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"version": "0.3.8",
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"resolved": "https://registry.npmjs.org/deep-diff/-/deep-diff-0.3.8.tgz",
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"integrity": "sha1-wB3mPvsO7JeYgB1Ax+Da4ltYLIQ=",
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"dev": true
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},
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"deep-equal": {
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"version": "1.1.1",
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"resolved": "https://registry.npmjs.org/deep-equal/-/deep-equal-1.1.1.tgz",
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@ -11599,6 +11621,15 @@
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"symbol-observable": "^1.2.0"
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}
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},
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"redux-logger": {
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"version": "3.0.6",
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"resolved": "https://registry.npmjs.org/redux-logger/-/redux-logger-3.0.6.tgz",
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"integrity": "sha1-91VZZvMJjzyIYExEnPC69XeCdL8=",
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"dev": true,
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"requires": {
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"deep-diff": "^0.3.5"
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}
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},
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"regenerator-runtime": {
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"version": "0.13.7",
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"resolved": "https://registry.npmjs.org/regenerator-runtime/-/regenerator-runtime-0.13.7.tgz",
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@ -3,7 +3,7 @@
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"start": "webpack serve --config webpack.dev.js",
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"build": "webpack --config webpack.prod.js",
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"get-bundle-size": "webpack --profile --json > stats.json --config webpack.prod.js && webpack-bundle-analyzer stats.json dist/",
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"deploy": "webpack --config webpack.prod.js && gh-pages -d dist -t true"
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"deploy": "webpack --config webpack.prod.js && gh-pages -d dist -t true -m"
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},
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"devDependencies": {
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"@babel/preset-react": "^7.12.13",
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@ -14,6 +14,7 @@
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"react-dom": "^17.0.2",
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"react-redux": "^7.2.3",
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"redux": "^4.0.5",
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"redux-logger": "^3.0.6",
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"sass": "^1.32.8",
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"sass-loader": "^11.0.1",
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"stats-js": "^1.0.1",
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@ -0,0 +1,194 @@
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import * as THREE from 'three/src/Three';
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// import { OrbitControls } from './utils/OrbitControls'
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import { TrackballControls } from './utils/trackball'
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import { Sketcher } from './sketcher/Sketcher'
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import Stats from './utils/stats.module.js';
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import { add3DPoint } from './datums'
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export function Renderer(store) {
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this.store = store
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this.stats = new Stats();
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this.stats.showPanel(0); // 0: fps, 1: ms, 2: mb, 3+: custom
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document.getElementById('stats').appendChild(this.stats.dom);
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this.canvas = document.querySelector('#c');
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this.renderer = new THREE.WebGLRenderer({ canvas: this.canvas });
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this.scene = new THREE.Scene();
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this.raycaster = new THREE.Raycaster();
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window.scene = this.scene;
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this.scene.background = new THREE.Color(0xb0b0b0);
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const helpersGroup = new THREE.Group();
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helpersGroup.name= "helpersGroup"
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this.scene.add(helpersGroup);
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const axesHelper = new THREE.AxesHelper(5);
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helpersGroup.add(axesHelper);
