gradient name improvements
parent
c4838b129f
commit
65fe5edb70
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@ -829,6 +829,7 @@
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<script type="text/javascript" src="js/lib/taphold.js"></script>
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<script type="text/javascript" src="js/lib/filesaver.js"></script>
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<script type="text/javascript" src="js/paste.js"></script>
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<script type="text/javascript" src="js/modals.js"></script>
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<script type="text/javascript" src="js/start.js"></script>
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<!-- endbuild -->
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</body>
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@ -151,6 +151,8 @@ MD.Canvas = function(){
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}
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}
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rename(state.get("canvasTitle"));
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this.resize = resize;
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this.update = update;
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this.rename = rename;
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@ -0,0 +1,85 @@
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// globals
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const svgCanvas = new $.SvgCanvas(document.getElementById("svgcanvas"));
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const editor = new MD.Editor();
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const state = new State();
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editor.modal = {
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about: new MD.Modal({
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html: `
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<h1>About this application</h1>
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<p>Method Draw is a simple <a href="https://github.com/methodofaction/Method-Draw">open source</a> vector drawing application. Method Draw was forked from <a href="https://github.com/SVG-Edit/svgedit">SVG-Edit</a> several years ago with the goal of improving and modernizing the interface.</p>
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<p>At this time (2021), the author (<a href="http://method.ac/writing">Mark MacKay</a>) is working on improving stability and improving the codebase, which contains a lot of legacy practices. The goal is to create a vector editor suitable for simple graphic design tasks.</p>
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`
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}),
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source: new MD.Modal({
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html: `
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<div id="svg_source_editor">
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<div id="svg_source_overlay" class="overlay"></div>
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<div id="svg_source_container">
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<form>
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<textarea id="svg_source_textarea" spellcheck="false"></textarea>
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</form>
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<div id="tool_source_back" class="toolbar_button">
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<button id="tool_source_cancel" class="cancel">Cancel</button>
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<button id="tool_source_save" class="ok">Apply Changes</button>
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</div>
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</div>
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</div>`,
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js: function(el){
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el.children[0].classList.add("modal-item-source");
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el.querySelector("#tool_source_save").addEventListener("click", function(){
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var saveChanges = function() {
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svgCanvas.clearSelection();
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$('#svg_source_textarea').blur();
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editor.zoom.multiply(1);
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editor.rulers.update();
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editor.paintBox.fill.prep();
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editor.paintBox.stroke.prep();
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editor.modal.source.close();
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}
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if (!svgCanvas.setSvgString($('#svg_source_textarea').val())) {
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$.confirm("There were parsing errors in your SVG source.\nRevert back to original SVG source?", function(ok) {
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if(!ok) return false;
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saveChanges();
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});
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} else {
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saveChanges();
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}
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})
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el.querySelector("#tool_source_cancel").addEventListener("click", function(){
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editor.modal.source.close();
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});
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}
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}),
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configure: new MD.Modal({
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html: `
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<h1>Configuration</h1>
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<div id="configuration">
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<button class="warning">Erase all data</button>
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</div>
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</div>`,
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js: function(el){
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const input = el.querySelector("#configuration button.warning");
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input.addEventListener("click", function(){
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state.clean();
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})
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}
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}),
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donate: new MD.Modal({
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html: `
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<h1>Donate</h1>
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<p>
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Method Draw relies on your generous donations for continued development.
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<a href="https://method.ac/donate/">Donate now</a> if you find this application useful.
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</p>`
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}),
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shortcuts: new MD.Modal({
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html: `
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<h1>Shortcuts</h1>
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<div id="shortcuts"></div>`,
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js: function(el){
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el.children[0].classList.add("modal-item-wide");
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}
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})
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};
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@ -1,89 +1,3 @@
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// globals
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const svgCanvas = new $.SvgCanvas(document.getElementById("svgcanvas"));
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const editor = new MD.Editor();
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const state = new State();
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editor.modal = {
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about: new MD.Modal({
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html: `
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<h1>About this application</h1>
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<p>Method Draw is a simple <a href="https://github.com/methodofaction/Method-Draw">open source</a> vector drawing application. Method Draw was forked from <a href="https://github.com/SVG-Edit/svgedit">SVG-Edit</a> several years ago with the goal of improving and modernizing the interface.</p>
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<p>At this time (2021), the author (<a href="http://method.ac/writing">Mark MacKay</a>) is working on improving stability and improving the codebase, which contains a lot of legacy practices. The goal is to create a vector editor suitable for simple graphic design tasks.</p>
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`
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}),
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source: new MD.Modal({
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html: `
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<div id="svg_source_editor">
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<div id="svg_source_overlay" class="overlay"></div>
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<div id="svg_source_container">
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<form>
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<textarea id="svg_source_textarea" spellcheck="false"></textarea>
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</form>
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<div id="tool_source_back" class="toolbar_button">
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<button id="tool_source_cancel" class="cancel">Cancel</button>
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<button id="tool_source_save" class="ok">Apply Changes</button>
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</div>
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</div>
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</div>`,
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js: function(el){
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el.children[0].classList.add("modal-item-source");
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el.querySelector("#tool_source_save").addEventListener("click", function(){
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var saveChanges = function() {
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svgCanvas.clearSelection();
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$('#svg_source_textarea').blur();
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editor.zoom.multiply(1);
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editor.rulers.update();
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editor.paintBox.fill.prep();
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editor.paintBox.stroke.prep();
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editor.modal.source.close();
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}
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if (!svgCanvas.setSvgString($('#svg_source_textarea').val())) {
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$.confirm("There were parsing errors in your SVG source.\nRevert back to original SVG source?", function(ok) {
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if(!ok) return false;
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saveChanges();
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});
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} else {
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saveChanges();
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}
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})
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el.querySelector("#tool_source_cancel").addEventListener("click", function(){
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editor.modal.source.close();
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});
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}
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}),
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configure: new MD.Modal({
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html: `
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<h1>Configuration</h1>
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<div id="configuration">
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<button class="warning">Erase all data</button>
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</div>
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</div>`,
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js: function(el){
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const input = el.querySelector("#configuration button.warning");
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input.addEventListener("click", function(){
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state.clean();
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})
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}
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}),
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donate: new MD.Modal({
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html: `
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<h1>Donate</h1>
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<p>
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Method Draw relies on your generous donations for continued development.
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<a href="https://method.ac/donate/">Donate now</a> if you find this application useful.
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</p>`
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}),
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shortcuts: new MD.Modal({
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html: `
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<h1>Shortcuts</h1>
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<div id="shortcuts"></div>`,
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js: function(el){
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el.children[0].classList.add("modal-item-wide");
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}
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})
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};
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editor.keyboard = new MD.Keyboard();
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editor.menu = new MD.Menu();
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editor.toolbar = new MD.Toolbar();
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