#include #include "../include/timer.h" void timer_start(uint32_t base, uint8_t en) { if (en) TIMER_REG(base, TIMER_CTRL_REG_OFFSET) |= 1 << TIMER_CTRL_EN_BIT; else TIMER_REG(base, TIMER_CTRL_REG_OFFSET) &= ~(1 << TIMER_CTRL_EN_BIT); } void timer_set_value(uint32_t base, uint32_t val) { TIMER_REG(base, TIMER_VALUE_REG_OFFSET) = val; } void timer_set_int_enable(uint32_t base, uint8_t en) { if (en) TIMER_REG(base, TIMER_CTRL_REG_OFFSET) |= 1 << TIMER_CTRL_INT_EN_BIT; else TIMER_REG(base, TIMER_CTRL_REG_OFFSET) &= ~(1 << TIMER_CTRL_INT_EN_BIT); } void timer_clear_int_pending(uint32_t base) { TIMER_REG(base, TIMER_CTRL_REG_OFFSET) |= 1 << TIMER_CTRL_INT_PENDING_BIT; } uint8_t timer_get_int_pending(uint32_t base) { if (TIMER_REG(base, TIMER_CTRL_REG_OFFSET) & (1 << TIMER_CTRL_INT_PENDING_BIT)) return 1; else return 0; } uint32_t timer_get_current_count(uint32_t base) { return TIMER_REG(base, TIMER_COUNT_REG_OFFSET); } void timer_set_mode_auto_reload(uint32_t base) { TIMER_REG(base, TIMER_CTRL_REG_OFFSET) |= 1 << TIMER_CTRL_MODE_BIT; } void timer_set_mode_ontshot(uint32_t base) { TIMER_REG(base, TIMER_CTRL_REG_OFFSET) &= ~(1 << TIMER_CTRL_MODE_BIT); } void timer_set_clk_div(uint32_t base, uint32_t div) { TIMER_REG(base, TIMER_CTRL_REG_OFFSET) &= ~(TIMER_CTRL_CLK_DIV_MASK << TIMER_CTRL_CLK_DIV_OFFSET); TIMER_REG(base, TIMER_CTRL_REG_OFFSET) |= div << TIMER_CTRL_CLK_DIV_OFFSET; }