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const size = 1;
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const near = 0;
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const far = 100;
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this.camera = new THREE.OrthographicCamera(-size, size, size, -size, near, far);
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this.camera.zoom = 0.1;
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this.camera.position.set(0, 0, 50);
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// const controls = new OrbitControls(camera, view1Elem);
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const controls = new TrackballControls(this.camera, this.canvas);
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controls.target.set(0, 0, 0);
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controls.update()
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const color = 0xFFFFFF;
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const intensity = 1;
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const light1 = new THREE.DirectionalLight(color, intensity);
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light1.position.set(10, 10, 10);
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this.scene.add(light1);
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const light2 = new THREE.DirectionalLight(color, intensity);
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light2.position.set(-10, -10, -5);
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this.scene.add(light2);
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const ambient = new THREE.AmbientLight(color, intensity);
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this.scene.add(ambient);
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// this.defaultPlanes = [
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// new THREE.Plane(new THREE.Vector3(0, 0, 1), 0),
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// new THREE.Plane(new THREE.Vector3(0, 1, 0), 0),
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// new THREE.Plane(new THREE.Vector3(1, 0, 0), 0),
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// ]
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// this.defaultPlanes.forEach(pl => {
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// const helper = new THREE.PlaneHelper(pl, 10, 0xffffff)
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// this.scene.add(helper);
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// })
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const unsubscribe = store.subscribe(handleChange.bind(this))
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let state;
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function handleChange() {
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let prevState = state
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state = store.getState()
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// if (prevState.sketches.length < state.sketches.length) {
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// }
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// if (state.toggle) {
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// window.addEventListener('keydown', this.sketcher.onKeyPress)
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// canvas.addEventListener('pointerdown', this.sketcher.onPick)
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// canvas.addEventListener('pointermove', this.sketcher.onHover)
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// canvas.removeEventListener('pointerdown', this.add3DPoint)
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// } else {
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// window.removeEventListener('keydown', this.sketcher.onKeyPress)
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// canvas.removeEventListener('pointerdown', this.sketcher.onPick)
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// canvas.removeEventListener('pointermove', this.sketcher.onHover)
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// canvas.addEventListener('pointerdown', this.add3DPoint)
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// }
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}
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this.hovered = []
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this.selected = new Set()
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this.render = render.bind(this)
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this.resizeCanvas = resizeCanvas.bind(this)
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this.addSketch = addSketch.bind(this)
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// this.waitPoint = waitPoint.bind(this)
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controls.addEventListener('change', this.render);
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controls.addEventListener('start', this.render);
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window.addEventListener('resize', this.render);
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this.render()
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}
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function render() {
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this.stats.begin();
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if (this.resizeCanvas(this.renderer)) {
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const canvas = this.renderer.domElement;
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this.camera.left = -canvas.clientWidth / canvas.clientHeight;
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this.camera.right = canvas.clientWidth / canvas.clientHeight;
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this.camera.updateProjectionMatrix();
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}
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this.renderer.render(scene, this.camera);
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this.stats.end();
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}
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function resizeCanvas(renderer) {
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const canvas = renderer.domElement;
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const width = canvas.clientWidth;
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const height = canvas.clientHeight;
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const needResize = canvas.width !== width || canvas.height !== height;
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if (needResize) {
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renderer.setSize(width, height, false);
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}
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return needResize;
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}
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async function addSketch() {
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const result = []
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for (let i = 0; i < 3; i++) {
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const pt = await new Promise((res, rej) => {
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this.canvas.addEventListener('pointerdown', (e) => res(getPoint(e, this.camera)), { once: true })
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})
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result.push(pt)
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}
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const sketcher = new Sketcher(this.camera, this.canvas, this.store)
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this.scene.add(sketcher)
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sketcher.align(...result)
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window.addEventListener('keydown', sketcher.onKeyPress)
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this.canvas.addEventListener('pointerdown', sketcher.onPick)
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this.canvas.addEventListener('pointermove', sketcher.onHover)
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sketcher.addEventListener('change', this.render);
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// window.sketcher = sketcher
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this.store.dispatch({ type: 'rx-new-sketch', idx: this.scene.children.length - 1 })
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}
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async function down2() {
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const result = []
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for (let i = 0; i < 3; i++) {
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const pt = await new Promise((res, rej) => {
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this.canvas.addEventListener('pointermove', (e) => res(getPoint(e, this.camera)), { once: true })
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})
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result.push(pt)
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}
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}
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function getPoint(e, camera) {
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const mouse = new THREE.Vector2(
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(e.clientX / window.innerWidth) * 2 - 1,
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- (e.clientY / window.innerHeight) * 2 + 1
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)
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return new THREE.Vector3(mouse.x, mouse.y, 0).unproject(camera)
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}
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21
src/app.jsx
21
src/app.jsx
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@ -1,19 +1,32 @@
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import React from 'react';
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import { Provider } from 'react-redux';
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import './app.scss'
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import { Provider, useDispatch, useSelector } from 'react-redux'
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import { renderInst } from './index'
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export const Root = ({ store }) => (
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<Provider store={store}>
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<App></App>
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</Provider>
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);
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const App = () => {
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const dispatch = useDispatch()
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const sketches = useSelector(state => state.sketches)
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return <>
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<div>in the world where</div>
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<button onClick={() => dispatch({ type: 'toggle', payload: true })}> true</button>
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<button onClick={() => dispatch({ type: 'toggle', payload: false })}> false </button>
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<button onClick={renderInst.addSketch}> addsketch </button>
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<div className='feature-tree'>
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{sketches.map((e, idx) => (
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<div key={idx}>{e}</div>
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))}
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</div>
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</>
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}
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}
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@ -1,4 +1,9 @@
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div {
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#react {
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position: absolute;
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}
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.feature-tree {
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color: red;
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position: absolute;
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right:0;
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@ -0,0 +1,74 @@
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import * as THREE from '../node_modules/three/src/Three';
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export function add3DPoint(e) {
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// const mouse = new THREE.Vector2(
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// (e.clientX / window.innerWidth) * 2 - 1,
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// - (e.clientY / window.innerHeight) * 2 + 1
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// )
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// console.log(new THREE.Vector3(mouse.x, mouse.y, 0).unproject(this.camera))
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// this.raycaster.ray.intersectPlane(this.plane, this.target).applyMatrix4(this.inverse)
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this.raycaster.setFromCamera(
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new THREE.Vector2(
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(e.clientX / window.innerWidth) * 2 - 1,
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- (e.clientY / window.innerHeight) * 2 + 1
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),
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this.camera
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);
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// const hoverPts = this.raycaster.intersectObjects(this.scene.children)
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const hoverPts = this.raycaster.intersectObjects(this.sketcher.children)
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console.log(hoverPts)
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let idx = []
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if (hoverPts.length) {
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let minDist = Infinity;
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for (let i = 0; i < hoverPts.length; i++) {
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if (!hoverPts[i].distanceToRay) continue;
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if (hoverPts[i].distanceToRay < minDist) {
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minDist = hoverPts[i].distanceToRay
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idx = [i]
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} else if (hoverPts[i].distanceToRay == minDist) {
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idx.push(i)
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}
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}
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if (!idx.length) idx.push(0)
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}
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if (idx.length) {
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if (hoverPts[idx[0]].object != this.hovered[0]) {
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for (let ob of this.hovered) {
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if (ob && !this.selected.has(ob)) {
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ob.material.color.set(0x555555)
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}
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}
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this.hovered = []
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for (let i of idx) {
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hoverPts[i].object.material.color.set(0x00FFFF)
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this.hovered.push(hoverPts[i].object)
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}
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// console.log('render1')
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this.render()
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}
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} else {
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if (this.hovered.length) {
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for (let ob of this.hovered) {
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if (ob && !this.selected.has(ob)) {
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ob.material.color.set(0x555555)
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}
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}
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this.hovered = []
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// console.log('render2')
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this.render()
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}
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}
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}
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111
src/index.js
111
src/index.js
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@ -1,124 +1,35 @@
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import * as THREE from '../node_modules/three/src/Three';
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import { OrbitControls } from './OrbitControls'
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import { TrackballControls } from './trackball'
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import { Sketcher } from './sketcher/Sketcher'
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import Stats from './stats.module.js';
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import ReactDOM from 'react-dom'
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import React from 'react'
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import { createStore, applyMiddleware } from 'redux'
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import logger from 'redux-logger'
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import { Root } from './app.jsx'
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function main(store) {
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var stats = new Stats();
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stats.showPanel(0); // 0: fps, 1: ms, 2: mb, 3+: custom
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document.getElementById('stats').appendChild(stats.dom);
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const canvas = document.querySelector('#c');
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const renderer = new THREE.WebGLRenderer({ canvas });
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const scene = new THREE.Scene();
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window.scene = scene;
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scene.background = new THREE.Color(0xb0b0b0);
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const helpersGroup = new THREE.Group();
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scene.add(helpersGroup);
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const axesHelper = new THREE.AxesHelper(5);
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helpersGroup.add(axesHelper);
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const size = 1;
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const near = 5;
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const far = 50;
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const camera = new THREE.OrthographicCamera(-size, size, size, -size, near, far);
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camera.zoom = 0.1;
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camera.position.set(0, 0, 30);
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// const controls = new OrbitControls(camera, view1Elem);
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const controls = new TrackballControls(camera, canvas);
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controls.target.set(0, 0, 0);
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controls.update()
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import { Renderer } from "./Renderer"
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const color = 0xFFFFFF;
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const intensity = 1;
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const light1 = new THREE.DirectionalLight(color, intensity);
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light1.position.set(10, 10, 10);
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scene.add(light1);
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const light2 = new THREE.DirectionalLight(color, intensity);
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light2.position.set(-10, -10, -5);
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scene.add(light2);
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const ambient = new THREE.AmbientLight(color, intensity);
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scene.add(ambient);
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const sketchPlane = new THREE.Plane(new THREE.Vector3(0, 0, 1), 0);
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const sketcher = new Sketcher(camera, canvas, sketchPlane)
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window.sketcher = sketcher
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scene.add(sketcher)
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function resizeRendererToDisplaySize(renderer) {
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const canvas = renderer.domElement;
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const width = canvas.clientWidth;
|
||||
const height = canvas.clientHeight;
|
||||
const needResize = canvas.width !== width || canvas.height !== height;
|
||||
if (needResize) {
|
||||
renderer.setSize(width, height, false);
|
||||
}
|
||||
return needResize;
|
||||
}
|
||||
|
||||
function render() {
|
||||
stats.begin();
|
||||
if (resizeRendererToDisplaySize(renderer)) {
|
||||
const canvas = renderer.domElement;
|
||||
camera.left = -canvas.clientWidth / canvas.clientHeight;
|
||||
camera.right = canvas.clientWidth / canvas.clientHeight;
|
||||
camera.updateProjectionMatrix();
|
||||
}
|
||||
renderer.render(scene, camera);
|
||||
stats.end();
|
||||
}
|
||||
controls.addEventListener('change', render);
|
||||
controls.addEventListener('start', render);
|
||||
sketcher.addEventListener('change', render);
|
||||
window.addEventListener('resize', render);
|
||||
render();
|
||||
}
|
||||
|
||||
function todos(state = [], action) {
|
||||
function reducer(state = {}, action) {
|
||||
switch (action.type) {
|
||||
case 'ADD_TODO':
|
||||
return state.concat([action.text])
|
||||
case 'toggle':
|
||||
return { ...state, toggle: action.payload }
|
||||
case 'rx-new-sketch':
|
||||
return { ...state, sketches: [...state.sketches, action.idx] }
|
||||
default:
|
||||
return state
|
||||
}
|
||||
}
|
||||
|
||||
const store = createStore(todos, ['Use Redux'])
|
||||
|
||||
store.dispatch({
|
||||
type: 'ADD_TODO',
|
||||
text: 'Read the docs'
|
||||
})
|
||||
|
||||
console.log(store.getState())
|
||||
export const store = createStore(reducer, {sketches:[]}, applyMiddleware(logger))
|
||||
window.store = store;
|
||||
|
||||
|
||||
// main(store);
|
||||
main(store);
|
||||
|
||||
export const renderInst = new Renderer(store);
|
||||
|
||||
document.addEventListener('DOMContentLoaded', () => {
|
||||
|
||||
ReactDOM.render(
|
||||
React.createElement(Root, { store: store }, null)
|
||||
, document.getElementById('react')
|
||||
);
|
||||
|
||||
});
|
||||
|
|
|
@ -21,23 +21,25 @@ const pointMaterial = new THREE.PointsMaterial({
|
|||
})
|
||||
|
||||
class Sketcher extends THREE.Group {
|
||||
constructor(camera, domElement, plane) {
|
||||
constructor(camera, domElement, store) {
|
||||
super()
|
||||
this.camera = camera;
|
||||
this.domElement = domElement;
|
||||
this.matrixAutoUpdate = false;
|
||||
this.store = store;
|
||||
|
||||
this.plane = plane;
|
||||
this.sub = new THREE.Group();
|
||||
this.add(this.sub);
|
||||
|
||||
this.plane = new THREE.Plane(new THREE.Vector3(0, 0, 1), 0);
|
||||
this.sketchNormal = new THREE.Vector3(0, 0, 1)
|
||||
this.orientSketcher(plane)
|
||||
this.add(new THREE.PlaneHelper(this.plane, 1, 0xffff00));
|
||||
|
||||
this.sketch = new THREE.Group();
|
||||
this.add(this.sketch);
|
||||
|
||||
this.raycaster = new THREE.Raycaster();
|
||||
this.raycaster.params.Line.threshold = 0.8;
|
||||
this.raycaster.params.Points.threshold = 1.5;
|
||||
const axesHelper = new THREE.AxesHelper(2);
|
||||
this.sub.add(axesHelper);
|
||||
|
||||
|
||||
|
||||
|
||||
// [0]:x, [1]:y, [2]:z
|
||||
this.objIdx = new Map()
|
||||
|
@ -76,28 +78,61 @@ class Sketcher extends THREE.Group {
|
|||
|
||||
this.onKeyPress = this.onKeyPress.bind(this);
|
||||
|
||||
window.addEventListener('keydown', this.onKeyPress)
|
||||
domElement.addEventListener('pointerdown', this.onPick)
|
||||
domElement.addEventListener('pointermove', this.onHover)
|
||||
// window.addEventListener('keydown', this.onKeyPress)
|
||||
// domElement.addEventListener('pointerdown', this.onPick)
|
||||
// domElement.addEventListener('pointermove', this.onHover)
|
||||
|
||||
this.raycaster = new THREE.Raycaster();
|
||||
this.raycaster.params.Line.threshold = 0.8;
|
||||
this.raycaster.params.Points.threshold = 1.5;
|
||||
this.selected = new Set()
|
||||
this.hovered = []
|
||||
|
||||
this.mode = ""
|
||||
this.subsequent = false;
|
||||
this.selected = new Set()
|
||||
this.hovered = []
|
||||
this.target = new THREE.Vector3();
|
||||
}
|
||||
|
||||
orientSketcher() {
|
||||
const theta = this.sketchNormal.angleTo(this.plane.normal)
|
||||
const axis = this.sketchNormal.clone().cross(this.plane.normal).normalize()
|
||||
const rot = new THREE.Matrix4().makeRotationAxis(axis, theta)
|
||||
const trans = new THREE.Matrix4().makeTranslation(0, 0, this.plane.constant)
|
||||
|
||||
this.matrix = rot.multiply(trans) // world matrix will auto update in next render
|
||||
|
||||
|
||||
align(origin, x_dir, y_dir) {
|
||||
// this.updateWorldMatrix(true, false);
|
||||
|
||||
const up = new THREE.Vector3().subVectors(y_dir, origin).normalize();
|
||||
|
||||
const _m1 = new THREE.Matrix4()
|
||||
|
||||
const te = _m1.elements;
|
||||
|
||||
const _x = new THREE.Vector3().subVectors(x_dir, origin).normalize();
|
||||
|
||||
const _z = new THREE.Vector3().crossVectors(_x, up).normalize();
|
||||
|
||||
const _y = new THREE.Vector3().crossVectors(_z, _x);
|
||||
|
||||
te[0] = _x.x; te[4] = _y.x; te[8] = _z.x;
|
||||
te[1] = _x.y; te[5] = _y.y; te[9] = _z.y;
|
||||
te[2] = _x.z; te[6] = _y.z; te[10] = _z.z;
|
||||
|
||||
this.quaternion.setFromRotationMatrix(_m1);
|
||||
|
||||
const parent = this.parent;
|
||||
_m1.extractRotation(parent.matrixWorld);
|
||||
const _q1 = new THREE.Quaternion().setFromRotationMatrix(_m1);
|
||||
this.quaternion.premultiply(_q1.invert());
|
||||
|
||||
this.updateMatrix();
|
||||
this.matrix.setPosition(origin)
|
||||
|
||||
this.plane.applyMatrix4(this.matrix)
|
||||
|
||||
this.inverse = this.matrix.clone().invert()
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
onKeyPress(e) {
|
||||
switch (e.key) {
|
||||
case 'Escape':
|
||||
|
@ -127,23 +162,13 @@ class Sketcher extends THREE.Group {
|
|||
case 'e':
|
||||
extrude.call(this)
|
||||
break;
|
||||
case '=':
|
||||
this.plane.applyMatrix4(new Matrix4().makeRotationY(0.1))
|
||||
this.orientSketcher()
|
||||
this.dispatchEvent({ type: 'change' })
|
||||
break;
|
||||
case '-':
|
||||
this.plane.applyMatrix4(new Matrix4().makeRotationY(-0.1))
|
||||
this.orientSketcher()
|
||||
this.dispatchEvent({ type: 'change' })
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
deleteSelected() {
|
||||
let minI = this.sketch.children.length;
|
||||
let minI = this.children.length;
|
||||
|
||||
for (let obj of this.selected) {
|
||||
minI = Math.min(minI, this.delete(obj))
|
||||
|
@ -197,10 +222,10 @@ class Sketcher extends THREE.Group {
|
|||
if (!link) return Infinity;
|
||||
link = link[1]
|
||||
|
||||
let i = this.sketch.children.indexOf(link[0])
|
||||
let i = this.children.indexOf(link[0])
|
||||
|
||||
for (let j = 0; j < link.length; j++) {
|
||||
const obj = this.sketch.children[i + j]
|
||||
const obj = this.children[i + j]
|
||||
obj.geometry.dispose()
|
||||
obj.material.dispose()
|
||||
|
||||
|
@ -209,7 +234,7 @@ class Sketcher extends THREE.Group {
|
|||
}
|
||||
}
|
||||
|
||||
this.sketch.children.splice(i, link.length)
|
||||
this.children.splice(i, link.length)
|
||||
|
||||
this.linkedObjs.delete(obj.l_id)
|
||||
|
||||
|
@ -217,8 +242,8 @@ class Sketcher extends THREE.Group {
|
|||
}
|
||||
|
||||
updatePointsBuffer(startingIdx = 0) {
|
||||
for (let i = startingIdx; i < this.sketch.children.length; i++) {
|
||||
const obj = this.sketch.children[i]
|
||||
for (let i = startingIdx; i < this.children.length; i++) {
|
||||
const obj = this.children[i]
|
||||
this.objIdx.set(obj.id, i)
|
||||
if (obj.type == "Points") {
|
||||
this.ptsBuf.set(obj.geometry.attributes.position.array, 3 * i)
|
||||
|
@ -258,18 +283,20 @@ class Sketcher extends THREE.Group {
|
|||
Module.HEAPF32.set(this.linksBuf, links_buffer >> 2)
|
||||
|
||||
Module["_solver"](
|
||||
this.sketch.children.length, pts_buffer,
|
||||
this.children.length, pts_buffer,
|
||||
this.constraints.size, constraints_buffer,
|
||||
this.linkedObjs.size, links_buffer)
|
||||
|
||||
let ptr = pts_buffer >> 2;
|
||||
/*
|
||||
- loop to update all the children that are points
|
||||
- we skip first triplet because it refers to a non-geometry child
|
||||
- we also sneak in updating lines children as well, by checking when ptsBuf[ptr] is NaN
|
||||
*/
|
||||
|
||||
for (let i = 1, ptr = (pts_buffer >> 2) + 3; i < this.children.length; i += 1, ptr += 3) {
|
||||
|
||||
for (let i = 0; i < this.sketch.children.length; i += 1) {
|
||||
|
||||
const pos = this.sketch.children[i].geometry.attributes.position;
|
||||
const pos = this.children[i].geometry.attributes.position;
|
||||
if (isNaN(Module.HEAPF32[ptr])) {
|
||||
|
||||
pos.array[0] = Module.HEAPF32[ptr - 6]
|
||||
pos.array[1] = Module.HEAPF32[ptr - 5]
|
||||
pos.array[3] = Module.HEAPF32[ptr - 3]
|
||||
|
@ -278,7 +305,7 @@ class Sketcher extends THREE.Group {
|
|||
pos.array[0] = Module.HEAPF32[ptr]
|
||||
pos.array[1] = Module.HEAPF32[ptr + 1]
|
||||
}
|
||||
ptr += 3;
|
||||
|
||||
pos.needsUpdate = true;
|
||||
}
|
||||
|
||||
|
@ -286,9 +313,12 @@ class Sketcher extends THREE.Group {
|
|||
Module._free(links_buffer)
|
||||
Module._free(constraints_buffer)
|
||||
|
||||
|
||||
/*
|
||||
arcs were not updated in above loop, we go through all arcs linkedObjs
|
||||
and updated based on the control pts (which were updated in loop above)
|
||||
*/
|
||||
for (let [k, obj] of this.linkedObjs) {
|
||||
if (obj[0] == 'line') continue;
|
||||
if (obj[0] != 'arc') continue;
|
||||
const [p1, p2, c, arc] = obj[1]
|
||||
|
||||
const points = get3PtArc(
|
||||
|
|
|
@ -13,8 +13,8 @@ export function drawOnClick1(e) {
|
|||
this.toPush = sketchArc(mouseLoc)
|
||||
}
|
||||
|
||||
this.updatePoint = this.sketch.children.length
|
||||
this.sketch.add(...this.toPush)
|
||||
this.updatePoint = this.children.length
|
||||
this.add(...this.toPush)
|
||||
|
||||
this.linkedObjs.set(this.l_id, [this.mode, this.toPush])
|
||||
for (let obj of this.toPush) {
|
||||
|
@ -65,7 +65,7 @@ export function drawClear() {
|
|||
this.domElement.removeEventListener('pointermove', this.drawPreClick2);
|
||||
this.domElement.removeEventListener('pointerdown', this.drawOnClick2);
|
||||
|
||||
this.delete(this.sketch.children[this.sketch.children.length - 1])
|
||||
this.delete(this.children[this.children.length - 1])
|
||||
|
||||
this.dispatchEvent({ type: 'change' })
|
||||
this.subsequent = false
|
||||
|
|
|
@ -6,7 +6,7 @@ export function extrude() {
|
|||
|
||||
let constraints = this.constraints;
|
||||
let linkedObjs = this.linkedObjs;
|
||||
let children = this.sketch.children;
|
||||
let children = this.children;
|
||||
let visited = new Set()
|
||||
let v2s = []
|
||||
|
||||
|
@ -26,7 +26,7 @@ export function extrude() {
|
|||
for (let i = 0; i < 2; i++) {
|
||||
let d = linkedObj[1][i]
|
||||
if (d == -1 || d == node) continue;
|
||||
if (d == children[0]) {
|
||||
if (d == children[1]) {
|
||||
console.log('pair found')
|
||||
};
|
||||
findTouching(d)
|
||||
|
@ -52,19 +52,48 @@ export function extrude() {
|
|||
}
|
||||
|
||||
|
||||
findPair(children[0])
|
||||
findPair(children[1])
|
||||
|
||||
const shape = new THREE.Shape(v2s);
|
||||
|
||||
const extrudeSettings = { depth: 8, bevelEnabled: false};
|
||||
const extrudeSettings = { depth: 8, bevelEnabled: false };
|
||||
|
||||
const geometry = new THREE.ExtrudeGeometry(shape, extrudeSettings);
|
||||
|
||||
const phong = new THREE.MeshPhongMaterial( { color: 0x156289, emissive: 0x072534, side: THREE.DoubleSide, flatShading: true } );
|
||||
const phong = new THREE.MeshPhongMaterial({ color: 0x156289, emissive: 0x072534, side: THREE.DoubleSide, flatShading: true });
|
||||
const mesh = new THREE.Mesh(geometry, phong);
|
||||
|
||||
|
||||
const wireframe = new THREE.WireframeGeometry(geometry);
|
||||
|
||||
|
||||
|
||||
|
||||
const pointMaterial = new THREE.PointsMaterial({
|
||||
color: 0x555555,
|
||||
size: 4,
|
||||
})
|
||||
|
||||
|
||||
|
||||
|
||||
const pts = new THREE.Points(wireframe, pointMaterial);
|
||||
this.add(pts)
|
||||
|
||||
|
||||
|
||||
// const line = new THREE.LineSegments( wireframe );
|
||||
// line.material.depthTest = true;
|
||||
// line.material.linewidth = 4;
|
||||
|
||||
// line.material.opacity = 0.25;
|
||||
// // line.material.transparent = true;
|
||||
// line.material.transparent = false;
|
||||
// this.add(line)
|
||||
|
||||
this.add(mesh)
|
||||
this.dispatchEvent({ type: 'change' })
|
||||
// this.sketch.visible = false
|
||||
this.dispatchEvent({ type: 'change' })
|
||||
// this.visible = false
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -11,9 +11,10 @@ export function onHover(e) {
|
|||
this.camera
|
||||
);
|
||||
|
||||
const hoverPts = this.raycaster.intersectObjects(this.sketch.children)
|
||||
|
||||
const hoverPts = this.raycaster.intersectObjects(this.children)
|
||||
|
||||
let idx = []
|
||||
console.log(hoverPts)
|
||||
if (hoverPts.length) {
|
||||
let minDist = Infinity;
|
||||
for (let i = 0; i < hoverPts.length; i++) {
|
||||
|
@ -31,28 +32,35 @@ export function onHover(e) {
|
|||
if (idx.length) {
|
||||
if (hoverPts[idx[0]].object != this.hovered[0]) {
|
||||
|
||||
for (let ob of this.hovered) {
|
||||
if (ob && !this.selected.has(ob)) {
|
||||
ob.material.color.set(0x555555)
|
||||
for (let x = 0; x < this.hovered.length; x++) {
|
||||
const obj = this.hovered[x]
|
||||
if (obj && !this.selected.has(obj)) {
|
||||
obj.material.color.set(0x555555)
|
||||
}
|
||||
}
|
||||
this.hovered = []
|
||||
|
||||
for (let i of idx) {
|
||||
console.log(idx.length)
|
||||
for (let x = 0; x < idx.length; x++) {
|
||||
const i = idx[x]
|
||||
hoverPts[i].object.material.color.set(0x00ff00)
|
||||
this.hovered.push(hoverPts[i].object)
|
||||
}
|
||||
|
||||
// console.log('render1')
|
||||
this.dispatchEvent({ type: 'change' })
|
||||
}
|
||||
} else {
|
||||
if (this.hovered.length) {
|
||||
for (let ob of this.hovered) {
|
||||
if (ob && !this.selected.has(ob)) {
|
||||
ob.material.color.set(0x555555)
|
||||
|
||||
for (let x = 0; x < this.hovered.length; x++) {
|
||||
const obj = this.hovered[x]
|
||||
if (obj && !this.selected.has(obj)) {
|
||||
obj.material.color.set(0x555555)
|
||||
}
|
||||
}
|
||||
this.hovered = []
|
||||
|
||||
// console.log('render2')
|
||||
this.dispatchEvent({ type: 'change' })
|
||||
}
|
||||
|
@ -65,8 +73,9 @@ export function onPick(e) {
|
|||
|
||||
if (this.hovered.length) {
|
||||
|
||||
for (let h of this.hovered) {
|
||||
this.selected.add(h)
|
||||
for (let x = 0; x < this.hovered.length; x++) {
|
||||
const obj = this.hovered[x]
|
||||
this.selected.add(obj)
|
||||
}
|
||||
|
||||
if (this.hovered[0].type == "Points") {
|
||||
|
@ -85,10 +94,11 @@ export function onPick(e) {
|
|||
export function onDrag(e) {
|
||||
const mouseLoc = this.getLocation(e);
|
||||
|
||||
for (let h of this.hovered) {
|
||||
for (let x = 0; x < this.hovered.length; x++) {
|
||||
const obj = this.hovered[x]
|
||||
this.ptsBuf.set(
|
||||
mouseLoc,
|
||||
this.objIdx.get(h.id) * 3
|
||||
this.objIdx.get(obj.id) * 3
|
||||
)
|
||||
}
|
||||
|
||||
|
@ -101,8 +111,9 @@ export function onRelease() {
|
|||
this.domElement.removeEventListener('pointermove', this.onDrag)
|
||||
this.domElement.removeEventListener('pointerup', this.onRelease)
|
||||
|
||||
for (let ii of this.hovered) {
|
||||
ii.geometry.computeBoundingSphere()
|
||||
for (let x = 0; x < this.hovered.length; x++) {
|
||||
const obj = this.hovered[x]
|
||||
obj.geometry.computeBoundingSphere()
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -101,8 +101,9 @@ export function get3PtArc(p1, p2, c, divisions = 36) {
|
|||
const radius = Math.sqrt(v1[0] ** 2 + v1[1] ** 2)
|
||||
|
||||
let deltaAngle = a2 - a1
|
||||
if (deltaAngle <0) deltaAngle += Math.PI*2
|
||||
if (deltaAngle <=0) deltaAngle += Math.PI*2
|
||||
// console.log(deltaAngle)
|
||||
|
||||
let points = new Float32Array((divisions + 1) * 3)
|
||||
|
||||
for (let d = 0; d <= divisions; d++) {
|
||||
|
|
|
@ -41,12 +41,12 @@ export function sketchLine(mouseLoc) {
|
|||
this.constraints.set(++this.c_id,
|
||||
[
|
||||
'coincident', -1,
|
||||
[this.sketch.children[this.sketch.children.length - 2], p1, -1, -1]
|
||||
[this.children[this.children.length - 2], p1, -1, -1]
|
||||
]
|
||||
)
|
||||
|
||||
p1.constraints.add(this.c_id)
|
||||
this.sketch.children[this.sketch.children.length - 2].constraints.add(this.c_id)
|
||||
this.children[this.children.length - 2].constraints.add(this.c_id)
|
||||
|
||||
}
|
||||
|
||||
|
|
|
@ -6,7 +6,7 @@ import {
|
|||
TOUCH,
|
||||
Vector2,
|
||||
Vector3
|
||||
} from '../node_modules/three/src/Three';
|
||||
} from '../../node_modules/three/src/Three';
|
||||
|
||||
|
||||
// This set of controls performs orbiting, dollying (zooming), and panning.
|
|
@ -4,7 +4,7 @@ import {
|
|||
Quaternion,
|
||||
Vector2,
|
||||
Vector3
|
||||
} from '../node_modules/three/src/Three';
|
||||
} from '../../node_modules/three/src/Three';
|
||||
|
||||
var TrackballControls = function ( object, domElement ) {
|
||||
|
||||
|
@ -25,8 +25,7 @@ var TrackballControls = function ( object, domElement ) {
|
|||
|
||||
this.rotateSpeed = 3.0;
|
||||
this.zoomSpeed = 1.2;
|
||||
// this.panSpeed = 89.5;
|
||||
this.panSpeed = 70;
|
||||
this.panSpeed = 41.6;
|
||||
|
||||
this.noRotate = false;
|
||||
this.noZoom = false;
|
Loading…
Reference in New Issue